1907 lines
32 KiB
Plaintext
1907 lines
32 KiB
Plaintext
|
||
|
||
|
||
$03-00-06-06-3-0
|
||
|
||
|
||
|
||
[soundStopAll]
|
||
|
||
[sceneSet A 93900 1]
|
||
[sceneSet B 93901 1]
|
||
[charaSet D 8001410 1 Mash]
|
||
[charaSet E 1017001 1 Musashi]
|
||
[charaSet F 98002000 1 Fou]
|
||
[charaSet G 1098190300 1 "Nikola Tesla"]
|
||
[charaSet H 9005001 1 Holmes]
|
||
[charaSet I 1098191310 1 Macarios]
|
||
[charaSet J 1098191220 1 Adele]
|
||
[charaSet K 1098190500 1 "Helena Blavatsky (Second/Transmission)"]
|
||
[charaSet L 1098190400 1 "Edison (Second/Transmission)"]
|
||
[charaSet P 8001400 1 "Armored Mash_Goggles"]
|
||
[charaSet S 5009000 1 "Effect Dummy 1"]
|
||
[charaSet T 5009000 1 "Effect Dummy_A.I. Transmission"]
|
||
[charaSet R 5009000 1 "Effect Dummy_Red Transmission"]
|
||
[charaSet Q 5009000 1 "Effect Dummy_Full-Screen Video Style"]
|
||
[imageSet S back10000 1]
|
||
[charaScale S 1.01]
|
||
|
||
[charaScale A 1.01]
|
||
[charaScale B 1.01]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth A 1]
|
||
[charaDepth B 3]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
|
||
[overlayFadein A 0.1 0,-200]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_72 0.1]
|
||
|
||
[wt 1.0]
|
||
|
||
[messageOff]
|
||
[se ad895]
|
||
[wt 1.5]
|
||
[seStop ad895 1.0]
|
||
[wt 1.0]
|
||
|
||
@
|
||
Ahh, how sad. How tragic.
|
||
[k]
|
||
|
||
@
|
||
Death is so sorrowful.[sr]Endings are such misery.
|
||
[k]
|
||
|
||
@
|
||
However, as long as I have my Authority, death will be but a memory, and no life on Olympus will ever truly end.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad895]
|
||
[wt 1.5]
|
||
[seStop ad895 1.0]
|
||
[wt 1.0]
|
||
|
||
@
|
||
And yet...
|
||
[k]
|
||
|
||
@
|
||
Ahh... I still can't help but[sr]feel this is terribly sad.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[skip false]
|
||
[se ad895]
|
||
[wt 2.0]
|
||
[seStop ad895 1.0]
|
||
[wt 1.0]
|
||
|
||
@
|
||
[f x-large]Destroying South District.
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[criMovie talk_mov045 bgmPlay false]
|
||
[wt 1.0]
|
||
[charaFadeout A 1.0]
|
||
|
||
[wt 11.0]
|
||
|
||
[se ad11]
|
||
[seVolume ad11 0 0]
|
||
[seVolume ad11 1.0 0.6]
|
||
|
||
[se ad450]
|
||
[seVolume ad450 0 0]
|
||
[seVolume ad450 1.0 0.2]
|
||
|
||
[se ad429]
|
||
[seVolume ad429 0 0]
|
||
[seVolume ad429 1.0 0.6]
|
||
|
||
[se ad14]
|
||
[seVolume ad14 0 0]
|
||
[seVolume ad14 3.0 0.5]
|
||
|
||
[wt 3.0]
|
||
|
||
[overlayFadein B 1.0 0,-200]
|
||
[wt 4.0]
|
||
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout A 0.1]
|
||
[charaTalk depthOn]
|
||
[scene 91803]
|
||
[wt 1.0]
|
||
|
||
[skip true]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[se ad162]
|
||
[seVolume ad162 0 0]
|
||
[seVolume ad162 0.4 0.4]
|
||
|
||
[seStop ad11 4.0]
|
||
[seStop ad450 4.0]
|
||
[seStop ad429 4.0]
|
||
[seStop ad14 4.0]
|
||
[wt 2.0]
|
||
|
||
@
|
||
Even as they run about in confusion and distress,[sr]the people of the city continue to pray.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[seVolume ad162 0.4 1.0]
|
||
[wt 2.0]
|
||
[seVolume ad162 0.4 0.4]
|
||
|
||
@
|
||
“O Lady Demeter.” “Lady Demeter!” “Lady Demeteeer!”[sr]“Please, forgive us!” “Please, have mercy!”
|
||
[k]
|
||
|
||
@
|
||
“Please. Please!” “Please return my lost arm!”[sr]“Please! My child was crushed to death!” “Please, spare us!”
|
||
[k]
|
||
|
||
@
|
||
“How can this be happening again so soon!?”[sr]“Please, spare us!” “Please, give us ambrosia! Quickly!”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[seVolume ad162 0.4 1.0]
|
||
[wt 2.0]
|
||
[seVolume ad162 0.4 0.4]
|
||
|
||
@
|
||
...But their cries fall on deaf ears,[sr]their prayers remaining unanswered.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_72 1.0]
|
||
[seStop ad162 0.4]
|
||
[wt 1.0]
|
||
|
||
|
||
[charaTalk D]
|
||
[charaFace D 15]
|
||
[charaFadein D 0.1 1]
|
||
[se ad668]
|
||
[wt 0.2]
|
||
[seStop ad668 0.3]
|
||
|
||
@Mash
|
||
...
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_24 0.1]
|
||
[charaFace D 7]
|
||
|
||
@Mash
|
||
The situation above ground is sheer chaos![sr]None of the people in town are even looking our way!
|
||
[k]
|
||
|
||
@Mash
|
||
I have a visual on the target.[sr]Demeter is approximately two thousand meters away!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Musashi
|
||
And as luck would have it, it's her big metal ass that's facing us. Let's go do what we can while we have the chance!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
Right!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Fou
|
||
Fou! Fou!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.5]
|
||
|
||
[charaPut T 1]
|
||
[charaEffect T bit_talk_10_red_ai 0,33]
|
||
[charaPut R 1200,1200]
|
||
[charaEffect R bit_talk_10_red]
|
||
|
||
[wt 0.1]
|
||
[se ad922]
|
||
[seVolume ad922 0 0.6]
|
||
[wt 0.2]
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.2 1]
|
||
[wt 0.6]
|
||
|
||
@G:A.I.
|
||
Given that the Tree of Emptiness is deeply[sr]connected to a given Lostbelt's king...
|
||
[k]
|
||
|
||
@G:A.I.
|
||
...logically speaking, the only god our Operation[sr]God Destroyer would need to concern itself with is Zeus.
|
||
[k]
|
||
|
||
@G:A.I.
|
||
One could even go so far as to call whittling down the enemy's fighting forces completely meaningless.
|
||
[k]
|
||
|
||
@G:A.I.
|
||
However...
|
||
[k]
|
||
|
||
[charaFace G 4]
|
||
|
||
@G:A.I.
|
||
Well, there are certainly some Heroic Spirits[line 2]especially those from times of war or who ruled large countries[line 2]who are able to ignore the screams of innocent bystanders.
|
||
[k]
|
||
|
||
@G:A.I.
|
||
No doubt they are used to having little concern for human lives, throwing them away like so much refuse.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_24 3.0]
|
||
|
||
[charaFace G 2]
|
||
|
||
@G:A.I.
|
||
But to that, I say this!
|
||
[k]
|
||
|
||
@G:A.I.
|
||
Is throwing lives away what makes one a hero!?[sr]Is being able to kill the mark of a champion!?
|
||
[k]
|
||
|
||
@G:A.I.
|
||
Yes, I suppose heroes may need to be callous at times, but it's not callousness that makes them heroes in my book!
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
@G:A.I.
|
||
If just killing and never doing any good was all it took to be a hero, then there would be no distinction between heroes and killers whatsoever!
|
||
[k]
|
||
|
||
@G:A.I.
|
||
No, it is overcoming adversity, breaking through the dark of night, and saving, not taking, lives that makes one a hero!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaDepth E 5]
|
||
[charaDepth D 4]
|
||
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 0]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 2]
|
||
[wt 2.5]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaPut T 1]
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:A.I.
|
||
If a true hero is forced to take one life, it is only in order to save another, even if that other is their own.
|
||
[k]
|
||
|
||
@G:A.I.
|
||
...So, my fellow compatriots.
|
||
[k]
|
||
|
||
@G:A.I.
|
||
If you, like us, are enraged by the destruction you see before you...
|
||
[k]
|
||
|
||
[charaFace G 2]
|
||
|
||
@G:A.I.
|
||
Then rest assured, there is a way to defeat the one causing it! While we may have left for battle ourselves before it was complete...
|
||
[k]
|
||
|
||
@G:A.I.
|
||
...the Collaborator has since completed our secret weapon[line 2]one which gives us more than even odds of victory!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Holmes
|
||
Thank you for sharing your opinion. However, it did strike me as a tad long-winded for an impassioned mid-mission speech...
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:A.I.
|
||
Oh? [wt 0.2][charaFace G 3]Wouldn't you say that's the[sr]pot calling the kettle black?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 6]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Holmes
|
||
Hmm. I can't say I expected this A.I.[sr]to come with a timer function...
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:A.I.
|
||
The reason I went to the trouble of making that speech,[sr]good Chaldeans...
|
||
[k]
|
||
|
||
@G:A.I.
|
||
...was to verify your feelings on the subject.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@G:A.I.
|
||
What happens next is up to you.[sr]So, [%1], what will you do!?
|
||
[k]
|
||
|
||
?1:I'm going to stop that god!
|
||
?2:I want to reduce their fighting forces as much as I can.
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
Right!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Fou
|
||
Fooou!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 14]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
Ah! You got out again, Fou?[sr]Please, get back in the storage space!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut R 1]
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[se ad807]
|
||
[wt 0.6]
|
||
[seStop ad807]
|
||
[wt 0.6]
|
||
|
||
[charaFace I 2]
|
||
|
||
@Macarios
|
||
Status report: Seven Link Heroic Spirit Cannon activated. Four hundred seconds until we can fire it!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 2]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Adele
|
||
Commencing Operation God Destroyer One:[sr]Demeter Maneuver!
|
||
[k]
|
||
|
||
@Adele
|
||
Good luck, everyone!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rollLeft 1.5 1.0]
|
||
[bgmStop BGM_EVENT_82 1.5]
|
||
[wait wipe]
|
||
[charaFadeout J 0.1]
|
||
[charaPut R 1200,1200]
|
||
[scene 92100]
|
||
[pictureFrame cut063_cinema]
|
||
|
||
[charaSet I 1098191300 1 Macarios]
|
||
[charaSet J 1098191200 1 Adele]
|
||
[wt 1.0]
|
||
[cameraFilter gray]
|
||
[wipein rollRight 1.5 1.0]
|
||
[wait wipe]
|
||
|
||
@
|
||
Approximately thirty minutes ago.
|
||
[k]
|
||
|
||
@
|
||
God Destroyer Alliance Base, Olympus underground.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.3]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Mash
|
||
Operation God Destroyer? What's that?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 0,-50]
|
||
|
||
@Macarios
|
||
It is what it sounds like. It's the name for the strategies we came up with to take down each of the gods.
|
||
[k]
|
||
|
||
@Macarios
|
||
They've been the God Destroyer Alliance's goal for a long time. Hell, they're the whole reason our alliance exists. And luckily, Tesla's group made a ton of headway on them.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 0,-50]
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 0,-50]
|
||
|
||
@G:A.I.
|
||
Unfortunately, we failed in our attempt, so now,[sr]we would like you to pick up where we left off.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 0,-50]
|
||
|
||
@K:A.I.
|
||
Please help us.[sr]I'm sure Mahatma had a hand in bringing you here.
|
||
[k]
|
||
|
||
[charaFace K 4]
|
||
|
||
@K:A.I.
|
||
These Spirit Origins of ours may not know you...[wt 0.5][charaFace K 3][sr]but you have fought alongside other versions of us before, right?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 1]
|
||
[charaFadein L 0.1 0,-50]
|
||
|
||
@L:A.I.
|
||
I remember you. We met back in America.[sr]We fought both against and alongside each other.
|
||
[k]
|
||
|
||
@L:A.I.
|
||
I'm sure you will all fight to the very best of your ability, but knowing you, I can promise you this: it still won't be easy.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 0,-50]
|
||
|
||
@G:A.I.
|
||
Which is why we have this.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[se ad594]
|
||
[wt 3.2]
|
||
[se ade157]
|
||
[seVolume ade157 0 0.4]
|
||
[wt 1.7]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Mash
|
||
Senpai, that mechanism...!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0,-50]
|
||
|
||
@Fou
|
||
Fou?
|
||
[k]
|
||
|
||
?1:It's a Theos Klironomia injector!
|
||
?2:It's one of those nanomachine devices.
|
||
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Mash
|
||
Right. Externally, it appears to be very[sr]similar to the ones we saw in Atlantis.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 0,-50]
|
||
|
||
@Adele
|
||
This is an original model, so I'm sure it's a cut above what you saw in terms of effectiveness and precision.
|
||
[k]
|
||
|
||
@Adele
|
||
After all, Klironomia never degrade while they're[sr]near the Cronus Crown[line 2]the symbol of the king of the gods.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Musashi
|
||
I'm guessing the Cronus Crown is that giant mechanical thing up above the great shrine?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 0,-50]
|
||
|
||
@Adele
|
||
That's right. It used to belong to[sr]Cronus, back before the first machia.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Musashi
|
||
So that's what keeps the Authority nanomachines in good[sr]working order, huh? [wt 0.6][charaFace E 0]Sounds like extra divine providence.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.2 128,40]
|
||
[charaMove F 0,-50 0.3]
|
||
[cueSe Battle bac469]
|
||
|
||
@Fou
|
||
Fou, fooou!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Musashi
|
||
Whoa there, careful, Fou.[sr]You don't want to get too close.
|
||
[k]
|
||
|
||
[charaFace E 6]
|
||
|
||
@Musashi
|
||
Not unless you want that adorable fluffy body of yours[sr]to start swelling up like some kind of muscle balloon.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0,-50]
|
||
[charaMoveReturn F 0,-80 0.4]
|
||
|
||
@Fou
|
||
Fou fou, kyaaau!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 1]
|
||
[charaFadein J 0.1 0,-50]
|
||
[wt 1.0]
|
||
|
||
[charaFace J 0]
|
||
|
||
@Adele
|
||
These Theos Klironomia contain the Authority[sr]of both Athena and Ares, the two gods of war.
|
||
[k]
|
||
|
||
@Adele
|
||
They're very pure nanomachines that are usually only given to the Royal Guard stationed in the great shrine. They should be a huge help in combat.
|
||
[k]
|
||
|
||
[charaFace J 7]
|
||
|
||
@Adele
|
||
At least, until their effects wear off...
|
||
[k]
|
||
|
||
[charaFace J 0]
|
||
|
||
@Adele
|
||
Anyway, they're one of the more powerful weapons we got with the Collaborator's help.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 0,-50]
|
||
|
||
@Macarios
|
||
Normal Heroic Spirits can't hold a candle to the gods,[sr]so you'll need these to power up your Spirit Origins.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Mash
|
||
Ares Klironomia...!
|
||
[k]
|
||
|
||
@Mash
|
||
Back in Atlantis, we heard these were long gone...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 0,-50]
|
||
|
||
@Adele
|
||
I see. Well, don't worry, that's not the case here.
|
||
[k]
|
||
|
||
@Adele
|
||
They don't exactly grow on trees, but rest assured...
|
||
[k]
|
||
|
||
[charaFace J 6]
|
||
|
||
@Adele
|
||
...we do have high-purity Klironomia[sr]from all of the Twelve Olympians here.
|
||
[k]
|
||
|
||
@Adele
|
||
Usually, they would reject human-based Spirit Origins...
|
||
[k]
|
||
|
||
@Adele
|
||
...but fortunately, we know how[sr]to adjust them to work on you.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Musashi
|
||
So we're basically getting a free power-up, huh?[sr]This is great! It's like Buddha himself has come to drag us outta hell.
|
||
[k]
|
||
|
||
@Musashi
|
||
Those of us who live by the sword aren't picky about using whatever gives us an edge! At least not if you live by my Niten Ichiryu!
|
||
[k]
|
||
|
||
[charaFace E 8]
|
||
|
||
@Musashi
|
||
Granted, I'm sure there are also regular Heroic Spirits[sr]capable of cutting down gods, but never mind those for now!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 8]
|
||
[charaFadein D 0.1 0,-50]
|
||
[wt 1.0]
|
||
[charaFace D 7]
|
||
|
||
@Mash
|
||
I'd like to use them too, if you don't mind.[sr]Under the current circumstances...
|
||
[k]
|
||
|
||
@Mash
|
||
I also agree that we can't be picky about how we[sr]even the odds. Is this okay with you, Master?
|
||
[k]
|
||
|
||
?1:Yeah. Let's do it.
|
||
|
||
@Mash
|
||
Right.
|
||
[k]
|
||
|
||
?2:You bet. Just be careful and don't overdo it, okay?
|
||
|
||
[charaFace D 0]
|
||
|
||
@Mash
|
||
Thank you, Senpai. Don't worry. If I feel anything is[sr]wrong with my vitals, I'll let you know right away.
|
||
[k]
|
||
|
||
@Mash
|
||
That said...[wt 0.4][charaFace D 13]I think I'll be just fine.
|
||
[k]
|
||
|
||
[charaFace D 7]
|
||
|
||
@Mash
|
||
I saw what it was like for everyone else to fight with[sr]Klironomia back in Atlantis. Now, it's my turn.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.7]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[wt 1.2]
|
||
|
||
[se ad807]
|
||
[wt 0.6]
|
||
[seStop ad807 0.3]
|
||
[wt 0.8]
|
||
[se ad545]
|
||
[wt 1.0]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 0,-50]
|
||
|
||
@Adele
|
||
If you'll stand over there, Mash and Musashi, I'll begin the Klironomia injection and bonding procedure.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
[charaFace J 5]
|
||
|
||
@Adele
|
||
And while we're doing that...[sr]I'll go over exactly what Demeter is.
|
||
[k]
|
||
|
||
@Adele
|
||
Here's a video feed of what's taking[sr]place above ground right now.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad807]
|
||
[wt 0.2]
|
||
[seStop ad807]
|
||
[wt 1.0]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.3]
|
||
[wait fade]
|
||
[charaFadeout J 0]
|
||
[charaTalk depthOff]
|
||
[charaDepth A 1]
|
||
[charaDepth Q 5]
|
||
[charaPut Q 1]
|
||
[charaEffect Q bit_talk_security]
|
||
[scene 93900]
|
||
[wt 0.5]
|
||
[se ad1]
|
||
[fadein black 0.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_48 0.1]
|
||
|
||
@Adele
|
||
This is Demeter, goddess of the land.
|
||
[k]
|
||
|
||
@Adele
|
||
Aka Demeter, interstellar voyage[sr]supply and production ship.
|
||
[k]
|
||
|
||
@Adele
|
||
She provides the Olympus Interstellar Fleet with the supplies they need, and on Earth, she provides people with infinite resources.
|
||
[k]
|
||
|
||
@Adele
|
||
She's said to be the god who inherited the most[sr]from Gaia, one of the original prototype ships.
|
||
[k]
|
||
|
||
@Adele
|
||
She possesses Authority over the harvest[line 2][sr]in other words, production and regeneration.
|
||
[k]
|
||
|
||
@Adele
|
||
While her power does consume a fair amount of magical energy, she rarely has to worry about running out thanks to the connection she, along with all the other gods, have to the god-made leyline in Olympus's crystal mountain range.
|
||
[k]
|
||
|
||
@Macarios
|
||
Theoretically, she can regenerate from any amount of[sr]damage, making it impossible to completely destroy her.
|
||
[k]
|
||
|
||
@Macarios
|
||
And if that wasn't bad enough...
|
||
[k]
|
||
|
||
@Adele
|
||
She also possesses Scream Eleusis[line 2]a destructive Authority that breaks down old and dead organic matter into reusable resources.
|
||
[k]
|
||
|
||
@Adele
|
||
Between infinite regenerating defense and massively destructive attacks, she's a very powerful opponent.
|
||
[k]
|
||
|
||
@Adele
|
||
...There's no way you can hope to[sr]defeat her in a normal battle.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
[charaTalk depthOn]
|
||
[charaPut Q 2000,2000]
|
||
[charaEffectStop Q bit_talk_security]
|
||
[scene 92100]
|
||
[charaTalk depthOn]
|
||
[charaTalk H]
|
||
[charaFace H 6]
|
||
[charaFadein H 0 0,-50]
|
||
[wt 0.5]
|
||
[fadein black 0.5]
|
||
[wait fade]
|
||
|
||
@Holmes
|
||
I see. Yes, that's certainly about what I would expect[sr]when going up against one of the Twelve Olympians.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace H 6]
|
||
[wt 0.7]
|
||
[charaFace H 0]
|
||
|
||
@Holmes
|
||
What about that aural dissonance you two used yesterday? It appeared to do a good job at cutting the gods off from their magical energy resources.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth I 5]
|
||
[charaDepth J 3]
|
||
|
||
[charaTalk I]
|
||
[charaFace J 4]
|
||
[charaFadein J 0.1 150,-50]
|
||
[charaFace I 8]
|
||
[charaFadein I 0.1 -150,-50]
|
||
|
||
@Macarios
|
||
That? Well...
|
||
[k]
|
||
|
||
[charaFace J 7]
|
||
@Adele
|
||
That IS one of the Alliance's trump cards,[sr]but it's not one we can use freely...
|
||
[k]
|
||
|
||
[charaFace I 0]
|
||
@Macarios
|
||
Plus, it takes a while to charge with magical energy,[sr]so it's still out of commission right now.
|
||
[k]
|
||
|
||
@Macarios
|
||
Not to mention that the real thing[sr]is somewhere else right now. Sorry.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 0,-50]
|
||
|
||
@Holmes
|
||
Hmm. I suppose I should have expected[sr]it wouldn't be that easy.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
[bgmStop BGM_EVENT_48 1.0]
|
||
[wt 1.5]
|
||
[bgm BGM_EVENT_62 0.1]
|
||
|
||
[charaPut T 0,-50]
|
||
[charaTalk G]
|
||
[charaFace G 2]
|
||
[charaFadein G 0.1 0,-50]
|
||
|
||
@G:A.I.
|
||
However, we've been developing[sr]a secret weapon on the sly...
|
||
[k]
|
||
|
||
@G:A.I.
|
||
The Seven Link Heroic Spirit Cannon!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 5]
|
||
[charaFadein K 0.1 0,-50]
|
||
|
||
@K:A.I.
|
||
With it, we have a nonzero chance of actually slaying the gods!
|
||
[k]
|
||
|
||
?1:The Seven Link Heroic Spirit Cannon!
|
||
?2:That's a very impressive name, but...what exactly is it?
|
||
|
||
?!
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 7]
|
||
[charaFadein I 0.1 0,-50]
|
||
|
||
@Macarios
|
||
Unfortunately, it wasn't ready when Tesla's group was still here, but it's ready now!
|
||
[k]
|
||
|
||
[charaFace I 2]
|
||
|
||
@Macarios
|
||
With the Heroic Spirit Cannon complete, we can finally[sr]fight back without having to cower in fear of the gods!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 0,-50]
|
||
|
||
@Holmes
|
||
The Seven Link Heroic Spirit Cannon...
|
||
[k]
|
||
|
||
[charaFace H 6]
|
||
|
||
@Holmes
|
||
I'm not typically one to get excited about weaponry, but there is something about that name that gets my heart dancing. The Seven Link Heroic Spirit Cannon... Hmm.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 0,-50]
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 0,-50]
|
||
|
||
@G:A.I.
|
||
Yes, the gods may have defeated us,[sr]but our loss was not in vain.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 0,-50]
|
||
|
||
@L:A.I.
|
||
Our path to victory was viable.[sr]We simply weren't able to take it!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 2]
|
||
[charaFadein G 0.1 0,-50]
|
||
|
||
@G:A.I.
|
||
But now, our corpses have paved the way,[sr]and the path forward is clear!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 2]
|
||
[charaFadein L 0.1 0,-50]
|
||
|
||
@L:A.I.
|
||
[f large]So go, and be victorious!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 0,-50]
|
||
|
||
@K:A.I.
|
||
Okay, thanks, guys.[wt 0.4][charaFace K 1][sr]Now let me take it from here, or we'll be here all day!
|
||
[k]
|
||
|
||
[charaFace K 0]
|
||
|
||
@K:A.I.
|
||
All right, so, the Seven Link Heroic Spirit Cannon[sr]is basically a giant, super Mahatma cannon.
|
||
[k]
|
||
|
||
@K:A.I.
|
||
It's a type of Mystic Code that all seven of us Heroic Spirits pooled our magical energy into making. You could even call it a magecraft weapon of sorts.
|
||
[k]
|
||
|
||
@K:A.I.
|
||
It uses Klironomia from the Olympian gods who were in the coexistence faction and were defeated during in the last machia[line 2]
|
||
[k]
|
||
|
||
@K:A.I.
|
||
Hades, god of the underworld; Apollo, god of the sun;[sr]Ares, god of war; and Hephaestus, god of the forge.
|
||
[k]
|
||
|
||
@K:A.I.
|
||
All seven of us, along with the Collaborator,[sr]designed it to fire a pretty powerful projectile.
|
||
[k]
|
||
|
||
[charaFace K 5]
|
||
@K:A.I.
|
||
It should be able to expose a mechanical god's Divine Core with a direct hit, which will open it up to further attack!
|
||
[k]
|
||
|
||
@K:A.I.
|
||
This can work! I'm sure of it!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
|
||
|
||
[charaPut T 1]
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 0,-50]
|
||
|
||
@K:A.I.
|
||
Now, let's get down to how exactly[sr]we're going to pull this off.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad806]
|
||
[wt 1.0]
|
||
|
||
|
||
|
||
|
||
@K:A.I.
|
||
Our target is Demeter, the mechanical god destroying Olympus's South District, advancing as we speak.
|
||
[k]
|
||
|
||
[charaFace K 4]
|
||
|
||
@K:A.I.
|
||
It looks like she's digging deep down into the ground, too...which means it's only a matter of time until she also destroys this base.
|
||
[k]
|
||
|
||
[charaFace K 5]
|
||
|
||
@K:A.I.
|
||
So we've got to fire the Heroic Spirit[sr]Cannon before she can get the chance.
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
@K:A.I.
|
||
According to our calculations, these are the four optimal positions at which the cannon can inflict the most damage:
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad806]
|
||
[wt 1.0]
|
||
|
||
@K:A.I.
|
||
Alpha, Beta, Gamma, and Delta.
|
||
[k]
|
||
|
||
@K:A.I.
|
||
Our job is to lure Demeter to one of these positions and score a direct hit on her with the Heroic Spirit Cannon, after which we just whale on her.
|
||
[k]
|
||
|
||
@K:A.I.
|
||
This is our surest path to victory right now. But be[sr]careful![wt 0.4][charaFace K 4] The Heroic Spirit Cannon may technically[sr]be complete now[line 2]
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 2]
|
||
[charaFadein G 0.1 0,-50]
|
||
|
||
@G:A.I.
|
||
But it can still only be fired once![sr]If it misses, you'll be in big trouble!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 1.2]
|
||
[bgmStop BGM_EVENT_62 1.2]
|
||
[wait fade]
|
||
[charaFadeout G 0.1]
|
||
[charaPut T 1200,1200]
|
||
[wt 1.0]
|
||
[fadein black 1.2]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
|
||
[se ade18]
|
||
[seVolume ade18 0.0 0.5]
|
||
[wt 0.5]
|
||
[seStop ade18 0.8]
|
||
[wt 1.5]
|
||
|
||
[se ad896]
|
||
[wt 2.5]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Mash
|
||
Klironomia injection and bonding process complete.[sr]Vitals all look good!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Musashi
|
||
I'm all set, too! This is amazing! I can feel the energy welling up inside me, magical and otherwise!
|
||
[k]
|
||
|
||
[charaFace E 12]
|
||
|
||
@Musashi
|
||
As for the stuff with the cannon, we were listening[sr]along too, and I think we got the gist.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[charaFace E 2]
|
||
@Musashi
|
||
Basically, we hit this goddess...ship thingy with a special cannon, then it'll be time to cut her down to size!
|
||
[k]
|
||
|
||
@Musashi
|
||
Sounds like a plan to me![sr]Now let's all go make it happen!
|
||
[k]
|
||
|
||
[charaFace E 12]
|
||
|
||
@Musashi
|
||
Are you with me, [%1]!?
|
||
[k]
|
||
|
||
?1:Let's do it!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.5]
|
||
|
||
?1:Operation God Destroyer: begin!
|
||
|
||
?!
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Mash
|
||
Right, Master!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0,-50]
|
||
[charaMoveReturn F 0,-20 0.6]
|
||
|
||
@Fou
|
||
Foooooou!!!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 7]
|
||
[charaFadein I 0.1 0,-50]
|
||
|
||
@Macarios
|
||
There's just one last thing you should be aware of.
|
||
[k]
|
||
|
||
@Macarios
|
||
We don't have time to get into the details now, but just be careful about what you say up on the surface.
|
||
[k]
|
||
|
||
@Macarios
|
||
Down here, you can say whatever you want, but up there, make sure not to mention our base or our names.
|
||
[k]
|
||
|
||
?1:I don't really get it, but, got it!
|
||
|
||
?!
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 0,-50]
|
||
|
||
@A.I.
|
||
All set? Great!
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
|
||
@A.I.
|
||
Then let's get this operation started!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[wipeout rollRight 1.5 1.0]
|
||
[bgmStop BGM_EVENT_82 1.5]
|
||
[wait wipe]
|
||
[cameraFilter normal]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[scene 91803]
|
||
[pictureFrame]
|
||
[wt 1.0]
|
||
[charaSet I 1098191310 1 Macarios]
|
||
[charaSet J 1098191220 1 Adele]
|
||
[wipein rollLeft 1.5 1.0]
|
||
[wait wipe]
|
||
|
||
[se ad162]
|
||
[seVolume ad162 0 0]
|
||
[seVolume ad162 1.0 1.0]
|
||
[wt 3.0]
|
||
[seStop ad162 2.0]
|
||
|
||
[bgm BGM_EVENT_24 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
[se ad668]
|
||
[wt 0.2]
|
||
[seStop ad668 0.1]
|
||
|
||
@Mash
|
||
I have a visual on the target! Demeter is making her way through the South District, moving from the northern area to the southern!
|
||
[k]
|
||
|
||
[charaFace D 15]
|
||
|
||
@Mash
|
||
She's laying waste to everything in her path... She's[sr]going to destroy this entire region unless we stop her!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Musashi
|
||
That's probably her game plan. If she doesn't find us here in the south, she'll keep destroying all the other districts one by one until she does.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth S 1]
|
||
[charaDepth E 2]
|
||
|
||
[wt 0.2]
|
||
[bgm BGM_EVENT_24 0.4 0.5]
|
||
[charaFadeTime S 0.2 0.5]
|
||
[wt 0.2]
|
||
|
||
@Musashi
|
||
(I'll say this about that plan: it's a pretty solid approach to killing us all no matter where we might be hiding.)
|
||
[k]
|
||
|
||
@Musashi
|
||
(Case in point, the alliance base is right in the[sr]southern tip's underground infrastructure.)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_24 0.4 1.0]
|
||
[charaFadeout S 0.1]
|
||
[wt 0.1]
|
||
[charaFace E 5]
|
||
|
||
@Musashi
|
||
These gods don't do anything by halves, that's for sure. If nothing else, I'll give them points for style!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut R 1]
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Macarios
|
||
Last time, Demeter stopped her assault after she'd[sr]killed all the Heroic Spirits above ground[line 2]
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 4]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Adele
|
||
But this time, we don't know what her ultimate objective is. For all we know, she might really destroy the entire city.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
[charaPut R 1200,1200]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Musashi
|
||
Either way, we're not gonna take this lying down!
|
||
[k]
|
||
|
||
[charaFace E 5]
|
||
|
||
@Musashi
|
||
(No way in hell I'm gonna let this god destroy the city or wipe out our base!)
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
What's the latest status on the[sr]Seven Link Heroic Spirit Cannon?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut R 1]
|
||
[charaTalk I]
|
||
[charaFace I 7]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Macarios
|
||
It's all set up on the rooftop of a disguised skyscraper in the middle of the South District. We're aiming it at point Alpha as we speak!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaPut R 1200,1200]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk L]
|
||
[charaFace L 5]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@L:A.I.
|
||
Find a way to lure Demeter there.[sr]We'll open fire as soon as we have her in our sights!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Fou
|
||
Fooou!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
Ah! Please get back in the storage space, Fou!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaPut R 1]
|
||
[charaTalk J]
|
||
[charaFace J 6]
|
||
[charaFadein J 0.1 1]
|
||
[wt 1.0]
|
||
[charaFace J 0]
|
||
|
||
@Adele
|
||
...Let me go over this one more time.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.3]
|
||
|
||
[se ad807]
|
||
[wt 0.6]
|
||
[seStop ad807]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
[charaFadeout J 0]
|
||
[charaPut R 1200,1200]
|
||
[charaTalk depthOff]
|
||
[charaDepth A 1]
|
||
[fowardEffect bit_talk_security]
|
||
[charaFadein B 0 0,-200]
|
||
[se ad1]
|
||
[fadein black 0.5]
|
||
[wait fade]
|
||
|
||
[wt 1.0]
|
||
|
||
@Adele
|
||
Demeter is not acting alone.
|
||
[k]
|
||
|
||
@Adele
|
||
She's being accompanied by a number of[sr]escorts located directly beneath her.
|
||
[k]
|
||
|
||
@Adele
|
||
Specifically, it's a swarm of destructive machines and steel Demonic Beasts.
|
||
[k]
|
||
|
||
@Adele
|
||
You should be able to draw Demeter's attention by finding these escorts and destroying them one at a time.
|
||
[k]
|
||
|
||
|
||
@G:A.I.
|
||
Our analysis tells us that Demeter relies exclusively on her overwhelmingly powerful abilities in combat...
|
||
[k]
|
||
|
||
@G:A.I.
|
||
...so she has no understanding of strategy or tactics as applied to battle.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
[fowardEffectDestroy bit_talk_security]
|
||
[charaFadeout B 0]
|
||
[charaTalk depthOn]
|
||
[scene 91803]
|
||
[charaTalk H]
|
||
[charaFace H 6]
|
||
[charaFadein H 0 1]
|
||
[wt 0.5]
|
||
[fadein black 0.5]
|
||
[wait fade]
|
||
|
||
@Holmes
|
||
So, the plan is to hit the nearby enemies hard, draw[sr]Demeter's attention, and lead her to point Alpha, hm?
|
||
[k]
|
||
|
||
[charaFace H 8]
|
||
|
||
@Holmes
|
||
Fascinating. Yes, most fascinating indeed.
|
||
[k]
|
||
|
||
[charaFace H 2]
|
||
[bgmStop BGM_EVENT_24 1.0]
|
||
|
||
@Holmes
|
||
It seems phase one of this anti-machine god strategy can best be described as, “We won't know until we try!”
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
!?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Fou
|
||
Foumes!?
|
||
[k]
|
||
|
||
?1:Holmes!?
|
||
?2:Wh-where'd that come from!?
|
||
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 14]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
I-I'm shocked too, Senpai. I can't recall Sherlock Holmes ever saying something so, um, cavalier before!
|
||
[k]
|
||
|
||
[charaFace D 15]
|
||
|
||
@Mash
|
||
I-it almost sounded to me like he was just, well,[sr]saying something for the hell of it!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Holmes
|
||
Hahahaha. I assure you, Ms. Kyrielight,[sr]I was being quite sincere.
|
||
[k]
|
||
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 14]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
!?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 9]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Musashi
|
||
Uh, does he usually say that kinda stuff, or was he hitting that pipe of his when we weren't looking?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Holmes
|
||
No, while I do very much enjoy a good pipe, I'm quite sober at the moment. Nor am I anyone else disguised at me.
|
||
[k]
|
||
|
||
[charaFace H 6]
|
||
|
||
@Holmes
|
||
Now, more importantly, I'm sensing a number of magical energy signals not too far from us. Am I the only one?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
[wt 1.0]
|
||
[bgm BGM_EVENT_80 0.1]
|
||
[charaFace D 2]
|
||
|
||
@Mash
|
||
You're right! It's a group of Demeter's escorts![sr]They appear to be about two hundred meters away!
|
||
[k]
|
||
|
||
@Mash
|
||
And Demeter herself is twenty-two hundred meters[sr]past them! We're close enough to begin the operation!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Fou
|
||
Fooou!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Holmes
|
||
So, [%1], what's your next move?
|
||
[k]
|
||
|
||
?1:The only move we can make!
|
||
?2:Mash! Musashi! Get ready for battle!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.3]
|
||
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth D 5]
|
||
[charaDepth P 7]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.4]
|
||
|
||
[se ade57]
|
||
[seStop ade57 0.14]
|
||
[wt 0.1]
|
||
[se ad658]
|
||
[charaFace P 7]
|
||
[charaFadein P 0.4 1]
|
||
[wt 0.5]
|
||
[charaFadeout D 0]
|
||
|
||
[wt 0.5]
|
||
|
||
[charaTalk P]
|
||
[charaFace P 2]
|
||
|
||
@P:Mash
|
||
Understood!
|
||
[k]
|
||
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Musashi
|
||
Prelim time, huh. Fine by me!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Holmes
|
||
Very well! Let us begin phase two of this anti-machine[sr]god strategy: “The only move we can make!”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|
||
|