326 lines
4.9 KiB
Plaintext
326 lines
4.9 KiB
Plaintext
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$94-06-37-05-3-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 11012000 1 "Ranmaru X"]
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[charaSet B 7026000 1 Chacha]
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[charaSet C 1098170900 1 "Mori Nagayoshi"]
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[charaSet D 1098222700 1 "Man-Slayer Shinbei"]
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[charaSet E 1098222700 1 "Silhouette_Man-Slayer Shinbei"]
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[charaFilter E silhouette 00000080]
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[charaSet F 1098223000 1 Izumo-no-Okuni]
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[charaSet G 1098223100 1 Zanzaburo]
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[charaSet H 98115000 1 Effect]
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[charaScale D 1.2]
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[scene 138900]
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[charaTalk depthOff]
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[charaDepth B 4]
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[charaDepth C 5]
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[charaDepth D 6]
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[charaDepth E 7]
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[charaDepth F 8]
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[charaDepth H 9]
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[charaPut H 1]
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[charaEffect H bit_talk_noble_light_r 0,-200]
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[bgm BGM_EVENT_80 0.7]
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[fadein black 0.7]
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[wait fade]
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[se ad678]
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[wt 0.8]
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[se ad32]
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[se ad865]
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[seVolume ad865 0 0.3]
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[effect bit_talk_14]
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[shake 0.05 2 2 0.3]
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[wt 0.5]
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[se ad671]
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[seVolume ad671 0 0.5]
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[wt 0.2]
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[seStop ad671 1.0]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.4 0,14]
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[charaMoveScale D 1.0 0.3]
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[charaMove D 0,0 0.3]
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[charaShake D 0.05 2 2 0.4]
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[wt 0.5]
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@Man-Slayer Shinbei
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Nngh! Stupid dancing girl!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 10]
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[charaFadein F 0.1 1]
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@Izumo-no-Okuni
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Try whatever trick you like. None of them will work properly here on my stage[line 2]inside my Bounded Field, that is!
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[k]
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[charaFace F 5]
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@Izumo-no-Okuni
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Now prepare for defeat!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Man-Slayer Shinbei
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...Then I'll just have to destroy the whole stage.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 9]
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[charaFadein F 0.1 1]
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@Izumo-no-Okuni
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Huh? What was that?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Man-Slayer Shinbei
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K[messageShake 0.05 2 2 0.6]iaaaaaaaaah!!!
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[k]
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[messageOff]
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[messageShakeStop]
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[se ad978]
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[charaEffect D bit_talk_kien01]
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[wt 3.5]
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@Man-Slayer Shinbei
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HI-YAAAAAAH!!!
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[k]
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[messageOff]
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[se ad85]
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[effect bit_talk_v_slash02]
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[wt 0.2]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut D 3000,3000]
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[charaEffectStop D bit_talk_kien01]
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[se ad715]
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[charaEffect H bit_talk_impactlanding]
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[wt 0.2]
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[fadeout white 0.2]
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[wait fade]
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[se ad789]
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[se ad728]
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[se ad608]
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[charaPut H 3000,3000]
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[wt 0.5]
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[charaEffectStop H bit_talk_impactlanding]
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[charaEffectStop H bit_talk_noble_light_r]
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[shake 0.05 1 3 2.0]
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[fadein white 2.5]
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[wait fade]
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[charaTalk F]
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[charaFace F 23]
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[charaFadein F 0.1 1]
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@Izumo-no-Okuni
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Well damn! You really did destroy the whole stage, and the Bounded Field with it!
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[k]
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@Izumo-no-Okuni
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I've heard of warming up the crowd, but I've never seen anyone do it by crisping the whole stage! Enemy or not, that was pretty impressive.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Man-Slayer Shinbei
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I can't afford to lose this here. I'll have to fall back for now.
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[k]
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@Man-Slayer Shinbei
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The next time we meet, mage, know that I, Tanaka Shinbei, will end your life!
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[k]
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[messageOff]
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[se ad489]
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[seVolume ad489 0 0]
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[seVolume ad489 0.5 1.0]
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[wt 0.5]
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[charaTalk off]
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[charaFadein E 0.6 1]
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[wt 0.4]
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[charaFadeout D 0.1]
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[wt 0.8]
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[se ad598]
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[charaFadeout E 1.0]
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[bgmStop BGM_EVENT_80 1.5]
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[wt 1.5]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Chacha
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Ah! He just ran away!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 9]
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[charaFadein F 0.1 1]
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@Izumo-no-Okuni
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That's how it goes with Assassins. It'd be all but impossible to track him down now that he's disappeared into the shadows.
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[k]
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[bgm BGM_EVENT_66 1.0]
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[charaFace F 12]
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@Izumo-no-Okuni
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Now, are my esteemed clients all right?
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[k]
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?1:Yeah. Thank you for saving us.
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Chacha
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Ranmaru's still out cold, but Chacha's okay.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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?2:I'm fine. How's everyone else?
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Mori Nagayoshi
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Tch, that bastard. I'm gonna kill him next time, dammit.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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?!
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@Izumo-no-Okuni
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Wonderful. I'm so glad to see you're all okay.
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[k]
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[charaFace F 0]
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@Izumo-no-Okuni
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I was chasing down a certain someone when I happened to see you all fighting.
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[k]
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[charaFace F 10]
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@Izumo-no-Okuni
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Since I have my own bone to pick with those guys, I took the liberty of stepping in to help.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Chacha
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Well anyway, you really helped us out.
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[k]
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[charaFace B 3]
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@Chacha
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So who were you chasing down?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Izumo-no-Okuni
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Oh, that? I was chasing down the most notorious criminal in this whole Restoration...
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[k]
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[bgmStop BGM_EVENT_66 1.0]
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[charaFace F 2]
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@Izumo-no-Okuni
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Sakamoto Ryouma.
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[k]
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[messageOff]
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[fadeout black 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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