fgo-game-data/ScriptActionEncrypt/02/0200030210.txt
2020-06-01 18:54:42 +00:00

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02-00-03-02-1-0
[soundStopAll]
[bgm BGM_EVENT_5 0.1]
[charaSet A 1098118400 1 "Caster of Limbo"]
[charaSet B 1098118600 1 Onui]
[charaSet C 1017001 1 Musashi]
[charaSet D 3014001 1 Inshun]
[charaSet E 98006200 1 "Fodder Enemy Smoke"]
[charaSet F 98006200 1 "Fodder Enemy Smoke"]
[charaSet G 98006200 1 "Fodder Enemy Smoke"]
[charaSet H 5009000 1 "Effect Dummy"]
[scene 46000]
[fadein black 1.0]
[wait fade]
Sorcerer
...The time has come.
[k]
Sorcerer
The dark Jesuit sorcery I have performed here in the Katori Shrine has born luscious fruit indeed.
[k]
Sorcerer
I now control seven knights from across time and space!
[k]
Sorcerer
They are the shadows of figures who have made their mark on humanity. They are neither ghosts, nor evil spirits, nor vengeful specters.
[k]
Sorcerer
Nor, of course, are they Heroic Spirits.
[k]
Sorcerer
They are Seven Heroic Spirit Swordmasters, each of whom carries a blade made to cut this world to pieces!
[k]
[wt 0.5]
[charaTalk A]
[charaFace A 0]
[charaFilter A silhouette 00000080]
[charaFadein A 0.4 1]
[wt 0.2]
Caster of Limbo
Indeed, indeed. Now that we Heroic Spirits summoned by the Holy Grail have been paired with your sorcery...
[k]
Caster of Limbo
...these seven knights, infused with my Curse of Annihilation, have become rare and exceptional beings.
[k]
Caster of Limbo
They shall become your hands, they shall obey your every command, and cut down everything in their path.
[k]
Caster of Limbo
They cannot be hurt, killed, or defeated by any manner of blade. They will merely rage on, killing every living thing they can find.
[k]
Caster of Limbo
There are none in this entire plane of existence who can stop these tempests in human form.
[k]
Caster of Limbo
The world of humans will end.[sr]There will be no salvation.
[k]
[charaFadeout A 0.1]
[wt 0.1]
Sorcerer
Indeed.
[k]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Caster of Limbo
However...
[k]
Caster of Limbo
We are missing one knight.
[k]
[charaFadeout A 0.1]
[wt 0.1]
Sorcerer
I am aware. The Heroic Spirit Swordmasters must number seven, including you.
[k]
Sorcerer
Caster of Limbo! Lower the veil of night![sr]Let the reaping begin!
[k]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Caster of Limbo
As you wish.
[k]
[bgmStop BGM_EVENT_5 1.5]
Caster of Limbo
Sun! Sun! Hear me, sun![sr]I command you to set, and hide your warming light!
[k]
[messageOff]
[wt 0.5]
[charaDepth H 9]
[charaDepth A 1]
[charaPut H 1]
[charaEffect H bit_talk_15]
[se ade31]
[wt 1.0]
[charaEffect A bit_talk_restraint]
[wt 0.3]
[se bac272]
[se ad167]
[seVolume ad167 0 0.01]
[se ad327]
[seVolume ad327 0 0.01]
[wt 0.1]
[seVolume ad167 1.5 0.15]
[seVolume ad327 1.5 0.25]
[wt 1.9]
[bgm BGM_EVENT_24 0.1]
Caster of Limbo
Set! Set! I command you to set! Close your eyes,[sr]and sleep! Slumber while night falls not!
[k]
Caster of Limbo
Away with you, sun![sr]Now is the time for we demons to run free!
[k]
Caster of Limbo
Come, darkness, and scourge all living things!
[k]
[messageOff]
[wt 0.7]
[seStop ad167 0.4]
[seStop ad327 0.4]
[se bac268]
[seStop bac268 2.5]
[bgmStop BGM_EVENT_24 2.0]
[fadeout black 2.0]
[wait fade]
[charaPut H 1200,1200]
[charaEffectStop H bit_talk_15]
[charaFadeout H 0.1]
[charaPut A 1200,1200]
[charaEffectStop A bit_talk_restraint]
[charaFadeout A 0.1]
[wt 2.0]
[scene 46200]
[fadein black 1.0]
[wait fade]
[wt 0.7]
[se bac270]
[wt 0.5]
[seStop bac270 3.0]
[scene 46203 1.5]
[wt 3.0]
[bgm BGM_EVENT_5 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Onui
Huh? What happened to the sky?
[k]
Onui
Why did it go dark again?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Musashi
It might be storm clouds, or rain[line 2]no...[sr]This isn't like what happened last time.
[k]
1It's...night.
2I can see the moon.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Inshun
It's true. It really IS night! I've never seen[sr]anything like this. It's far too early for sunset.
[k]
[bgmStop BGM_EVENT_5 1.5]
Inshun
For that matter...what are we to make of THAT?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[cameraMove 0.3 120,-110 1.5]
[wt 1.3]
[bgm BGM_EVENT_3 0.1]
Inshun
The moon is shining an ominous red!
[k]
[messageOff]
[cameraMove 0.4 0,0 1.0]
[wt 1.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Musashi
...This can't possibly be good.
[k]
Musashi
If the sky simply going dark is a sign that evil spirits are about to show up, then a bloodred moon can only portend something really evil.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Onui
Um, what was it...[sr]Bandits and burglars come out at night, and...
[k]
[charaFace B 3]
Onui
Oh, I remember! Grandpa said that when the moon's a different color than usual...
[k]
[charaFace B 2]
Onui
...that means there's going to be a lot of bandits!
[k]
1That sounds dead-on!
2So, more of those things will be showing up soon!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Musashi
Unfortunately, we can't face them head-on with Onui and Tasuke here.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Inshun
Then we must hurry! I shall carry them myself![sr]Now, where to go from here...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Onui
That way!
[k]
BTasuke
Goo ga, ga!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Musashi
That's eastward!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Inshun
Then let us run!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad132]
[bgmStop BGM_EVENT_3 1.0]
[wipeout rightToLeft 0.4 1]
[wait wipe]
[scene 37312]
[seStop ad132 0.7]
[wt 1.2]
[seLoop ad444]
[wt 0.3]
[seLoop ad444]
[wt 1.5]
[wipein leftToRight 0.4 1]
[wait wipe]
[seStop ad444 0.2]
[se ad54]
[bgm BGM_EVENT_5 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Inshun
Hmm. I had hoped we could avoid trouble if we ran away as fast as we could, but it seems I was wrong.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Musashi
No use grumbling now, Lord Inshun.
[k]
Musashi
The creepy sky stopped us in our tracks,[sr]but we need to keep going.
[k]
Musashi
...And after we do something about these guys in our way, of course.
[k]
[bgmStop BGM_EVENT_5 0.3]
[messageOff]
[fadeout black 0.2]
[wait fade]
[charaFadeout C 0.1]
[charaFace E 0]
[charaFadein E 0.1 -384,0]
[charaFace F 0]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 384,0]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[se ad463]
[wt 0.2]
[wt 1.0]
[seStop ad463 0.5]
[fadeout black 0.2]
[wait fade]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[wt 0.5]
[charaPut H 1]
[flag IsMale true]
[selectionUse masterMale]
1My Command Spells are burning hot... Could this mean...!?
2Musashi! Inshun! We can take them!
[selectionUse masterFemale]
1My Command Spells are burning hot... Could this mean...!?
[flag IsMale false]
2Musashi! Inshun! We can take them!
[flag IsMale false]
[branch _Male IsMale true]
[branch _Female IsMale false]
[label _Male]
[charaEffect H bit_talk_CommandMantra_01 0,64]
[branch _branchEnd]
[label _Female]
[charaEffect H bit_talk_CommandMantra_02 0,64]
[label _branchEnd]
[se bas16]
[wait charaEffect H]
[charaPut H 1200,1200]
[charaEffectStop H]
[wt 0.7]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Inshun
Absolutely!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Musashi
I'm not usually a fan of fighting for my life so many times in one day like this...
[k]
[charaFace C 5]
Musashi
But I guess when you're up against ghosts, phantoms, and evil spirits who have no problem going after children, there isn't much choice!
[k]
Musashi
There's no telling if these things can be reasoned with, so I guess they're just a roadblock for now!
[k]
[charaFace C 2]
Musashi
Let's go!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]