fgo-game-data/ScriptActionEncrypt/94/9407/9407450110.txt
2024-09-02 08:05:44 +00:00

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94-07-45-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 11007000 1 Nobbu]
[charaSet B 1027000 1 "Okita Souji"]
[charaSet C 10007001 1 "Okita Alter"]
[charaSet D 1098124510 1 "Da Vinci"]
[charaSet E 99502600 1 Mash]
[charaSet F 1098249700 1 Himiko]
[charaSet G 1098249800 1 "Oda Nobukatsu"]
[charaSet H 1098250000 1 Chacha]
[charaSet I 1098248650 1 ???]
[charaScale I 1.2]
[charaSet J 1098248700 1 Child]
[charaSet K 9015000 1 Iyo]
[charaSet L 1098248800 1 "Beast-Headed Man"]
[sceneSet M 163600 1 1]
[charaScale M 1.4]
[charaSet O 1098248650 1 ???_Silhouette]
[charaFilter O silhouette 00000080]
[charaScale O 1.2]
[sceneSet P 139900 1]
[charaScale P 1.3]
[imageSet Q back10000 1 1]
[charaScale Q 1.05]
[charaSet U 1098248900 1 "Beastman 2"]
[imageSet X back10000 1 1]
[charaScale X 1.05]
[charaSet Y 98115000 1 "Effect Dummy"]
[charaSet Z 98115000 1 "Effect Dummy 2"]
[charaTalk depthOff]
[charaDepth X 1]
[charaDepth Y 4]
[charaDepth P 5]
[charaDepth Q 6]
[charaDepth I 7]
[charaDepth O 8]
[scene 139900]
[cameraMove 0.1 0,-25 1.2]
[wt 0.1]
[cameraMove 4.0 0,0 1.0]
[fadein black 3.5]
[bgm BGM_MAP_60 2.0]
[wait fade]
[wt 1.0]
[charaFadeTime X 0.8 0.6]
[charaPut Y 0,0]
[charaEffect Y bit_talk_miko2]
[se ade454]
[seStop ade454 2.2]
[wt 2.5]
???
Okay, everyone, right this way. Don't worry, everything's going to be just fine.
[k]
???
Just head toward the light there; my predecessor left it behind to serve as a guide.
[k]
???
...Man, I had no idea guiding souls was going to be this tough.
[k]
???
Even with Yamataikoku gone, I'm stuck here guiding lost souls to the light.
[k]
???
I mean, I understand that what happened was maybe, partially...a liiittle bit my fault, but this is still kind of wearing me out.
[k]
???
Even if this is part of my duties as Yamataikoku's second queen, I shouldn't be stuck doing customer service forever.
[k]
[messageOff]
[wt 0.2]
[charaMove Y 0,-15 1.0]
[wt 0.7]
???
(...Sigh)
[k]
???
Oh, well. Grumbling won't change anything.
[k]
[messageOff]
[charaMove Y 0,0 0.3]
[wt 0.8]
???
I'll just try to wrap this up quickly so I can go out and really have fun drinking!
[k]
???
By myself!
[k]
[messageOff]
[wt 1.0]
???
...I'm so terribly lonely.
[k]
[messageOff]
[bgmStop BGM_MAP_60 2.0]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 1.0 0.2]
[wt 1.5]
???
...Wait. Huh? What is this feeling?[sr]I see a little light...and[line 2]
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.1]
[charaPutFSR Y 2000,2000]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[effect bit_talk_blight_01]
[cueSe SE_21 21_ade588]
[seVolume 21_ade588 0 0.1]
[seVolume 21_ade588 1.0 0.4]
[seStop 21_ade588 1.5]
[wt 0.7]
[se ad327]
[seVolume ad327 0 0]
[seVolume ad327 1.2 0.4]
[effect bit_talk_suspicious 0,0]
[wt 1.5]
[seStop ad327 3.0]
[seStop ade393 3.0]
[wt 0.5]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[effectStop bit_talk_suspicious]
[effectStop bit_talk_blight_01]
[effectDestroy bit_talk_blight_01]
[effectDestroy bit_talk_suspicious]
[wt 0.1]
[charaPut Y 0,0]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[bgm BGM_EVENT_129 0.1]
???
No way... The Dark Blight!? But, all the inhuman creatures' souls should have been turned to light.
[k]
[messageOff]
[charaTalk off]
[charaFadein P 1.0 0,-200]
[charaFadeTime Q 0.9 0.6]
[charaMove P -50,-200 2.0]
[wt 1.0]
[se ad999]
[seVolume ad999 0 0.3]
[wt 1.0]
[seStop ad999 0.5]
[charaFace O 26]
[charaFadein O 0.7 120,0]
[charaMove O 110,0 0.7]
[wt 1.4]
[charaFace I 26]
[charaFadein I 0.1 110,0]
[wt 0.1]
[charaFadeout O 0.6]
[wt 0.8]
???
Apparently not all of them...
[k]
[messageOff]
[charaFadeout I 0.6]
[charaFadeout Q 0.6]
[charaFadeout P 0.6]
[wt 0.7]
???
Huh? Y-you!?
[k]
[messageOff]
[wt 0.1]
[charaTalk off]
[charaFadein P 0.7 -50,-200]
[charaFadeTime Q 0.7 0.6]
[charaTalk I]
[charaFace I 26]
[charaFadein I 0.7 110,0]
[wt 1.0]
[charaCrossFade I 1098248640 26 0.7]
[wait charaCrossFade I]
[wt 0.6]
Yamanami Keisuke
It's an honor to meet you...
[k]
Yamanami Keisuke
...Lady Iyo, second queen of Yamataikoku.
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_129 2.0]
[wait fade]
[effectDestroy bit_talk_suspicious 0,0]
[charaPut Y 2000,2000]
[charaEffectStop Y bit_talk_miko2]
[charaFadeout I 0.1]
[charaFadeout X 0.1]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[sceneSet P 163600 1]
[charaScale P 1.3]
[sceneSet Q 163600 1]
[charaScale Q 1.2]
[charaSet R 11007000 1 Sublayer_Nobbu]
[charaSet S 10007001 1 "Sublayer_Okita Alter"]
[charaSet T 1098248700 1 "Sublayer_Okita Alter"]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth Q 2]
[charaDepth U 2]
[charaDepth A 3]
[charaDepth J 4]
[charaDepth R 5]
[charaDepth S 6]
[charaDepth T 7]
[charaDepth B 8]
[charaDepth L 9]
[scene 163600]
[charaFadein M 0.1 100,-200]
[wt 2.0]
[charaMove M -100,-200 8.0]
[wt 0.5]
[fadein black 2.0]
[se ad462]
[seVolume ad462 0.0 0.0]
[seVolume ad462 2.0 1.0]
[wait fade]
[wt 3.0]
[charaFadeout M 1.5]
[seStop ad462 1.5]
[wt 1.0]
[cueSe SE_22 22_ade803]
[wt 1.2]
[bgm BGM_EVENT_66 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.4 1]
[wt 0.4]
Nobbu
So where are we? Gotta admit, this place has a weird kinda charm to it...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.4 1]
[wt 0.4]
Okita Souji
I think it's that Yamawhatsit place. I guess it came back somehow?
[k]
1What in the world is going on?
2Are we GUDAGUDAing again?
[messageOff]
[charaFadeout B 0.1]
[wt 0.3]
[charaPut Z 1]
[charaEffect Z bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
Da Vinci
Okay, looks like the Rayshift went well.
[k]
[charaFace D 1]
Da Vinci
You guys can take it from here.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut Z 2000,2000]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Nobbu
Wow. Just...wow. Way to leave us to twist.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Z 1]
[charaTalk D]
[charaFace D 33]
[charaFadein D 0.1 1]
Da Vinci
Hey, don't blame me. Nothing else we can do from here.
[k]
[charaFace D 0]
Da Vinci
All we can say for sure is that the SOS we picked up definitely originates from those coordinates.
[k]
[charaFace D 10]
Da Vinci
Anyway, you guys mind if I get going? It's almost teatime.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut Z 2000,2000]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Nobbu
Fine. Forget her. The resident genius is obviously in no mood to be helpful.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.4 1]
[wt 0.4]
Okita Alter
Man, now I wish I'd had a snack before we left.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Nobbu
Ugh, here. You can have some of my konpeitou if you want.
[k]
Nobbu
Hey, Queenie! What the hell's going on here!?
[k]
[charaFace A 16]
Nobbu
This obviously isn't the same Yamataikoku we came to before!
[k]
[charaFace A 13]
Nobbu
There's a certain postmodern elegance to it now!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Z 1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.4 1]
[wt 0.4]
Himiko
I'm sorry, I don't know what's going on, either.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut Z 2000,2000]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Nobbu
Why not? This SOS is coming from Yamataikoku[line 2]the ruined nation YOU left behind!
[k]
Nobbu
That's the whole reason we're here!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Okita Souji
Okay, enough, Nobbu. Why don't you go look at some cicada husks or something while the grown-ups talk.
[k]
[charaFace B 12]
Okita Souji
Are you still getting this SOS?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut Z 1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Himiko
It's actually kind of fuzzy right now... Hang on. Let me see if I can hone in on it.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 25]
[charaFadein D 0.1 1]
Da Vinci
We're going to cut comms for now, but we'll let you know if we figure anything out.
[k]
Da Vinci
I doubt this is any great shock at this point, but our connection is...less than stable. Yet again.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.4 1]
[wt 0.4]
Mash
Please be careful, Senpai!
[k]
Mash
It's a shame I wasn't one of the people who drew a spot on the team when it was decided, but I'll do my best to get chosen next time!
[k]
[charaFace E 2]
Mash
Mash Kyrielight, over and out!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.4 1]
[wt 0.4]
Oda Nobukatsu
Be careful out there, Sister!
[k]
[charaFace G 2]
Oda Nobukatsu
Hey, you! The sickly man-slayer! If something happens, I'm counting on you to be Sister's meat shield! Hell, even if nothing happens, protect her!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.4 1]
[wt 0.4]
Chacha
You're going to love the rolled tamagoyaki omelets Chacha made for your box lunch, Little Okita! They're nice and sweet, great for a snack!
[k]
[messageOff]
[bgmStop BGM_EVENT_66 2.0]
[wt 0.5]
[charaFadeout H 0.1]
[wt 0.1]
[se ad1]
[charaEffectStop Z bit_talk_10_LowLevel]
[wt 0.2]
[charaPut Z 2000,2000]
[wt 0.8]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Nobbu
Am I the only one who thought Mash was acting kinda weird?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Okita Souji
She did seem pretty disappointed that she lost the lot drawing.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Nobbu
(Sigh...) Why am I getting sent out on what are basically errands?
[k]
[charaFace A 17]
Nobbu
You DO know I'm Japan's top daimyo, right? I mean, I died and stuff, but still!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Okita Souji
That's how it goes when you draw lots. Sometimes you win. Sometimes you lose.
[k]
[charaFace B 15]
Okita Souji
I do wonder why Chaldea's resorting to drawing lots to pick their lineups now, though...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Nobbu
What's more, if they can only send you, me, and Alter with Master, that's not much of a dedication of resources to the problem.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Okita Souji
Quit whining. It's apparently a pretty weird Singularity, and this is the best they can do under the circumstances.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Nobbu
Ugh, fine. Let's just get this taken care of so we can get back in time for a nice dinner.
[k]
[charaFace A 16]
Nobbu
And just so you know, I have standards for my receptions!
[k]
[charaFace A 13]
Nobbu
If I'm not enjoying the entertainment someone's providing, I have no problem running right up and whacking them upside the head with my sake cup!
[k]
[messageOff]
[wt 0.2]
[bgmStop BGM_EVENT_77 1.0]
[charaMoveReturn A -6,0 0.3]
[se ad77]
[seStop ad77 0.4]
[wt 0.7]
[charaMoveReturn A -6,0 0.3]
[se ad77]
[seStop ad77 0.4]
[wt 1.0]
[charaFace A 11]
Nobbu
Huh? What is it, Alter? Stop tugging on my cloak. You'll stretch it.
[k]
[charaFace A 16]
Nobbu
If it's more konpeitou you want, don't bother. That was my last one.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Okita Alter
Aw, really? That's too bad. But I didn't tug on your cloak.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Nobbu
Then was it you, Okita?
[k]
[charaFace A 11]
Nobbu
Just 'cause I'm the best daimyo ever doesn't mean you should start acting cute. It doesn't suit you at all.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Okita Souji
What? Ew.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Nobbu
Okay, then whoever it was, knock it the hell off![sr][%1]!? Was it you!?
[k]
Nobbu
If you're trying to get my attention by acting childish, don't bother! I only tolerate that from Ranmaru!
[k]
1Nope, it wasn't me, either.
[charaFace A 16]
Nobbu
Well then, who's[line 2]
[k]
2Uh, why the cutesy voice?
[charaFace A 14]
Nobbu
Huh? I don't know. I guess I just wanted you to remember how charming the original moe Warring States daimyo could be.
[k]
[messageOff]
[wt 0.2]
[charaMoveReturn A -6,0 0.3]
[se ad77]
[seStop ad77 0.4]
[wt 0.7]
[charaMoveReturn A -6,0 0.3]
[se ad77]
[seStop ad77 0.4]
[wt 1.0]
[charaFace A 13]
Nobbu
I[messageShake 0.05 5 5 0.3] said, knock it off!!!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk J]
[charaFace J 15]
[charaFadein J 0.1 1]
[charaMoveReturn J 0,7 0.3]
J???
Eep!
[k]
[messageOff]
[wt 1.0]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Nobbu
...
[k]
[charaFace A 13]
[bgm BGM_EVENT_94 0.1]
Nobbu
W[messageShake 0.05 5 5 0.7]ho the hell are yooou!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 12]
[charaFadein J 0.1 1]
[charaShake J 0.03 3 3 0.5]
Child
...Agh.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Okita Souji
A child? Their body, it's[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Okita Alter
Stop that, Demon King of the whatever it is. Can't you see they're scared? It's okay, kid. Are you hungry?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaScale J 1.1]
[charaScale A 1.1]
[charaTalk off]
[charaFadein P 0.6 100,-250]
[charaFace J 12]
[charaFadein J 0.6 -240,0]
[charaFace A 11]
[charaFadein A 0.6 240,0]
[charaTalk on]
[charaTalk J]
Child
...Yeah, but that's not it.
[k]
[bgmStop BGM_EVENT_94 1.5]
[charaFace J 11]
Child
Follow me.
[k]
[messageOff]
[charaTalk off]
[charaMove J -250,0 0.2]
[charaMove A 230,0 0.4]
[charaShake A 0.05 2 2 0.4]
[se ad77]
[seStop ad77 0.4]
[wt 0.2]
[charaMove J -247,0 0.2]
[wt 0.7]
[charaMove J -260,0 0.2]
[charaMove A 220,0 0.4]
[charaShake A 0.05 2 2 0.4]
[se ad77]
[seStop ad77 0.4]
[wt 0.2]
[charaMove J -257,0 0.2]
[wt 1.0]
[charaTalk on]
[charaTalk A]
[charaFace A 13]
Nobbu
I already told you to quit with the tugging!
[k]
[messageOff]
[charaFadeout A 0.5]
[charaFadeout J 0.5]
[charaFadeout P 0.5]
[wt 0.6]
[charaScale J 1.0]
[charaScale A 1.0]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[bgm BGM_EVENT_81 0.1]
Okita Souji
Hang on. I just realized this child is injured! Master!
[k]
1Let's go!
[charaFace B 1]
Okita Souji
Okay!
[k]
[charaFace B 10]
2You think they're okay?
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[subCameraOn]
[charaLayer A sub]
[charaLayer P sub]
[subCameraFilter mask cut359_mask05]
[charaScale A 1.3]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 0,300]
[charaFadein P 0.1 0,150]
[subRenderFadein 0.3 0,-800]
[subRenderMove 0,-300 0.3]
[wt 0.4]
Nobbu
Just get them off of me! I can't move like this!
[k]
[messageOff]
[subRenderMove 0,800 0.3]
[subRenderFadeout 0.3]
[charaFadeout A 0.3]
[charaFadeout P 0.3]
[wt 0.3]
[subCameraOff]
[charaLayer A normal]
[charaLayer P normal]
[charaScale A 1.0]
[charaFadeout J 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Okita Souji
Here, I'll carry you.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 12]
[charaFadein J 0.1 1]
Child
.[charaShake J 0.03 3 3 0.5]..Ulp.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Okita Souji
Huh? C-c'mon. Don't be scared. The kids back in Mibu all loved me.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 2]
[charaDepth J 4]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 -30,0]
Okita Alter
I'll give you a piggyback ride. Come on.
[k]
[messageOff]
[charaTalk off]
[charaMove C -30,-15 0.6]
[se ad77]
[seStop ad77 1.2]
[wt 1.4]
[charaFace J 12]
[charaFadein J 0.4 260,0]
[charaMove J 230,0 1.0]
[se ad988]
[seStop ad988 0.8]
[wt 1.0]
[charaTalk on]
Child
...Umm.
[k]
[messageOff]
[charaMove J 215,0 0.6]
[wt 0.6]
[charaMoveReturn J 215,-2 0.3]
[se ad183]
[seVolume ad183 0 0.5]
[wt 0.4]
[charaMoveReturn J 215,-2 0.3]
[wt 1.0]
[charaFace J 2]
Child
...![sr]...You smell good, lady. I like you.
[k]
[messageOff]
[charaTalk off]
[charaFace C 9]
[wt 1.0]
[se ad77]
[charaMove C -30,0 0.5]
[charaMove J 215,15 0.5]
[wt 0.5]
[charaTalk on]
Okita Alter
There we go. Okay, you just leave everything to Ms. Majin.
[k]
[charaFadeout C 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Okita Souji
W-wait... Kids like my Alter more than me!?
[k]
[charaFace B 6]
Okita Souji
Is it how much longer her hair AND sword are!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 11]
[charaFadein J 0.1 215,15]
[charaFace C 1]
[charaFadein C 0.1 -30,0]
Child
That way. Hurry.
[k]
[charaFadeout C 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Okita Souji
I still don't like this, but okay, let's go!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Nobbu
Aw man, now my cloak's all flappy.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace J 11]
[charaFadein J 0.1 215,15]
[charaFace C 0]
[charaFadein C 0.1 -30,0]
Okita Alter
I'm going to run now. Hang on tight.
[k]
[charaTalk J]
[charaFace J 11]
Child
'Kay!
[k]
[messageOff]
[charaTalk off]
[se ad443]
[fadeout black 1.5]
[bgmStop BGM_EVENT_81 1.5]
[seStop ad443 1.5]
[wait fade]
[charaTalk on]
[charaFadeout C 0.1]
[charaFadeout J 0.1]
[wt 1.0]
[charaSet D 1098248900 1 Beastman]
[charaSet E 1098248910 1 "Dark Beastman 1"]
[charaSet F 1098248910 1 "Dark Beastman 2"]
[charaSet G 1098248910 1 "Dark Beastman 3"]
[scene 163600]
[charaScale K 1.2]
[fadein black 1.0]
[wait fade]
[effect bit_talk_kengekiall02]
[wt 0.1]
[se ad32]
[wt 0.2]
[se ad1014]
[wt 0.3]
[se ad1013]
[wt 0.2]
[effectStop bit_talk_kengekiall02]
[wt 0.4]
[se ad170]
[effect bit_talk_14]
[wt 0.2]
[se ad671]
[seVolume ad671 0 0.7]
[charaTalk K]
[charaFace K 9]
[charaFadein K 0.4 0,15]
[charaMoveScale K 1.0 0.4]
[charaMove K 0,0 0.4]
[charaShake K 0.05 2 2 0.7]
[wt 0.5]
[seStop ad671 0.3]
[wt 0.5]
[bgm BGM_EVENT_80 0.1]
K???
I know I'm rusty after such a long time of nothing but desk work, but this is still pathetic.
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaPut L 0,0]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect L appearanceReverse 1 0.25]
[charaMoveReturn L 0,-5 0.4]
[wt 0.4]
Beast-Headed Man
This is all you will ever amount to, Iyo. You never had a prayer of defeating me.
[k]
Beast-Headed Man
With Himiko gone, you're no more than a figurehead.
[k]
[messageOff]
[charaFadeout L 0.1]
[wt 0.1]
[charaScale K 1.0]
[charaTalk K]
[charaFace K 3]
[charaFadein K 0.1 1]
Iyo
Ouch. Going right for the throat, huh?
[k]
[charaFace K 6]
Iyo
So what, though? You may be right, but I'm still not letting you get past me!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Beast-Headed Man
Still as foolish as ever, I see.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[se ad51]
[charaTalk K]
[charaFace K 9]
[charaFadein K 0.1 1]
Iyo
I hope that child made it to safety... Right now, I should probably be more worried about myself, though.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 2]
[charaFadein L 0.1 1]
Beast-Headed Man
It's over, shrine maiden of ruin. I'll end you myself.
[k]
[messageOff]
[subCameraOn]
[charaLayer A sub]
[charaLayer M sub]
[charaTalk depthOff]
[charaDepth M 1]
[charaDepth A 2]
[wt 0.1]
[subCameraFilter mask cut359_mask03]
[charaScale A 1.4]
[charaTalk off]
[charaFace A 11]
[charaFadein A 0.1 0,150]
[charaFadein M 0.1 0,150]
[se bac56]
[subRenderFadein 0.3 -1500,-100]
[subRenderMove 0,-100 0.3]
[wt 0.6]
[subRenderFadeout 0.2]
[charaFadeout A 0.2]
[charaFadeout M 0.2]
[wt 0.2]
[subCameraOff]
[charaLayer A normal]
[charaLayer M normal]
[charaScale A 1.0]
[charaTalk L]
[charaFace L 5]
[se ad563]
[seVolume ad563 0.0 0.5]
[effect bit_shot_01]
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
[wt 0.1]
[se ad170]
[effect bit_talk_14]
[charaShake L 0.05 3 3 0.5]
[wt 0.7]
[effectDestroy bit_shot_01]
[charaFace L 0]
Beast-Headed Man
Huh!?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout L 0.1]
[wt 0.1]
[charaScale A 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[se ad346]
[seStop ad346 0.5]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Nobbu
Huh? Missed? Damn. You know, I never was much good at sniping, even as an Archer.
[k]
[charaFace A 12]
Nobbu
Eh, if I keep firing, I'll hit him. That's the whole point of the Three Line Formation.
[k]
[charaFace A 13]
Nobbu
[se ad39]All right, let's do this![sr][charaPut Y 0,0][charaEffect Y bit_talk_charge_red]Behold the Demon King's Three Li[line 2]
[k]
[messageOff]
[charaTalk off]
[charaFace B 15]
[charaFadeinFSR B 0.3 500,0]
[wt 0.1]
[charaMoveFSR B 256,0 0.2]
[bgm BGM_EVENT_80 0.5 0.5]
[wt 0.2]
[flashin once 0.2 0.1 FFFFFFAF FFFFFF00]
[se ade37]
[seStop ad39 0.1]
[charaShake A 0.03 3 3 0.5]
[charaMoveFSL A -30,0 0.4]
[charaPut Y 2000,2000]
[charaEffectStop Y]
[wt 0.5]
[charaTalk on]
[charaFace A 16]
Nobbu
Ow!
[k]
[charaTalk on]
[charaTalk B]
[charaFace B 2]
Okita Souji
Hold on. Is that lady over there a friend of yours?
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 11]
[charaFadein J 0.1 215,0]
[charaFace C 0]
[charaFadein C 0.1 -150,0]
Child
Yeah. Please, help her.
[k]
[charaFace C 0]
Okita Alter
Okay, I'll go on ahead. Would you watch this child, Master?
[k]
1Will do.
2Sure. Want a piggyback ride?
[messageOff]
[se ad987]
[charaMove C -150,-8 0.4]
[wt 0.4]
[seStop ad987 0.1]
[wt 0.2]
[charaFace C 5]
[charaEffect C bit_talk_charge_ppl]
[se ad1061]
[wt 0.5]
[charaEffectStop C bit_talk_charge_ppl]
[seStop ad1061 1.5]
Okita Alter
Okay! Time to fly!
[k]
[charaFace J 11]
Child
I'm coming too![charaMove J 100,0 0.4][se ad7]
[k]
[subCameraOn]
[charaLayer B sub]
[charaLayer P sub]
[subCameraFilter mask cut359_mask05]
[charaScale B 1.3]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 0,300]
[charaFadein P 0.1 0,80]
[subRenderFadein 0.3 0,-800]
[subRenderMove 0,-300 0.3]
[wt 0.4]
Okita Souji
Huh!? Alter Me, wait!
[k]
[messageOff]
[subRenderMove 0,800 0.3]
[subRenderFadeout 0.3]
[charaFadeout B 0.3]
[charaFadeout P 0.3]
[wt 0.3]
[subCameraOff]
[charaLayer B normal]
[charaLayer P normal]
[charaScale B 1.0]
[charaFace C 7]
Okita Alter
Uh-oh. It's too late.
[k]
[messageOff]
[charaMove C -150,10 0.1]
[charaMove J 100,20 0.1]
[effect bit_talk_mgn_light_p -150,0]
[se ad1057]
[seVolume ad1057 0 0.7]
[se ad959]
[seStop ad959 1.0]
[charaFadeout J 0.1]
[charaFadeout C 0.1]
[wt 1.2]
[seStop ad1057 0.5]
[wt 1.0]
[bgm BGM_EVENT_80 1.0 1.0]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Okita Souji
Master, that child's still clinging to Alter Me! Come on, Nobbu, we've gotta go, too!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Nobbu
Dammit! How am I supposed to blast that guy with the kid in the way!?
[k]
Nobbu
Ugh, fine. Come on, Master!
[k]
[messageOff]
[wipeout rightToLeft 1.0 1.0]
[se ad769]
[seStop ad769 2.0]
[bgmStop BGM_EVENT_80 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.8]
[wipein leftToRight 1.0 1.0]
[wait wipe]
[bgm BGM_EVENT_24 0.1]
[effect bit_talk_quickmove 0,0]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[se ad73]
[charaFace C 0]
[charaFadein C 0.3 -150,10]
[charaFace J 0]
[charaFadein J 0.3 100,10]
[wt 0.1]
[charaMove C -150,0 0.2]
[charaFace J 11]
[charaMove J 100,0 0.2]
[wt 0.5]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
Okita Alter
Are you okay, stranger? And how about you, kid on my back?
[k]
[charaTalk J]
[charaFace J 0]
Child
That was really, reeeally fast, but, yeah, I'm okay.
[k]
[charaTalk C]
[charaFace C 1]
Okita Alter
Good. You're so brave.
[k]
[charaFadeout C 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk K]
[charaFace K 8]
[charaFadein K 0.1 1]
Iyo
You!? I just helped you escape! Why did you come back?
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 11]
[charaFadein J 0.1 1]
Child
'Cause I had to help you, Iyo.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 8]
[charaFadein K 0.1 1]
Iyo
...!
[k]
[charaFace K 2]
Iyo
Thank you.
[k]
[charaFace K 1]
Iyo
And you're the one from back then.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Okita Alter
I'm just a passing majin. I don't know you, but I'm here to save you.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Beast-Headed Man
This is becoming a lot more trouble.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Okita Alter
Let's go!
[k]
[messageOff]
[se ad1006]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[charaMove C 0,15 0.2]
[charaMoveScale C 1.1 0.2]
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[wt 0.2]
[blurOff motion 0.1]
[fadeout black 0.1]
[wait fade]
[charaScale C 1.0]
[scene 10000]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[se ad473]
[effect bit_talk_gold_slash_01]
[wt 0.5]
[flashin once 0.2 0.1 FFFFFFAF FFFFFF00]
[effectDestroy bit_talk_gold_slash_01]
[wt 0.2]
[cameraMove 0.2 0,-25 1.1]
[scene 163600]
[effect bit_talk_14]
[se ad1032]
[se ad881]
[se ad774]
[seVolume ad774 0 0.3]
[se ad880]
[se ad632]
[seVolume ad632 0 0.1]
[charaTalk depthOff]
[charaDepth C 4]
[charaDepth L 5]
[se ad471]
[charaTalk off]
[charaFace C 2]
[charaFadeinFSR C 0.3 300,0]
[charaFace L 0]
[charaFadeinFSL L 0.3 -300,0]
[charaMoveFSL L -240,0 0.1]
[charaMoveFSR C 240,0 0.1]
[charaShake C 0.05 2 2 1.4]
[charaShake L 0.05 2 2 1.4]
[wt 1.0]
[seStop ad774 0.5]
[charaShake C 0.07 2 2 0]
[charaShake L 0.07 2 2 0]
[charaTalk on]
[charaTalk C]
[charaFace C 5]
Okita Alter
...Your sword feels kind of weird. And in a really, really bad way.
[k]
[charaTalk L]
[charaFace L 0]
Beast-Headed Man
Oho. You have good instincts.
[k]
[messageOff]
[effect bit_talk_14]
[se ad881]
[se ad618]
[cameraMove 0.3 0,0 1.01]
[charaMoveFSL L -340,0 0.2]
[charaMoveFSR C 340,0 0.2]
[seStop ad632 0.5]
[seStop ad1012 0.5]
[wt 0.1]
[charaShakeStop L]
[charaShakeStop C]
[charaFadeout L 0.2]
[charaFadeout C 0.2]
[wt 0.2]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaFadeout L 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.4 -250,0]
[charaMove C -20,0 0.2]
[se ad671]
[seStop ad671 0.6]
[wt 0.2]
[charaMove C 0,0 0.2]
[wt 0.6]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth A 6]
[charaDepth B 7]
[charaTalk off]
[charaFace A 11]
[charaPutFSL A -256,0]
[se ad73]
[charaEffect A bit_talk_quickmove]
[charaSpecialEffect A appearanceReverse 1 0.25]
[charaMoveReturnFSL A -256,-5 0.4]
[charaFace B 5]
[charaPutFSR B 256,0]
[se ad73]
[charaEffect B bit_talk_quickmove]
[charaSpecialEffect B appearanceReverse 1 0.25]
[charaMoveReturnFSR B 256,-5 0.4]
[wt 0.5]
[charaTalk on]
[charaTalk A]
[charaFace A 13]
Nobbu
We're here! Wait. The hell kind of woofman are you fighting!?
[k]
[charaTalk B]
[charaFace B 14]
Okita Souji
Woofman? I think you mean...
[k]
[charaFace B 8]
Okita Souji
No, wait. He IS a woofman, isn't he?
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk L]
[charaFace L 6]
[charaFadein L 0.1 1]
Beast-Headed Man
You...
[k]
[charaFace L 0]
Beast-Headed Man
Go on and play with these Servants, boys. I'm going to kill Iyo.
[k]
[messageOff]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk off]
[se ade210]
[wt 0.5]
[charaFace D 0]
[charaFadeinFSR D 0.4 300,0]
[charaFace U 0]
[charaFadeinFSL U 0.4 -300,0]
[seStop ade210 0.6]
[wt 0.6]
[charaTalk on]
[charaTalk D]
Beastman
Yes, sir!
[k]
[charaFadeout D 0.1]
[charaFadeout U 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Nobbu
Iyo? Where have I heard that name before...?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 2]
[charaFadein K 0.1 1]
Iyo
Hello, Demon King of the Sixth Heaven. Thank you again for your help back then.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Nobbu
That voice... Now I remember! I didn't know you had a body.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth E 4]
[charaDepth F 5]
[charaDepth G 3]
[charaTalk off]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFadeinFSL E 0.1 0]
[charaFadein F 0.1 1]
[charaFadeinFSR G 0.1 2]
[se ad19]
Dark Beastmen
GRAAAHHH!!!
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[seStop ad19 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk K]
[charaFace K 6]
[charaFadein K 0.1 1]
Iyo
I'll explain later. But would you mind dealing with those things first!?
[k]
1Got it!
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Okita Souji
Understood! Come on, Alter Me, let's get rid of them, double quick!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Okita Alter
On it, Normal Me!
[k]
[charaFadeout C 0.1]
[wt 0.1]
2Go get 'em, guys!
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Nobbu
You know, for anyone else, getting attacked by beastmen would probably be a pretty big deal.
[k]
[charaFace A 15]
Nobbu
Kind of crazy what you get used to after a little time at Chaldea.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 6]
[charaFadein K 0.1 1]
Iyo
Please be careful, everyone! Those aren't ordinary beastmen! Whatever you do, try not to touch that muck covering them!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Okita Alter
Yeah, I'm getting a bad feeling from that stuff, too. Plus, it looks like it'd be really hard to wash off.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.5]
[wait fade]
[soundStopAll]
[end]