fgo-game-data/ScriptActionEncrypt/94/9407/9407620110.txt
2024-10-11 08:05:50 +00:00

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94-07-62-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 3005000 1 Elisabeth]
[charaSet B 98006200 1 "Mysterious Shadow A"]
[charaSet C 98006200 1 "Mysterious Shadow B"]
[charaSet D 1098159200 1 "Terracotta Soldier"]
[charaSet E 1098159200 1 "Terracotta Soldier"]
[charaSet F 1098159200 1 "Terracotta Soldier"]
[charaSet G 1098235500 1 "Terracotta Soldier"]
[charaSet H 1098235500 1 "Terracotta Soldier"]
[charaSet I 1098250400 1 ???]
[charaSet J 98001000 1 Mash]
[charaSet K 98002000 1 Fou]
[charaSet L 1098124510 1 "Da Vinci"]
[charaSet M 2003001 1 "Robin Hood"]
[charaSet P 6026001 1 "Yan Qing"]
[charaSet Q 3051900 1 "Don Quixote"]
[charaSet R 3051910 1 Sancho]
[charaSet S 2045000 1 Zenobia]
[charaSet U 4011001 1 Boudica]
[charaSet V 98115000 1 "Effect Dummy"]
[charaSet W 3005000 1 Elisabeth_Effects]
[charaScale W 1.1]
[charaSet X 1098250400 1 Elisabeth_Effects]
[charaFilter X silhouette FFFFFF80]
[sceneSet Y 137300 1]
[sceneSet Z 137300 1]
[scene 10000]
[wt 0.5]
[bgm BGM_BATTLE_97 1.5]
[fadein black 1.5]
[wait fade]
[wt 0.5]
[cueSe NoblePhantasm_300500 NP_300500_6]
[cueSeVolume NP_300500_6 0 0]
[wt 0.1]
[cueSeVolume NP_300500_6 0.2 1.0]
[charaPut V 1]
[charaEffect V bit_talk_voice01]
[effect bit_talk_41_fs]
[wt 1.0]
[se ad1053]
[fowardEffect bit_talk_quick_slash]
[wt 0.6]
[se ad715]
[wt 0.2]
[cueSeStop NP_300500_6 0.1]
[se ad170]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[scene 137300]
[charaPut V 2000 2500]
[charaEffectStop V bit_talk_voice01]
[fowardEffectDestroy bit_talk_quick_slash]
[effectDestroy bit_talk_41_fs]
[se ad671]
[seStop ad671 0.6]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0 -150,0]
[charaMove A 0,0 0.4]
[charaShake A 0.02 3 4 0.6]
[wt 1.0]
[charaFace A 5]
Elisabeth
Why you...!
[k]
???
Get back, Elisabeth! I'll handle this!
[k]
[charaFace A 2]
Elisabeth
Oh no you don't! You AND your bad jokes get back! Besides, your wound's not even completely closed!
[k]
???
We can't worry about that now!
[k]
???
If we don't take these guys out here and now...[wt 0.9][messageShake 0.05 4 3 0.3][sr]it's over!
[k]
[messageOff]
[se ad678]
[wipeout rectangleStripLeftToRight 0.3 1.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 10000]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.1 1.0]
[wait wipe]
[cueSe Battle bac169]
[fowardEffect bit_talk_strike_01]
[wt 0.55]
[se ad85]
[charaRollMove V 0 330]
[charaPut V 100,-100]
[charaEffect V bit_talk_Slash_blue_01]
[wt 0.35]
[se ad32]
[se ad1032]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaPut V 2000,2500]
[charaEffectStop V bit_talk_Slash_blue_01]
[fowardEffectDestroy bit_talk_strike_01]
[wt 0.6]
[se ad171]
[effect bit_talk_x_slash01]
[wt 0.25]
[cueSe Servants_101900 bac1085]
[fowardEffect bit_talk_strike_01 0,0 H]
[wt 0.55]
[se ad170]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[scene 137300]
[charaTalk off]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSR B 0 2]
[charaFadeinFSL C 0 0]
[charaShake B 0.01 2 3 0.5]
[wt 1.0]
[charaTalk on]
Mysterious Shadow A
Hohoho. Hohohohoho.
[k]
Mysterious Shadow A
Don't make me laugh. You're just a farm brat.
[k]
Mysterious Shadow A
You're not even in the same dimension as those of noble blood, like ourselves.
[k]
[messageOff]
[charaTalk off]
[cueSe SE_22 22_ade822]
[charaMoveReturnFSR B 256,8 0.3]
[wt 0.3]
[charaMoveReturnFSR B 256,8 0.3]
[wt 0.5]
[charaMoveReturnFSL C -256,8 0.3]
[wt 0.3]
[charaMoveReturnFSL C -256,8 0.3]
[wt 0.1]
[charaMoveReturnFSR B 256,8 0.3]
[wt 0.3]
[charaMoveReturnFSR B 256,8 0.3]
[wt 0.4]
[charaMoveReturnFSL C -256,8 0.3]
[wt 0.3]
[charaMoveReturnFSL C -256,8 0.3]
[wt 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Elisabeth
You little... Just because you stole the Holy Grail from us doesn't mean you've won!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSR B 0.1 2]
[charaFadeinFSL C 0.1 0]
Mysterious Shadow A
The Holy Grail deserves to be with descendants of a grand dynasty, like us.
[k]
???
Khh...!
[k]
Mysterious Shadow B
How tiny. How insignificant. Except for those oversized horns, of course.
[k]
Mysterious Shadow B
And we're supposed to believe uppity cretins like yourselves are heroes?
[k]
Mysterious Shadow B
That may be the most hilarious thing I've ever heard.
[k]
Mysterious Shadow B
Needless to say, we will be taking Csejte for ourselves.
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Elisabeth
I told you, I've had enough bad jokes!
[k]
[charaFace A 2]
Elisabeth
Without my castle, forget being a Demoness, I'll just be an Imp of Fresh Blood! No way I'm letting that happen!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSR B 0.1 2]
[charaFadeinFSL C 0.1 0]
Mysterious Shadow A
Our curse be upon you!
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaFace A 5]
[charaFadein A 0.1 1]
???
Oh no! Elisabeth!
[k]
[charaFace A 4]
Elisabeth
Huh?[wt 0.45][charaFace A 2][messageShake 0.05 4 3 0.3][sr]Aaah!
[k]
[messageOff]
[se ad7]
[cameraMove 0.3 0,0 1.09]
[wt 0.2]
[cueSe Battle bac149]
[wt 0.1]
[charaMove A 200,0 0.3]
[charaShake A 0.02 3 3 0.4]
[wt 0.7]
[cueSe Servants_9941730 bac1055]
[effect bit_talk_dark_blade]
[wt 0.7]
[effectDestroy bit_talk_dark_blade]
[cueSe Servants_9942900 m84502]
[cueSe Servants_9941730 bac1049]
[charaPut V 200,50]
[charaEffect V bit_talk_incantation]
[wt 1.0]
[cueSe Servants_9942900 m84505]
[backEffect bit_talk_ppl_fog02]
[wt 2.0]
[charaFace A 4]
Elisabeth
What the...[sr]Strength...fading...
[k]
???
Wh-what's...happening to...[wt 0.7][shake 0.01 2 3 0.4] Ghhh!
[k]
[messageOff]
[subCameraOn 2]
[charaLayer B sub #A]
[charaLayer C sub #B]
[charaLayer Y sub #A]
[charaLayer Z sub #B]
[charaTalk depthOff]
[charaDepth Y 1]
[charaDepth Z 1]
[charaDepth B 2]
[charaDepth C 2]
[subCameraFilter #A mask cut359_mask11]
[subCameraFilter #B mask cut359_mask12]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[charaScale B 1.2]
[charaScale C 1.2]
[charaScale Y 1.2]
[charaScale Z 1.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 520,220]
[charaFadein Y 0.1 200,-50]
[charaFace C 0]
[charaFadein C 0.1 -530,220]
[charaFadein Z 0.1 -200,-50]
[subRenderFadeinFSSideR #A 0.3 -100,100]
[subRenderFadeinFSSideL #B 0.3 100,100]
[subRenderMoveFSSideR #A -100,-200 0.3]
[subRenderMoveFSSideL #B 100,-200 0.3]
[wt 0.4]
Mysterious Shadow A
As I thought. An insignificant speck like you deserves a fitting end.
[k]
Mysterious Shadow A
I think I'll grind you to pulp beneath my heel.
[k]
Mysterious Shadow A
Oh, but if you lick my boots first, I'll be quick about it.
[k]
Mysterious Shadow A
But if you mean to resist, then I'll be sure to take my time on you. Hohohoho.
[k]
???
[f large][messageShake 0.05 4 3 0.6]Hraaah!
[k]
[charaFace A 2]
Elisabeth
E[messageShake 0.05 4 3 0.3]ek!
[k]
[messageOff]
[bgmStop BGM_BATTLE_97 1.5]
[se ad678]
[seVolume ad678 0 0.7]
[charaPut V 300,0]
[charaEffect V bit_talk_41_fs]
[cameraMove 0.5 -130,-10 1.25]
[charaMove A 160,0 0.5]
[wt 0.5]
[cueSe Battle bac11]
[charaMoveScale A 0.9 0.5]
[charaShake A 0.02 2 3 0]
[charaMove A 160,-10 0.5]
[charaFadeout A 0.5]
[wt 0.8]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[wt 0.2]
[charaFadeout Y 0.1]
[charaFadeout Z 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.2]
[subCameraOff]
[charaLayer B normal]
[charaLayer C normal]
[charaLayer Y normal]
[charaLayer Z normal]
[charaScale B 1.0]
[charaScale C 1.0]
[charaScale Y 1.0]
[charaScale Z 1.0]
[charaPut V 2000,2500]
[charaEffectStop V bit_talk_41_fs]
[charaShakeStop A]
[backEffectDestroy bit_talk_ppl_fog02]
[pictureFrameTop cut063_cinema]
[cameraMove 0 0,0 1.0]
[scene 10000]
[wt 0.2]
[wipein rectangleStripUpToDown 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[scene 137300]
[wt 0.2]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[charaTalk B]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSR B 0.1 256,-50]
[charaFadeinFSL C 0.1 -256,-50]
Mysterious Shadow A
Hm?
[k]
[messageOff]
[cueSe NoblePhantasm_404800 NP_404800_11]
[cueSeVolume NP_404800_11 0 0.6]
[se ade338]
[seVolume ade338 0 0.4]
[wt 0.4]
[cueSeStop NP_404800_11 0.8]
[seStop ade338 0.8]
[wt 1.6]
[bgm BGM_MAP_36 0.1]
Mysterious Shadow A
Well damn. She got away.
[k]
Mysterious Shadow B
Maybe we should go after her?[sr]No, too much trouble.
[k]
Mysterious Shadow B
Nobility need never lower itself to crawling down a cliff. Although... Hmm.
[k]
Mysterious Shadow B
All right, my soldiers, go after her!
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.15]
[charaTalk off]
[charaDepth D 6]
[charaDepth E 5]
[charaDepth F 4]
[charaDepth G 3]
[charaDepth H 2]
[se ad66]
[wt 0.2]
[charaFace D 0]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein D 0.4 0,-50]
[charaFadeinFSR E 0.4 200,-50]
[charaFadeinFSL F 0.4 -200,-50]
[charaFadeinFSSideR G 0.4 450,-50]
[charaFadeinFSSideL H 0.4 -450,-50]
[wt 1.1]
[seStop ad66 1.0]
[wt 1.0]
[se ad77]
[charaMoveScale D 1.05 0.5]
[charaMove D 0,-40 0.4]
[wt 0.4]
[seStop ad77 0.3]
[se ad138]
[charaMove D 0,-250 0.4]
[charaFadeout D 0.4]
[wt 0.4]
[se ad77]
[charaMoveScale E 1.05 0.5]
[charaMoveFSR E 200,-40 0.4]
[wt 0.4]
[charaMoveScale F 1.05 0.5]
[charaMoveFSL F -200,-40 0.4]
[se ad138]
[charaMoveFSR E 200,-250 0.4]
[charaFadeout E 0.4]
[wt 0.4]
[se ad77]
[charaMoveScale G 1.05 0.5]
[charaMoveFSSideR G 450,-40 0.4]
[se ad138]
[charaMoveFSL F -200,-250 0.4]
[charaFadeout F 0.4]
[wt 0.4]
[charaMoveScale H 1.05 0.5]
[charaMoveFSSideL H -450,-40 0.4]
[se ad138]
[charaMoveFSSideR G 450,-250 0.4]
[charaFadeout G 0.4]
[wt 0.4]
[seStop ad77 0.3]
[se ad138]
[charaMoveFSSideL H -450,-250 0.4]
[charaFadeout H 0.4]
[wt 1.2]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSR B 0.1 256,-50]
[charaFadeinFSL C 0.1 -256,-50]
Mysterious Shadow A
Hohoho. Now we need only advance the plan.
[k]
Mysterious Shadow A
Soon, we will have a true dynasty built atop Csejte!
[k]
Mysterious Shadow A
Mwahahahahaha![sr](Evil demonic laugh)
[k]
[messageOff]
[charaTalk off]
[charaMoveReturnFSR B 256,-42 0.3]
[wt 0.3]
[charaMoveReturnFSR B 256,-42 0.3]
[wt 0.5]
[charaMoveReturnFSL C -256,-42 0.3]
[wt 0.2]
[fadeout black 1.5]
[bgmStop BGM_MAP_36 1.5]
[wt 0.1]
[charaMoveReturnFSL C -256,-42 0.3]
[wt 0.1]
[charaMoveReturnFSR B 256,-42 0.3]
[wt 0.3]
[charaMoveReturnFSR B 256,-42 0.3]
[wt 0.4]
[charaMoveReturnFSL C -256,-42 0.3]
[wt 0.3]
[charaMoveReturnFSL C -256,-42 0.3]
[wt 0.1]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[pictureFrameTop]
[scene 131300]
[backEffect bit_talk_ppl_fog02]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk on]
[charaScale A 1.0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Elisabeth
Ugh...
[k]
[messageOff]
[charaTalk off]
[charaDepth A 4]
[charaDepth W 5]
[se ad231]
[charaFace W 4]
[charaFadein W 0 0,-33]
[charaFadeout W 1.0]
[wt 1.4]
[bgm BGM_MAP_41 0.1]
[charaTalk on]
Elisabeth
What's...wrong with me...?
[k]
???
You've been cursed, too.
[k]
???
Looks like it works especially well on our injured bodies. Just our luck.
[k]
[charaFace A 5]
Elisabeth
Hey, you're hurt...way worse than me...[sr]I'm...totally fine...[wt 0.7][charaFace A 4][messageShake 0.05 4 3 0.3] Ghh.
[k]
???
Listen to me, Elisabeth! I won't be able to maintain my Spirit Origin much longer.
[k]
???
But you... You still have a shot at this, even if it's just a small one. Which is why...I'm going to lend you my power!
[k]
Elisabeth
Huh...? What are you...talking about...?
[k]
???
Take it, Elisabeth!
[k]
[bgmStop BGM_MAP_41 1.5]
???
From this point forward, you shall carry on as the Nine-Tattooed Dragon!
[k]
Elisabeth
Huh?[wt 0.5][charaFace A 5] Wh-what are you...?[wt 0.6][charaFace A 2][messageShake 0.05 4 3 0.4] Aaah!
[k]
[messageOff]
[charaTalk off]
[se ad39]
[wt 0.1]
[effect bit_talk_summon_fs]
[wt 2.5]
[cueSe Servants_304800 bac1412]
[wt 0.1]
[fowardEffect bit_talk_erz_dragon]
[wt 1.0]
[se ade83]
[wt 0.6]
[cueSe Battle bac194]
[wt 0.6]
[se ad912]
[wt 2.6]
[cueSe Servants_304800 bac594]
[cueSe Servants_304800 bac1457]
[wt 1.2]
[cueSe Servants_105000 bac1482]
[wt 1.3]
[fadeout white 0.2]
[wait fade]
[backEffectDestroy bit_talk_ppl_fog02]
[charaFadeout A 0.1]
[effectDestroy bit_talk_summon_fs]
[fowardEffectDestroy bit_talk_erz_dragon]
[wt 0.5]
[charaTalk X]
[charaFace X 0]
[charaFadein X 0.1 1]
[cueSeStop bac1482 1.5]
[charaPut X 1]
[charaEffect X bit_talk_lightning_07b]
[wt 3.0]
[se ade446]
[seVolume ade446 0 0]
[se ad556]
[seVolume ad556 0 0]
[seVolume ade446 2.0 0.3]
[seVolume ad556 2.0 0.3]
[fadein white 2.0]
[wait fade]
[wt 1.5]
[charaFadeout X 0.1]
[wt 0.1]
[charaPut X 2000,2500]
[seVolume ade446 0.5 0]
[seVolume ad556 0.5 0]
[charaTalk off]
[charaDepth D 6]
[charaDepth E 5]
[charaDepth F 4]
[charaDepth G 3]
[charaDepth H 2]
[charaScale D 1.0]
[charaScale E 1.0]
[charaScale F 1.0]
[charaScale G 1.0]
[charaScale H 1.0]
[se ad66]
[wt 0.1]
[charaFace D 0]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein D 0.4 1]
[charaFadeinFSR E 0.4 200,0]
[charaFadeinFSL F 0.4 -200,0]
[charaFadeinFSSideR G 0.4 450,0]
[charaFadeinFSSideL H 0.4 -450,0]
[wt 1.1]
[seStop ad66 1.0]
[wt 1.2]
[se ad678]
[charaMoveScale D 1.1 0.2]
[charaMove D 0,14 0.2]
[charaFadeout D 0.2]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[wt 0.2]
[se ad678]
[charaMoveScale E 1.1 0.2]
[charaMoveFSR E 190,14 0.2]
[charaFadeout E 0.2]
[wt 0.2]
[se ad678]
[charaMoveScale F 1.1 0.2]
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[wt 0.2]
[se ad678]
[charaMoveScale G 1.1 0.2]
[charaMoveFSSideR G 440,14 0.2]
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[wt 0.2]
[se ad678]
[charaMoveScale H 1.1 0.2]
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[wt 0.2]
[charaScale D 1.0]
[charaScale E 1.0]
[charaScale F 1.0]
[charaScale G 1.0]
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[wt 0.2]
[charaTalk X]
[charaFace X 0]
[charaFadein X 0.1 1]
[wt 0.15]
[se ade338]
[cameraMove 0.4 0,-10 1.3]
[wt 0.4]
[wipeout circleIn 0.4 1.0]
[seStop ade338 0.8]
[wait wipe]
[charaPut X 2000,2500]
[blurOff motion 0.1]
[charaFadeout X 0.1]
[cameraMove 0 0,0 1.01]
[scene 10000]
[wt 0.4]
[wipein circleIn 0.4 1.0]
[wait wipe]
[bgm BGM_BATTLE_116 0.1]
[se ad85]
[charaScale V 1.15]
[charaRoll V 0]
[charaPut V 1]
[charaEffect V bit_talk_strike_01 0,0 V]
[wt 1.0]
[se adm15]
[cueSe Servants_104800 m42623]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[scene 131300]
[charaPut V 2000,2500]
[charaEffectStop V bit_talk_strike_01]
[charaScale V 1.0]
[charaTalk off]
[charaDepth D 6]
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[charaDepth F 4]
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[charaDepth H 2]
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[charaScale E 1.2]
[charaScale F 1.2]
[charaScale G 1.2]
[charaScale H 1.2]
[se ad671]
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[charaFadeinFSL F 0 -210,15]
[charaFadeinFSSideR G 0 460,15]
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[seStop ad671 0.7]
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[charaMoveScale F 1.0 0.3]
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[charaMoveScale G 1.0 0.3]
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[charaMoveScale H 1.0 0.3]
[charaMoveFSSideL H -450,0 0.3]
[wt 0.9]
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???
...I see. So this is who I am now.
[k]
[FFFFFF]???[-]
Indeed.
[k]
[FFFFFF]???[-]
I don't know how much longer I'll be able to speak, but for now, I will be both your cudgel and your guide.
[k]
[charaFace I 1]
???
It's okay, Shi Jin. I know. I know really well.
[k]
???
What you and I need to do now is[line 2]
[k]
[FFFFFF]???[-]
Indeed. We need to create...
[k]
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Both
[f large]Mount Liang!
[k]
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1Halloween decorations, done!
[se ad139]
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Mash
Phew.[wt 0.4][charaFace J 13] We should be all set for Halloween now, Senpai.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[se adm21]
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Fou
Fou fou, fou!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 13]
[charaFadein J 0.1 1]
Mash
Hehe, it looks like Fou's excited, too.[wt 1.0][charaFace J 0][sr]That just leaves Elisabeth...
[k]
1Is she getting ready for her concert?
Mash
Yes, she is.
[k]
[charaFace J 8]
Mash
At this point, it's a given that a new minute Singularity will pop up around Halloween...
[k]
Mash
...so she said she wanted to get ready for her concert while she still had time.
[k]
[charaFace J 4]
Mash
When she sings well, she sings very well, but when she sings badly, it's really, REALLY bad, so...
[k]
Mash
Let's just hope that she ends up singing well for this year's concert.
[k]
1I'll say. Worst case, it can literally be a matter of life and death!
[charaFadeout J 0.1]
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Fou
Fooou...
[k]
[messageOff]
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Da Vinci
Hey there, [%1]. Hey there, Mash.
[k]
[charaFace L 12]
Da Vinci
You guys got a minute?
[k]
[messageOff]
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Da Vinci
Another minute Singularity just popped up, and it's weirdly...complicated.
[k]
[charaFace L 1]
Da Vinci
Eh, it'll be faster if you just come to the Command Room and see for yourself!
[k]
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1Yikes! It's literally packed in here!
[messageOff]
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Mash
I-it really is.[wt 0.5][charaFace J 2] Da Vinciii! Where are yooou!?
[k]
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Da Vinci
Over heeere![charaFace J 6] Oh for... Make some room, please!
[k]
[charaFace L 1]
Da Vinci
Oh, Robin! Great timing! Can you carry me over there? You're good at that sort of thing, right?
[k]
[charaPut C 1]
[charaFace M 4]
Robin Hood
Uh, it's not like it's a specialty of mine or[sr]anything...[wt 1.0][charaFadeTime C 0.2 0.5] (Maybe I've been playing with the[sr]kid Servants a little too much?)
[k]
[charaFadeout C 0.2]
[charaFace M 0]
Robin Hood
But, ask, and I shall oblige.[wt 0.7][charaFace M 5] Pardon me!
[k]
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Da Vinci
Whee, I'm so high up! Man, you're good at this, huh? No wonder you're the biggest flirt of the forest!
[k]
[charaFace M 4]
Robin Hood
What about this even warrants that kind of name? And it's not like there's any women around here to hit on in the first place.
[k]
[messageOff]
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Da Vinci
...Ahem.[wt 0.6][charaFace L 9] Thanks for coming, guys!
[k]
1Uh, yeah, no problem... So what's up?
2Of course. So what's this all about?
[charaFace L 0]
Da Vinci
Right. Let's start with a rundown of the minute Singularity. This one's in Csejte.
[k]
[charaFace L 14]
Da Vinci
Man, it sure is weird how it turns into a Singularity right around Halloween every year, huh?
[k]
[charaFace J 8]
Mash
Yes. Very weird...
[k]
1Almost feels like a conspiracy.
[charaFace L 0]
Da Vinci
Anyway, putting that aside: take a look at this.
[k]
[messageOff]
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1Castle Csejte is...gone?
Da Vinci
Yup. And we don't know where it went.
[k]
Da Vinci
In the meantime, this building...
[k]
[messageOff]
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Da Vinci
...and this mysterious Servant have shown up in its place.
[k]
1“Mysterious”? You sure about that!?
Da Vinci
I know, I know, but just roll with it for now.
[k]
Da Vinci
Otherwise, I'm worried she might just turn into a Singularity herself!
[k]
2Yeah, pretty sure I've seen her somewhere before.
Mash
Senpai, I think it's probably better if we don't jump to any conclusions just yet.
[k]
Mash
That said, I do agree there's something very...familiar about her.
[k]
Fou
Fou fou?
[k]
[messageOff]
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Da Vinci
Anyway...
[k]
Da Vinci
First things first. We need to Rayshift you over there and have you scope out the situation.
[k]
[charaFace L 13]
Da Vinci
Of course, you'll need Servants who are Rayshift-compatible for this Singularity to go with you, so we put out a call for any who fit the bill...
[k]
[charaFace L 37]
Da Vinci
...and, well, you can see how that turned out.
[k]
1Yeah, that's a hell of a lot of Servants in one place, all right.
Da Vinci
Luckily, the Rayshift limit is pretty loose this time around...
[k]
Da Vinci
...so it looks like we can send at least ten Servants with you.
[k]
[charaFace L 0]
Da Vinci
Of course, that would be way too many, so we thought we'd start with just five or so.
[k]
[charaFace L 14]
Da Vinci
So...which five do we go with?
[k]
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1Uh...
[messageOff]
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Boudica
Hmm, this IS a pickle, isn't it.
[k]
[charaFace U 2]
Boudica
I'd say we could fight it out to decide...[wt 0.5][charaFace U 0]but that'd probably leave a good number of us dead.
[k]
Boudica
Especially since we've got a lot of hotheads around.
[k]
1...Would you make the call, Boudica?
[charaFace U 4]
[charaFace L 0]
Boudica
Me?
[k]
Da Vinci
Good idea.
[k]
Da Vinci
Since you're part of the kitchen crew, I've got a good feeling the others will accept whatever you decide.
[k]
[charaFace U 4]
Boudica
Hmmm...
[k]
Boudica
I'm not so sure about that, and I'm not too confident I can pick the best Servants for this mission, either...
[k]
[charaFace U 1]
Boudica
But, if you're counting on my help, then I guess I'll just have to give it a shot!
[k]
[charaFace L 1]
Da Vinci
Now you're talking!
[k]
[charaFace U 0]
Boudica
All right. In that case...
[k]
[messageOff]
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Boudica
O[messageShake 0.05 4 3 0.4]kay! Everyone, eyes on me!
[k]
Boudica
We're going to choose the first round of Servants heading out on this mission! Now all of you, line up!
[k]
Boudica
I heard that! No back talk! Line up! Come on, let's go!
[k]
[messageOff]
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Boudica
Okay, we've decided on the first five Servants,[wt 0.8][charaFace U 1][sr]starting with me.
[k]
[messageOff]
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[charaDepth W 3]
[charaDepth G 4]
[charaDepth M 5]
[charaDepth H 6]
[charaDepth X 7]
[charaDepth T 8]
[charaDepth Y 9]
[charaScale B 1.4]
[charaScale W 1.2]
[charaScale G 1.4]
[charaScale M 1.2]
[charaScale H 1.4]
[charaScale X 1.2]
[charaScale T 1.4]
[charaScale Y 1.2]
[charaFadein B 1.0 -240,-275]
[charaMove B -220,-275 1.0]
[charaFace W 1]
[charaFadein W 1.0 170,-10]
[charaMove W 210,-10 1.0]
[wt 1.1]
[charaFadeout U 0.1]
[wt 0.1]
Mata Hari
Then me♪
[k]
[messageOff]
[charaFadein G 1.0 240,-275]
[charaMove G 220,-275 1.0]
[charaFace M 4]
[charaFadein M 1.0 -170,-10]
[charaMove M -210,-10 1.0]
[wt 1.1]
[charaFadeout B 0.1]
[charaFadeout W 0.1]
[wt 0.1]
Robin Hood
I guess the fact that I'm here too proves motivation wasn't a deciding factor... Ugh, great.
[k]
Robin Hood
I really didn't want to have anything to do with Csejte if I could help it.
[k]
[messageOff]
[charaFadein H 1.0 -240,-275]
[charaMove H -220,-275 1.0]
[charaFace X 0]
[charaFadein X 1.0 160,-10]
[charaMove X 200,-10 1.0]
[wt 1.1]
[charaFadeout G 0.1]
[charaFadeout M 0.1]
[wt 0.1]
Amakusa Shirou
Well now, this is a surprise. Compatible or not, I never thought I would be among the chosen ones.
[k]
[charaFace X 1]
Amakusa Shirou
Though naturally, I'll do the very best I can to help.
[k]
[messageOff]
[charaFadein T 1.0 240,-275]
[charaMove T 220,-275 1.0]
[charaFace Y 8]
[charaFadein Y 1.0 -170,-10]
[charaMove Y -210,-10 1.0]
[wt 1.1]
[charaFadeout H 0.1]
[charaFadeout X 0.1]
[wt 0.1]
Molay
Coucou♪ And finally, there's me.[wt 0.8][charaFace Y 25][sr]...Um, are you sure you want me to come along?
[k]
Molay
I mean, I did get up to some real shenanigans last Halloween. Along with plenty of plotting and scheming.
[k]
[charaFace Y 1]
[charaScale M 1.0]
[charaFace M 0]
[charaFadein M 0.1 1]
Molay
Though of course, it wasn't ME me. Technically, I have nothing to do with that other Molay, since I was summoned here directly.
[k]
[messageOff]
[charaFadeout Y 0.5]
[charaFadeout T 0.5]
[wt 0.7]
[charaTalk on]
Robin Hood
The way I remember it, you were trouble even before those shenanigans.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaScale W 1.0]
[charaTalk W]
[charaFace W 0]
[charaFadein W 0.1 1]
Mata Hari
I heard the same.
[k]
[charaFace W 1]
Mata Hari
Honestly, saying you were the mastermind last time might even be kind of a stretch!
[k]
[charaFadeout W 0.1]
[wt 0.1]
[charaScale Y 1.0]
[charaTalk Y]
[charaFace Y 5]
[charaFadein Y 0.1 1]
Molay
Grr, why did you have to ruin my spiel with the truth!? Better watch out you don't get cursed to death!
[k]
[charaFadeout Y 0.1]
[wt 0.1]
[charaTalk U]
[charaFace U 0]
[charaFadein U 0.1 1]
Boudica
I only really went off intuition for these picks... Do you think they'll work?
[k]
[charaFadeout U 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Da Vinci
Oh yeah, I think we'll be fine.
[k]
[charaFace L 12]
Da Vinci
Molay's kind of a wild card, so that's a concern, but we have more than enough firepower to make up for that.
[k]
[charaFace L 13]
Da Vinci
That being said, we can't forget we're dealing with Csejte again.
[k]
[charaFace L 25]
Da Vinci
There's no telling what could happen there. At this point, nothing would surprise me.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 1]
Robin Hood
That's for damn sure. I swear, that Singularity's in a class of its own.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk Y]
[charaFace Y 17]
[charaFadein Y 0.1 1]
Molay
It's probably all the Elisa Particles.
[k]
[charaFace Y 16]
Molay
What ARE Elisa Particles, anyway?[sr](Back to basics)
[k]
1Let's not think about it too hard. It's better that way.
[charaFace Y 4]
Molay
You're probably right... Merci, Master.
[k]
[messageOff]
[charaFadeout Y 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
[wt 0.2]
[se ade124]
[charaMoveReturn L 0,-7 0.25]
[wt 0.35]
[charaMoveReturn L 0,-7 0.25]
[wt 0.05]
[se ade124]
[wt 0.9]
[charaFace L 1]
Da Vinci
All right, nothing left to do now but to get this Rayshift going!
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.5]
[bgmStop BGM_EVENT_4 1.5]
[wait fade]
[charaFadeout L 0.1]
[scene 10000]
[wt 0.4]
[fadein black 0.5]
[wait fade]
[se ad12]
[effect bit_talk_07_fs]
[wt 5.0]
[fadeout white 0.5]
[wait fade]
[effectDestroy bit_talk_07_fs]
[wt 1.5]
[fadein white 1.5]
[wait fade]
[fadeout black 1.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]