fgo-game-data/ScriptActionEncrypt/94/9405/9405140720.txt
2022-07-12 09:05:34 +00:00

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94-05-14-07-2-0
[soundStopAll]
[charaSet A 3044000 1 "Yu Mei-ren"]
[charaSet B 1033300 1 Sigurd]
[charaSet C 8001600 1 Mash]
[charaSet D 1098200800 1 "Tomoe Gozen"]
[charaSet E 7038000 1 Brynhild]
[charaSet F 3001001 1 "Cú Chulainn"]
[charaSet G 6036000 1 "Li Shuwen"]
[charaSet H 2010001 1 Billy]
[charaSet I 1098198300 1 "Sessyoin Lily"]
[charaSet J 98104300 1 Ghost]
[scene 99600]
[wt 1.0]
[se ad93]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_77 0.1]
Yu Mei-ren
Welcome back.
[k]
1Oh hey, you're up.
Yu Mei-ren
Hey, I can't lay around feeling[sr]sorry for myself all day.
[k]
1So I was just dreaming when you said you died yesterday?
[charaFace A 2]
Yu Mei-ren
Nope. I was dead as a doornail.
[k]
[charaFace A 0]
Yu Mei-ren
Oh well.[sr]I came back to life after a while, as usual.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sigurd
Hahahaha. I must say, I have no earthly[sr]idea how your Spirit Origin works.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Yu Mei-ren
Though actually, it was weird.[sr]That attack shouldn't've been enough to kill me.
[k]
Yu Mei-ren
A little thing like an axe to the head isn't usually enough to kill me.
[k]
[charaFace A 4]
Yu Mei-ren
...but for some reason, this time it was...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
Good morning, everyone.[sr]That was quite the day we had yesterday, wasn't it?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Yu Mei-ren
I'll say.[sr]So, what's the plan for today?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
I spoke with Emiya,[sr]and we decided to try venturing outside.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Yu Mei-ren
Hmm, is that so?[sr]Okay, I'm going to go take a walk.
[k]
[messageOff]
[se ade247]
[charaMove A 50,0 0.4]
[charaFadeout A 0.4]
[seStop ade247 0.8]
[wt 1.2]
[se ad93]
[seVolume ad93 0 0.4]
[wt 1.8]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sigurd
That does seem like a good plan.
[k]
Sigurd
As a general rule of thumb, we could use the morning to recuperate and prepare, then begin our investigation proper at noon.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Tomoe Gozen
Good morning, everyone!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 1]
Brynhild
Um, excuse me everyone,[sr]but could you all come outside?
[k]
[bgmStop BGM_EVENT_77 1.0]
Brynhild
I think...we may have something of an emergency.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth A 4]
[charaDepth B 1]
[charaDepth C 3]
[charaDepth D 2]
[charaFace B 5]
[charaFace C 6]
[charaFace D 5]
[charaFadein B 0.1 -340,0]
[charaFadein C 0.1 350,0]
[charaFadein D 0.1 20,0]
All
!!!
[k]
[messageOff]
[se ad770]
[wipeout leftToRight 1.0 1.0]
[seStop ad770 1.0]
[wait wipe]
[charaTalk on]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[scene 99500]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Brynhild
Do you see that?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[wait wipe]
[charaFadeout E 0.1]
[scene 100100]
[pictureFrame cut063_cinema]
[effect bit_talk_40 0,0]
[effect bit_talk_40 0,250]
[effect bit_talk_40 0,0]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.6 1.0]
[wait wipe]
[wt 2.5]
[wipeout rectangleStripRightToLeft 0.6 1.0]
[wait wipe]
[scene 99500]
[pictureFrame]
[effectDestroy bit_talk_40]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.6 1.0]
[wait wipe]
[wt 0.3]
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Sigurd
It looks like another building,[sr]and it's much taller than the cottage.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Tomoe Gozen
Was that building always there?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 18]
[charaFadein E 0.1 1]
Brynhild
I don't believe so, no.
[k]
Brynhild
What do you think we should do, Sigurd?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Sigurd
Is it a castle? ...No. A tower?[sr]...No, not that either. It's a more modern building.
[k]
Sigurd
Still, no matter what type of building it is, I am certain we would remember something so distinctive.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad60]
[wt 0.4]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Cú Chulainn
Got a minute?
[k]
[charaFace F 4]
Cú Chulainn
We just discovered a house over there that didn't exist yesterday, either. Just popped up all of a sudden.
[k]
Cú Chulainn
We'd probably better look into it, huh?
[k]
1I think Emiya's going to investigate that one.
[charaFace F 1]
Cú Chulainn
That so? I see Red Mantle's still as hardworking as ever.
[k]
[bgmStop BGM_EVENT_70 1.0]
[charaFace F 0]
Cú Chulainn
Oh, come to think of it,[sr]I wanted to talk to you, Sigurd.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 0]
[charaFace F 0]
[charaFadein B 0.1 2]
[charaFadein F 0.1 0]
Sigurd
Something I can do for you?
[k]
Cú Chulainn
You know where those Valkyrie[sr]friends of yours got off to?
[k]
[charaFace B 10]
Sigurd
...Hmm.
[k]
Sigurd
My beloved and I saw them last night,[sr]but I have yet to see them this morning.
[k]
Cú Chulainn
Got it.
[k]
[charaFadeout B 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 16]
[charaFadein E 0.1 1]
Brynhild
Um... Did they say something to you? Whatever it[sr]was, I hope they weren't too pushy about it.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Cú Chulainn
Nah, they just asked me to teach them some moves with the spear.
[k]
[charaFace F 1]
Cú Chulainn
And since I got some time to kill right now,[sr]I figured, why not.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Brynhild
Oh, I see! Thank you so much!
[k]
Brynhild
I would be honored to have the Child of Light teach my sisters personally! I'll be sure to tell them you said yes.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Cú Chulainn
Would you? Thanks. Just let 'em know I'll be hanging[sr]out around here whenever they're ready.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Brynhild
I will.
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_EVENT_77 1.0 0.4]
[wait wipe]
[charaFadeout E 0.1]
[wt 1.0]
[bgm BGM_EVENT_77 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
[wt 1.2]
[charaFace B 0]
Sigurd
I think I'll have breakfast before[sr]I go see about this new building.
[k]
Sigurd
What will you do, Master?
[k]
1I'm thinking about going with Lady Yu Mei-ren.
Sigurd
Hmm. I can understand your concern,[sr]seeing as she's already died once.
[k]
Sigurd
All right, understood.
[k]
Sigurd
She headed off towards the woods. You should still be able to catch up to her if you hustle.
[k]
1Got it. Thanks!
[messageOff]
[charaFace B 6]
[wt 1.4]
[se ad443]
[fadeout black 1.0]
[seStop ad443 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 20803]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Yu Mei-ren
Hm? Oh, it's you. What's up?
[k]
[charaFace A 4]
Yu Mei-ren
You want to join me for some forest therapy?[sr]...Well, okay.
[k]
[charaFace A 0]
Yu Mei-ren
Just don't expect it to be fun.
[k]
[charaFace A 5]
Yu Mei-ren
You'll have fun just watching me?[sr]Ugh, don't be a creep.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad663]
[wt 2.4]
[seStop ad663 1.0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Yu Mei-ren
(Yaaawn...) Man, I'm still sleepy.[sr]Maybe my death hit me harder than I thought.
[k]
1Would it help if I gave you a shoulder rub?
Yu Mei-ren
What's up with you?[sr]...Yeah, okay, if you're willing, why not?
[k]
[messageOff]
[cameraMove 0.8 0,-15 1.08]
[se ad183]
[wt 1.0]
[se ad181]
[charaShake A 0.02 2 2 0.6]
[wt 1.2]
[charaFace A 1]
Yu Mei-ren
Ahhh... That's it. That's the spot.
[k]
Yu Mei-ren
You know, you're not half bad. Though of course, you can't compare to that mysterious masseuse from the Enma-tei.
[k]
[messageOff]
[charaFace G 1]
[charaFadein G 0.4 300,0]
[charaFadeTime G 0.4 0.6]
[wt 1.0]
[charaFadeout G 0.4]
[wt 0.6]
Yu Mei-ren
Ahhh... Forests are great, aren't they?
[k]
[charaFace A 0]
Yu Mei-ren
Too bad this one's so cursey.
[k]
1Cursey?
Yu Mei-ren
You know, curses, grudges, negative emotions, the whole thing. I swear, you humans make such a huge impact on your environment it's absurd.
[k]
Yu Mei-ren
Word of advice: keep your hatred and jealously and garbage like that to a minimum, all right?
[k]
[charaFace A 5]
Yu Mei-ren
And whatever you do, don't make someone who looks up to you commit suicide by drinking poisoned wine. I still don't get how that isn't just plain murder.
[k]
1Don't wooorry. That's never gonna happen.
[charaFace A 0]
Yu Mei-ren
Good. I hope not.
[k]
Yu Mei-ren
...[sr]...
[k]
Yu Mei-ren
But hey, don't get me wrong.
[k]
Yu Mei-ren
I'm not saying you should never hate anyone, or that you should be some kind of saint or something.
[k]
Yu Mei-ren
I mean human history is pretty much made up entirely of that kinda stuff, right?
[k]
Yu Mei-ren
So if that's the way it's always been,[sr]then it's okay. ...At least for now.
[k]
1Wow, Lady Yu Mei-ren, you have some pretty impressive insights sometimes.
[charaFace A 5]
Yu Mei-ren
Hold it. What do you mean, "sometimes"?
[k]
Yu Mei-ren
I am always an incredible, insightful senpai!
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[wait wipe]
[cameraHome 0.1]
[charaFace A 0]
[wt 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.5]
1Well, as much as I'd love to stay, I think I'd better be on my way.
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Yu Mei-ren
Yeah?[sr]Okay, later then.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout A 0.1]
[scene 99900]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.0]
1...Phew.
1I might be taking it a little too easy for a change...
[bgm BGM_EVENT_25 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Tomoe Gozen
Oh, hello, Master.
[k]
Tomoe Gozen
May I ask what you're doing here,[sr]just staring off into space?
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[wait wipe]
[charaFadeout D 0.1]
[wt 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Tomoe Gozen
I see.
[k]
Tomoe Gozen
While it has certainly been a lot of fun staying inside all morning playing video games...
[k]
[charaFace D 1]
Tomoe Gozen
...perhaps we should try some activities that take[sr]better advantage of our being in the mountains?
[k]
1Like what?
[messageOff]
[fadeout black 1.5]
[bgm BGM_EVENT_25 1.5 0.4]
[wait fade]
[charaFadeout D 0.1]
[scene 20803]
[wt 1.0]
[bgm BGM_EVENT_25 1.5 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Tomoe Gozen
We may be staying in a cottage now, but traditionally, mountains have been cut off from human communities.
[k]
Tomoe Gozen
As such, out of the three essentials[line 2]clothing, food, and shelter[line 2]the latter two are an especially crucial part of living on one.
[k]
[charaFace D 4]
Tomoe Gozen
Well, I suppose those priorities may change if one were to somehow find one's self on a mountain stark naked...
[k]
[charaFace D 0]
Tomoe Gozen
But since that is not the case for us, I think we should focus on securing food and shelter. First, we can chop down some trees...
[k]
[messageOff]
[wt 1.2]
[charaFace D 9]
Tomoe Gozen
...On second thought, that may be somewhat difficult. Let us start by making a roof out of branches instead!
[k]
[messageOff]
[charaFace D 0]
[se ad77]
[charaMoveReturn D 0,-10 0.6]
[wt 1.5]
Tomoe Gozen
Since it is not very cold out here right now, being summer and all, a simple lean-to should suffice for our survival shelter needs.
[k]
Tomoe Gozen
Of course, in other environments, other kinds of shelter are needed to provide more protection from the elements.
[k]
Tomoe Gozen
There is a world of difference between, say, the jungle and the desert, after all, both in terms of available resources and safety.
[k]
Tomoe Gozen
Fortunately for us, this mountain is fairly standard as far as survival environments go, so the shelter we need here should be relatively easy to make.
[k]
Tomoe Gozen
If we were in the desert, we would have to find some way to escape the heat of the sun's rays.
[k]
Tomoe Gozen
I'm told that digging a hole in the ground and[sr]crawling into it is a good way to do that.
[k]
[charaFace D 4]
Tomoe Gozen
At any rate, while we would normally ask the campground manager before building a new shelter on the property...
[k]
Tomoe Gozen
...given that this is an emergency, and there is no one around to ask anyway, I think we shall be “in the clear,” so to speak.
[k]
1Yeah, I think we'll be fine. Probably.
[charaFace D 1]
Tomoe Gozen
Right!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad60]
[wt 0.4]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.4 1]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Billy
Well, well. Whatcha all up to over here?
[k]
Billy
Sure looks like y'all're havin' fun. Y'know, I got[sr]some time to kill in case y'all want some help.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFace H 0]
[charaFadein D 0.1 2]
[charaFadein H 0.1 0]
Tomoe Gozen
Billy the Kid...
[k]
Tomoe Gozen
Nnn... You are a thief, are you not?
[k]
[charaFace H 4]
Billy
I prefer the term “outlaw,”[sr]if ya don't mind my sayin' so.
[k]
[charaFace D 4]
Tomoe Gozen
Whatever you choose to call yourself,[sr]you are still resolutely a criminal...
[k]
Tomoe Gozen
...but, I suppose it is all right.
[k]
[charaFace H 0]
Billy
Hey, thanks. Mighty kind o' ya. I doubt Qin Liangyu'd[sr]be half as merciful if she were in your shoes.
[k]
[charaFace D 1]
Tomoe Gozen
Hehehe.
[k]
Tomoe Gozen
Oh, I am not so sure. I suspect she may be more willing to compromise than I am.
[k]
Tomoe Gozen
At any rate, let us begin building our new shelter!
[k]
Billy
Yeehaw!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout H 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[se ad77]
[wt 1.2]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Tomoe Gozen
While a lean-to is a good start, we will still need proper walls to keep out the wind.
[k]
Tomoe Gozen
No matter how warm an environment may seem during the day, it can still become deathly chill in an instant at night.
[k]
Tomoe Gozen
So we will begin by gathering fallen leaves and using them in conjunction with branches to build our shelter's frame.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Billy
Man, this sure takes me back. This is the exact type of shelter me an' my fellow outlaws used to make back in the day.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Tomoe Gozen
We must also be careful to leave enough space in our shelter for proper ventilation.
[k]
Tomoe Gozen
Wilderness survival is, at its heart, about one's ingenuity in working with what one has and can find.
[k]
Tomoe Gozen
A good shelter should meet several conditions.
[k]
Tomoe Gozen
For example, it must have good ventilation, dry floors, and it must not pose a danger if it should fall apart.
[k]
Tomoe Gozen
This should be doable if we are able to get a little creative with the roof and frame.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Billy
Right y'are.
[k]
Billy
For example, in modern days, ya might just happen to have yourself a tarp even when you're out on a mountain...
[k]
Billy
...And that tarp'll be a perfect roof for[sr]keepin' out the wind and rain and such.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Tomoe Gozen
Yes, exactly!
[k]
1This is all good stuff. Thanks for teaching me.
Tomoe Gozen
Not at all. It is my pleasure.
[k]
Tomoe Gozen
All right, now that our shelter is finished, let us rest inside for a bit and enjoy some friendly conversation.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Billy
Well then I got a little somethin' for y'all, assumin' o'course that y'all like harmonica music.
[k]
Billy
If ya got any requests, I'm happy to hear 'em. Can't promise I'll be able to play 'em, but I'll do my darndest.
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk off]
[charaFace D 1]
[charaFace H 1]
[charaFadein D 0.1 2]
[charaFadein H 0.1 0]
[wt 1.6]
[fadeout black 1.5]
[bgmStop BGM_EVENT_25 1.5]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout H 0.1]
[scene 99600]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 18]
[charaFadein C 0.1 1]
Mash
Hi, Senpai. Did you enjoy your morning out?
[k]
[messageOff]
[wt 1.2]
[charaFace C 0]
Mash
I see, I see.
[k]
Mash
So you did forest therapy with Yu Mei-ren,[sr]and built a shelter with Tomoe...
[k]
[charaFace C 1]
Mash
That sounds like a wonderful outdoor experience![sr]I wish I could have joined you.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sigurd
Perhaps you can do so tomorrow. For the time being, we have another objective to fulfill.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Brynhild
I spent the whole morning fortifying[sr]the cottage's defenses...
[k]
Brynhild
...with help from Thrúd, Hildr, and Ortlinde.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sigurd
Heh. I knew you would have everything[sr]well in hand, my beloved.
[k]
[charaFace B 0]
Sigurd
As for me, I went over to that new building to observe it from a closer, though still safe distance.
[k]
Sigurd
I did not see anything suspicious.[sr]Indeed, I saw no sign whatsoever of human presence.
[k]
[charaFace B 10]
Sigurd
But, there is no denying the strange and unusual air about it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.1 1]
Sessyoin Lily
Hehehe. Well of course there'd be something strange about an apartment building way up in the mountains like this.
[k]
1So it's an apartment building, huh...?
[charaFace I 16]
Sessyoin Lily
I think I can show you the way there,[sr]so I'll go with you.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Tomoe Gozen
What do you mean?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 12]
[charaFadein I 0.1 1]
Sessyoin Lily
My parental guardian lives in that building.
[k]
Sessyoin Lily
Though I couldn't go back there yesterday,[sr]since I couldn't see it.
[k]
1You have a parental guardian?
Sessyoin Lily
I do now.[sr]I met him after I was summoned here as a Servant.
[k]
Sessyoin Lily
Even though I don't have any memories of my human self, or any of being Yaobikuni...
[k]
[charaFace I 5]
Sessyoin Lily
...he said no child should be[sr]out in the mountains alone...
[k]
Sessyoin Lily
...and that I should come with him if I had nowhere else to go, since he had plenty of rooms to spare.
[k]
[charaFace I 12]
Sessyoin Lily
He sort of just declared himself my guardian,[sr]even though I never asked.
[k]
Sessyoin Lily
But it would've been too much trouble to turn him down, so I took him up on his offer and stayed there for a while.
[k]
[charaFace I 8]
Sessyoin Lily
I think today you'd call it a safe house, maybe? All I know for sure is that the room he gave me was a real dump.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
I see... So you'd never met this person before?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
Sessyoin Lily
No. As far as I know, I've never seen him in my life.
[k]
Sessyoin Lily
As I keep telling you, I don't remember anything from my old lives whatsoever.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Sigurd
Speaking purely from a risk assessment factor,[sr]I must ask: Are you sure you can trust this man?
[k]
Sigurd
No, on second thought,[sr]I should probably first ask if he is human or Servant.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Sessyoin Lily
Hmm. I can't say for sure one way or the other.
[k]
Sessyoin Lily
He's very sickly and delicate,[sr]so he doesn't seem like he could do any fighting.
[k]
Sessyoin Lily
So I can't really imagine he's a Servant...
[k]
[charaFace I 12]
Sessyoin Lily
...but neither can I imagine a local living in such a decrepit ruin of a building.
[k]
[charaFace I 4]
Sessyoin Lily
Hmm. Now that I think about it, what IS he, anyway?
[k]
[charaFace I 12]
Sessyoin Lily
Still, I'm positive he's not dangerous.
[k]
[charaFace I 8]
Sessyoin Lily
Though I don't know if you can trust him.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Tomoe Gozen
I am not entirely sure what to make of her assessment...
[k]
Tomoe Gozen
In my experience, those who are most open and straightforward are also the ones you can most reliably trust.
[k]
[charaFace D 2]
Tomoe Gozen
For example, an earnest and forthright warrior[sr]who shines as brightly as the morning sun!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.1 1]
Sessyoin Lily
Teehee.[sr]No, my guardian is pretty much the opposite of that.
[k]
Sessyoin Lily
I do think that crusty eccentric will trust you though, at least as long as I'm with you.
[k]
[charaFace I 7]
Sessyoin Lily
Especially since I cleaned up all the trash in the rooms, made him coffee, and cooked him real meals.
[k]
Sessyoin Lily
Sure, he may never have thanked me...
[k]
Sessyoin Lily
...but I just know for suuure that he's grateful!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Mash
I guess we may not be able to say much about this guardian figure until we meet him for ourselves...
[k]
Mash
Still, this doesn't change the fact that there's now a strange new apartment building we should probably investigate. What would you like to do, Master?
[k]
1Let's head over there now.
[charaFace C 13]
Mash
Understood. Then let's get going.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.1 1]
Sessyoin Lily
Teehee. I'll lead the way, okay?
[k]
[messageOff]
[bgmStop BGM_EVENT_77 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout I 0.1]
[scene 99900]
[effect bit_talk_40]
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[fadein black 1.0]
[wait fade]
[wt 0.5]
[bgm BGM_EVENT_70 0.1]
1This fog is starting to get really thick...
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.4 380,0]
[wt 1.0]
[charaFadeout C 0.4]
[wt 0.6]
[charaTalk depthOff]
[charaDepth D 5]
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[charaFace D 4]
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[charaFadein D 0.1 0]
[charaFadein E 0.1 2]
Tomoe Gozen
Yes, it is.[sr]We could easily end up lost if we are not careful.
[k]
Brynhild
I'm using runes to record our route, so we shouldn't have any problem getting back to the cottage...
[k]
Brynhild
...but we should still keep our guard up,[sr]as there's no telling what else may happen.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 0]
Sigurd
I should have known you would also be beautiful when you're being wary, Beloved.
[k]
[charaShake E 0.03 2 2 0.3]
[charaFace E 14]
Brynhild
C-cut it out, Beloved!
[k]
[messageOff]
[charaTalk off]
[se bac142]
[seVolume bac142 0 0.6]
[charaMoveReturn E 230,0 0.3]
[wt 0.15]
[flashin once 0.1 0.2 FF101080 FF101000]
[charaFace B 12]
[charaShake B 0.02 2 2 0.4]
[wt 0.4]
[flashin once 0.1 0.2 FF101080 FF101000]
[charaMoveReturn E 230,0 0.2]
[se bac142]
[seVolume bac142 0 0.6]
[charaShake B 0.02 2 2 0.6]
[wt 1.0]
[charaTalk on]
Sigurd
Hahaha. It's a good thing I have Guts,[sr]or I would have been dead right there.
[k]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Sessyoin Lily
...Um, Mash?[sr]Is...it okay for her to hurt him like that?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Mash
O-oh, yes.
[k]
Mash
Sigurd knows that's just how Brynhild shows her love,[sr]and he's okay with that, so...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 12]
[charaFadein I 0.1 1]
Sessyoin Lily
Oh, I see. So that's love, huh?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Tomoe Gozen
It is a rather unusual and, ah, extreme way of demonstrating affection, but yes.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
Sessyoin Lily
Now I understand. You can't have love without pain.[sr]I learned something today!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Yu Mei-ren
Hey, I think I see something.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_EVENT_70 1.0 0.4]
[wait wipe]
[charaFadeout A 0.1]
[scene 100100]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 1.2]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Yu Mei-ren
Is that the place? Damn, they must have cut every corner they could in building this place.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Tomoe Gozen
It does seem a little bit, um, behind on its upkeep...
[k]
1I'll say it. It looks like it's been outright abandoned.
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
Is that really where your guardian lives?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Sessyoin Lily
I know it's hard to believe.[sr]I don't understand it, either.
[k]
[charaFace I 9]
Sessyoin Lily
He said that while the service might be nonexistent,[sr]at least there were plenty of rooms to go around...
[k]
[charaFace I 4]
Sessyoin Lily
...and he likes staying in different rooms each[sr]day depending on what kind of mood he's in.
[k]
Sessyoin Lily
So even I don't know where he is right now.[sr]We might have to check every room until we find him.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sigurd
That's all right. We came here hoping to find a clue about how to resolve our predicament, so we'll need to investigate all of this building's rooms anyway, no matter how troublesome that may prove.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
I guess you're right... We may as well start on the first floor and check every nook and cranny from there.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Yu Mei-ren
Ugh, I hate that kind of tedious work.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Tomoe Gozen
Well, complaining about it will not make it any less tedious. Come! We have work to do!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_70 1.0 0.4]
[wait fade]
[charaFadeout D 0.1]
[effectStop bit_talk_40]
[scene 100200]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.3]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Tomoe Gozen
Not even the corridors get much sunlight, do they?[sr]What a gloomy building. Hmm...
[k]
[charaFace D 1]
Tomoe Gozen
Okay, this room first!
[k]
Tomoe Gozen
I hope you are all ready for whatever may be inside!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Yu Mei-ren
Why're you so happy about this?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFace A 4]
[charaFadein D 0.1 0]
[charaFadein A 0.1 2]
Tomoe Gozen
Ah.
[k]
Tomoe Gozen
Was it that obvious?
[k]
Tomoe Gozen
Well, you see, this building happens to look exactly like one from a horror game I played a while ago.
[k]
Tomoe Gozen
I was just remembering the tension and excitement[sr]I felt before opening a new door in that game.
[k]
Tomoe Gozen
Nothing compares to the tension of knowing you must press on even as you are dangerously low on resources.
[k]
Yu Mei-ren
So, you're excited at the prospect of tediously[sr]going through every damn room in this building?
[k]
Tomoe Gozen
Yes, I am!
[k]
Tomoe Gozen
The hunt for items you need is one of the best parts of those sorts of games!
[k]
Tomoe Gozen
Worrying about things such as having enough healing items, stocking up on ammo...
[k]
Tomoe Gozen
...and finding the items needed to proceed to the next event...
[k]
Tomoe Gozen
...are all part of the unique mixture of unease and[sr]anticipation that make the genre so exciting.
[k]
[charaFace D 0]
Tomoe Gozen
Though, of course[line 2]
[k]
[messageOff]
[se ad93]
[fadeout black 1.0]
[bgmStop BGM_EVENT_70 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[scene 22140]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk J]
[charaFace J 0]
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[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Tomoe Gozen
...it is exciting precisely because there could be genuine dangers waiting for you!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mash
I guess we're not out of the ghostbusting[sr]woods yet... Let's take care of them!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[soundStopAll]
[end]