449 lines
7.1 KiB
Plaintext
449 lines
7.1 KiB
Plaintext
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$94-05-14-14-1-1
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[soundStopAll]
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[charaSet A 2001300 1 Emiya]
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[charaSet B 1036300 1 "Prince of Lan Ling"]
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[charaSet C 3044000 1 "Yu Mei-ren"]
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[charaSet D 2042001 1 Illya]
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[charaSet F 1098200900 1 "Murasaki Shikibu"]
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[charaSet J 1098199500 1 Zombie]
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[charaSet K 1098199600 1 Zombie]
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[charaSet L 1098199500 1 Zombie]
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[charaSet M 1098199600 1 Zombie]
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[charaSet N 1098199500 1 Zombie]
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[charaSet O 1098199600 1 Zombie]
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[charaDepth J 5]
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[charaDepth K 7]
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[charaDepth L 6]
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[charaDepth M 4]
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[charaDepth N 3]
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[charaDepth O 2]
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[scene 100300]
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[fadein black 1.0]
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[wait fade]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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[bgm BGM_EVENT_77 0.1]
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@Yu Mei-ren
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Guh, I'm exhausted...[sr]So exhausted, I almost blew up without meaning to!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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@Prince of Lan Ling
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I understand how you feel, but please try not to explode without at least warning us first...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Emiya
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At least we did what we came here to do.
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[k]
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@Emiya
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Before we leave, do you think you could all give[sr]me a hand carrying supplies back to the cottage?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Murasaki Shikibu
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...[sr]...
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Emiya
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Something wrong, Murasaki?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 8]
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[charaFadein F 0.1 1]
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@Murasaki Shikibu
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I'm afraid so.[sr]Take a look outside.
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.8 1.0]
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[bgmStop BGM_EVENT_77 1.0]
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[wait wipe]
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[charaFadeout F 0.1]
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[scene 99902]
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[charaTalk off]
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[charaFace J 0]
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[charaFadein J 0.1 -250,0]
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[charaFace K 0]
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[charaFadein K 0.1 -100,0]
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[charaFace L 0]
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[charaFadein L 0.1 100,0]
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[charaFace M 0]
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[charaFadein M 0.1 250,0]
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[charaFace N 0]
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[charaFadein N 0.1 400,0]
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[charaFace O 0]
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[charaFadein O 0.1 -400,0]
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[charaShake J 0.3 2 5 0]
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[charaShake K 0.4 2 5 0]
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[charaShake L 0.5 2 5 0]
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[charaShake M 0.3 2 5 0]
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[charaShake N 0.4 2 5 0]
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[charaShake O 0.5 2 5 0]
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[wt 0.6]
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[wipein rectangleStripRightToLeft 0.8 1.0]
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[wait wipe]
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[wt 1.8]
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[wipeout rectangleStripRightToLeft 0.8 1.0]
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[wait wipe]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[charaFadeout O 0.1]
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[charaShakeStop J]
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[charaShakeStop K]
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[charaShakeStop L]
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[charaShakeStop M]
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[charaShakeStop N]
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[charaShakeStop O]
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[scene 100300]
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[wt 0.6]
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[wipein rectangleStripLeftToRight 0.8 1.0]
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[wait wipe]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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[charaShake D 0.03 4 4 0.5]
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[bgm BGM_EVENT_126 0.1]
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@Illya
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[f large]Gaah!
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[k]
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@Ruby
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Illya, I'm sorry to have to tell you this,[sr]but I don't think that scream was very ladylike.
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[k]
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@Illya
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I-I-I-I can't help it! Just look at them![sr]Where'd they all come from!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Murasaki Shikibu
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Oh, yes, I suppose I didn't mention before[sr]that zombies tend to travel in packs...
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 8]
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[charaFadein B 0.1 1]
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@Prince of Lan Ling
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They're trying to force their way into this building.[sr]We'd better barricade the entrance.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Emiya
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A barricade, huh!? That's more like it!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 8]
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[charaFadein F 0.1 1]
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@Murasaki Shikibu
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Indeed! This is just like something out[sr]of a number of great zombie classics!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Yu Mei-ren
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You sound almost happy about that, Murasaki!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 6]
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[charaFadein F 0.1 1]
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@Murasaki Shikibu
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I'm...actually enjoying this a bit! Sorry!!!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Illya
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Wow, she admitted it...
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_126 1.0]
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[wait fade]
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[charaFadeout D 0.1]
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[wt 0.5]
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[se ade364]
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[seStop ade364 0.8]
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[wt 0.7]
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[se ade413]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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[bgm BGM_EVENT_70 0.1]
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@Murasaki Shikibu
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...So yes, many zombie movies involve scenes just like this where the characters are forced to hole up for protection.
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[k]
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[charaFace F 4]
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@Murasaki Shikibu
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[f small]Largely because they're much cheaper to film, and they make it easy to pad out the runtime with character infighting...
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Emiya
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So, how do these kinds of scenes usually play out?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Murasaki Shikibu
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Well...
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[k]
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[charaFace F 8]
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@Murasaki Shikibu
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...they usually give the characters time to relax and catch their breath, as a kind of reprieve from the more frantic battle for survival.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Prince of Lan Ling
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I see. True, between all this food, water, and even some entertainment, we should be able to get by quite comfortably.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Yu Mei-ren
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So we're gonna shut ourselves away, huh.[sr]That sounds great. Really great...
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[k]
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?1:Now you're sounding like Batty.
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Emiya
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Stop that. Chaldea is at its quota for shut-ins.
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[k]
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?2:But, we can't stay in here forever, right?
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Murasaki Shikibu
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True.
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[k]
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@Murasaki Shikibu
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If we don't do anything, I'm afraid we'll wind up experiencing the bleaker ending for the genre, where no one survives.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 9]
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[charaFadein A 0.1 1]
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?!
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[charaFace A 9]
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@Emiya
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...Right. Well, if there's any good news to be had, it's that we've got plenty of food.
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[k]
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[charaFace A 6]
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@Emiya
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What do you say, Master?[sr]Shall we have dinner now?
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[k]
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?1:We may as well...
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Yu Mei-ren
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Oh come on, why're you so worried?
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[k]
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[charaFace C 1]
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@Yu Mei-ren
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I'm sure you'll figure something out just[sr]like you always do. Probably. Maybe.
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[k]
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?2:Sounds good!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Yu Mei-ren
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Kouhai... You're really trying to keep your spirits up, huh? Well hey, don't worry. I'm sure things'll work out!
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[k]
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[charaFace C 4]
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@Yu Mei-ren
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I swear, you humans are really weird like that.
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[k]
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@Yu Mei-ren
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It's like you have this way of somehow turning[sr]false cheer into actual morale...
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[k]
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[charaFace C 5]
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@Yu Mei-ren
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Oh, never mind. Just forget I said anything.
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[k]
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?!
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[messageOff]
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[wait fade]
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[soundStopAll]
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[end]
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