1830 lines
27 KiB
Plaintext
1830 lines
27 KiB
Plaintext
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$94-05-14-15-1-0
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[soundStopAll]
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[charaSet A 1098200200 1 Shadow]
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[charaSet B 1098200200 1 Shadow]
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[charaSet C 8001600 1 Mash]
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[charaSet D 1033300 1 Sigurd]
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[charaSet E 1098200800 1 "Tomoe Gozen"]
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[charaSet F 7038000 1 Brynhild]
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[charaSet G 3033000 1 Ortlinde]
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[charaSet H 3033001 1 Hildr]
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[charaSet I 3033002 1 Thrúd]
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[charaSet J 3044000 1 "Yu Mei-ren"]
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[charaSet K 98109200 1 Coloratura]
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[imageSet L back10000 1]
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[charaScale L 1.01]
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[cameraMove 0 0,0 1.01]
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[scene 10000]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_71 0.1]
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@
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I knew something felt slightly off.
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[k]
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@
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Maybe it was the way [&he:she] behaved...or what[sr][&he:she] said...or just [&his:her] general attitude.
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[k]
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@
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Whatever it was,[sr]I couldn't bring myself to voice my suspicions.
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[k]
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@
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Because if that was a lie...[sr]it would mean everything else was a lie, too.
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[k]
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[messageOff]
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[wipein openEye 1.5 1.0]
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[wait wipe]
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[wt 1.0]
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?1:I can't sleep...
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?!
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[se ad661]
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[seVolume ad661 0 0.4]
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[charaFadein B 0.4 0]
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[wt 0.4]
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@A:???
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That's[line 2]
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[k]
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[clear]
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@B:???
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But[line 2]
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[k]
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[clear]
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@A:???
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Then[line 2]
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[k]
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[clear]
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@B:???
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For now[line 2]
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[k]
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@
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[charaTalk S]
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[lr]I catch vague snippets of a[sr]discussion I know nothing about.
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[k]
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?1:Who is that...?
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?!
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[charaTalk off]
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@???
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[f large]!!!
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[k]
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[messageOff]
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[scene 99702]
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[wait wipe]
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[wait wipe]
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[scene 10000]
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[wt 0.5]
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[wipein openEye 0.1 1.0]
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[wait wipe]
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[fadeout black 0.1]
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[wait fade]
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[scene 99702]
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[se ade503]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 0,-50]
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[pictureFrame cut063_cinema]
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[fadein black 1.0]
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[wait fade]
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[wt 1.5]
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@
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The next thing I knew, it was morning.
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[k]
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[messageOff]
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[wt 1.0]
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[fadeout black 1.5]
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[wait fade]
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[pictureFrame]
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[fadein black 1.5]
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[wait fade]
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[wt 0.5]
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[se ad93]
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[wt 1.0]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.4 1]
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[wt 0.4]
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[bgm BGM_EVENT_77 0.1]
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@Mash
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Good morning, Senpai.[sr]It looks like it's going to be another beautiful day.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Sigurd
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How are you feeling, Master?
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[k]
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@Sigurd
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I'm sure you must be worn out after[sr]everything that happened yesterday.
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[k]
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?1:All good here.
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?!
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[charaFace D 6]
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@Sigurd
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Hahaha, glad to hear it.
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[k]
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@Tomoe Gozen
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Breakfast time![sr]Come and get it while it is still hot!
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[k]
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[messageOff]
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[se adm46]
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[seVolume adm46 0 0.2]
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[wt 1.8]
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[charaFace D 0]
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@Sigurd
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We have a lot to catch up on, but it's nothing that can't wait until after a good meal.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Mash
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Good point.[sr]Come on, Senpai.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgm BGM_EVENT_77 1.0 0.4]
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[fadein black 1.0]
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[wait fade]
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@All
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Let's eat.
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[k]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Mash
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So, what should we do today?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFace C 0]
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[charaFadein D 0.1 0]
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[charaFadein C 0.1 2]
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@Sigurd
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I'm thinking we'll discuss today's plans after breakfast, followed by a break before putting them into action.
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[k]
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@Mash
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Understood.
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[k]
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[charaFace D 1]
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@Sigurd
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My beloved and I did the cooking today, incidentally.
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[k]
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@Sigurd
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While my beloved did an amazing job, as usual, I hope you can forgive the flaws in my own rough attempts.
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[k]
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[charaFace C 1]
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@Mash
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||
There's no need to be so modest.[sr]Everything is delicious.
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[k]
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?1:I think so too.
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?!
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[charaFace D 3]
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@Sigurd
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Good. I'm relieved to hear that.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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||
[charaFace E 12]
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[charaFadein E 0.1 1]
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@Tomoe Gozen
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||
Hmm. Hmm...
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth F 4]
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[charaDepth E 6]
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[charaTalk F]
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[charaFace F 7]
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[charaFace E 12]
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[charaFadein F 0.1 0]
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[charaFadein E 0.1 2]
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@Brynhild
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||
Lady Tomoe?
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[k]
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||
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[charaFace E 1]
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@Tomoe Gozen
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||
Oh, my apologies. This dish was so good that I thought I would like to try making it myself sometime...
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[k]
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@Tomoe Gozen
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||
...so I was trying to figure out how it was seasoned.
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[k]
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||
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[charaFace F 10]
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@Brynhild
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||
In that case, I would be happy to teach you the recipe.
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||
[k]
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||
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||
@Tomoe Gozen
|
||
Would you? I would appreciate that a great deal.[sr]Thank you.
|
||
[k]
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[messageOff]
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[wipeout rollRight 1.0 1.0]
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[bgm BGM_EVENT_77 1.0 0.4]
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[wait wipe]
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[charaFadeout F 0.1]
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[charaFadeout E 0.1]
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[wt 1.0]
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[bgm BGM_EVENT_77 1.0 1.0]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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[charaTalk depthOn]
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[charaTalk F]
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[charaFace F 8]
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[charaFadein F 0.1 1]
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@Brynhild
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||
...I was thinking it might be a good[sr]idea to search for Lily today.
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[k]
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@Brynhild
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||
I know she said she was going to look into some things on her own, but she still should have been back by now.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Mash
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Good point.
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[k]
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@Mash
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It has been a long time since she ran off to investigate whatever caught her attention.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Sigurd
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||
I can't say I'm terribly worried about her myself...
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[k]
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@Sigurd
|
||
But, Servant or not, we certainly can't leave[sr]a child to fend for herself forever.
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[k]
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@Sigurd
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As soon as we're all ready, I suggest we draw up a grid of the area near this cottage and begin searching each square until we find her.
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[k]
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[charaFace D 10]
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@Sigurd
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Of course...
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[k]
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?1:Hm?
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?!
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[charaFace D 0]
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@Sigurd
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Oh, it's nothing.
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[k]
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@Sigurd
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I was just thinking that, knowing her, she may just show up smiling as though nothing happened.
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[k]
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?1:I can't argue with that.
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?!
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_77 1.0]
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[wait fade]
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[charaFadeout D 0.1]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_25 0.1]
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[charaTalk E]
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||
[charaFace E 0]
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[charaFadein E 0.1 1]
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@Tomoe Gozen
|
||
All right, we now have some time to relax before we begin our search for Lady Sessyoin.
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||
[k]
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||
|
||
[charaFace E 1]
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||
@Tomoe Gozen
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||
I'm sure you and Lady Mash must both be exhausted after everything that happened yesterday, Master, so I do hope you'll take this opportunity to relax!
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||
[k]
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||
|
||
?1:How're you gonna spend this break, Mash?
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||
?!
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||
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[charaFadeout E 0.1]
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[wt 0.1]
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||
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[charaTalk C]
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||
[charaFace C 1]
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||
[charaFadein C 0.1 1]
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@Mash
|
||
Oh, good question.[sr]Would you be okay if I went along with you, Senpai?
|
||
[k]
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||
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[messageOff]
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||
[wt 0.1]
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[cameraMove 0.5 0,10 1.01]
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[wt 0.5]
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[cameraMove 0.5 0,0 1.01]
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||
[wt 0.7]
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[fadeout black 1.0]
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[bgm BGM_EVENT_25 1.0 0.4]
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||
[wait fade]
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[charaFadeout C 0.1]
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[scene 99900]
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||
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||
[effect bit_talk_40]
|
||
[wt 1.0]
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||
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[bgm BGM_EVENT_25 1.0 1.0]
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||
[fadein black 1.0]
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[wait fade]
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||
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||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
It's very foggy today, isn't it?
|
||
[k]
|
||
|
||
?1:Weirdly chilly, too...
|
||
?!
|
||
|
||
@Mash
|
||
So, what shall we do today?[sr]We could always pay someone else a visit...
|
||
[k]
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||
|
||
?1:How about we keep it just the two of us today?
|
||
?!
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||
|
||
[charaFace C 6]
|
||
@Mash
|
||
O-okay.
|
||
[k]
|
||
|
||
@Mash
|
||
Just the two of us it is, then.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Mash
|
||
That being said, it's not safe to go too far away from the cottage, so there isn't much to do besides walk around the lake...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_25 1.0]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth I 4]
|
||
[charaDepth G 5]
|
||
[charaDepth H 6]
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||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFace H 1]
|
||
[charaFadein G 0.4 2]
|
||
[charaFadein H 0.4 0]
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||
[wt 0.4]
|
||
@Ortlinde
|
||
Then why don't we go with you?
|
||
[k]
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||
|
||
@Hildr
|
||
Yeah! We can all go round and round together!
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||
[k]
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||
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||
[charaFadeout G 0.1]
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||
[charaFadeout H 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk C]
|
||
[charaFace C 13]
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||
[charaFadein C 0.1 1]
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||
@Mash
|
||
Good morning, Valkyries.[sr]That sounds like a good idea.
|
||
[k]
|
||
|
||
@Mash
|
||
Thank you for letting us accompany you.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Thrúd
|
||
It might be fun to go out canoeing,[sr]if only we had a canoe...
|
||
[k]
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||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
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||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Ortlinde
|
||
What about fireworks?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
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[bgm BGM_EVENT_7 0.1]
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||
|
||
[charaTalk depthOn]
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
Fireworks?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
@Hildr
|
||
That sounds great! I love fireworks in summer!
|
||
[k]
|
||
|
||
@Hildr
|
||
The way they burn up and scatter is just like[sr]what happens to the souls of fallen warriors!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 12]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
I like fireworks too...but it's still morning.
|
||
[k]
|
||
|
||
@Mash
|
||
So I can't help but think they'll be less impressive with the sun out.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 7]
|
||
[charaFadein G 0.1 1]
|
||
@Ortlinde
|
||
Oh, don't worry about that.
|
||
[k]
|
||
|
||
@Ortlinde
|
||
We can just wrap the area where we[sr]set the fireworks off in darkness.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
@Hildr
|
||
We might not be able to do anything huge like control the weather, but we can still make a localized area dark.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
I see...[sr]What do you think, Senpai?
|
||
[k]
|
||
|
||
?1:Let's do it!
|
||
?!
|
||
|
||
[charaFace C 1]
|
||
@Mash
|
||
Okay!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFace G 0]
|
||
[charaFace H 1]
|
||
[charaFadein I 0.1 350,0]
|
||
[charaFadein G 0.1 1]
|
||
[charaFadein H 0.1 -350,0]
|
||
@I:Thrúd (Responsible One)
|
||
All right then, I'll set the fireworks up.
|
||
[k]
|
||
|
||
@H:Hildr (Hardworking One)
|
||
I'll cover our surroundings with a veil of night.
|
||
[k]
|
||
|
||
@G:Ortlinde (Clever One)
|
||
And I'll sit back and enjoy.
|
||
[k]
|
||
|
||
[charaFace I 8]
|
||
@Thrúd
|
||
Ortlinde.
|
||
[k]
|
||
|
||
[charaFace G 8]
|
||
@Ortlinde
|
||
...Fine, I'll help too...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rollRight 1.0 1.0]
|
||
[bgmStop BGM_EVENT_7 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout I 0.1]
|
||
|
||
[effectStop bit_talk_40]
|
||
|
||
[scene 99902]
|
||
[wt 1.0]
|
||
|
||
[wipein rollLeft 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[bgm BGM_EVENT_94 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
Oh wow, it really does look like nightfall now.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
@Hildr
|
||
Hehe. But it goes right back to daylight if you just take a few steps outside the curtain.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
|
||
[charaFace I 7]
|
||
[charaFace G 4]
|
||
[charaFadein I 0.1 2]
|
||
[charaFadein G 0.1 0]
|
||
@Thrúd & Ortlinde
|
||
And here are the fireworks.
|
||
[k]
|
||
|
||
[charaTalk on]
|
||
@Ortlinde
|
||
It's too bad we couldn't use any of[sr]the kind you launch into the sky...
|
||
[k]
|
||
|
||
[charaFace I 8]
|
||
@Thrúd
|
||
But unfortunately, those would cause this veil of darkness to disappear.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
@Hildr
|
||
Well, what are we waiting for?[sr]Let's light some fireworks♪
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripUpToDown 0.5 1.0]
|
||
[bgm BGM_EVENT_94 0.5 0.4]
|
||
[wait wipe]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[scene 10000]
|
||
[wt 0.8]
|
||
|
||
[wipein rectangleStripDownToUp 0.1 1.0]
|
||
[wait wipe]
|
||
|
||
[se ade504]
|
||
[effect bit_talk_hand_fireworks]
|
||
[wt 6.0]
|
||
|
||
[wipeout rectangleStripDownToUp 0.5 1.0]
|
||
[seStop ade504 1.0]
|
||
[wait wipe]
|
||
|
||
[effectDestroy bit_talk_hand_fireworks]
|
||
|
||
[scene 99902]
|
||
[wt 0.8]
|
||
|
||
[wipein rectangleStripUpToDown 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 13]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
They're very cute, aren't they?
|
||
[k]
|
||
|
||
@Mash
|
||
It's just too bad they disappear so quickly.
|
||
[k]
|
||
|
||
?1:Yeah. If only this could last forever...
|
||
?!
|
||
|
||
[charaFace C 4]
|
||
@Mash
|
||
...Senpai?
|
||
[k]
|
||
|
||
?1:Sorry, forget it. It's nothing.
|
||
?!
|
||
|
||
[charaFace C 8]
|
||
@Mash
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace C 12]
|
||
@Mash
|
||
Um, Senpai?
|
||
[k]
|
||
|
||
?1:Y-yes?
|
||
?!
|
||
|
||
@Mash
|
||
If there's something on your mind,[sr]please tell me what it is.
|
||
[k]
|
||
|
||
@Mash
|
||
I know I probably won't be able to help you resolve it...
|
||
[k]
|
||
|
||
@Mash
|
||
...but like Da Vinci said, sometimes just talking about things that are weighing on you can help you feel better.
|
||
[k]
|
||
|
||
?1:...Thanks, Mash.
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFace C 6]
|
||
[wt 1.0]
|
||
[charaFace C 13]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_94 0.6 1.0]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Thrúd
|
||
And last, but certainly not least...
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
Ooh, sparklers.
|
||
[k]
|
||
|
||
@Mash
|
||
I've heard these are often used to finish up[sr]a round of fireworks, especially in Japan.
|
||
[k]
|
||
|
||
|
||
|
||
@Mash
|
||
Apparently, everyone gathered together is supposed to compete to see whose sparkler lasts the longest.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Thrúd
|
||
In that case, I'll use a flame rune to light all our sparklers at the same time to keep things fair.
|
||
[k]
|
||
|
||
@Thrúd
|
||
Is everyone ready?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 19]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
Ready!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[cameraMove 0.5 0,10 1.01]
|
||
[wt 0.5]
|
||
[cameraMove 0.5 0,0 1.01]
|
||
[wt 0.9]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Thrúd
|
||
All right...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_94 1.0 0.4]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.2]
|
||
|
||
[se ade505]
|
||
[wt 0.3]
|
||
[se ade505]
|
||
[wt 0.3]
|
||
[se ade505]
|
||
[wt 1.0]
|
||
|
||
[se ade506]
|
||
[seVolume ade506 0 0]
|
||
[seVolume ade506 0.6 0.6]
|
||
[wt 3.5]
|
||
|
||
[seStop ade506 1.0]
|
||
|
||
|
||
|
||
|
||
[charaTalk G]
|
||
[charaFace G 7]
|
||
[charaFadein G 0.1 1]
|
||
[charaMoveReturn G 0,4 0.3]
|
||
@Ortlinde
|
||
It's lit! It's lit![sr][wt 0.2][charaMoveReturn G 0,4 0.4][wt 0.4][charaFace G 8]...Ah.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth H 4]
|
||
[charaDepth G 6]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFace G 8]
|
||
[charaFadein H 0.1 2]
|
||
[charaFadein G 0.1 0]
|
||
@Hildr
|
||
Ahahaha, looks like you're the first one out, Ortlinde.
|
||
[k]
|
||
|
||
@Ortlinde
|
||
(Sniff)
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 8]
|
||
[charaFadein I 0.1 2]
|
||
@Thrúd
|
||
That's what happens when you get so excited[sr]you wave it around every which way...
|
||
[k]
|
||
|
||
[charaFace G 4]
|
||
@Ortlinde
|
||
I-I couldn't help it! It was just too cute!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
@Hildr
|
||
Okay, Hildr, easy does it...[wt 0.6][charaFace H 8][charaShake H 0.02 3 3 0.3][sr]Achoo!
|
||
[k]
|
||
|
||
[charaFace H 2]
|
||
@Hildr
|
||
Ah!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth H 5]
|
||
[charaDepth I 4]
|
||
[charaTalk I]
|
||
[charaFace H 2]
|
||
[charaFace I 8]
|
||
[charaFadein H 0.1 0]
|
||
[charaFadein I 0.1 2]
|
||
@Thrúd
|
||
Oh Hildr...
|
||
[k]
|
||
|
||
[charaFace H 8]
|
||
@Hildr
|
||
Aw maaan! I can't believe I got so careless!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Thrúd
|
||
You both need to learn to be much more careful.
|
||
[k]
|
||
|
||
@Thrúd
|
||
When handling delicate fireworks like this, you need to keep your grip nice and loose instead of freezing up like[line 2]
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFace I 0]
|
||
[charaFadein H 0.1 0]
|
||
[charaFadein I 0.1 2]
|
||
@Hildr
|
||
Um, Thrúd?
|
||
[k]
|
||
|
||
@Thrúd
|
||
Yes?
|
||
[k]
|
||
|
||
@Hildr
|
||
You dropped the ball. Literally.
|
||
[k]
|
||
|
||
[charaFace I 3]
|
||
@Thrúd
|
||
Huh!?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 0]
|
||
@Ortlinde
|
||
I think your grip was a little too loose.
|
||
[k]
|
||
|
||
[charaFace I 8]
|
||
@Thrúd
|
||
I can't believe it...
|
||
[k]
|
||
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
@Hildr
|
||
Welp, looks like it's all down[sr]to you and Mash now, Master.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
Right! I'll do my best!
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Mash
|
||
(Staaare)
|
||
[k]
|
||
|
||
?1:...Ah.
|
||
?!
|
||
|
||
[charaFace C 6]
|
||
@Mash
|
||
Oh. You dropped your sparkler, huh?
|
||
[k]
|
||
|
||
?1:Oh well, these things happen, right?
|
||
?!
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
@Hildr
|
||
And we have a winner! Congrats, Mash!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Thrúd
|
||
Could we...maybe try again?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Ortlinde
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth G 7]
|
||
[charaDepth L 6]
|
||
[charaDepth I 5]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFace G 0]
|
||
[charaFadein I 0.1 2]
|
||
[charaFadein G 0.1 0]
|
||
@Thrúd
|
||
Ortlinde?
|
||
[k]
|
||
|
||
[charaFace G 4]
|
||
@Ortlinde
|
||
Oh, sorry. It's nothing.
|
||
[k]
|
||
|
||
[charaFadein L 0.1 0,-200]
|
||
[charaFadeTime L 0.1 0.6]
|
||
@Ortlinde
|
||
(That's weird. It almost looked to me like Master[sr]dropped [&her:his] sparkler on purpose...)
|
||
[k]
|
||
|
||
@Ortlinde
|
||
(Why would [&she:he] do that?[sr]Did [&she:he] just want to make Mash happy?)
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_94 1.0 1.0]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
This was so much fun.[sr]I've never done fireworks in the morning before.
|
||
[k]
|
||
|
||
@Mash
|
||
Thank you, Valkyries!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
@Hildr
|
||
No problemo♪
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Thrúd
|
||
...It seems break time is almost over.
|
||
[k]
|
||
|
||
@Thrúd
|
||
You two go back to the cottage.[sr]We'll clean up around here.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
Okay, if you're sure. Thanks again!
|
||
[k]
|
||
|
||
?1:Thanks, Valkyries!
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_94 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[scene 99600]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_25 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 13]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
We're back.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFace C 13]
|
||
[charaFadein D 0.1 0]
|
||
[charaFadein C 0.1 2]
|
||
@Sigurd
|
||
Good. Did you enjoy yourselves?
|
||
[k]
|
||
|
||
[charaFace C 19]
|
||
@Mash
|
||
We sure did!
|
||
[k]
|
||
|
||
|
||
[charaFace D 10]
|
||
@Sigurd
|
||
I'm glad to hear that. As for my beloved and I, we split up to investigate the nearby area, and...well...
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Mash
|
||
Did you find something?
|
||
[k]
|
||
|
||
|
||
[charaFace D 0]
|
||
|
||
@Sigurd
|
||
Yes, we did. A couple of things.
|
||
[k]
|
||
|
||
@Sigurd
|
||
First, remember those lodgings you encountered in your recent dream? The Smiling Hotel?
|
||
[k]
|
||
|
||
@Sigurd
|
||
Well, it seems a hotel with that same[sr]name exists in real life as well.
|
||
[k]
|
||
|
||
?1:It does? Really?
|
||
?!
|
||
|
||
@Sigurd
|
||
Indeed.
|
||
[k]
|
||
|
||
@Sigurd
|
||
I thought it was solely the realm of this dream you all shared, but it seems it genuinely exists.
|
||
[k]
|
||
|
||
[charaFace D 10]
|
||
@Sigurd
|
||
Of course, there was no sign of the three Servants you saw there now. It appears to be a perfectly ordinary establishment.
|
||
[k]
|
||
|
||
|
||
[charaFace C 7]
|
||
@Mash
|
||
So, is that where we're going to investigate today?
|
||
[k]
|
||
|
||
|
||
[charaFace D 0]
|
||
|
||
@Sigurd
|
||
Not necessarily. In addition to the hotel,[sr]we also found another, completely new building.
|
||
[k]
|
||
|
||
?1:What kind of building?
|
||
?!
|
||
|
||
@Sigurd
|
||
From the outside, it looks to be a mansion,[sr]but we still have yet to investigate the inside.
|
||
[k]
|
||
|
||
@Sigurd
|
||
Personally, I'm of the opinion that we should[sr]explore this mansion before we visit the hotel.
|
||
[k]
|
||
|
||
@Sigurd
|
||
If there's nothing of significance there, we can always go to the hotel afterward. What do you all think?
|
||
[k]
|
||
|
||
?1:...Okay, we can check out the mansion first.
|
||
?!
|
||
|
||
@Sigurd
|
||
Understood.
|
||
[k]
|
||
|
||
@Sigurd
|
||
Then let's set off as soon as we're all ready.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_25 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[scene 71000]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Yu Mei-ren
|
||
...A new building, huh.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 17]
|
||
[charaFadein F 0.1 1]
|
||
@Brynhild
|
||
Right.
|
||
[k]
|
||
|
||
@Brynhild
|
||
And as far as I've been able to tell, the area was empty until it spontaneously showed up.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 1]
|
||
@Tomoe Gozen
|
||
So it is not that we overlooked it. It just popped up out of nowhere, like all the other buildings we have seen so far.
|
||
[k]
|
||
|
||
@Tomoe Gozen
|
||
It certainly seems more than a little suspicious...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth D 6]
|
||
[charaDepth F 4]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFace F 17]
|
||
[charaFadein F 0.1 2]
|
||
[charaFadein D 0.1 0]
|
||
@Sigurd
|
||
The front door doesn't seem to be locked.[sr]What shall we do?
|
||
[k]
|
||
|
||
|
||
[charaFace F 12]
|
||
@Brynhild
|
||
I, um...[sr]I'll go anywhere as long as I'm with you, Honey.
|
||
[k]
|
||
|
||
?1:I think we pretty much have to check this place out. ...Mash?
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk C]
|
||
[charaFace C 12]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
...
|
||
[k]
|
||
|
||
?1:Is something wrong?
|
||
?!
|
||
|
||
[charaFace C 6]
|
||
@Mash
|
||
Oh, uh, no, I'm sorry. It's nothing.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Mash
|
||
So we're going to investigate this new building then? Right. Understood. Let's all be careful in there.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ad538]
|
||
[seVolume ad538 0 0]
|
||
[seVolume ad538 0.6 0.8]
|
||
[wt 0.2]
|
||
|
||
[wipeout leftToRight 1.5 1.0]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[scene 58500]
|
||
[wt 1.5]
|
||
|
||
[wipein rightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.3]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
|
||
[charaMove E 150,0 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaMoveReturn E 150,10 0.4]
|
||
[wt 0.8]
|
||
|
||
[charaMove E -150,0 0.8]
|
||
[wt 0.8]
|
||
|
||
[charaMoveReturn E -150,10 0.4]
|
||
[wt 0.8]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 4]
|
||
[charaFace E 1]
|
||
[charaFadein J 0.1 2]
|
||
[charaFadein E 0.1 0]
|
||
@Yu Mei-ren
|
||
Hey, Tomoe. Tomoe.
|
||
[k]
|
||
|
||
@Tomoe Gozen
|
||
Y-yes! What is it, Lady Yu Mei-ren?
|
||
[k]
|
||
|
||
@Yu Mei-ren
|
||
Why are you so excited about this?
|
||
[k]
|
||
|
||
[charaFace E 4]
|
||
@Tomoe Gozen
|
||
Oh... I'm so sorry.
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
@Tomoe Gozen
|
||
The prospect of exploring this mansion excites me for two reasons!
|
||
[k]
|
||
|
||
[charaFace E 12]
|
||
@Tomoe Gozen
|
||
The first is that no buildings such as[sr]this ever existed in my own time...
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
@Tomoe Gozen
|
||
And the second is that mansions like this show up in all the best horror games! Oh, this is so exciting!
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
@Tomoe Gozen
|
||
Has anyone found any mysterious statues with medal-shaped indentations yet? Or perhaps large murals that are conspicuously missing segments?
|
||
[k]
|
||
|
||
@Tomoe Gozen
|
||
Maybe a grand piano? Those tend to be part of the environmental puzzles, too.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
@Sigurd
|
||
I'm afraid we haven't seen any of those things yet, Lady Tomoe. It seems we'll just have to all work together to investigate this mansion.
|
||
[k]
|
||
|
||
?1:Sounds like a plan.
|
||
?!
|
||
|
||
[messageOff]
|
||
[wipeout leftToRight 1.0 1.0]
|
||
[bgm BGM_EVENT_7 1.0 0.4]
|
||
[wait wipe]
|
||
|
||
[charaFadeout D 0.1]
|
||
|
||
[scene 58600]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_7 1.0 1.0]
|
||
[wipein rightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[se ade74]
|
||
[wt 1.6]
|
||
[seStop ade74 0.1]
|
||
[wt 0.6]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth D 6]
|
||
[charaDepth F 4]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 8]
|
||
[charaFace D 1]
|
||
[charaFadein F 0.1 2]
|
||
[charaFadein D 0.1 0]
|
||
@Brynhild
|
||
It's so quiet here, isn't it?[sr]It's as though no one has been here in ages...
|
||
[k]
|
||
|
||
@Sigurd
|
||
One of these days, I would love to live in a mansion just like this, with you by my side as my wife.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaFace F 15]
|
||
[wt 1.0]
|
||
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk depthOn]
|
||
[charaTalk J]
|
||
[charaFace J 5]
|
||
[charaFadein J 0.1 1]
|
||
@Yu Mei-ren
|
||
Ugh, will you two give it a rest already!? Don't drag the rest of us into your own little private world!
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 1]
|
||
@Tomoe Gozen
|
||
The quieter it is, the easier[sr]we can predict what comes next.
|
||
[k]
|
||
|
||
@Tomoe Gozen
|
||
We must listen closely for the sound of someone or something breathing, or perhaps something crawling...
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
@Tomoe Gozen
|
||
Oh, and keep an eye on the walls as well![sr]Enemies in horror games love to burst through walls!
|
||
[k]
|
||
|
||
@Tomoe Gozen
|
||
They simply smash right through as though the wall were made of paper or whatnot!
|
||
[k]
|
||
|
||
@Tomoe Gozen
|
||
Truly, they remind me of nothing so much as[sr]fierce warriors on the field of battle!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_7 1.0 0.4]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
...
|
||
[k]
|
||
|
||
@Mash
|
||
Master, can I ask you something?[sr]Have you noticed anything kind of...off?
|
||
[k]
|
||
|
||
?1:Um... Like what?
|
||
?!
|
||
|
||
[charaFace C 12]
|
||
@Mash
|
||
Oh, um, I'm sorry, I can't point to anything in particular. It's more like...a vague, general feeling.
|
||
[k]
|
||
|
||
?1:No, I don't think I've noticed anything like that...
|
||
?!
|
||
|
||
[charaFace C 4]
|
||
@Mash
|
||
I, uh, I see.[sr]Of course you haven't...
|
||
[k]
|
||
|
||
?1:...?
|
||
?!
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_7 1.0]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.2]
|
||
|
||
[se ad70]
|
||
[seVolume ad70 0 0.3]
|
||
|
||
[wt 0.8]
|
||
[seStop ad70 0.1]
|
||
[wt 0.6]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Tomoe Gozen
|
||
Hooray! Now there are strange sounds!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 4]
|
||
[charaFadein J 0.1 1]
|
||
@Yu Mei-ren
|
||
Again, why're you so excited about this?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad66]
|
||
[wt 0.8]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.4 1]
|
||
[wt 0.4]
|
||
[seStop ad66 0.1]
|
||
[wt 0.8]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFace F 5]
|
||
[charaFadein D 0.1 0]
|
||
[charaFadein F 0.1 2]
|
||
@Sigurd
|
||
They would seem to be some form of automata.
|
||
[k]
|
||
|
||
@Brynhild
|
||
Grrr.
|
||
[k]
|
||
|
||
@Brynhild
|
||
How dare these things attempt to interrupt our precious tryst. No, not attempt... They've already succeeded.
|
||
[k]
|
||
|
||
@Brynhild
|
||
Dolls or not, be warned that you will pay dearly for this transgression.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk J]
|
||
[charaFace J 5]
|
||
[charaFadein J 0.1 1]
|
||
@Yu Mei-ren
|
||
Then you WERE having a tryst! Ugh, dammit! Why couldn't I be here having a tryst of my own with Lord Xiang Yu!?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 1]
|
||
@Brynhild
|
||
I-I'm sorry! That just slipped out![sr]A-anyway, let's go take care of these things!
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|