716 lines
14 KiB
Plaintext
716 lines
14 KiB
Plaintext
|
||
$94-05-34-09-1-0
|
||
|
||
|
||
|
||
[soundStopAll]
|
||
[charaSet A 1098182000 1 "Nemo Nurse"]
|
||
[charaSet B 25006000 1 "Van Gogh"]
|
||
[charaSet C 4037000 1 Nemo]
|
||
[charaSet D 8001600 1 Mash]
|
||
[charaSet E 1098176810 1 Osakabehime]
|
||
[charaSet F 3040000 1 Lambda]
|
||
[charaSet G 5039000 1 Scáthach-Skadi]
|
||
[charaSet H 25004001 1 "Yang Guifei"]
|
||
[charaSet I 3029001 1 Minamoto-no-Raikou]
|
||
[charaSet J 1098182110 1 "Nemo Professor"]
|
||
[imageSet K back10000 1]
|
||
[charaSet V 98115000 1 Transmission]
|
||
|
||
[charaScale K 1.01]
|
||
|
||
[wt 1.5]
|
||
|
||
?1:Hey there.
|
||
?2:I'm coming in, okay?
|
||
?!
|
||
|
||
[scene 55800]
|
||
|
||
[se ad8]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[wt 0.5]
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.4 1]
|
||
@Nemo Nurse
|
||
Oh, hello, Acting Commander. Are you here to see the patient? Or are you feeling under the weather yourself?
|
||
[k]
|
||
|
||
?1:The patient.
|
||
|
||
[charaFace A 1]
|
||
@Nemo Nurse
|
||
Understood. I'm sure both she and her other visitor will be thrilled to see you.
|
||
[k]
|
||
|
||
?2:Actually, I wanted to see you.
|
||
|
||
[charaFace A 1]
|
||
@Nemo Nurse
|
||
Aww, that's very sweet, but I'm sure you're here first and foremost for the patient. Go on in. She already has another visitor.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.4]
|
||
|
||
[se ad661]
|
||
[wipeout rightToLeft 0.7 1]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
[wipein leftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
[wt 0.2]
|
||
[charaTalk B]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.4 1]
|
||
@Van Gogh
|
||
Oh! Master![sr]I'm so sorry! I'm so sorry!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFace B 7]
|
||
[charaFadein C 0.1 0]
|
||
[charaFadein B 0.1 2]
|
||
@Nemo
|
||
It's okay, really.[sr]Go on, settle down before you spill your drink.
|
||
[k]
|
||
|
||
?1:How's it going, Goghie? Enjoying the coffee?
|
||
?2:Is that coffee? It smells really good.
|
||
?!
|
||
|
||
@Nemo
|
||
It's what Van Gogh wanted. I'm more of a tea person myself, but I can go for the occasional cup of joe, too.
|
||
[k]
|
||
|
||
[charaFace B 6]
|
||
@Van Gogh
|
||
(Sniff) I don't deserve this delicious drink... Ehehe, you'd probably all be better off if I were dead...
|
||
[k]
|
||
|
||
@Nemo
|
||
No more of that. Don't be so hard on yourself.
|
||
[k]
|
||
|
||
[charaFace B 3]
|
||
@Van Gogh
|
||
I'm trying, but...it's hard...
|
||
[k]
|
||
|
||
[charaFace C 7]
|
||
@Nemo
|
||
I know. It's okay. Just take it one step at a time.[sr]Look, your hands aren't shaking as bad as before.
|
||
[k]
|
||
|
||
[charaFace B 8]
|
||
@Van Gogh
|
||
(Huff, huff, huff...) Okay, I'm calmer now.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 1]
|
||
@Van Gogh
|
||
I really am sorry, Master...
|
||
[k]
|
||
|
||
?1:Don't worry about it.
|
||
?2:It's okay. You didn't do anything wrong.
|
||
?!
|
||
|
||
[charaFace B 1]
|
||
@Van Gogh
|
||
Oh... Thank you, ehehe. Mr. Nemo was kind enough to say the same, and I'm trying to believe it myself...
|
||
[k]
|
||
|
||
[charaFace B 4]
|
||
@Van Gogh
|
||
But I still shouldn't have...gone crazy like that after we were rescued... I'm so sorry. It's a bad habit of mine...
|
||
[k]
|
||
|
||
?1:Hey, there's no one right way to be a Heroic Spirit.
|
||
?2:Don't give it a second thought. Really.
|
||
?!
|
||
|
||
[charaFace B 6]
|
||
@Van Gogh
|
||
...You're so compassionate, Master...[sr]Ehehe, you're going to make me cry...
|
||
[k]
|
||
|
||
[charaFace B 10]
|
||
@Van Gogh
|
||
Ahem... Okay, I really have calmed down now.[sr]You're still going to fire me, aren't you?
|
||
[k]
|
||
|
||
?1:Nope. I have another job in mind for you.
|
||
?2:Actually, I was thinking about changing the lineup.
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
@Nemo
|
||
Oh? This is the first I'm hearing about this.[sr]What kind of formation did you have in mind?
|
||
[k]
|
||
|
||
?1:I'll tell you more on the bridge.
|
||
?2:You'll see. You still can't move around, right, Goghie?
|
||
?!
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.1 1]
|
||
@Van Gogh
|
||
Oh! I-I can move! I'll go wherever I have to find out what's going to happen to me!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFace B 8]
|
||
[charaFadein C 0.1 0]
|
||
[charaFadein B 0.1 2]
|
||
@Nemo
|
||
Well, we are just about to reach the next area...[sr]Okay, Van Gogh, let's head to the bridge.
|
||
[k]
|
||
|
||
[charaFace B 3]
|
||
@Van Gogh
|
||
O-okay...Nemo... Ehehe...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout C 0.1]
|
||
[scene 99002]
|
||
[wt 1.5]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_62 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
@Mash
|
||
I see... So you're going to have[sr]Van Gogh serve as an advisor?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Nemo
|
||
That's right. While she does have an innate compatibility with Void Space, combat skills aren't exactly her specialty.
|
||
[k]
|
||
|
||
@Nemo
|
||
So bearing that in mind, as well as everything we still don't know about her Noble Phantasm, we thought frontline combat may not be the best use of her abilities.
|
||
[k]
|
||
|
||
[charaFace C 6]
|
||
@Nemo
|
||
In contrast, her quick thinking under pressure has saved our lives twice now.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 9]
|
||
[charaFadein B 0.1 1]
|
||
@Van Gogh
|
||
I-i-it's nothing special, really... Ehehe... I just get nervous about different things than most people...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Nemo
|
||
That's exactly the quality our leadership team needs, especially given how unpredictable our situation remains.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_62 1.0 0.2]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[charaFadeout C 0.1]
|
||
[wt 1.0]
|
||
[bgm BGM_EVENT_62 1.0 1.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Nemo
|
||
Ahem. So, in addition to Van Gogh's new position, I've decided to make several changes to our strategy and lineup for this third area.
|
||
[k]
|
||
|
||
@Nemo
|
||
First, I'm going to take our reconnaissance abilities even further.
|
||
[k]
|
||
|
||
@Nemo
|
||
I want to find and sink every last enemy in this area, and to do that, I'm going to need help from Osakabehime, Raikou, and you, Lambdaryllis.
|
||
[k]
|
||
|
||
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Lambda
|
||
True, with my Leviathans and my Authority, it would be trivial for me to send them on completely silent recon missions.
|
||
[k]
|
||
|
||
@Lambda
|
||
But you do understand that I would have to go out into the Void Sea myself to command them?
|
||
[k]
|
||
|
||
[charaFace F 6]
|
||
@Lambda
|
||
I suppose if you REALLY insist, Master, I could at least consider it.
|
||
[k]
|
||
|
||
?1:I definitely insist.
|
||
?2:I do. We absolutely need your help.
|
||
?!
|
||
|
||
[charaFace F 1]
|
||
@Lambda
|
||
...Oh, fine. Just make sure you show me the proper gratitude. I expect obsequious thanks.
|
||
[k]
|
||
|
||
|
||
@Lambda
|
||
When you take a service for granted, it begins to degrade over time, you know.
|
||
[k]
|
||
|
||
?1:Of course.
|
||
?2:Thank you, Lambda.
|
||
|
||
?!
|
||
|
||
|
||
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
[charaFadein F 0.1 1]
|
||
@Lambda
|
||
Very good. As for the data they collect, I trust I can just hand it all off to you, Head Scout?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 7]
|
||
[charaFadein E 0.1 1]
|
||
@Osakabehime
|
||
Head Scout!? Is that my pet name now or something!? Come on, can't you at least lend me one of your penguins!? I'm onegai-ing you here!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Lambda
|
||
First, they're Leviathans. Second, since personal loans weren't part of my contract, it'll cost you three times the standard rate. Can you pay that?
|
||
[k]
|
||
|
||
[charaFace F 6]
|
||
@Lambda
|
||
Relax. Your throw jump is fairly entertaining to watch, so don't worry about changing your style to match me.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 9]
|
||
[charaFadein E 0.1 1]
|
||
@Osakabehime
|
||
Is[messageShake 0.04 4 4 0.7] EVERYONE on this ship a heartless oni!?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Nemo
|
||
I'm sorry to ask so much of you, Osakabehime. If nothing else, I'll make sure you have all the resources we can spare.
|
||
[k]
|
||
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
@Osakabehime
|
||
Okay, okay, I'll do it already! Besides, this is nothing compared to the day-before-deadline crunch!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
@Scáthach-Skadi
|
||
Hehe. With our reconnaissance capabilities expanding, I expect more of us will be working outside the ship, so I would like to take this time to share a useful tip.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
@Scáthach-Skadi
|
||
Some of you may have already noticed, but it seems that Craft Essences which employ void-related magecraft confer void-compatibility to their user.
|
||
[k]
|
||
|
||
@Scáthach-Skadi
|
||
While I cannot promise they will let you perform strenuous activities in Void Space for long periods of time, especially since this compatibility is not embedded into your clothing, it should still be enough to let you fight or work on the ship outside for short periods.
|
||
[k]
|
||
|
||
@Scáthach-Skadi
|
||
So do try to remember to use an appropriate Craft Essence when using a combat shadow for battle in the Void Sea.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Nemo
|
||
True, we have a lot more combat[sr]options available to us now.
|
||
[k]
|
||
|
||
[charaFace C 6]
|
||
@Nemo
|
||
As such, in addition to Van Gogh, I'd also like Yang Guifei to stay on the Nautilus from now on, since sonar is critical to our operations here.
|
||
[k]
|
||
|
||
@Nemo
|
||
Mash, while our defensive Bounded Fields are a lot stronger now, I'd still like you to remain stationed on the Nautilus as our last line of defense.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 13]
|
||
[charaFadein H 0.1 1]
|
||
@Yang Guifei
|
||
Aye, aye, Captain! Whatever you say! (Wink)
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
@Mash
|
||
Yes sir, Captain! I'll do my very best!
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_62 0.2 0.5]
|
||
[charaFadeTime K 0.2 0.5]
|
||
[wt 0.2]
|
||
[charaFace D 0]
|
||
@Mash
|
||
(I see. So he's decided it would be best for me and Yang Guifei to be near Van Gogh and Master in the event of a worst-case scenario!)
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_62 0.2 1.0]
|
||
[charaFadeout K 0.2]
|
||
[wt 0.1]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Nemo
|
||
Raikou, you're the core of our offensive strategy, so that's where I'd like you to stay. I know it won't be easy, especially since you're also on the recon team, so if we can help in any way, let us know.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Minamoto-no-Raikou
|
||
Oh yes, of course. Then I do have one question.
|
||
[k]
|
||
|
||
[charaFace I 7]
|
||
@Minamoto-no-Raikou
|
||
What should I do were my hand to slip, causing me to accidently sink a certain indecently dressed penguin?
|
||
[k]
|
||
|
||
?1:Wait. What!?
|
||
?!
|
||
|
||
[charaFace I 0]
|
||
@Minamoto-no-Raikou
|
||
A joke, of course. Isn't that right, Van Gogh?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 9]
|
||
[charaFadein B 0.1 1]
|
||
@Van Gogh
|
||
Uh... E-ehehe...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
@Lambda
|
||
Ugh, of all the hellholes to get stuck in. All right, if I have to go out there to run recon, maybe I'll do that right now. We are almost there, right?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaEffect V bit_talk_10_LowLevel]
|
||
[wt 0.3]
|
||
[se ad13]
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Nemo Professor
|
||
Computer room here. We literally just entered the third region of the ocean.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
[charaPut V 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Nemo
|
||
All right, team, this is it. Good luck out there!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[wt 0.1]
|
||
[charaTalk off]
|
||
[charaDepth H 1]
|
||
[charaDepth E 3]
|
||
[charaDepth G 2]
|
||
[charaDepth B 4]
|
||
[charaFace H 0]
|
||
[charaFace E 0]
|
||
[charaFace G 0]
|
||
[charaFace B 9]
|
||
[charaFadein H 0.1 -375,0]
|
||
[charaFadein E 0.1 -125,0]
|
||
[charaFadein G 0.1 125,0]
|
||
[charaFadein B 0.1 375,0]
|
||
[wt 1.0]
|
||
[charaMoveReturn H -375,-4 0.4]
|
||
[charaMoveReturn E -125,-4 0.4]
|
||
[charaMoveReturn G 125,-4 0.4]
|
||
[charaMoveReturn B 375,-4 0.4]
|
||
[wt 1.0]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.4]
|
||
|
||
[charaDepth I 2]
|
||
[charaDepth F 1]
|
||
[charaDepth D 3]
|
||
[charaFace I 0]
|
||
[charaFace F 0]
|
||
[charaFace D 7]
|
||
[charaFadein I 0.1 -320,0]
|
||
[charaFadein F 0.1 0,0]
|
||
[charaFadein D 0.1 320,0]
|
||
[wt 1.0]
|
||
[charaMoveReturn I -320,-4 0.4]
|
||
[charaMoveReturn F 0,-4 0.4]
|
||
[charaMoveReturn D 320,-4 0.4]
|
||
[wt 1.0]
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.4]
|
||
|
||
[charaTalk on]
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Osakabehime
|
||
Oh, Ma-chan? Would it be okay if I tried a Sonarhime here before heading outside the ship?
|
||
[k]
|
||
|
||
|
||
?1:Go for it.
|
||
?2:(She's named it like one of her skills now, huh...)
|
||
?!
|
||
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 16]
|
||
[charaFadein H 0.1 1]
|
||
@Yang Guifei
|
||
Hmm, I don't hear anything out there myself.[sr]Do you just want to make extra sure?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 5]
|
||
[charaFadein E 0.1 1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_62 1.0 0.5]
|
||
[charaEffect E bit_talk_36]
|
||
[se ad39]
|
||
[wt 0.5]
|
||
|
||
@Osakabehime
|
||
Well, I do have to go out there with a lifeline and all, so... All right, let's see what this third area is all about!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaEffectStop E bit_talk_36]
|
||
[wt 0.7]
|
||
[se ad29]
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
[wt 0.5]
|
||
|
||
@Osakabehime
|
||
...
|
||
[k]
|
||
|
||
@Osakabehime
|
||
...
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_62 1.5]
|
||
|
||
[charaFace E 4]
|
||
@Osakabehime
|
||
...Uh, Ma-chan? Captain?
|
||
[k]
|
||
|
||
@Osakabehime
|
||
I've got really bad news, and incredibly bad news.[sr]Do you care which one you get first? No? Okay.
|
||
[k]
|
||
|
||
@Osakabehime
|
||
First off, the waters outside this ship are absolutely teeming with small enemies.
|
||
[k]
|
||
|
||
@Osakabehime
|
||
Second, about two hundred meters ahead of us...
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[charaFace E 7]
|
||
@Osakabehime
|
||
...there's an enemy ship roughly three[sr]times the size of the Nautilus!!![messageShake 0.04 4 4 0.7]
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.1 1]
|
||
@Yang Guifei
|
||
Uh-oh! All those small enemies just[sr]sent out a ping simultaneously!
|
||
[k]
|
||
|
||
[charaFace H 24]
|
||
@Yang Guifei
|
||
And now they're all swarming our way! We're already under attack!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Nemo
|
||
Well that's a hell of a way to roll out the welcome mat! Engine, full reverse! All hands, prepare for battle!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|