865 lines
16 KiB
Plaintext
865 lines
16 KiB
Plaintext
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$94-05-71-04-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 2030002 1 Chiron]
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[charaSet B 4031000 1 "Red Hare"]
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[charaSet C 2030002 1 "Racing Game Commentary"]
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[charaSet D 3028000 1 "Jaguar Warrior"]
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[charaSet E 1013001 1 Caesar]
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[charaSet F 1098127000 1 "Akiba Guard"]
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[charaSet G 98109200 1 "Akiba Guard"]
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[charaSet H 6034000 1 Ushiwakamaru]
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[charaSet I 98103400 1 Chloe]
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[charaSet J 98102400 1 Illya]
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[charaSet K 11010001 1 Taira-no-Kagekiyo]
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[imageSet L cut247_text01 1]
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[charaSet M 6034000 1 Ushiwakamaru_]
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[charaSet N 98115000 1 Effect]
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[charaSet O 98115000 1 Effect]
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[charaSet P 98115000 1 Effect]
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[charaSet R 98115000 1 Effect]
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[imageSet S back10000 1]
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[charaScale S 1.1]
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[charaDepth S 1]
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[charaDepth K 2]
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[charaDepth H 4]
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[charaDepth M 3]
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[charaDepth L 10]
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[charaDepth E 3]
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[charaDepth D 4]
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[charaDepth F 3]
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[charaDepth G 2]
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[scene 114500]
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[fadein black 2.0]
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[wait fade]
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@
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[align center]– Meanwhile –[align]
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[k]
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[messageOff]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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@Chiron
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I've seen many students over the course of my life, and to teach them effectively, the first thing I needed to develop was a keen eye.
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[k]
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@Chiron
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Though children have almost limitless potential, they cannot master all possibilities within their mortal life spans.
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[k]
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@Chiron
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And so, I had to learn how to quickly discern what a particular child was good at...
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[k]
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[charaFace A 3]
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@Chiron
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Things such as what natural talents they held, what aptitudes they possessed, how they would change as they grew, and what manner of teaching they would best respond to.
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[k]
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[charaFace A 0]
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@Chiron
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Though of course, the child's own wishes played the largest part in informing what sort of person they would ultimately grow up to become.
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[k]
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@Chiron
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But I digress. My point is, as far as I can tell...[sr]Numbers 5 and 8 appear to be solid bets.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.4 1]
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@Red Hare
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Nei-heigh! Are you sure about that!?
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[k]
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@Red Hare
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As Lu Bu, I may have left most of my own personnel assessments to my self-destruct tactician in chief, but what I lack in discernment, I make up for in wild nature.
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[k]
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[charaFace B 1]
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@Red Hare
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I decide based on feeling rather than logic, and my instinctual grasp of a situation speaks far louder than words!
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[k]
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@Red Hare
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All my feelings and instincts are telling me that with those determined eyes, powerful limbs, and gallant gait...
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[k]
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[charaFace B 2]
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@Red Hare
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...numbers 3 and 6 are definitely the way to go!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth A 2]
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[charaDepth B 1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadeinFSL A 0.1 0]
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[charaFace B 0]
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[charaFadeinFSR B 0.1 2]
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@Chiron
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Heh. Far be it from me to deny your method of ascertainment. Indeed, I find it fascinating.
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[k]
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[charaFace A 0]
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@Chiron
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Still, the fact remains that regardless of what we say, only the Fates know the outcome.
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[k]
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@Chiron
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All we can do now is wait and see what happens.
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[k]
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[charaFace B 1]
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@Red Hare
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That's for sure. Here goes!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_77 0.7]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.7]
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[charaTalk depthOn]
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[cueSe SE_21 21_ade570]
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[se ad646]
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[seVolume ad646 0 0]
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[seVolume ad646 1.0 0.7]
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[wt 1.5]
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[seVolume ad646 0.7 0.1]
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@Racing Game Commentary
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It's a close race right out of the gate![bgm BGM_EVENT_27 0.1 0.7] Uh-oh, but[sr]what's this? One of them is already falling behind!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_27 1.0]
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[seStop ad646 1.0]
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[fadeout black 1.0]
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[wait fade]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_7 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.4 1]
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@Jaguar Warrior
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Wahahahahahaha![wt 1.5][charaFace D 6][sr]...Meowhat!?
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[k]
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[charaFace D 4]
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@Jaguar Warrior
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But my calculations said that one coin would go that way while another went this way...
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[k]
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@Jaguar Warrior
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...which was supposed to cause a coin avalanche that would put me on easy street!
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[k]
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@Jaguar Warrior
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Then I was going to laugh haughtily while mocking these ignorant fools! In fact, I'd already started the laughing part!
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[k]
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[charaFace D 5]
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@Jaguar Warrior
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Gnnn! This can only be the malicious purrank of some other low-minded divinity.
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[k]
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@Jaguar Warrior
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Well, you can't beat me that easily! I'm gonna win that stack of coins even if it costs me every coin I already have!
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[k]
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[charaFace D 2]
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@Jaguar Warrior
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Besides, the more I put in, the more I'm bound to get back! That's just logic! Jaguar logic!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_7 1.0]
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[wipeout rollRight 1.0 1]
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[wait wipe]
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[charaFadeout D 0.1]
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[wt 0.7]
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[wipein rollLeft 1.0 1]
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[wait wipe]
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[bgm BGM_EVENT_6 0.1]
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[charaTalk depthOff]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Jaguar Warrior
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It...can't be...
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[k]
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@Jaguar Warrior
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I was so close. So tantalizingly close.
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[k]
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@Jaguar Warrior
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Another ten[line 2]no, five coins, and I'm sure that fat stack of them would have been mine...!
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[k]
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[bgmStop BGM_EVENT_6 1.0]
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@E:???
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I overheard the whole thing.
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[k]
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[charaFace D 2]
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@Jaguar Warrior
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Who's there, meow!?
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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@Caesar
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I'm here on behalf of the Caesar[sr]Coin-Lender Akihabara branch.[bgm BGM_EVENT_7 0.1]
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[k]
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[charaFace E 1]
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@Caesar
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We can lend you as many coins as you need, whenever you need them, and without any pesky guarantors or guarantees slowing things down! All you need to do is sign this contract, and you'll be on your way!
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[k]
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@Caesar
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Well? What do you say?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace E 1]
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[charaFadeinFSL E 0.1 0]
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[charaFace D 4]
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[charaFadeinFSR D 0.1 2]
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[charaMoveFSR D 312,0 1.0]
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@Jaguar Warrior
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Yikes. Uh, n-no thanks...
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[k]
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[charaFace E 4]
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@Caesar
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Now, now, all I ask is a moment of your time. I understand your concerns, but think of it like this:
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[k]
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[charaFace E 5]
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@Caesar
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Any concerns you may have about taking on debt...
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[k]
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@Caesar
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...will surely vanish when you hit the jackpot, won't they?
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[k]
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@Caesar
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Why, just imagine how it'll feel when you finally knock down that tower and claim all those shiny coins for yourself.
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[k]
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@Caesar
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What's a little compound interest next to that kind of pure joy?
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[k]
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[charaShake D 0.1 0 3 2.0]
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[charaMoveFSR D 200,0 2.0]
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[charaFace D 1]
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@Jaguar Warrior
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Whoa... So this is how being drawn into a spider's web feels... (Wavering)
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[k]
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[messageOff]
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[charaTalk F]
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[se ade110]
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[wt 1.5]
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[charaFadeout E 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFace F 0]
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[charaFadeinFSL F 0.4 0]
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[charaFace G 0]
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[charaFadeinFSR G 0.4 2]
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@Akiba Guard
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Stop that! Coin-lending is against the rules!
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[k]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Caesar
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Tch. I was just running a little social experiment! I swear, you lot are even more stubborn than my old senators!
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[k]
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[messageOff]
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[se ad348]
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[charaFadeout E 0.4]
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[charaMoveFSL E -312,0 0.7]
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[wt 1.0]
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[charaTalk off]
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[charaFace F 0]
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[charaFadeinFSL F 0.1 0]
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[charaFace G 0]
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[charaFadeinFSR G 0.1 2]
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@Akiba Guard
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Whoa! I didn't think a guy that big could book it that fast!
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[k]
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[messageOff]
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[se ad58]
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[seStop ad58 1.0]
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[se ad70]
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[seStop ad70 1.0]
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[charaFadeout F 0.4]
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[charaMoveFSL F -448,0 0.7]
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[wt 0.2]
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[charaFadeout G 0.4]
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[charaMove G 64,0 0.7]
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[wt 1.0]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Jaguar Warrior
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Ah... Come back...
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[k]
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@Jaguar Warrior
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...Welp, I guess I've got no choice.
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[k]
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[charaFace D 5]
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@Jaguar Warrior
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I'll just have to purrowl the floor[sr]for every stray coin I can find![twt 0.4][charaFadein L 0.4 -5,-90][se ade178]
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[k]
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[messageOff]
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[charaFadeout L 0.1]
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[wt 0.4]
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[charaTalk off]
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[charaFace F 0]
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[charaFadeinFSL F 0.4 -632,0]
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[charaMoveFSL F -612,0 0.4]
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[charaFace G 0]
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[charaFadeinFSR G 0.4 632,0]
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[charaMoveFSR G 612,0 0.4]
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[bgmStop BGM_EVENT_7 1.4]
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[fadeout black 1.4]
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[wait fade]
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[charaFadeout D 0.1]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[charaTalk on]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk H]
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[charaFace H 4]
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[charaFadein H 0.4 1]
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@Ushiwakamaru
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Hmm. These bleeping and blooping things aren't the kind of games I was expecting to find here...
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[k]
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[messageOff]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 0]
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[charaFadein I 0.4 1]
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@Chloe
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Are they not your thing?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.1 1]
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@Ushiwakamaru
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Oh, it's not that. Video games are still games. I've played them with Lady Batty numerous times.
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[k]
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@Ushiwakamaru
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I especially like the ones where you get to cut off your enemies' heads. You can never have too many opportunities to do that.
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[k]
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[messageOff]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 6]
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[charaFadein J 0.4 1]
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[wt 0.4]
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[charaFadeTime S 0.1 0.6]
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[bgm BGM_EVENT_77 0.4 0.6]
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@Illya
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(Why am I not surprised...)
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[k]
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[bgm BGM_EVENT_77 0.4 1.0]
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[charaFadeout J 0.1]
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[charaFadeout S 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 3]
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[charaFadein H 0.1 1]
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@Ushiwakamaru
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But something about this Spirit Origin always takes me back to the time I spent training on Mt. Kurama.
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[k]
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@Ushiwakamaru
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Maybe that's why I gravitate towards more physically active games.
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[k]
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[charaFace H 0]
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@Ushiwakamaru
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The kind of game where you move your body until you're gasping for breath, and you can feel the delectable sensation of your heart pounding, and that glorious ache in your muscles...
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[k]
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[charaFace H 2]
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@Ushiwakamaru
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That is what I consider a true game right now!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 0]
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[charaFadein J 0.1 1]
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@Illya
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I see. In that case, why don't we try this?
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Ushiwakamaru
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Hmm? I don't see any blinking lights or screens on it. It looks like a fairly ordinary table.
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[k]
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[charaFace H 6]
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@Ushiwakamaru
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I get it! You want to arm wrestle! Fine with me!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 2]
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[charaFadein I 0.1 1]
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@Chloe
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What? No! Why would you even think about challenging dainty prepubescent girls to a contest of pure strength!?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 0]
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[charaFadein J 0.1 1]
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@Illya
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This is an air hockey table.[sr]The object of the game is to...
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[k]
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[messageOff]
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[bgm BGM_EVENT_77 1.0 0.2]
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[wipeout rollRight 1.0 1]
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[wait wipe]
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[charaFadeout J 0.1]
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[wt 0.7]
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[bgm BGM_EVENT_77 1.0 1.0]
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[wipein rollLeft 1.0 1]
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[wait wipe]
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.1 1]
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@Ushiwakamaru
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Ohhh, now I see! Yes, that does sound like something I would enjoy. Let's give it a shot!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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||
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[charaTalk I]
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[charaFace I 0]
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[charaFadein I 0.1 1]
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@Chloe
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||
Sure, but what do we do about teams?
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[k]
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@Chloe
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We could play doubles once Miyu gets back with the drinks, but right now, we only have three players.
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[k]
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||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadeinFSL J 0.1 0]
|
||
[charaFace I 0]
|
||
[charaFadeinFSR I 0.1 2]
|
||
@Illya
|
||
Well, since Ushiwakamaru's never played before, why don't you join her team and we play two-on-one?
|
||
[k]
|
||
|
||
@Chloe
|
||
I guess we could do that, though she's still way more athletic than either of[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[charaTalk off]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
[wt 0.1]
|
||
[charaFadeTime M 0 0.4]
|
||
[wt 0.7]
|
||
[charaFace H 2]
|
||
[wt 0.7]
|
||
[se ade282]
|
||
[charaFace H 1]
|
||
[charaFace M 1]
|
||
[charaFadeTime H 0.4 0.7]
|
||
[charaShake M 0.05 12 0 0.3]
|
||
[wt 0.7]
|
||
[charaFadeTime H 1.5 1.0]
|
||
[charaFadeTime M 1.5 1.0]
|
||
[charaMoveFSL H -256,0 1.5]
|
||
[charaMoveFSR M 256,0 1.5]
|
||
[wt 1.5]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_27 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 2]
|
||
[charaFadein I 0.1 1]
|
||
@Chloe
|
||
You cloned yourself!?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace H 6]
|
||
[charaFadeinFSL H 0.1 0]
|
||
[charaFace M 6]
|
||
[charaFadeinFSR M 0.1 2]
|
||
@Ushiwakamaru
|
||
There! A little tengu shadow cloning,[sr]and we can all play on equal ground!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 1]
|
||
@Chloe
|
||
You really didn't have to go that far...
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace H 1]
|
||
[charaFadeinFSL H 0.1 0]
|
||
[charaFace M 1]
|
||
[charaFadeinFSR M 0.1 2]
|
||
@Ushiwakamaru
|
||
Oh, but I do! I swore back on Mt. Kurama that I would always take my playtime seriously! Otherwise, it wouldn't be good training!
|
||
[k]
|
||
|
||
@Ushiwakamaru
|
||
Besides, I would hate to waste this chance for us to play together on an unfair fight.
|
||
[k]
|
||
|
||
[charaFace H 2]
|
||
[charaFace M 2]
|
||
@Ushiwakamaru
|
||
Now, let's play some doubles!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Illya
|
||
Hmm. Okay, I don't see why not.[sr]All right, let's do this!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_27 1.0]
|
||
[wipeout rollRight 1.0 1]
|
||
[wait wipe]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.7]
|
||
[wipein rollLeft 1.0 1]
|
||
[wait wipe]
|
||
|
||
[bgm BGM_EVENT_63 0.1]
|
||
|
||
[fowardEffect bit_talk_41_fs]
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.1 1]
|
||
@Ushiwakamaru
|
||
Haaaaaa!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.2]
|
||
[wait fade]
|
||
[fowardEffectDestroy bit_talk_41_fs]
|
||
[charaFadeout H 0.1]
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
[fadein black 0.2]
|
||
[wait fade]
|
||
|
||
[bgmStop BGM_EVENT_63 1.0]
|
||
[cueSe SE_21 21_ade571]
|
||
[charaRoll N 110 -120,120]
|
||
[charaEffect N bit_talk_Slash_white_01 -220,40]
|
||
[wt 0.2]
|
||
[charaRoll O 75 -120,120]
|
||
[charaEffect O bit_talk_Slash_white_01 120,-80 V]
|
||
[wt 0.2]
|
||
[charaRoll P 70 -120,120]
|
||
[charaEffect P bit_talk_Slash_white_01 -220,40]
|
||
[wt 0.2]
|
||
[charaRoll R 90 -120,120]
|
||
[charaEffect R bit_talk_Slash_white_01 120,-80 V]
|
||
[wt 0.2]
|
||
[charaRoll N 130 -120,120]
|
||
[charaEffect N bit_talk_Slash_white_01 -220,80]
|
||
[wt 0.2]
|
||
[charaRoll O 45 -120,120]
|
||
[charaEffect O bit_talk_Slash_white_01 120,-80 V]
|
||
[wt 0.2]
|
||
[charaRoll P 90 -120,120]
|
||
[charaEffect P bit_talk_Slash_white_01 -220,40]
|
||
[wt 0.2]
|
||
[charaRoll R 100 -120,120]
|
||
[charaEffect R bit_talk_Slash_white_01 120,-80 V]
|
||
[wt 0.2]
|
||
[cueSeStop 21_ade571 0.4]
|
||
[wt 0.7]
|
||
|
||
[cueSe SE_21 21_ade572]
|
||
[wt 1.5]
|
||
|
||
[fadeout black 0.2]
|
||
[wait fade]
|
||
[scene 114500]
|
||
[wt 0.1]
|
||
[fadein black 0.2]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk J]
|
||
[charaFace J 7]
|
||
[charaFadein J 0.1 1]
|
||
@Illya
|
||
Gaaah! How are you so fast!?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 6]
|
||
[charaFadein H 0.1 1]
|
||
@Ushiwakamaru
|
||
Ahaha! No need to hold back on my account, you two! I'm starting to get the hang of this!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace J 7]
|
||
[charaFadeinFSL J 0.1 0]
|
||
[charaFace I 5]
|
||
[charaFadeinFSR I 0.1 2]
|
||
@Chloe
|
||
Damn, she means business. Illya, I say go ahead and do your secret transformation now.
|
||
[k]
|
||
|
||
[charaFace J 4]
|
||
@Illya
|
||
Huh? Why?
|
||
[k]
|
||
|
||
[charaFace J 6]
|
||
@Illya
|
||
I mean, I know my hand-eye coordination isn't keeping up, but still...
|
||
[k]
|
||
|
||
@Chloe
|
||
That's part of it, but another part is that you just aren't strong enough to return her shots.
|
||
[k]
|
||
|
||
@Chloe
|
||
So you might just need to boost your strength with magical girl power.
|
||
[k]
|
||
|
||
@Chloe
|
||
Oh, but we don't want the puck to go flying too far and hit a random stranger...
|
||
[k]
|
||
|
||
@Chloe
|
||
...so let's put up a Bounded Field after we've powered ourselves up.
|
||
[k]
|
||
|
||
[charaFace J 7]
|
||
@Illya
|
||
Really!?[messageShake 0.04 4 4 0.7] We have to go that far!?
|
||
[k]
|
||
|
||
@Chloe
|
||
Someone once told me to always be careful when facing a serious Genji. Honestly, we may still not be going far enough.
|
||
[k]
|
||
|
||
[charaFace I 4]
|
||
@Chloe
|
||
I just hope we can walk away from this intact when it's over...
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
@Ushiwakamaru
|
||
Mmm, this IS fun! It feels like we're all batting away arrows on a battlefield!
|
||
[k]
|
||
|
||
@Ushiwakamaru
|
||
Miss one, and you might lose an eye. Miss two, and you might lose the use of your arms, or a valued subordinate.
|
||
[k]
|
||
|
||
[charaFace H 6]
|
||
@Ushiwakamaru
|
||
Okay, now that I'm in the right mindset...[sr]Here goes!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace J 7]
|
||
[charaFadeinFSL J 0.1 0]
|
||
[charaFace I 2]
|
||
[charaFadeinFSR I 0.1 2]
|
||
@Chloe
|
||
Be ready, Illya!
|
||
[k]
|
||
|
||
@Illya
|
||
Eeeeeep!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_7 0.4 0.2]
|
||
[wipeout rectangleStripLeftToRight 0.4 1]
|
||
[wait wipe]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout I 0.1]
|
||
[pictureFrame cut063_cinema]
|
||
[wt 0.3]
|
||
[bgm BGM_EVENT_7 0.4 1.0]
|
||
[wipein rectangleStripRightToLeft 0.4 1]
|
||
[wait wipe]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadeinFSL K 0.4 -456,-50]
|
||
[wt 0.7]
|
||
[charaFadeTime S 0.2 0.6]
|
||
[bgm BGM_EVENT_7 0.4 0.6]
|
||
[wt 0.2]
|
||
@Taira-no-Kagekiyo
|
||
(Hmmm...)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_7 2.0]
|
||
[wait fade]
|
||
[pictureFrame]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|