fgo-game-data/ScriptActionEncrypt/94/9405/9405710420.txt
2023-03-17 08:05:41 +00:00

865 lines
16 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-05-71-04-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2030002 1 Chiron]
[charaSet B 4031000 1 "Red Hare"]
[charaSet C 2030002 1 "Racing Game Commentary"]
[charaSet D 3028000 1 "Jaguar Warrior"]
[charaSet E 1013001 1 Caesar]
[charaSet F 1098127000 1 "Akiba Guard"]
[charaSet G 98109200 1 "Akiba Guard"]
[charaSet H 6034000 1 Ushiwakamaru]
[charaSet I 98103400 1 Chloe]
[charaSet J 98102400 1 Illya]
[charaSet K 11010001 1 Taira-no-Kagekiyo]
[imageSet L cut247_text01 1]
[charaSet M 6034000 1 Ushiwakamaru_]
[charaSet N 98115000 1 Effect]
[charaSet O 98115000 1 Effect]
[charaSet P 98115000 1 Effect]
[charaSet R 98115000 1 Effect]
[imageSet S back10000 1]
[charaScale S 1.1]
[charaDepth S 1]
[charaDepth K 2]
[charaDepth H 4]
[charaDepth M 3]
[charaDepth L 10]
[charaDepth E 3]
[charaDepth D 4]
[charaDepth F 3]
[charaDepth G 2]
[scene 114500]
[fadein black 2.0]
[wait fade]
[align center] Meanwhile [align]
[k]
[messageOff]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Chiron
I've seen many students over the course of my life, and to teach them effectively, the first thing I needed to develop was a keen eye.
[k]
Chiron
Though children have almost limitless potential, they cannot master all possibilities within their mortal life spans.
[k]
Chiron
And so, I had to learn how to quickly discern what a particular child was good at...
[k]
[charaFace A 3]
Chiron
Things such as what natural talents they held, what aptitudes they possessed, how they would change as they grew, and what manner of teaching they would best respond to.
[k]
[charaFace A 0]
Chiron
Though of course, the child's own wishes played the largest part in informing what sort of person they would ultimately grow up to become.
[k]
Chiron
But I digress. My point is, as far as I can tell...[sr]Numbers 5 and 8 appear to be solid bets.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
Red Hare
Nei-heigh! Are you sure about that!?
[k]
Red Hare
As Lu Bu, I may have left most of my own personnel assessments to my self-destruct tactician in chief, but what I lack in discernment, I make up for in wild nature.
[k]
[charaFace B 1]
Red Hare
I decide based on feeling rather than logic, and my instinctual grasp of a situation speaks far louder than words!
[k]
Red Hare
All my feelings and instincts are telling me that with those determined eyes, powerful limbs, and gallant gait...
[k]
[charaFace B 2]
Red Hare
...numbers 3 and 6 are definitely the way to go!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth A 2]
[charaDepth B 1]
[charaTalk A]
[charaFace A 3]
[charaFadeinFSL A 0.1 0]
[charaFace B 0]
[charaFadeinFSR B 0.1 2]
Chiron
Heh. Far be it from me to deny your method of ascertainment. Indeed, I find it fascinating.
[k]
[charaFace A 0]
Chiron
Still, the fact remains that regardless of what we say, only the Fates know the outcome.
[k]
Chiron
All we can do now is wait and see what happens.
[k]
[charaFace B 1]
Red Hare
That's for sure. Here goes!
[k]
[messageOff]
[bgmStop BGM_EVENT_77 0.7]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.7]
[charaTalk depthOn]
[cueSe SE_21 21_ade570]
[se ad646]
[seVolume ad646 0 0]
[seVolume ad646 1.0 0.7]
[wt 1.5]
[seVolume ad646 0.7 0.1]
Racing Game Commentary
It's a close race right out of the gate![bgm BGM_EVENT_27 0.1 0.7] Uh-oh, but[sr]what's this? One of them is already falling behind!
[k]
[messageOff]
[bgmStop BGM_EVENT_27 1.0]
[seStop ad646 1.0]
[fadeout black 1.0]
[wait fade]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.4 1]
Jaguar Warrior
Wahahahahahaha![wt 1.5][charaFace D 6][sr]...Meowhat!?
[k]
[charaFace D 4]
Jaguar Warrior
But my calculations said that one coin would go that way while another went this way...
[k]
Jaguar Warrior
...which was supposed to cause a coin avalanche that would put me on easy street!
[k]
Jaguar Warrior
Then I was going to laugh haughtily while mocking these ignorant fools! In fact, I'd already started the laughing part!
[k]
[charaFace D 5]
Jaguar Warrior
Gnnn! This can only be the malicious purrank of some other low-minded divinity.
[k]
Jaguar Warrior
Well, you can't beat me that easily! I'm gonna win that stack of coins even if it costs me every coin I already have!
[k]
[charaFace D 2]
Jaguar Warrior
Besides, the more I put in, the more I'm bound to get back! That's just logic! Jaguar logic!
[k]
[messageOff]
[bgmStop BGM_EVENT_7 1.0]
[wipeout rollRight 1.0 1]
[wait wipe]
[charaFadeout D 0.1]
[wt 0.7]
[wipein rollLeft 1.0 1]
[wait wipe]
[bgm BGM_EVENT_6 0.1]
[charaTalk depthOff]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Jaguar Warrior
It...can't be...
[k]
Jaguar Warrior
I was so close. So tantalizingly close.
[k]
Jaguar Warrior
Another ten[line 2]no, five coins, and I'm sure that fat stack of them would have been mine...!
[k]
[bgmStop BGM_EVENT_6 1.0]
E???
I overheard the whole thing.
[k]
[charaFace D 2]
Jaguar Warrior
Who's there, meow!?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
Caesar
I'm here on behalf of the Caesar[sr]Coin-Lender Akihabara branch.[bgm BGM_EVENT_7 0.1]
[k]
[charaFace E 1]
Caesar
We can lend you as many coins as you need, whenever you need them, and without any pesky guarantors or guarantees slowing things down! All you need to do is sign this contract, and you'll be on your way!
[k]
Caesar
Well? What do you say?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace E 1]
[charaFadeinFSL E 0.1 0]
[charaFace D 4]
[charaFadeinFSR D 0.1 2]
[charaMoveFSR D 312,0 1.0]
Jaguar Warrior
Yikes. Uh, n-no thanks...
[k]
[charaFace E 4]
Caesar
Now, now, all I ask is a moment of your time. I understand your concerns, but think of it like this:
[k]
[charaFace E 5]
Caesar
Any concerns you may have about taking on debt...
[k]
Caesar
...will surely vanish when you hit the jackpot, won't they?
[k]
Caesar
Why, just imagine how it'll feel when you finally knock down that tower and claim all those shiny coins for yourself.
[k]
Caesar
What's a little compound interest next to that kind of pure joy?
[k]
[charaShake D 0.1 0 3 2.0]
[charaMoveFSR D 200,0 2.0]
[charaFace D 1]
Jaguar Warrior
Whoa... So this is how being drawn into a spider's web feels... (Wavering)
[k]
[messageOff]
[charaTalk F]
[se ade110]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaFace F 0]
[charaFadeinFSL F 0.4 0]
[charaFace G 0]
[charaFadeinFSR G 0.4 2]
Akiba Guard
Stop that! Coin-lending is against the rules!
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Caesar
Tch. I was just running a little social experiment! I swear, you lot are even more stubborn than my old senators!
[k]
[messageOff]
[se ad348]
[charaFadeout E 0.4]
[charaMoveFSL E -312,0 0.7]
[wt 1.0]
[charaTalk off]
[charaFace F 0]
[charaFadeinFSL F 0.1 0]
[charaFace G 0]
[charaFadeinFSR G 0.1 2]
Akiba Guard
Whoa! I didn't think a guy that big could book it that fast!
[k]
[messageOff]
[se ad58]
[seStop ad58 1.0]
[se ad70]
[seStop ad70 1.0]
[charaFadeout F 0.4]
[charaMoveFSL F -448,0 0.7]
[wt 0.2]
[charaFadeout G 0.4]
[charaMove G 64,0 0.7]
[wt 1.0]
[charaTalk depthOn]
[charaTalk on]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Jaguar Warrior
Ah... Come back...
[k]
Jaguar Warrior
...Welp, I guess I've got no choice.
[k]
[charaFace D 5]
Jaguar Warrior
I'll just have to purrowl the floor[sr]for every stray coin I can find![twt 0.4][charaFadein L 0.4 -5,-90][se ade178]
[k]
[messageOff]
[charaFadeout L 0.1]
[wt 0.4]
[charaTalk off]
[charaFace F 0]
[charaFadeinFSL F 0.4 -632,0]
[charaMoveFSL F -612,0 0.4]
[charaFace G 0]
[charaFadeinFSR G 0.4 632,0]
[charaMoveFSR G 612,0 0.4]
[bgmStop BGM_EVENT_7 1.4]
[fadeout black 1.4]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaTalk on]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.4 1]
Ushiwakamaru
Hmm. These bleeping and blooping things aren't the kind of games I was expecting to find here...
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
Chloe
Are they not your thing?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Ushiwakamaru
Oh, it's not that. Video games are still games. I've played them with Lady Batty numerous times.
[k]
Ushiwakamaru
I especially like the ones where you get to cut off your enemies' heads. You can never have too many opportunities to do that.
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 6]
[charaFadein J 0.4 1]
[wt 0.4]
[charaFadeTime S 0.1 0.6]
[bgm BGM_EVENT_77 0.4 0.6]
Illya
(Why am I not surprised...)
[k]
[bgm BGM_EVENT_77 0.4 1.0]
[charaFadeout J 0.1]
[charaFadeout S 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 3]
[charaFadein H 0.1 1]
Ushiwakamaru
But something about this Spirit Origin always takes me back to the time I spent training on Mt. Kurama.
[k]
Ushiwakamaru
Maybe that's why I gravitate towards more physically active games.
[k]
[charaFace H 0]
Ushiwakamaru
The kind of game where you move your body until you're gasping for breath, and you can feel the delectable sensation of your heart pounding, and that glorious ache in your muscles...
[k]
[charaFace H 2]
Ushiwakamaru
That is what I consider a true game right now!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Illya
I see. In that case, why don't we try this?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Ushiwakamaru
Hmm? I don't see any blinking lights or screens on it. It looks like a fairly ordinary table.
[k]
[charaFace H 6]
Ushiwakamaru
I get it! You want to arm wrestle! Fine with me!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Chloe
What? No! Why would you even think about challenging dainty prepubescent girls to a contest of pure strength!?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Illya
This is an air hockey table.[sr]The object of the game is to...
[k]
[messageOff]
[bgm BGM_EVENT_77 1.0 0.2]
[wipeout rollRight 1.0 1]
[wait wipe]
[charaFadeout J 0.1]
[wt 0.7]
[bgm BGM_EVENT_77 1.0 1.0]
[wipein rollLeft 1.0 1]
[wait wipe]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Ushiwakamaru
Ohhh, now I see! Yes, that does sound like something I would enjoy. Let's give it a shot!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Chloe
Sure, but what do we do about teams?
[k]
Chloe
We could play doubles once Miyu gets back with the drinks, but right now, we only have three players.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadeinFSL J 0.1 0]
[charaFace I 0]
[charaFadeinFSR I 0.1 2]
Illya
Well, since Ushiwakamaru's never played before, why don't you join her team and we play two-on-one?
[k]
Chloe
I guess we could do that, though she's still way more athletic than either of[line 2]
[k]
[messageOff]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.0]
[charaTalk off]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.1]
[charaFadeTime M 0 0.4]
[wt 0.7]
[charaFace H 2]
[wt 0.7]
[se ade282]
[charaFace H 1]
[charaFace M 1]
[charaFadeTime H 0.4 0.7]
[charaShake M 0.05 12 0 0.3]
[wt 0.7]
[charaFadeTime H 1.5 1.0]
[charaFadeTime M 1.5 1.0]
[charaMoveFSL H -256,0 1.5]
[charaMoveFSR M 256,0 1.5]
[wt 1.5]
[wt 1.0]
[charaFadeout H 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[bgm BGM_EVENT_27 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Chloe
You cloned yourself!?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaFace H 6]
[charaFadeinFSL H 0.1 0]
[charaFace M 6]
[charaFadeinFSR M 0.1 2]
Ushiwakamaru
There! A little tengu shadow cloning,[sr]and we can all play on equal ground!
[k]
[charaFadeout H 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Chloe
You really didn't have to go that far...
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaFace H 1]
[charaFadeinFSL H 0.1 0]
[charaFace M 1]
[charaFadeinFSR M 0.1 2]
Ushiwakamaru
Oh, but I do! I swore back on Mt. Kurama that I would always take my playtime seriously! Otherwise, it wouldn't be good training!
[k]
Ushiwakamaru
Besides, I would hate to waste this chance for us to play together on an unfair fight.
[k]
[charaFace H 2]
[charaFace M 2]
Ushiwakamaru
Now, let's play some doubles!
[k]
[charaFadeout H 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Illya
Hmm. Okay, I don't see why not.[sr]All right, let's do this!
[k]
[messageOff]
[bgmStop BGM_EVENT_27 1.0]
[wipeout rollRight 1.0 1]
[wait wipe]
[charaFadeout J 0.1]
[wt 0.7]
[wipein rollLeft 1.0 1]
[wait wipe]
[bgm BGM_EVENT_63 0.1]
[fowardEffect bit_talk_41_fs]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Ushiwakamaru
Haaaaaa!
[k]
[messageOff]
[fadeout black 0.2]
[wait fade]
[fowardEffectDestroy bit_talk_41_fs]
[charaFadeout H 0.1]
[scene 10000]
[wt 0.1]
[fadein black 0.2]
[wait fade]
[bgmStop BGM_EVENT_63 1.0]
[cueSe SE_21 21_ade571]
[charaRoll N 110 -120,120]
[charaEffect N bit_talk_Slash_white_01 -220,40]
[wt 0.2]
[charaRoll O 75 -120,120]
[charaEffect O bit_talk_Slash_white_01 120,-80 V]
[wt 0.2]
[charaRoll P 70 -120,120]
[charaEffect P bit_talk_Slash_white_01 -220,40]
[wt 0.2]
[charaRoll R 90 -120,120]
[charaEffect R bit_talk_Slash_white_01 120,-80 V]
[wt 0.2]
[charaRoll N 130 -120,120]
[charaEffect N bit_talk_Slash_white_01 -220,80]
[wt 0.2]
[charaRoll O 45 -120,120]
[charaEffect O bit_talk_Slash_white_01 120,-80 V]
[wt 0.2]
[charaRoll P 90 -120,120]
[charaEffect P bit_talk_Slash_white_01 -220,40]
[wt 0.2]
[charaRoll R 100 -120,120]
[charaEffect R bit_talk_Slash_white_01 120,-80 V]
[wt 0.2]
[cueSeStop 21_ade571 0.4]
[wt 0.7]
[cueSe SE_21 21_ade572]
[wt 1.5]
[fadeout black 0.2]
[wait fade]
[scene 114500]
[wt 0.1]
[fadein black 0.2]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk on]
[charaTalk J]
[charaFace J 7]
[charaFadein J 0.1 1]
Illya
Gaaah! How are you so fast!?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Ushiwakamaru
Ahaha! No need to hold back on my account, you two! I'm starting to get the hang of this!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace J 7]
[charaFadeinFSL J 0.1 0]
[charaFace I 5]
[charaFadeinFSR I 0.1 2]
Chloe
Damn, she means business. Illya, I say go ahead and do your secret transformation now.
[k]
[charaFace J 4]
Illya
Huh? Why?
[k]
[charaFace J 6]
Illya
I mean, I know my hand-eye coordination isn't keeping up, but still...
[k]
Chloe
That's part of it, but another part is that you just aren't strong enough to return her shots.
[k]
Chloe
So you might just need to boost your strength with magical girl power.
[k]
Chloe
Oh, but we don't want the puck to go flying too far and hit a random stranger...
[k]
Chloe
...so let's put up a Bounded Field after we've powered ourselves up.
[k]
[charaFace J 7]
Illya
Really!?[messageShake 0.04 4 4 0.7] We have to go that far!?
[k]
Chloe
Someone once told me to always be careful when facing a serious Genji. Honestly, we may still not be going far enough.
[k]
[charaFace I 4]
Chloe
I just hope we can walk away from this intact when it's over...
[k]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Ushiwakamaru
Mmm, this IS fun! It feels like we're all batting away arrows on a battlefield!
[k]
Ushiwakamaru
Miss one, and you might lose an eye. Miss two, and you might lose the use of your arms, or a valued subordinate.
[k]
[charaFace H 6]
Ushiwakamaru
Okay, now that I'm in the right mindset...[sr]Here goes!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace J 7]
[charaFadeinFSL J 0.1 0]
[charaFace I 2]
[charaFadeinFSR I 0.1 2]
Chloe
Be ready, Illya!
[k]
Illya
Eeeeeep!
[k]
[messageOff]
[bgm BGM_EVENT_7 0.4 0.2]
[wipeout rectangleStripLeftToRight 0.4 1]
[wait wipe]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[pictureFrame cut063_cinema]
[wt 0.3]
[bgm BGM_EVENT_7 0.4 1.0]
[wipein rectangleStripRightToLeft 0.4 1]
[wait wipe]
[charaTalk K]
[charaFace K 0]
[charaFadeinFSL K 0.4 -456,-50]
[wt 0.7]
[charaFadeTime S 0.2 0.6]
[bgm BGM_EVENT_7 0.4 0.6]
[wt 0.2]
Taira-no-Kagekiyo
(Hmmm...)
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[pictureFrame]
[wt 0.5]
[soundStopAll]
[end]