1094 lines
18 KiB
Plaintext
1094 lines
18 KiB
Plaintext
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$94-05-79-00-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 98001000 1 Mash]
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[charaSet B 1098123000 1 Meunière]
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[charaSet C 1098230500 1 Elisabeth]
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[charaSet E 1098123200 1 Goredolf]
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[charaSet F 6005002 1 Jack]
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[charaSet G 3026000 1 "Jeanne d'Arc Alter Santa Lily"]
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[charaSet H 5004001 1 "Nursery Rhyme"]
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[charaSet I 7028000 1 "Paul Bunyan"]
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[charaSet O 4031000 1 Effect]
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[scene 110102]
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[pictureFrame cut063_cinema]
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[fadein black 1.5]
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[wait fade]
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[wt 0.5]
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@
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Click clack, woosh. Click clack, woosh.[bgm BGM_EVENT_128 0.1] My favorite[sr]beat. My body knows the rhythm by heart.
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[k]
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@
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I put the finishing touches on the twill damask and brocade. If this texture's sheen had a name, it would be “Hope Springs Eternal.”
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[k]
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@
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This garment woven through with my fond memories of you is how I will return your kindness...
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[k]
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[messageOff]
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[wt 2.0]
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[fadeout black 3.5]
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[bgmStop BGM_EVENT_128 3.5]
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[wait fade]
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[branchQuestNotClear lblNotClear 3000303]
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[charaSet D 1098124500 1 "Da Vinci"]
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[scene 105800]
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[branch lblConf]
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[label lblNotClear]
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[charaSet D 5009001 1 "Da Vinci"]
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[scene 106000]
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[label lblConf]
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[pictureFrame]
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[wt 1.5]
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[fadein black 1.5]
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[wait fade]
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[se ad8]
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[wt 1.2]
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.4 1]
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[wt 0.4]
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@Mash
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Good morning, Senpai.[sr]Da Vinci would like to see you in the Command Room.
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[k]
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[charaFace A 0]
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@Mash
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It sounds like she discovered yet another minute Singularity. I wonder when and where this one is.
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[k]
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[messageOff]
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[bgm BGM_BATTLE_151 0.1 0]
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[wipeout leftToRight 1.0 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[branchQuestNotClear lblNotClear2 3000303]
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[scene 104200]
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[branch lblConf2]
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[label lblNotClear2]
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[scene 105500]
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[label lblConf2]
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[wt 1.0]
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[bgm BGM_BATTLE_151 1.0 0.1]
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[wipein rightToLeft 1.0 1.0]
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[wait wipe]
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[wt 2.5]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Mash
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...Do you hear something on the speakers? Is this...?
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[k]
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?1:...Music?
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[charaFace A 0]
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@Mash
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Yeah. And while I can't make it out very well...it sounds like whoever's singing has a beautiful voice.
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[k]
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?2:A really catchy song!
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[charaFace A 1]
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@Mash
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Yes, it is![wt 0.7][charaFace A 0][sr]But, why are they playing this now?
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[k]
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?!
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[messageOff]
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[wipeout leftToRight 1.0 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[branchQuestNotClear lblNotClear3 3000303]
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[scene 104100]
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[wt 1.0]
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[wipein rightToLeft 1.0 1.0]
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[wait wipe]
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[wt 0.2]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.4 1]
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[wt 0.4]
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@Da Vinci
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Hey, [%1]! Hey, Mash![sr]Thanks for coming.
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[k]
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[charaFace D 0]
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@Da Vinci
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So I'm sure you're wondering what's up with all the music, right?
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[k]
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@Da Vinci
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Well, it's actually coming from a radio broadcast we're picking up from the new minute Singularity.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Mash
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A...radio broadcast?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Da Vinci
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Yup. We were studying the newly discovered minute Singularity, trying to learn as much as we could about it.
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[k]
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[charaFace D 14]
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@Da Vinci
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We managed to pick up a radio broadcast coming from it, but we haven't yet been able to fully tune in to the signal.
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 10]
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[charaFadein E 0.4 1]
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[wt 0.4]
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@Goredolf
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Still no progress on that front? We can't do much until we can hear exactly what we're dealing with, you know.
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.4 1]
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[wt 0.4]
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@Meunière
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Hey, picking up a radio signal from inside a Singularity isn't as easy as it sounds.[wt 1.0][bgmStop BGM_BATTLE_151 1.5][charaFace B 2] But I think...
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[k]
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[charaFace B 1]
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@Meunière
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There! Got it!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Da Vinci
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You did? Great. Can you pipe it through the speakers?
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.3]
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||
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[bgm BGM_BATTLE_152 0.1]
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||
[wt 3.5]
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||
|
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?1:Another song...?
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?!
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[charaTalk A]
|
||
[charaFace A 0]
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||
[charaFadein A 0.1 1]
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||
@Mash
|
||
Yes, but this one sounds different. I can hear it much more clearly than the last one.
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[k]
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||
|
||
[charaFadeout A 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Meunière
|
||
I know what this is. It's an idol song.
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[k]
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|
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[charaFadeout B 0.1]
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||
[wt 0.1]
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||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
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||
@Goredolf
|
||
Idle? It doesn't sound very lazy to me. Or did you mean that the lyrics are about worshipping figures of gods?
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[k]
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[charaFadeout E 0.1]
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||
[wt 0.1]
|
||
|
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[charaTalk D]
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||
[charaFace D 0]
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||
[charaFadein D 0.1 1]
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@Da Vinci
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It's spelled like that second kind, but it's got nothing to do with religion. He's talking about pop idols.
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[k]
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||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
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||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
What, is that all? Then, you're saying this broadcast is no more than an ordinary music program?
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[k]
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||
|
||
[charaFace E 5]
|
||
@Goredolf
|
||
Then why are we still listening? Turn it off immediately. Chaldea is a place of serious business, not fun and games!
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||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[wt 0.1]
|
||
|
||
[charaDepth E 9]
|
||
[charaDepth F 5]
|
||
[charaDepth H 4]
|
||
[charaDepth I 3]
|
||
[charaDepth G 2]
|
||
|
||
[se ade235]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.4 -550,-50]
|
||
[charaMove F 550,-50 1.6]
|
||
[wt 0.35]
|
||
|
||
[charaFace H 1]
|
||
[charaFadein H 0.4 -550,-50]
|
||
[charaMove H 550,-50 1.6]
|
||
[wt 0.35]
|
||
|
||
[charaFadein I 0.4 -550,-50]
|
||
[charaMove I 550,-50 1.6]
|
||
[wt 0.35]
|
||
|
||
[charaFace E 18]
|
||
|
||
[charaFace G 6]
|
||
[charaFadein G 0.4 -550,-50]
|
||
[charaMove G 550,-50 1.6]
|
||
[wt 0.25]
|
||
|
||
[charaFace I 8]
|
||
|
||
[seStop ade235 1.6]
|
||
[charaFadeout F 0.4]
|
||
[wt 0.3]
|
||
|
||
[charaFadeout H 0.4]
|
||
[wt 0.3]
|
||
|
||
[charaFadeout I 0.4]
|
||
[wt 0.3]
|
||
|
||
[charaFadeout G 0.4]
|
||
[wt 0.9]
|
||
|
||
|
||
?1:...You were saying?
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||
?!
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||
|
||
[charaTalk on]
|
||
[charaFace E 6]
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||
@Goredolf
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||
...Well, it's supposed to be, anyway!
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[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
Now, now, no need to be cranky.
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||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Da Vinci
|
||
Anyway, how's the sound looking in the analysis, Meunière?
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||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Meunière
|
||
It's clean. No sign of any magecraft skullduggery in the lyrics or melody.
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[k]
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[charaFace B 1]
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@Meunière
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And y'know, there's something really...nice about this song. It's almost like...I can feel it resonating deep inside my heart!
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[k]
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[charaFadeout B 0.1]
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||
[wt 0.1]
|
||
|
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[charaTalk E]
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[charaFace E 7]
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[charaFadein E 0.1 1]
|
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@Goredolf
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H-huh? What are you saying, man?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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||
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[charaTalk B]
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||
[charaFace B 2]
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||
[charaFadein B 0.1 1]
|
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@Meunière
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This music... This singing...[sr]It's so good it makes me want to...to...
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[k]
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[charaFace B 9]
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[charaShake B 0.03 4 4 0]
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@Meunière
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WOOOOOOOOO!
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[k]
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||
[charaFadeout B 0.1]
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[wt 0.1]
|
||
[charaShakeStop B]
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|
||
[charaTalk E]
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||
[charaFace E 8]
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[charaFadein E 0.1 1]
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@Goredolf
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A[messageShake 0.04 3 3 0.4]aah![sr]Where did you even get that glow stick!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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||
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Da Vinci
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Crap! Mash! Turn that speaker off! Now!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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||
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[charaTalk A]
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||
[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Right!
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[k]
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[messageOff]
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[se ad59]
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[seStop ad59 1.2]
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[charaMove A -150,0 0.4]
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||
[charaFadeout A 0.4]
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||
[wt 1.4]
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||
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||
[se ad172]
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||
[wt 0.8]
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||
[seStop ad172]
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||
[wt 0.4]
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||
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||
[se ad15]
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||
[wt 0.6]
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||
|
||
[bgmStop BGM_BATTLE_152 0.1]
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||
[wt 1.0]
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||
|
||
[charaTalk B]
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||
[charaFace B 9]
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[charaFadein B 0.1 1]
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||
[wt 1.0]
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||
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||
[charaFace B 2]
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||
[charaShake B 0.03 4 4 0.4]
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@Meunière
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Huh!?[wt 0.5] S-sorry about that. I didn't even notice how[sr]into the song I was getting...
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[k]
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[charaFace B 5]
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@Meunière
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Yikes... I haven't felt my heart, uh, singing like that since I met A and D...
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[k]
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||
|
||
[charaFadeout B 0.1]
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||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
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||
|
||
[charaTalk D]
|
||
[charaFace D 24]
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||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
I knew there was something fishy going on here. There's no way an ordinary idol song could get someone so worked up so quickly.
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[k]
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||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
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@Mash
|
||
Well, since the idol songs we've heard the most are[line 2]
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[k]
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||
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||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth A 4]
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||
[charaDepth D 5]
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||
[charaDepth C 6]
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||
|
||
[bgm BGM_EVENT_81 0.6 0.4]
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||
|
||
[charaFace C 1]
|
||
[charaPut C -490,0]
|
||
[charaFadeTime C 0.4 0.6]
|
||
[charaMove C -440,0 0.4]
|
||
[wt 0.6]
|
||
|
||
[charaTalk on]
|
||
@Elisabeth
|
||
You rang!?
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||
[k]
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||
|
||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk D]
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||
[charaFace D 17]
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||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
Yeah, luckily, this song wasn't anything like...that. And a good thing, too, or this whole Command Room would be a disaster area by now.
|
||
[k]
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||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaFace C 4]
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||
[wt 1.0]
|
||
|
||
[charaMove C -490,0 0.4]
|
||
[charaFadeout C 0.4]
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||
[wt 0.8]
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||
|
||
[bgm BGM_EVENT_81 0.6 1.0]
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||
|
||
[charaTalk on]
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||
[charaFace D 24]
|
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@Da Vinci
|
||
Anyway, getting back on track: this minute Singularity is in contemporary Japan, in the air above Tokyo.
|
||
[k]
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||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
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||
[charaFadein A 0.1 1]
|
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@Mash
|
||
The air?
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||
[k]
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||
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||
?1:ABOVE Tokyo?
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
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[charaTalk D]
|
||
[charaFace D 25]
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||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
Yup. The whole city's floating way up in the sky...even higher than the peak of Mt. Ceceri.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
The Holy Grail's signal is coming from this floating city.
|
||
[k]
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||
|
||
[charaFace D 24]
|
||
@Da Vinci
|
||
Luckily, whether it's because of the Holy Grail's power or some kind of spell, the city's camouflage is pretty much perfect.
|
||
[k]
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||
|
||
@Da Vinci
|
||
None of the people living on the ground are even aware it exists.
|
||
[k]
|
||
|
||
|
||
@Da Vinci
|
||
And at least at this point, it looks like the threat this minute Singularity poses to us is minimal...
|
||
[k]
|
||
|
||
[charaFace D 26]
|
||
@Da Vinci
|
||
...since the worst thing it's doing is playing idol music that amps the listener up a bit more than usual.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 15]
|
||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
Regardless, we can't simply ignore a Holy Grail in a Singularity!
|
||
[k]
|
||
|
||
[charaFace E 16]
|
||
@Goredolf
|
||
And let's not forget that a floating city is a big problem in its own right!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
All very true. Which is why I'd like you and Mash to head to this Singularity immediately and collect its Holy Grail, [%1].
|
||
[k]
|
||
|
||
[charaFace D 9]
|
||
@Da Vinci
|
||
It looks like there are Rogue Servants in the area too, so hopefully, they'll be willing to help.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
|
||
?1:Got it!
|
||
?!
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Come on, Senpai! Let's go take care of this!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
That's the spirit! I'm glad to hear that, 'cause the Rayshift's all set and ready to go.
|
||
[k]
|
||
|
||
[charaFace D 1]
|
||
@Da Vinci
|
||
Good luck out there, and be careful!
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[branch lblConf3]
|
||
|
||
|
||
[label lblNotClear3]
|
||
|
||
|
||
[scene 105700]
|
||
[wt 1.0]
|
||
|
||
[wipein rightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.4 1]
|
||
[wt 0.4]
|
||
@Da Vinci
|
||
Hey, [%1]! Hey, Mash![sr]Thanks for coming.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
So I'm sure you're wondering what's up with all the music, right?
|
||
[k]
|
||
|
||
[charaFace D 4]
|
||
@Da Vinci
|
||
Well, it's actually coming from a radio broadcast we're picking up from the new minute Singularity.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
A...radio broadcast?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
Yup. We were studying the newly discovered minute Singularity, trying to learn as much as we could about it.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
We managed to pick up a radio broadcast coming from it, but we haven't yet been able to fully tune in to the signal.
|
||
[k]
|
||
|
||
[charaFace D 5]
|
||
@Da Vinci
|
||
How's it looking, trusty members of Chaldea's staff?
|
||
[k]
|
||
|
||
|
||
@Chaldea Staff
|
||
[charaTalk O]
|
||
Hey, picking up a radio signal from inside a Singularity isn't as easy as it sounds.[wt 1.0][bgmStop BGM_BATTLE_151 1.5][charaFace B 2] But I think...
|
||
[k]
|
||
|
||
@Chaldea Staff
|
||
[charaTalk O]
|
||
There! Got it!
|
||
[k]
|
||
|
||
|
||
|
||
[charaFace D 1]
|
||
@Da Vinci
|
||
You did? Great. Can you pipe it through the speakers?
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.3]
|
||
|
||
[bgm BGM_BATTLE_152 0.1]
|
||
[wt 3.5]
|
||
|
||
?1:Another song...?
|
||
?!
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Yes, but this one sounds different. I can hear it much more clearly than the last one.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
@Chaldea Staff
|
||
I know what this is. It's an idol song.
|
||
[k]
|
||
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
Oho, an idol song, huh. You mean like Japanese pop idols?
|
||
[k]
|
||
|
||
|
||
@Chaldea Staff
|
||
[charaTalk O]
|
||
That's what it sounds like to me, at least. Hmm.[sr]Haha, you know, this song's not half bad.
|
||
[k]
|
||
|
||
|
||
[charaFace D 0]
|
||
@Da Vinci
|
||
It's definitely catchy, that's for sure. So how's its sound looking in the analysis?
|
||
[k]
|
||
|
||
|
||
@Chaldea Staff
|
||
[charaTalk O]
|
||
It's clean. No sign of any magecraft skullduggery in the lyrics or melody.
|
||
[k]
|
||
|
||
@Chaldea Staff
|
||
[charaTalk O]
|
||
And y'know, there's something really...nice about this song. It's almost like...I can feel it resonating deep inside my heart!
|
||
[k]
|
||
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
He really is enjoying that song, isn't he, Senpai?
|
||
[k]
|
||
|
||
?1:Hang on. Something's not right here...
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
@Chaldea Staff
|
||
This music... This singing...[sr]It's so good it makes me want to...to...
|
||
[k]
|
||
|
||
@Chaldea Staff
|
||
W[messageShake 0.05 4 3 0.8]OOOOOOOOO!
|
||
[k]
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
A[messageShake 0.04 3 2 0.4]ah! He just took out a glowstick and is waving it[sr]around like crazy!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
Crap! Mash! Turn that speaker off! Now!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Right!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad59]
|
||
[seStop ad59 1.2]
|
||
[charaMove A -150,0 0.4]
|
||
[charaFadeout A 0.4]
|
||
[wt 1.4]
|
||
|
||
[se ad172]
|
||
[wt 0.8]
|
||
[seStop ad172]
|
||
[wt 0.4]
|
||
|
||
[se ad15]
|
||
[wt 0.6]
|
||
|
||
[bgmStop BGM_BATTLE_152 0.1]
|
||
|
||
[wt 1.5]
|
||
|
||
|
||
@Chaldea Staff
|
||
Huh!?[wt 0.5] S-sorry about that. I didn't even notice how[sr]into the song I was getting...
|
||
[k]
|
||
|
||
@Chaldea Staff
|
||
Yikes... I haven't felt my heart, uh, singing like that since I met A and D...
|
||
[k]
|
||
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
So an ordinary idol song got you that worked up that fast, huh. I knew there was something fishy going on here.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Well, since the idol songs we've heard the most are[line 2]
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth A 4]
|
||
[charaDepth D 5]
|
||
[charaDepth C 6]
|
||
|
||
[bgm BGM_EVENT_81 0.6 0.4]
|
||
|
||
[charaFace C 1]
|
||
[charaPut C -490,0]
|
||
[charaFadeTime C 0.4 0.6]
|
||
[charaMove C -440,0 0.4]
|
||
[wt 0.6]
|
||
|
||
[charaTalk on]
|
||
@Elisabeth
|
||
You rang!?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
Yeah, luckily, this song wasn't anything like...that. And a good thing, too, or this whole Command Room would be a disaster area by now.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaFace C 4]
|
||
[wt 1.0]
|
||
|
||
[charaMove C -490,0 0.4]
|
||
[charaFadeout C 0.4]
|
||
[wt 0.8]
|
||
|
||
[bgm BGM_EVENT_81 0.6 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaFace D 0]
|
||
@Da Vinci
|
||
Anyway, getting back on track: this minute Singularity is in contemporary Japan, in the air above Tokyo.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
The air?
|
||
[k]
|
||
|
||
?1:ABOVE Tokyo?
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
Yup. The whole city's floating way up in the sky...even higher than the peak of Mt. Ceceri.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
The Holy Grail's signal is coming from this floating city.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Luckily, whether it's because of the Holy Grail's power or some kind of spell, the city's camouflage is pretty much perfect.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
None of the people living on the ground are even aware it exists.
|
||
[k]
|
||
|
||
|
||
@Da Vinci
|
||
And at least at this point, it looks like the threat this minute Singularity poses to us is minimal...
|
||
[k]
|
||
|
||
[charaFace D 3]
|
||
@Da Vinci
|
||
...since the worst thing it's doing is playing idol music that amps the listener up a bit more than usual.
|
||
[k]
|
||
|
||
[charaFace D 4]
|
||
@Da Vinci
|
||
Though of course, the fact that an entire city is floating is a pretty big deal, too.
|
||
[k]
|
||
|
||
?1:Still, if a Holy Grail is involved...
|
||
?!
|
||
|
||
[charaFace D 5]
|
||
@Da Vinci
|
||
Yup. With one of those in the mix, the situation could change quickly and dramatically.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Which is why I want you and Mash to head to this Singularity immediately and collect its Holy Grail,[sr][%1].
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Da Vinci
|
||
It looks like there are Rogue Servants in the area too, so hopefully, they'll be willing to help.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
|
||
?1:Got it!
|
||
?!
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Come on, Senpai! Let's go take care of this!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
@Da Vinci
|
||
That's the spirit! I'm glad to hear that, 'cause the Rayshift's all set and ready to go.
|
||
[k]
|
||
|
||
[charaFace D 8]
|
||
@Da Vinci
|
||
Good luck out there, and be careful!
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[label lblConf3]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_82 2.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout D 0.1]
|
||
|
||
[scene 10000]
|
||
[wt 0.4]
|
||
|
||
[fadein black 0.2]
|
||
[wait fade]
|
||
|
||
[input selectBranch]
|
||
|
||
[messageOff]
|
||
[skip false]
|
||
|
||
[bgmStop BGM_EVENT_47 0.4]
|
||
[bgmStop BGM_EVENT_55 0.4]
|
||
[bgmStop BGM_EVENT_66 0.4]
|
||
[bgmStop BGM_EVENT_81 0.4]
|
||
[bgmStop BGM_EVENT_82 0.4]
|
||
|
||
[charaSet A 98001000 1 Mash]
|
||
[charaSet B 1098123000 1 Meunière]
|
||
[charaSet C 1098230500 1 Elisabeth]
|
||
[charaSet D 1098124500 1 "Da Vinci"]
|
||
[charaSet E 1098123200 1 Goredolf]
|
||
[charaSet F 6005002 1 Jack]
|
||
[charaSet G 3026000 1 "Jeanne d'Arc Alter Santa Lily"]
|
||
[charaSet H 5004001 1 "Nursery Rhyme"]
|
||
[charaSet I 7028000 1 "Paul Bunyan"]
|
||
|
||
[charaSet O 4031000 1 Effect]
|
||
|
||
[scene 10000]
|
||
[wt 0.4]
|
||
[soundStopAll]
|
||
[maskin black 1]
|
||
[wait mask]
|
||
[label selectBranch]
|
||
|
||
[skip false]
|
||
|
||
[wt 0.5]
|
||
|
||
[fowardEffect bit_chapterstart80319]
|
||
[wait fowardEffect]
|
||
|
||
|
||
|
||
[wt 0.5]
|
||
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|