1244 lines
22 KiB
Plaintext
1244 lines
22 KiB
Plaintext
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$03-00-08-04-5-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 5045000 1 Altria]
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[charaSet B 2008002 1 Tristan]
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[charaSet D 1098124500 1 "Da Vinci"]
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[charaSet E 1098209300 1 "Earth Clan"]
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[charaSet F 1098209200 1 "Fang Clan"]
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[charaSet G 1098209400 1 "Wind Clan"]
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[charaSet H 1098215900 1 "Pub Owner Faerie"]
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[charaSet I 98115000 1 Effect]
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[sceneSet J 10000 1]
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[charaScale J 1.01]
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[charaScale K 1.01]
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[charaSet M 1098209100 1 Coral]
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[charaSet N 98006200 1 ???]
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[charaSet O 98006200 1 "Enemy 2"]
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[charaSet P 98006200 1 "Enemy 3"]
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[scene 122400]
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[fadein black 1.0]
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[wait fade]
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[fadein black 1.0]
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[wait fade]
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[charaTalk E]
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[charaFace E 0]
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[charaFace E 1]
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[wait fade]
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[charaTalk F]
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[wt 0.5]
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[fadein black 1.0]
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[wait fade]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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[wt 1.0]
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[charaFace G 1]
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[wt 1.5]
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[wait fade]
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[scene 117700]
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[charaFadeout G 0.1]
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[wt 0.5]
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[fadein black 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.1 1]
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@Altria
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I'm back! You should have seen me out there, Mike!
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[k]
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@Altria
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I somehow managed to complete three tough Oberon quests all in a row!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 9]
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[charaFadein H 0.1 1]
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@Pub Owner Faerie
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O-oh, wow. Sounds like you're getting kind of desperate. Why don't you have an apple water? On the house.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 10]
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[charaFadein D 0.1 1]
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@Da Vinci
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Mmm, thanks, Mike! That's so considerate of you☆ You're really getting the hang of this pub owner thing!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 3]
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[charaFadein H 0.1 1]
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@Pub Owner Faerie
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Aww, cut it out, Duhbinchi.[sr]It's all thanks to you, my perfect angel.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Tristan
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First we arbitrated a dispute between a Wind faerie and an Earth faerie over who had the right of sunlight on a main road...
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[k]
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@Tristan
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Then we had to run a safety check on all the mysterious items (which turned out to be a bunch of bouquets) that had been sent to the head of the Wind clan...
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[k]
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@Tristan
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And finally, we had to subdue an out-of-control Wind faerie who had been unlucky in love for the past thirty years and wanted to have a romance with a human...
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[k]
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[charaFace B 1]
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@Tristan
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Surprisingly, none of this was at all easy, but that does make completing them all the more satisfying.
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[k]
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?1:I was a little nervous at first, but everything worked out great!
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?2:It was great to see everyone so happy!
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.1 1]
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@Pub Owner Faerie
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Oh, right, I almost forgot. You there, the human.[sr][%1], was it?
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[k]
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@Pub Owner Faerie
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You've got a guest up in your room, and trust me, she's not the kind of faerie you want to keep waiting.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 23]
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[charaFadein D 0.1 1]
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@Da Vinci
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A guest? To see [%1]?
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_92 1.0]
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[wipeout leftToRight 1.0 1]
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[wait wipe]
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[overlayFadein J 0.1 0,-745]
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[overlayFadein K 0.1 0,745]
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[charaFadeout D 0.1]
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[charaTalk M]
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[charaFace M 0]
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[charaFadein M 0.1 1]
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[wt 1.0]
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[scene 117800]
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[wipein rightToLeft 1.0 1]
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[wait wipe]
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@Coral
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So, this is a human bedroom, hm? It's not so different from ours.
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[k]
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@Coral
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...No, that's not right. We wouldn't even have rooms like these if not for humans. Really, we're the ones who should be thanking them...
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[k]
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[messageOff]
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[charaTalk A]
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[se ad570]
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[wt 1.5]
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||
[se ad93]
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[charaMove J 0,-820 0.6]
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[charaMove K 0,820 0.6]
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[wt 1.5]
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||
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?1:I'm coming in.
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?2:Pardon me.
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?!
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[charaTalk M]
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[charaFace M 2]
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[wt 1.0]
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||
[charaFace M 6]
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[bgm BGM_EVENT_70 0.1]
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@Coral
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...So, you're back, human.
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[k]
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@Coral
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You did well with the farm incident yesterday. As a Wind faerie myself, you have my thanks.
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[k]
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[charaFace M 8]
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@Coral
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...[wt 1.2][charaFace M 4][sr]...
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[k]
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?1:...Uh, no problem. So, is that all you wanted to say, or...?
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?!
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[charaFace M 9]
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@Coral
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...We may have received word of your missing companion.
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[k]
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@Coral
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Every human captured in south Britain is taken to a ranch out west, and a new human was brought there three days ago.
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[k]
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@Coral
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It may be the one you've been searching for.
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[k]
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@Coral
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If you wish to go rescue it, I'll arrange for a guide to show you the way.
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[k]
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@Coral
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Tonight, I'll have a few soldiers stationed outside Salisbury.
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[k]
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@Coral
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You are to rendezvous with them and finish your rescue before the night is over.
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[k]
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@Coral
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I also have a message for you from Lady Aurora. She said, “I hope you find your friend there.”
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[k]
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?1:That's great!!!
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?2:Thanks, Coral!
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?!
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[charaFace M 6]
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@Coral
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Don't thank me. Thank Lady Aurora. Now, if you'll excuse me, I must return to my post.
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[k]
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||
[messageOff]
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[se ade422]
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[charaMove M 50,0 0.4]
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[charaFadeout M 0.4]
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[wt 1.0]
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[seStop ade422 0.2]
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[wt 1.0]
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[charaTalk M]
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[charaFace M 8]
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[charaFadein M 0.1 2]
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@Coral
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||
...I don't know what it is that brought you here, and I know I'm in no position to offer advice...
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[k]
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[charaFace M 6]
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@Coral
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But you should know that the ranch belongs to the high queen, and that it's very well-guarded.
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[k]
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[messageOff]
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||
[se ade422]
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||
[charaMove M 306,0 0.4]
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||
[charaFadeout M 0.4]
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[wt 1.0]
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[seStop ade422 0.5]
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[se ad93]
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[wt 1.5]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_70 1.0]
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[wait fade]
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[scene 117700]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[wt 1.0]
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||
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||
?1:...So that's the scoop.
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?!
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[bgm BGM_EVENT_77 0.1]
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[charaTalk D]
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[charaFace D 36]
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[charaFadein D 0.1 1]
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|
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@Da Vinci
|
||
Wow. When they said it'd take two to three days, I didn't expect them to actually come through that fast. Impressive.
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[k]
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||
|
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[charaFadeout D 0.1]
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[wt 0.1]
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||
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Tristan
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So this human was brought in three days ago, huh. Then we don't have a moment to waste.
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[k]
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@Tristan
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I don't know what kind of facility this “ranch” is, but now is not the time for cowardice.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 26]
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[charaFadein D 0.1 1]
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@Da Vinci
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I agree. Oberon might not be back yet, but seeing as we have a guide I'm sure he'd be fine with it.
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[k]
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[charaFace D 0]
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@Da Vinci
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So what are you gonna do, Altria?
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[k]
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@Da Vinci
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This matter really only concerns us, so we'd understand if you'd rather stay behind.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Altria
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I'd be glad to help.
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[k]
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@Altria
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Plus, I'm dying to find out what the real Mash is like since I inadvertently used her name for a while.
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[k]
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@Altria
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And besides, I'm feeling a lot more confident after these last few days!
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[k]
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[charaFace A 1]
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@Altria
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Be it infiltration, lockpicking, or brewing sleep potions, I'm sure I can handle it just fine now with my Merlin magecraft!
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[k]
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?1:Okay then, let's get going!
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?2:Great! You'll have to tell me more about[csr]this Merlin magecraft later, though.
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?!
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_77 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 1.0]
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[scene 117401]
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[charaSet F 98014000 1 "Salisbury Soldier A"]
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[charaSet G 98014000 1 "Salisbury Soldier B"]
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[charaSet H 98014000 1 "Salisbury Soldier 3"]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_70 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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||
[charaDepth F 5]
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||
[charaDepth G 4]
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[charaDepth H 3]
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||
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||
[charaFace F 0]
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||
[charaFace G 0]
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||
[charaFace H 0]
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||
[charaFadein F 0.4 1]
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||
[charaFadein G 0.4 2]
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||
[charaFadein H 0.4 0]
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||
[wt 2.5]
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||
[charaFadeout F 0.1]
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||
[charaFadeout G 0.1]
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||
[charaFadeout H 0.1]
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||
[wt 0.1]
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||
[charaTalk on]
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||
[charaTalk depthOn]
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||
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||
[charaTalk B]
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||
[charaFace B 0]
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||
[charaFadein B 0.1 1]
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||
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@Tristan
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||
It would seem those soldiers there are our guides...
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[k]
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@Tristan
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||
This is quite a surprise. I thought these soldiers would be faeries, not humans.
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[k]
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||
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||
[charaFadeout B 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk D]
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||
[charaFace D 0]
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||
[charaFadein D 0.1 1]
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||
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@Da Vinci
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||
Oh yeah, most of Salisbury's soldiers are actually human.
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[k]
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||
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@Da Vinci
|
||
They may not hold a candle to faeries when it comes to sheer combat ability, but they have no problem with using weapons, and above all, the mors don't pose any immediate threat to them.
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[k]
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@Da Vinci
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So yeah, human soldiers are basically the faeries' mors countermeasure.
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[k]
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||
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@Da Vinci
|
||
Most of the clans treat them as disposable tools, but Aurora sees the value in human soldiers, even appointing the more talented ones to serve as her personal guards.
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[k]
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@Da Vinci
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Remember the ones we saw protecting the great cathedral?
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[k]
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@Da Vinci
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||
The fact that they were so strong is proof that Aurora's given those humans various rights.
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||
[k]
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||
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||
[messageOff]
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk A]
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||
[charaFace A 4]
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||
[charaFadein A 0.1 1]
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||
[wt 1.2]
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||
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||
?1:Altria?
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||
?2:Are you feeling okay?
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||
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||
?!
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||
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||
[charaFace A 8]
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||
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||
@Altria
|
||
Oh, uh... I'm just a little nervous. I've never been around so many humans before...
|
||
[k]
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||
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||
[charaFace A 13]
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||
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@Altria
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||
Ahaha, it doesn't make sense, does it? I mean, I'm obviously fine with you!
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||
[k]
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||
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||
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk B]
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||
[charaFace B 0]
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||
[charaFadein B 0.1 1]
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||
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@Tristan
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||
...Quiet. They've noticed us, too.
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||
[k]
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||
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||
[charaFadeout B 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk depthOff]
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||
[charaDepth F 5]
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||
[charaDepth G 4]
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||
[charaDepth H 3]
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||
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||
[charaTalk F]
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||
[charaFace F 2]
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||
[charaFace G 0]
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||
[charaFadein F 0.1 1]
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||
[charaFadein G 0.1 2]
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[charaFadein H 0.1 0]
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@Salisbury Soldier A
|
||
Hey, you there! The suspicious looking ones! You the outsiders Coral told us about?
|
||
[k]
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||
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||
[charaFace F 4]
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||
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@Salisbury Soldier A
|
||
I can't believe you actually showed up. Ugh, why now, of all times? This is exactly the sort of pain in the ass I don't need...
|
||
[k]
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||
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[charaFace F 0]
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||
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@Salisbury Soldier A
|
||
Oh well, if this is what Lady Aurora wants, then fine. Follow us. We'll show you the way to the ranch.
|
||
[k]
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||
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||
@Salisbury Soldier A
|
||
Be warned, it's a two hour walk, so you'd better have everything ready before we get going. Do you?
|
||
[k]
|
||
|
||
?1:Of course. Thanks for doing this.
|
||
?2:Yup. Thanks for showing us the way.
|
||
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||
?!
|
||
|
||
[charaFace F 4]
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||
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||
@Salisbury Soldier A
|
||
Man, you guys are dressed in the weirdest clothes I've ever seen. Lady Aurora sure does love her novelties, doesn't she?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[se ade428]
|
||
[se ad173]
|
||
[charaMove F -50,0 0.4]
|
||
[charaMove H -306,0 0.4]
|
||
[charaMove G 206,0 0.4]
|
||
[charaFadeout F 0.4]
|
||
[charaFadeout G 0.4]
|
||
[charaFadeout H 0.4]
|
||
[wt 1.0]
|
||
[seStop ad173 0.5]
|
||
[seStop ade428 0.5]
|
||
[wt 1.0]
|
||
[charaTalk on]
|
||
[charaTalk depthOn]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 24]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Da Vinci
|
||
Hmm. Not very happy to see us, are they?
|
||
[k]
|
||
|
||
@Da Vinci
|
||
They probably think of us as a bunch of annoying pests moving in on their beloved Lady Aurora.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Altria
|
||
Even so, that doesn't change the fact that they're helping us. We should be grateful to them for that.
|
||
[k]
|
||
|
||
@Altria
|
||
Come on, [%1]. I'm afraid we won't be able to talk for a while, but at least that should help us make good time.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_70 1.0]
|
||
[wait fade]
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 2.0]
|
||
[scene 122401]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[wt 2.0]
|
||
[scene 118400 1.0]
|
||
[wt 1.5]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth F 5]
|
||
[charaDepth G 4]
|
||
[charaDepth H 3]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFace G 0]
|
||
[charaFace H 0]
|
||
[charaFadein F 0.1 1]
|
||
[charaFadein G 0.1 2]
|
||
[charaFadein H 0.1 0]
|
||
|
||
@Salisbury Soldier A
|
||
We're here. This is the west human ranch.
|
||
[k]
|
||
|
||
?1:Human...ranch?
|
||
?2:Not human city?
|
||
|
||
?!
|
||
|
||
@Salisbury Soldier A
|
||
That's right. We used to live here, too.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
We were assigned to a horrid faerie who robbed us of everything we had, down to our dignity, before throwing us away like so much trash.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
Us stray humans had nowhere to go until Lady Aurora took us in.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
We became soldiers so that we could win the freedom Lady Aurora showed us was possible.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
We support overthrowing the queen, too.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
But we're nothing like the trendy rebel army who's counting on the so-called Child of Prophecy to bail them out.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Tristan
|
||
Rebel army... I've heard them mentioned before. Does that mean there's an anti-queen movement outside Salisbury, too?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFace G 0]
|
||
[charaFace H 0]
|
||
[charaFadein F 0.1 1]
|
||
[charaFadein G 0.1 2]
|
||
[charaFadein H 0.1 0]
|
||
|
||
@Salisbury Soldier A
|
||
Yup. The rebel army's situated in the old castle ruins out east.
|
||
[k]
|
||
|
||
[charaFace F 4]
|
||
|
||
@Salisbury Soldier A
|
||
They claim to want to free all of Britain, and they even have the gall to call themselves the Round Table.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Salisbury Soldier A
|
||
Still, they're definitely a force to be reckoned with. They're led by a human who actually survived against Lancelot in a joust in Camelot.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
Morgan herself offered him a reward, saying that he'd proved himself equal to a Tam Lin.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
Let's see... I think his name was Percival. Percival of the White Light, the man who reached the limits of human ability.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Tristan
|
||
...!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth F 5]
|
||
[charaDepth G 3]
|
||
[charaDepth H 2]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFace G 0]
|
||
[charaFace H 0]
|
||
[charaFadein F 0.1 1]
|
||
[charaFadein G 0.1 2]
|
||
[charaFadein H 0.1 0]
|
||
|
||
@Salisbury Soldier A
|
||
Morgan was so impressed with him that she commanded him to join her forces in Camelot even though he's human...
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
...but instead he refused her command and formed the rebel army.
|
||
[k]
|
||
|
||
[charaFace G 2]
|
||
|
||
@Salisbury Soldier B
|
||
Hey, that's enough.[sr]It's too dangerous to stay here any longer.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
@Salisbury Soldier B
|
||
If anyone sees us here, Lady Aurora's the one who'll pay the price.
|
||
[k]
|
||
|
||
@Salisbury Soldier B
|
||
Let's just ditch these backwater faeries and head back to Salisbury already.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 24]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Da Vinci
|
||
...I take it that means you guys were only here to show us the way?
|
||
[k]
|
||
|
||
@Da Vinci
|
||
And that sneaking into the ranch and looking for our companion is entirely our job?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth F 5]
|
||
[charaDepth G 3]
|
||
[charaDepth H 2]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFace G 0]
|
||
[charaFace H 0]
|
||
[charaFadein F 0.1 1]
|
||
[charaFadein G 0.1 2]
|
||
[charaFadein H 0.1 0]
|
||
|
||
@Salisbury Soldier A
|
||
You're damn right it is. Hell, you should be thanking us just for taking you this far.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
The Wind clan might be good at everything, but they don't have the right temperament for combat.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
If Morgan ever thinks they're rebelling against her, Lady Aurora's as good as dead, along with all of Salisbury.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
Even knowing all that, Lady Aurora still asked us to help you.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
So you listen to me. Whatever you do, don't you dare mention Salisbury if you get caught.
|
||
[k]
|
||
|
||
@Salisbury Soldier A
|
||
Got that? You'd better not bite the hand that fed you. Not if you lot have any pride at all in being human.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[se ade428]
|
||
[se ad173]
|
||
[charaMove F 50,0 0.4]
|
||
[charaMove H -206,0 0.4]
|
||
[charaMove G 306,0 0.4]
|
||
[charaFadeout F 0.4]
|
||
[charaFadeout G 0.4]
|
||
[charaFadeout H 0.4]
|
||
[wt 1.0]
|
||
[seStop ad173 0.5]
|
||
[seStop ade428 0.5]
|
||
[wt 1.0]
|
||
[charaTalk on]
|
||
[charaTalk depthOn]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Altria
|
||
Okay, let's discuss our next move. I just finished analyzing the ranch's interior structure.
|
||
[k]
|
||
|
||
@Altria
|
||
From what I can tell, there are six big factories in the middle of the complex, and about thirty smaller ones.
|
||
[k]
|
||
|
||
@Altria
|
||
I didn't sense any heat sources in the big factories, so those are probably shut down now.
|
||
[k]
|
||
|
||
@Altria
|
||
But the small factories have lots of heat signals. There seems to be about sixty humans inside.
|
||
[k]
|
||
|
||
@Altria
|
||
What do you think, [%1]?
|
||
[k]
|
||
|
||
@Altria
|
||
If we scale the castle walls, we could probably sneak inside without the guards spotting us.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth D 5]
|
||
[charaDepth B 4]
|
||
|
||
[charaFace D 22]
|
||
[charaFace B 2]
|
||
[charaFadeinFSR D 0.1 2]
|
||
[charaFadeinFSL B 0.1 0]
|
||
[wt 1.5]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
|
||
?1:W-wow, you're really efficient.
|
||
|
||
[charaFace A 10]
|
||
[wt 1.0]
|
||
[charaFace A 13]
|
||
|
||
@Altria
|
||
E-efficient? Me? Oh, no, I'm really not.
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
@Altria
|
||
This is just a little spell that lets you see inside a building by hitting the walls with a magical energy wave and seeing how things inside react to it.
|
||
[k]
|
||
|
||
@Altria
|
||
It's the most basic thievery spell Merlin taught me! He said I would definitely need it at some point, and it looks like he was right!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Tristan
|
||
...Hehe, that does take me back. It seems Merlin never changes, no matter what world he's in...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:Um... Are you mad about something?
|
||
|
||
[charaFace A 10]
|
||
[wt 1.0]
|
||
[charaFace A 7]
|
||
|
||
@Altria
|
||
Oh, no, not at all. I was just concentrating on seeing what things are like inside.
|
||
[k]
|
||
|
||
@Altria
|
||
Now let's forget about those whiners who ran off on us and focus on finding Mash!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
[charaTalk D]
|
||
[charaFace D 24]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Da Vinci
|
||
Hmm. You still have your connection to Mash through your contract, [%1]. Can you sense anything?
|
||
[k]
|
||
|
||
@Da Vinci
|
||
If you can, that'd be the fastest and easiest way to find her.
|
||
[k]
|
||
|
||
?1:Maybe? I'm not sure.
|
||
?2:It's hard to tell... Maybe, maybe not...
|
||
|
||
?!
|
||
|
||
[charaFace D 14]
|
||
|
||
@Da Vinci
|
||
Then there are probably too many crossed lines to say for sure. Honestly, I'm feeling the same thing.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
There are just way too many contracts going around Faerie Britain.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Maybe whenever a faerie takes possession of a human, they form a bond that's similar to a Servant contract.
|
||
[k]
|
||
|
||
[charaFace D 32]
|
||
|
||
@Da Vinci
|
||
If I'm right about that, the only way we'll know whether Mash is here is if we see for ourselves.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Tristan, do you think you can carry [%1][sr]and Altria up the castle wall?
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Oh, don't worry about me. I'll get up there with my roller skates.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Tristan
|
||
Of course. It will be the quietest and most graceful wire work[line 2]I mean, lyre work you'll ever see.
|
||
[k]
|
||
|
||
@Tristan
|
||
Both of you, over here, please.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth B 3]
|
||
[charaDepth A 2]
|
||
|
||
[charaTalk off]
|
||
[charaFace B 0]
|
||
[charaFace A 7]
|
||
[charaFadein B 0.1 0]
|
||
[charaFadein A 0.1 2]
|
||
[wt 0.5]
|
||
[charaMove A 156,0 0.8]
|
||
[cameraMove 0.8 20,-10 1.1]
|
||
[wt 0.6]
|
||
[se ad775]
|
||
[wt 0.3]
|
||
[charaTalk on]
|
||
[charaFace A 6]
|
||
|
||
@Altria
|
||
Then I'll lead the way. The western wall is the most lightly guarded right now, so let's go in from there!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_81 1.0 0.4]
|
||
[wait fade]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout A 0.1]
|
||
|
||
[cameraHome 0.1]
|
||
[scene 10000]
|
||
[wt 1.0]
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
[wipeout downToUp 0.1 1]
|
||
[wait wipe]
|
||
|
||
[scene 118500]
|
||
[wt 0.5]
|
||
|
||
[wipein upToDown 1.0 1]
|
||
[bgm BGM_EVENT_81 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaTalk off]
|
||
[se ad748]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.4 -200,50]
|
||
[charaFadein A 0.4 200,50]
|
||
[charaMove B -200,-10 0.6]
|
||
[charaMove A 200,-10 0.6]
|
||
|
||
[wt 1.0]
|
||
[charaMove B -200,0 0.2]
|
||
[charaMove A 200,0 0.2]
|
||
[se ad984]
|
||
[seVolume ad984 0 0.3]
|
||
[wt 0.9]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
?1:It looks just like a town on the inside, too...
|
||
?2:(I don't see anyone else around...)
|
||
|
||
?!
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Tristan
|
||
Altria, I assume those large factories you spoke of earlier are those complexes, and the small ones are those homes?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Altria
|
||
That's right. Humans kept at ranches like these are shipped out with their creativity intact...
|
||
[k]
|
||
|
||
@Altria
|
||
So they should be confined in houses rather than pens.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Altria
|
||
Just ignore the large factories.[sr]We won't find Mash there.
|
||
[k]
|
||
|
||
@Altria
|
||
It's not birthing season yet, so there shouldn't be anything inside them.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
[charaTalk D]
|
||
[charaFace D 24]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Da Vinci
|
||
...
|
||
[k]
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad138]
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.4 1]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[se ad22]
|
||
|
||
@???
|
||
[image berserker_language_1]?
|
||
[k]
|
||
|
||
?1:Altria, behind you!
|
||
?2:There's something here!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
[wt 1.0]
|
||
[charaFace A 2]
|
||
|
||
@Altria
|
||
A surveillance familiar! It must have been disguised as a street lamp!
|
||
[k]
|
||
|
||
@Altria
|
||
I can't believe I messed up again... I'm sorry, everyone, but we need to take it out now, before it calls in reinforcements!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad138]
|
||
[charaTalk off]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 1]
|
||
[wt 1.0]
|
||
|
||
[se ad138]
|
||
[charaFace O 0]
|
||
[charaFadeinFSL O 0.4 0]
|
||
[wt 0.2]
|
||
[se ad138]
|
||
[charaFace P 0]
|
||
[charaFadeinFSR P 0.4 2]
|
||
[wt 0.2]
|
||
[se ad22]
|
||
@???
|
||
[image berserker_language_1]!!!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|