1342 lines
22 KiB
Plaintext
1342 lines
22 KiB
Plaintext
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$94-08-80-84-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 8001600 1 Mash]
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[charaSet B 5043300 1 Asclepius]
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[charaSet C 4008300 1 Blackbeard]
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[charaSet D 6012000 1 Sanson]
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[charaSet E 5010001 1 Paracelsus]
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[charaSet F 1098274400 1 "Altria Caster"]
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[charaSet G 5051001 1 "Zhang Jue"]
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[charaSet H 7014001 1 Nightingale]
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[charaSet K 1027000 1 "Okita Souji"]
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[charaSet I 1098248900 1 "Future General Attendee"]
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[charaSet J 1098208400 1 Employee]
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[charaSet L 99360000 1 "General Attendee A"]
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[charaSet M 1098233600 1 "General Attendee B"]
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[charaSet N 1098218700 1 "General Attendee C"]
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[charaSet O 1098123500 1 "General Attendee D"]
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[charaSet P 1098154700 1 "General Attendee E"]
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[charaSet Q 5009000 1 "Effect Dummy"]
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[sceneSet R 145300 1]
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[sceneSet S 197000 1]
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[sceneSet T 10000 1]
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[charaScale T 1.3]
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[charaSet U 1098233700 1 "General Attendee F"]
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[charaSet V 98109000 1 "General Attendee G"]
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[charaSet W 99360000 1 "General Attendee A2"]
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[charaSet X 1098233600 1 "General Attendee B2"]
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[charaSet Y 1098123500 1 "General Attendee D2"]
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[charaSet Z 1098278000 1 "Blackbeard (Effects Inverted)"]
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[scene 197000]
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[charaTalk depthOff]
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[charaDepth S 1]
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[charaDepth B 2]
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[charaScale S 1.4]
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[charaFadein S 0.1 250,-240]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_147 0.1]
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[wt 0.3]
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[se ad527]
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[wt 0.4]
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[charaScale B 0.8]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.4 -100,-75]
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[charaMove B -150,-75 0.4]
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[wt 0.4]
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[seStop ad527 0.2]
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[wt 1.2]
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[se ad527]
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[charaMove B -200,-75 0.4]
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[charaFadeout B 0.4]
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[seStop ad527 1.0]
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[wt 1.4]
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[charaScale B 1.0]
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[charaFadeout S 1.0]
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[wt 1.6]
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?1:(There he is.)
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?!
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[charaTalk depthOn]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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We found him. Let's try to keep our distance while we follow him.
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[k]
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[messageOff]
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[cueSe SE_21 21_ad1066]
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[wipeout leftToRight 1.0 1.0]
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[bgm BGM_EVENT_147 1.0 0.5]
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[cueSeStop 21_ad1066 1.4]
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[wait wipe]
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[pictureFrame cut063_cinema]
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[charaFadeout A 0.1]
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[charaTalk depthOff]
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[charaDepth S 1]
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[charaDepth B 2]
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[charaDepth T 3]
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[charaDepth C 4]
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[charaDepth Z 5]
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[charaDepth Q 9]
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[charaScale S 1.01]
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[charaFadein S 0.1 0,-200]
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[wt 1.0]
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[wipein rightToLeft 1.0 1.0]
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[bgm BGM_EVENT_147 1.0 1.0]
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[wait wipe]
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[wt 0.2]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 0,-50]
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@Asclepius
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Dammit, every last one of them's in great health. The Normalization Committee's health services must be working.
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[k]
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[charaFace B 3]
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@Asclepius
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While that isn't a bad thing, it sure is boring.
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[k]
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@Asclepius
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Doesn't anyone have any interesting conditions? Unusual places are supposed to have unusual cases to study. Dammit...
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[k]
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[bgmStop BGM_EVENT_147 1.0]
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[charaFace B 0]
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@Asclepius
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Hm!?
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaMoveScale S 1.2 1.2]
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[charaMove S -100,-220 1.2]
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[wt 1.4]
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[charaTalk off]
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[se ad80]
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[seVolume ad80 0 0.5]
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[charaScale Q 1.1]
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[charaPut Q 300,-50]
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[charaEffect Q bit_talk_tornado02]
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[charaMove Q 150,0 0.8]
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[wt 0.25]
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[charaDepth C 2]
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[charaDepth Z 3]
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[charaFace C 11]
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[charaFace Z 11]
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[charaFadein C 0.15 220,-50]
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[charaMove C 190,-50 0.3]
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[wt 0.15]
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[charaFadein Z 0.15 160,-50]
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[charaMove Z 130,-50 0.3]
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[charaFadeout C 0.15]
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[wt 0.15]
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[charaDepth C 4]
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[charaFadein C 0.15 100,-50]
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[charaMove C 70,-50 0.3]
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[charaFadeout Z 0.15]
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[wt 0.15]
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[charaDepth Z 5]
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[charaFadein Z 0.15 40,-50]
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[charaMove Z 10,-50 0.3]
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[charaFadeout C 0.15]
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[seStop ad80 0.6]
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[wt 0.15]
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[charaDepth C 6]
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[charaFadein C 0.15 -20,-50]
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[charaMove C -50,-50 0.3]
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[charaFadeout Z 0.15]
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[wt 0.15]
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[charaEffectDestroy Q bit_talk_tornado02]
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[wt 0.6]
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@Blackbeard
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Aaaaaargh![wt 0.6] It huuuuuurts!
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[k]
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[messageOff]
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[charaMove C -50,-100 0.5]
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[charaShake C 0.03 4 1 0.5]
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[charaFadeout C 0.4]
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[wt 0.35]
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[se ad144]
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[seVolume ad144 0 0.7]
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[wt 1.0]
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[charaFace B 0]
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[charaFadein B 0.3 230,-50]
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[charaMove B 190,-50 0.3]
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[wt 0.6]
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||
[charaMoveReturn B 190,-80 0.7]
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|
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[wt 0.3]
|
||
|
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[se ad775]
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[seVolume ad775 0 0.5]
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[wt 0.05]
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|
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[charaFace C 11]
|
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[charaMove C -50,-70 0.3]
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[charaFadein C 0.3 -50,-100]
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[wt 1.1]
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|
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[bgm BGM_EVENT_7 0.1]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 5]
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@Asclepius
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Hehehe. Collapsing in agony and spiraling in place? Now that's something you don't see every day!
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[k]
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@Asclepius
|
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Go on then, tell me what's wrong! Where and how does it hurt? Any idea what may have caused this?
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[k]
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[se adm19]
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[seVolume adm19 0 0.5]
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[charaPut Q 1]
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[charaEffect Q bit_talk_glitter]
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[wt 0.1]
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[bgm BGM_EVENT_7 0.5 0.5]
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[charaPut T 1]
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[charaFadeTime T 0.2 0.5]
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[charaTalk C]
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[charaFace C 10]
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@Blackbeard
|
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(Oh my. For a pretty boy, he's a lot stronger than he looks.) (Swoon...)
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[k]
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[seStop adm19 0.3]
|
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[charaEffectStop Q bit_talk_glitter]
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[charaFadeout T 0.2]
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[bgm BGM_EVENT_7 0.5 1.0]
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[charaTalk B]
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[charaFace B 2]
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@Asclepius
|
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Well? What are you waiting for?[charaEffectDestroy Q bit_talk_glitter] You're supposed to[sr]answer a doctor's questions quickly and honestly, with all the obedience of a slave!
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[k]
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[charaTalk C]
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[charaFace C 12]
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@Blackbeard
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Yes... I know exactly what caused this...
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[k]
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[messageOff]
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[charaTalk B]
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||
[charaFace B 5]
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[wt 1.2]
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[charaTalk C]
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[charaFace C 0]
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@Blackbeard
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First thing this morning, I got a lottery ticket for the new limited edition figurine that went on sale today.
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[k]
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[charaFace C 4]
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@Blackbeard
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||
But alas, when I went to buy it, I realized I had gravely mistaken the store's opening time, and it was...it was...completely sold out!!!
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[k]
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[charaFace B 0]
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||
[charaFace C 11]
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@Blackbeard
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||
A[messageShake 0.05 4 3 0.6]ghhh! It hurts! It hurts! It feels like my poor[sr]heart is about to burst from sheer envy and regret!
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||
[k]
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[se ade242]
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||
[charaFace C 16]
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||
[cameraMove 0.2 15,-15 1.08]
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[charaFadeout B 0.25]
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@Blackbeard
|
||
No, wait. Hehe, if one of the people who bought it turns out to be a scalper, I'll kill 'em and take it for myself! Why shouldn't I!? I'm a goddamn pirate!
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[k]
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[se ad186]
|
||
[charaFace C 11]
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||
[cameraMove 0.2 30,-30 1.15]
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@Blackbeard
|
||
But if the other buyers all turn out to be like-minded comrades who bought it purely out of love, then I won't be able to do anything except curse my own stupidityyy!
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[k]
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||
|
||
[messageOff]
|
||
[cameraMove 1.0 0,0 1.01]
|
||
[charaFace B 3]
|
||
[charaFadein B 1.0 190,-50]
|
||
[wt 1.2]
|
||
|
||
[charaFace C 0]
|
||
@Blackbeard
|
||
And that's why I'm suffering.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[se ad7]
|
||
[cueSe Battle bac148]
|
||
[cueSeVolume bac148 0 0.3]
|
||
[charaFace B 2]
|
||
[charaMoveReturn B 170,-50 0.3]
|
||
[wt 0.1]
|
||
|
||
[charaShake C 0.03 3 3 0.2]
|
||
[charaMove C -190,-150 0.3]
|
||
[charaFadeout C 0.3]
|
||
[wt 0.4]
|
||
|
||
[se ad129]
|
||
[seVolume ad129 0 0.5]
|
||
[wt 1.1]
|
||
|
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[charaTalk on]
|
||
[charaFace C 7]
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[seVolume ad7 0 0.6]
|
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[se ad7]
|
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[charaFadein C 0.4 -230,-70]
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||
[charaMove C -230,-50 0.4]
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[wt 0.4]
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@Blackbeard
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Hey! Why scoop me up in your strong but gentle arms if you're just going to unceremoniously dump me back on the ground when you're done!?
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[k]
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[charaTalk B]
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[charaFace B 3]
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@Asclepius
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This incredibly boring exam is over. As for your treatment...this should do the trick.
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[k]
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[messageOff]
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||
[bgmStop BGM_EVENT_7 1.5]
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[se adm14]
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[charaFace C 6]
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[charaMoveReturn B 182,-55 0.2]
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||
[wt 1.0]
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||
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[se ad527]
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||
[charaFadeout B 0.4]
|
||
[seStop ad527 1.2]
|
||
[wt 1.8]
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||
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||
[se ad661]
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||
[charaTalk C]
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||
[charaMoveReturn C -230,-70 1.0]
|
||
[wt 0.4]
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||
[seStop ad661 0.7]
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||
[wt 1.2]
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||
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[bgm BGM_EVENT_2 0.1]
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||
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[charaFace C 6]
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@Blackbeard
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Huh? A bandage?
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[k]
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[charaFace C 2]
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@Blackbeard
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Wait just a damn minute, Doc. You can't expect to heal my broken heart with a freakin' banda[line 2]
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[k]
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@Blackbeard
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...[sr]...
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[k]
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[charaFace C 6]
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@Blackbeard
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Wait. I just realized I scraped my elbow a bit when I hit the ground.
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[k]
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@Blackbeard
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Is that what the bandage is for?
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[k]
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[messageOff]
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||
[wt 0.6]
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||
[charaPut Q 1]
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[charaEffect Q bit_talk_glitter]
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[wt 0.4]
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[se adm19]
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||
[charaFace C 10]
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@Blackbeard
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...(Swoon)...
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[k]
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||
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||
[messageOff]
|
||
[wt 0.5]
|
||
[wipeout rectangleStripRightToLeft 0.6 1.0]
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||
[seStop adm19 0.8]
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||
[bgmStop BGM_EVENT_2 0.8]
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||
[wait wipe]
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||
|
||
[charaPut Q 2000,2500]
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||
[charaEffectDestroy Q bit_talk_glitter]
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||
|
||
[pictureFrame]
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||
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||
[charaFadeout C 0.1]
|
||
[charaFadeout S 0.1]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripLeftToRight 0.6 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
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||
|
||
?1:...
|
||
?!
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||
|
||
[charaTalk depthOn]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Sanson
|
||
...[sr]...
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||
[k]
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||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Paracelsus
|
||
...[sr]...
|
||
[k]
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||
|
||
[charaFadeout E 0.1]
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||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_146 0.1]
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||
|
||
[charaTalk F]
|
||
[charaFace F 7]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Altria Caster
|
||
So, um, I think all we learned from watching him there...
|
||
[k]
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||
|
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@Altria Caster
|
||
...is that when the symptoms bore him, his bedside manner is...um, brusque. Are we sure this is a good idea?
|
||
[k]
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||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
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||
|
||
@Sanson
|
||
Well, um, I think that...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 7]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Zhang Jue
|
||
I'd say the fact that he stays calm even while the patient is acting up just proves he's a first-rate physician, no?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
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||
[charaFadein H 0.1 1]
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||
|
||
@Nightingale
|
||
One shouldn't be stingy with resources when they're needed, but neither is there any sense in wasting them.
|
||
[k]
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||
|
||
@Nightingale
|
||
Making judicious use of them is an important skill for any profession.
|
||
[k]
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||
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||
[charaFadeout H 0.1]
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||
[wt 0.1]
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||
|
||
[bgm BGM_EVENT_146 0.5 0.5]
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||
|
||
[charaTalk depthOff]
|
||
[charaDepth T 1]
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||
[charaDepth F 2]
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||
|
||
[charaPut T 1]
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||
[charaFadeTime T 0.2 0.5]
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||
|
||
[charaTalk F]
|
||
[charaFace F 10]
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||
[charaFadein F 0.1 1]
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||
|
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@Altria Caster
|
||
(Wow, everyone in this club really sees things the same way. I guess that's part of what drew them together?)
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_146 0.5 1.0]
|
||
|
||
[charaFadeout T 0.2]
|
||
[charaFace F 6]
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||
|
||
@Altria Caster
|
||
Even so, don't you think he's a little...unbalanced to use as your manga's protagonist? Are you really sure this is a good idea?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Paracelsus
|
||
That may be, but the results will speak for themselves...I think.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Sanson
|
||
Yeah.[wt 0.6][charaFace D 4] At least...most likely.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Zhang Jue
|
||
What's the big deal? Doesn't every memorable manga character have a quirk or two?
|
||
[k]
|
||
|
||
[charaFace G 7]
|
||
|
||
@Zhang Jue
|
||
Besides, it's not as though we have to depict our protagonist exactly like his model.
|
||
[k]
|
||
|
||
@Zhang Jue
|
||
We just need to take a few creative liberties.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Zhang Jue
|
||
In fact, one of the secrets to maintaining good relationships is knowing when to overlook the faults in another.
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Zhang Jue
|
||
Pobody's nerfect, after all. Hohoho.
|
||
[k]
|
||
|
||
[charaFace G 3]
|
||
@Zhang Jue
|
||
Just a little life advice from your friendly neighborhood elder.
|
||
[k]
|
||
|
||
?1:You do make a good point.
|
||
?!
|
||
|
||
[charaFace G 0]
|
||
@Zhang Jue
|
||
Right?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Altria Caster
|
||
Well, I don't think that's true of every fault. For instance, don't expect us to go overlooking a certain elderly Taoist's tendency to try to brainwash everyone anytime soon.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 17]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Zhang Jue
|
||
I'm sorry, I have no idea what you're talking about.[sr]Now, um, when are we having lunch?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Sanson
|
||
At any rate, I think we should keep observing him a while longer. We still need an idea for where to take the story.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Paracelsus
|
||
Good point. Then let's keep tailing him.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_146 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout E 0.1]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
|
||
[scene 142500]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wt 0.9]
|
||
[charaPut Q 2500,00]
|
||
[charaEffect Q bit_talk_impactlanding]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_3 0.1]
|
||
[wt 0.3]
|
||
|
||
[se ade364]
|
||
[se ad297]
|
||
[seVolume ad297 0 0.4]
|
||
[se ad14]
|
||
[seVolume ad14 0 0.4]
|
||
[charaPut Q 0,-300]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 2]
|
||
[charaFadein I 0.4 0,-50]
|
||
[charaShake I 0.03 3 3 1.2]
|
||
[wt 1.0]
|
||
[seStop ad297 0.6]
|
||
[seStop ad14 0.6]
|
||
[wt 0.6]
|
||
|
||
@Future General Attendee
|
||
G[messageShake 0.05 4 3 0.6]raaah! Graaah! Where's the next chapter!? I wanna[sr]read the next chapter already!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaPut Q 2000,2500]
|
||
[charaEffectDestroy Q bit_talk_impactlanding]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 2]
|
||
[charaFadein J 0.4 0,-50]
|
||
[wt 0.4]
|
||
|
||
@Employee
|
||
Eeek! A customer who read an unfinished underground doujin is raging out of control!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad60]
|
||
[charaTalk B]
|
||
[charaFace B 3]
|
||
[charaFadein B 0.4 0,-50]
|
||
[wt 0.4]
|
||
[seStop ad60 0.2]
|
||
[wt 0.4]
|
||
|
||
@Asclepius
|
||
...Good grief.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 2]
|
||
[charaFadein I 0.1 0,-50]
|
||
[wt 0.5]
|
||
|
||
[se ad73]
|
||
[charaFace I 3]
|
||
[cameraMove 0.2 0,-20 1.3]
|
||
|
||
[fadeout black 0.2]
|
||
[wait fade]
|
||
|
||
[charaFadeout I 0.1]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
[wt 0.2]
|
||
|
||
|
||
[se ad1028]
|
||
[wt 0.65]
|
||
|
||
[se adm50]
|
||
[wt 0.4]
|
||
|
||
[se ad466]
|
||
[wt 0.95]
|
||
|
||
[se ad144]
|
||
|
||
[wt 0.8]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Asclepius
|
||
I just wrote you a prescription for pankration.
|
||
[k]
|
||
|
||
@Asclepius
|
||
I never devoted myself to refining it, so I'm sure it's more generic compared to Teacher's and Achilles's...
|
||
[k]
|
||
|
||
@Asclepius
|
||
...but don't worry, it's still good enough to get the job done.
|
||
[k]
|
||
|
||
[charaFace B 5]
|
||
@Asclepius
|
||
Take care.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_3 1.5]
|
||
[se ad95]
|
||
[charaFadeout B 0.4]
|
||
[seStop ad95 1.0]
|
||
[wt 1.6]
|
||
|
||
[wipeout rectangleStripRightToLeft 0.6 1.0]
|
||
[wait wipe]
|
||
|
||
[pictureFrame]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripLeftToRight 0.6 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
?1:...
|
||
?!
|
||
|
||
[bgm BGM_EVENT_25 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
@Altria Caster
|
||
“Surprisingly violent and physically oriented”... Should I write that down?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
@Nightingale
|
||
No, that's all right. There's nothing surprising about it.
|
||
[k]
|
||
|
||
[charaFace H 5]
|
||
@Nightingale
|
||
Every good physician relies on their stamina. That's especially true in times of war, but no less so for peace.
|
||
[k]
|
||
|
||
@Nightingale
|
||
There will always be more patients than there are medics, so endurance is essential for keeping up with treatment.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
@Sanson
|
||
That seems like it might be something worth writing down...
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_25 1.0]
|
||
[wait fade]
|
||
|
||
|
||
[scene 106300]
|
||
|
||
[pictureFrameTop cut063_cinema]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 2]
|
||
[charaFadein K 0.4 0,-50]
|
||
[wt 0.4]
|
||
|
||
[charaFace K 6]
|
||
[fowardEffect bit_talk_35]
|
||
[wt 0.1]
|
||
[se ad240]
|
||
[charaShake K 0.02 3 3 0.5]
|
||
[wt 1.4]
|
||
|
||
@Okita Souji
|
||
Hurk!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth B 1]
|
||
[charaDepth T 2]
|
||
[charaDepth K 3]
|
||
|
||
[fowardEffectDestroy bit_talk_35]
|
||
|
||
|
||
[charaScale B 0.9]
|
||
[se ad7]
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.2 450,-40]
|
||
[charaMove B 350,-40 0.3]
|
||
[wt 0.7]
|
||
|
||
[bgm BGM_EVENT_94 0.1]
|
||
|
||
@Asclepius
|
||
Good timing! I've always found those blood-coughing fits of yours fascinating!
|
||
[k]
|
||
|
||
[se ad60]
|
||
[charaMove B 310,-40 0.2]
|
||
[seStop ad60 0.4]
|
||
@Asclepius
|
||
How can a Servant be so sickly? Which of your organs causes you to cough up blood? Why?
|
||
[k]
|
||
|
||
[se ad60]
|
||
[charaMove B 270,-40 0.2]
|
||
[seStop ad60 0.4]
|
||
@Asclepius
|
||
All right, leave it to me. Lie down and don't move a muscle. I am justified in performing as many exams on you as I deem necessary! Do you mind if I vivisect you for science!?
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_94 0.5 0.5]
|
||
|
||
[charaPut T 1]
|
||
[charaFadeTime T 0.2 0.5]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 15]
|
||
[charaFadein K 0.1 0,-50]
|
||
|
||
@Okita Souji
|
||
(Why me?)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.6 1.0]
|
||
[wait wipe]
|
||
|
||
[pictureFrameTop]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout T 0.1]
|
||
[wt 0.5]
|
||
|
||
[charaScale B 1.0]
|
||
|
||
[wipein rectangleStripLeftToRight 0.6 1.0]
|
||
[bgm BGM_EVENT_94 0.8 1.0]
|
||
[wait wipe]
|
||
[wt 0.3]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
@Altria Caster
|
||
“Personality changes instantly when dealing with rare and unusual cases”...
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Paracelsus
|
||
Write that down as, “Has immense passion for treating critically ill patients.”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_94 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_28 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 21]
|
||
[charaFadein F 0.1 1]
|
||
@Altria Caster
|
||
Are you all sure about this? It really feels like our notes are mostly fabrication at this point.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 3]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Zhang Jue
|
||
We're not fabricating anything. We're just taking creative liberties.
|
||
[k]
|
||
|
||
?1:Well, did you get any story ideas?
|
||
?!
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Sanson
|
||
Hmm. Good question.
|
||
[k]
|
||
|
||
@Sanson
|
||
All we witnessed essentially amounted to Asclepius going about a typical day, so there was nothing particularly new or interesting.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Paracelsus
|
||
Indeed. If we're going to build a story around him, we're going to need more to work with.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Altria Caster
|
||
So that really was just a typical day for him, huh...
|
||
[k]
|
||
|
||
@Altria Caster
|
||
Um, I don't mean to speak ill of the guy, but can I ask a possibly stupid question?
|
||
[k]
|
||
|
||
@Altria Caster
|
||
I get that he's a medical genius, but don't you all think he goes too far? I'd be afraid to be one of his patients.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Paracelsus
|
||
Hehe. Well, my answer to that would be[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
|
||
[bgmStop BGM_EVENT_28 2.0]
|
||
[se ad3]
|
||
[seVolume ad3 0.0 0.0]
|
||
[se ad4]
|
||
[seVolume ad4 0.0 0.0]
|
||
[seVolume ad3 0.6 0.4]
|
||
[seVolume ad4 0.6 0.3]
|
||
[wt 2.6]
|
||
|
||
[seStop ad3 2.0]
|
||
[seStop ad4 2.0]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Sanson
|
||
...?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
I wonder what all the commotion is about?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 6]
|
||
[charaFadein H 0.1 1]
|
||
@Nightingale
|
||
Be careful. There seems to be some unrest up ahead.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.6 1.0]
|
||
[wait wipe]
|
||
|
||
[scene 145300]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth U 3]
|
||
[charaDepth V 4]
|
||
[charaDepth W 5]
|
||
[charaDepth X 2]
|
||
[charaDepth Y 1]
|
||
|
||
[charaDepth L 7]
|
||
[charaDepth M 6]
|
||
[charaDepth N 9]
|
||
[charaDepth O 8]
|
||
|
||
[charaDepth R 5]
|
||
[charaDepth P 6]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripRightToLeft 0.6 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.4 -70,-50]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_49 0.1]
|
||
|
||
@General Attendee A
|
||
When's ServantFes gonna happen already!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 3]
|
||
[charaFadein M 0.4 350,-50]
|
||
[wt 0.4]
|
||
|
||
@General Attendee B
|
||
We can't wait any longer!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.4 -300,-50]
|
||
[wt 0.4]
|
||
|
||
@General Attendee C
|
||
I can only hold out so long! What're we supposed to do!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaTalk O]
|
||
[charaFace O 0]
|
||
[charaFadein O 0.4 120,-50]
|
||
[wt 0.4]
|
||
|
||
@General Attendee D
|
||
Our hopes and dreams for it keep growing, and our impatience has nowhere to go!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad3]
|
||
[seVolume ad3 0.0 0.0]
|
||
[se ad4]
|
||
[seVolume ad4 0.0 0.0]
|
||
[seVolume ad3 0.6 0.4]
|
||
[seVolume ad4 0.6 0.3]
|
||
[charaFace V 0]
|
||
[charaFadein V 0.4 25,-50]
|
||
[wt 0.55]
|
||
[charaFace W 0]
|
||
[charaFadein W 0.4 550,-50]
|
||
[wt 0.55]
|
||
[charaFace U 0]
|
||
[charaFadein U 0.4 250,-50]
|
||
[wt 0.55]
|
||
[charaFace X 0]
|
||
[charaFadein X 0.4 -420,-50]
|
||
[wt 0.55]
|
||
[charaFace Y 0]
|
||
[charaFadein Y 0.4 -550,-50]
|
||
|
||
[blur lens 0.6 1 1]
|
||
[seStop ad3 2.0]
|
||
[seStop ad4 2.0]
|
||
|
||
[subCameraOn 1]
|
||
[charaLayer P sub #A]
|
||
[charaLayer R sub #A]
|
||
|
||
[charaScale R 1.2]
|
||
[charaTalk P]
|
||
[charaFace P 1]
|
||
[charaFadein P 0.1 0,280]
|
||
[charaFadein R 0.1 -50,150]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask08 4 0,0,0,0]
|
||
|
||
[subRenderFadein #A 0.4 200,-350]
|
||
[subRenderMove #A 0,-350 0.4]
|
||
[wt 0.5]
|
||
|
||
@General Attendee E
|
||
Ohhh crap! This is not good!
|
||
[k]
|
||
|
||
@General Attendee E
|
||
I only meant for this to be a casual get-together where like-minded fans could pray that the next ServantFes would go off without a hitch...
|
||
[k]
|
||
|
||
@General Attendee E
|
||
...but between the unexpected number of attendees, and their overwhelming passion...it's just too much!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.6 1.0]
|
||
[bgm BGM_EVENT_49 0.8 0.5]
|
||
[wait wipe]
|
||
|
||
[blurOff lens 0.1]
|
||
[subRenderFadeout #A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout R 0.1]
|
||
[wt 0.2]
|
||
|
||
[subCameraOff]
|
||
[charaLayer P normal]
|
||
[charaLayer R normal]
|
||
|
||
[pictureFrame]
|
||
|
||
[scene 106300]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout U 0.1]
|
||
[charaFadeout V 0.1]
|
||
[charaFadeout W 0.1]
|
||
[charaFadeout X 0.1]
|
||
[charaFadeout Y 0.1]
|
||
[wt 0.2]
|
||
|
||
[wipein rectangleStripLeftToRight 0.6 1.0]
|
||
[bgm BGM_EVENT_49 0.8 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
@Sanson
|
||
Hmm. This may well get ugly.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 5]
|
||
[charaFadein H 0.1 1]
|
||
@Nightingale
|
||
Indeed. That is a dangerous number of people for a small enclosed space.
|
||
[k]
|
||
|
||
@Nightingale
|
||
If something isn't done, those people could end up collapsing on top of one another, or suffocating from a lack of oxygen.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 5]
|
||
[charaFadein E 0.1 1]
|
||
@Paracelsus
|
||
Hmm. Perhaps we should try to evacuate the venue while there's still time.
|
||
[k]
|
||
|
||
@Paracelsus
|
||
Though I can't say whether we'd make it in time to prevent a deadly breach.
|
||
[k]
|
||
|
||
?1:If there's a chance we can prevent an incident, then we have to try!
|
||
?2:Whatever we can do, let's do it!
|
||
?!
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
[charaMoveReturn A 0,-5 0.5]
|
||
|
||
@Mash
|
||
Right. Let's split up and try to evacuate as many attendees as we can.
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Mash
|
||
Here goes nothing!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStopEnd BGM_EVENT_49 0.4]
|
||
[wait fade]
|
||
[soundStopAllEnd]
|
||
[end]
|