787 lines
15 KiB
Plaintext
787 lines
15 KiB
Plaintext
|
||
|
||
$03-00-03-14-1-0
|
||
|
||
|
||
[soundStopAll]
|
||
|
||
|
||
[charaSet A 8001410 1 Mash]
|
||
[charaSet B 1009001 1 Mordred]
|
||
[charaSet C 6011001 1 "Jing Ke"]
|
||
[charaSet D 3031001 1 Nezha]
|
||
[charaSet E 1098158800 1 "Farmer A"]
|
||
[charaSet F 1098158900 1 "Farmhand A"]
|
||
[charaSet G 1098159000 1 Boy]
|
||
[charaSet H 98115000 1 Effect]
|
||
|
||
|
||
[bgm BGM_EVENT_70 0.1]
|
||
|
||
[scene 65501]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Mordred
|
||
...So what's our next move?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
The first thing we should be doing is tracking down the Shadow Border, but...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace E 3]
|
||
[charaFace F 3]
|
||
[charaFace G 4]
|
||
[charaFadein E 0.1 -256,0]
|
||
[charaFadein F 0.1 60,0]
|
||
[charaFadein G 0.1 256,0]
|
||
@Farmer A, Farmhand A, Boy
|
||
...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Nezha
|
||
We cannot leave. These people. To fend.[sr]For themselves. Qin Shi Huang wants. Them dead.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
Right. And I'm pretty sure Qin Shi Huang's aware that the whole Operation Wall Drop thing failed.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
It's no stretch to imagine Akuta and Xiang Yu being sent back to finish the job, only[line 2]
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFace C 4]
|
||
[charaFadein B 0.1 2]
|
||
[charaFadein C 0.1 0]
|
||
@Mordred
|
||
Only they've gotta be guarding the Border now,[sr]seeing as that's the enemy's top priority.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Jing Ke
|
||
Right. I don't see dropping chunks off of the Great Wall as something that gets done often or in rapid succession.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
I'm sure Qin Shi Huang doesn't want to damage the[sr]land any more than strictly necessary.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
That said...if we stay in one place too long, I'm sure the emperor will try it again, so we need to keep moving.
|
||
[k]
|
||
|
||
[charaFace B 5]
|
||
|
||
@Mordred
|
||
And you wanna take the villagers here with us?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Nezha
|
||
That would. Put them. In the cross fire.[sr]Of our battle. Too dangerous.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
What would you have us do, [%1]?
|
||
[k]
|
||
|
||
?1:I want to hear your plan, Jing Ke.
|
||
?!
|
||
|
||
[charaFace C 4]
|
||
@Jing Ke
|
||
My plan?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
|
||
[charaDepth A 1]
|
||
[charaDepth C 2]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFace C 0]
|
||
[charaFadein A 0.1 2]
|
||
[charaFadein C 0.1 0]
|
||
|
||
@Mash
|
||
I agree with Senpai, Jing Ke.[sr]You're great at coming up with plans.
|
||
[k]
|
||
|
||
[charaFace C 3]
|
||
|
||
@Jing Ke
|
||
You think? Well, if you need my help that badly,[sr]I guess I'd better step up, huh?
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Jing Ke
|
||
...Our biggest problem is how Qin Shi Huang can keep tabs on us from the Great Wall. How many of Da Vinci's Bounded Field devices do we have?
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Mash
|
||
She gave Senpai and me one each,[sr]and we also have a single backup unit.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
Then we should split up in three directions.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
The main group will go after the Shadow Border, and the other two will take the villagers somewhere safe.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mordred
|
||
Is there anywhere safe, seeing how Emperor[sr]Douchebag is lookin' straight down at us?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Jing Ke
|
||
Fortunately, that the emperor can only look straight down may be our saving grace.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
All that is needed to avoid such a gaze is something overhead, like a cave or a forest thick with foliage.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
We won't know how well the camouflage devices work until we give them a shot.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
And of course, if Qin Shi Huang loses sight of us, then I expect someone will come searching at ground level.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
So we can expect the nearby areas to be crawling with those mechanical soldiers.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mordred
|
||
Then we'll have to kick the shit outta them every time. But how're we gonna keep a low profile if we do that? This land ain't exactly the best for hiding either.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Jing Ke
|
||
Which is why each group will need a skilled fighter, since there will be no getting around the fact that we will all run into patrols at some point.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_70 1.0]
|
||
[wt 0.8]
|
||
[charaFace C 5]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
@Jing Ke
|
||
...Mordred, Nezha, I'd like each[sr]of you to guard half the villagers.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
Mash, [%1], and I will[sr]go after the Shadow Border.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Nezha
|
||
What happens. When the. Villagers are. Finally safe?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
Our ultimate destination is Xianyang, so we can hide out near there while we wait to rendezvous. How does that sound?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFace D 0]
|
||
[charaFadein B 0.1 2]
|
||
[charaFadein D 0.1 0]
|
||
@Mordred
|
||
Works for me. Your plan's got more holes than a sieve, but that'll make it easier to adapt on the fly.
|
||
[k]
|
||
|
||
@Nezha
|
||
I too. Have no. Significant objections.
|
||
[k]
|
||
|
||
?1:Then it's settled.
|
||
?!
|
||
|
||
[messageOff]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet D 1098158810 1 "Farmer B"]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Farmer A
|
||
...We were born in this village. We've been here all our lives. Now we have to leave it behind...?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
I'm so sorry we dragged all of you into this. But if you stay here, your lives will be in danger again...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
@Farmhand A
|
||
But, that's not fair![sr]What did we do to deserve this!?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
@Mordred
|
||
You didn't do jack shit. Qin Shi Huang just threw a tantrum 'cause you got to know us a bit.
|
||
[k]
|
||
|
||
@Mordred
|
||
None of this is your fault.[sr]This is just what happens to normal people during war.
|
||
[k]
|
||
|
||
@Mordred
|
||
You've just gotta think of it like a tornado or an earthquake or somethin' else outside your control.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
@Farmhand A
|
||
This can't be happening!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[charaFadein E 0.1 1]
|
||
@Farmer A
|
||
I don't know. The idea of getting to go somewhere that's not here is kind of...how do I put this...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_81 2.0]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
@Farmer B
|
||
Yeah, it's like a...hot feeling in the bottom of your chest. It kind of makes me want to yell and shout and run around in circles.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
@Boy
|
||
I know, it's so exciting! This must be what Spartacus meant when he talked about “freedom.”
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Mordred
|
||
Hell yeah, it is. And in our world, it's somethin' so precious people've risked their lives to protect it.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout B 0.1]
|
||
|
||
[charaSet E 1098123330 1 Koyanskaya]
|
||
[charaSet F 1098159400 1 "Akuta Hinako"]
|
||
|
||
|
||
[scene 66200]
|
||
[wt 0.5]
|
||
|
||
[wipeFilter cinema 0.5 0]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_90 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Koyanskaya
|
||
Ugh, what's with this stupid talisman!
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
How can they seal away my Spirit Origin[sr]with mere sage arts? It's not fair!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ade74]
|
||
[wt 0.5]
|
||
[charaTalk F]
|
||
[charaFace F 10]
|
||
[charaFadein F 0.4 0,-50]
|
||
[wt 0.4]
|
||
[seStop ade74]
|
||
|
||
@Akuta Hinako
|
||
Well aren't you a sorry sight, Koyanskaya.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 15]
|
||
[charaFace F 10]
|
||
[charaFadein E 0.1 -256,-50]
|
||
[charaFadein F 0.1 256,-50]
|
||
@Koyanskaya
|
||
Akuta![sr]You came to rescue me!
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
Come on then, hurry up and[sr]get this stupid thing off me.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
I didn't think I'd have any trouble breaking free of these obsolete sage arts, but annoyingly, this talisman uses a spell made for sealing away gods.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
As I am now, I'm afraid there's[sr]nothing I can do about it.
|
||
[k]
|
||
|
||
@Akuta Hinako
|
||
And I should help you...why, exactly?
|
||
[k]
|
||
|
||
[charaFace E 10]
|
||
|
||
@Koyanskaya
|
||
Aww, don't be like that.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
You and I are the only ones in this Lostbelt who can really count on each other.
|
||
[k]
|
||
|
||
[charaFace F 7]
|
||
|
||
@Akuta Hinako
|
||
Well that's odd. I could have sworn that the Disciples of the Foreign God were supposed to be entirely neutral in all of this.
|
||
[k]
|
||
|
||
@Akuta Hinako
|
||
Didn't the rules say that you weren't allowed to help any one Crypter in particular?
|
||
[k]
|
||
|
||
[charaFace E 9]
|
||
|
||
@Koyanskaya
|
||
Don't be silly, of course I'd make an exception for you, Akuta☆ After all, we go way back, don't we?
|
||
[k]
|
||
|
||
[charaFace F 4]
|
||
|
||
@Akuta Hinako
|
||
...Yes, I suppose we do. Which is why I find it so surprising that you never realized this about me.
|
||
[k]
|
||
|
||
[charaFace F 10]
|
||
|
||
@Akuta Hinako
|
||
I have always utterly detested you. Well, maybe not you per se, but another fox woman just like you.
|
||
[k]
|
||
|
||
@Akuta Hinako
|
||
I don't know what made you end up manifesting like that, but you sure took your sweet time getting there.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 17]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Koyanskaya
|
||
Hmph. Don't you know it's rude to[sr]go babbling about a lady's past?
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
The point is, you and I are cut from the same misanthropic cloth, right? Don't you think it would only benefit us both if we played nice?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Akuta Hinako
|
||
If you're going to bring up mutual benefit,[sr]Koyanskaya, I have even more reason to refuse.
|
||
[k]
|
||
|
||
@Akuta Hinako
|
||
How could helping you possibly be[sr]worth getting on Qin Shi Huang's bad side?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Koyanskaya
|
||
Oooh, you really went there, huh?
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
In this world, when it comes to business,[sr]you're either a client, or a product.
|
||
[k]
|
||
|
||
[charaFace E 20]
|
||
@Koyanskaya
|
||
I was hoping to keep you as a client,[sr]but I guess it just wasn't meant to be...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 10]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Akuta Hinako
|
||
...Goodbye, Koyanskaya. Knock yourself out trying to find an escape from this. You'll never succeed.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ade74]
|
||
[charaFadeout F 0.4]
|
||
[wt 1.0]
|
||
[seStop ade74 0.2]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 7]
|
||
[charaFadein E 0.1 0,-50]
|
||
[wt 0.7]
|
||
@Koyanskaya
|
||
...She's really serious about him... That wasn't the look of a recluse afraid to put herself out there.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
She must have found her nerve after running into him again so unexpectedly. Wish I could be happy for her...
|
||
[k]
|
||
|
||
[charaFace E 19]
|
||
@Koyanskaya
|
||
...but all I can think about is how stupid this lovey-dovey stuff is. So ends another ancient, I guess.
|
||
[k]
|
||
|
||
[charaFace E 9]
|
||
@Koyanskaya
|
||
Oh well, this just means I'll have to find another client! Aaand that means there's one more thing I can sell here now!
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
That's NFF Services for you;[sr]we never stop chasing our dreams!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_90 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[wipeOff]
|
||
[charaSet D 98002000 1 Fou]
|
||
|
||
[scene 65500]
|
||
[wt 0.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
...Yeah, these are tire tracks.[sr]They definitely came this way.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
[charaMoveReturn D 0,30 0.3]
|
||
@Fou
|
||
Fou, fooou!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
Oh, yes. I guess I should've[sr]expected you to tag along too...
|
||
[k]
|
||
|
||
?1:I hope the others are okay...
|
||
?!
|
||
|
||
[charaFace C 0]
|
||
@Jing Ke
|
||
You just focus on taking care of yourself[sr]right now, [%1]. How are you feeling?
|
||
[k]
|
||
|
||
?1:Still a little feverish.
|
||
?2:Compared to what the new director's going through, this is nothing.
|
||
|
||
?!
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Unfortunately, we can't afford to go any faster.[sr]We need to conserve energy in case we have to fight.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
That's true. But these tracks are old,[sr]so I'd say the enemy's way ahead of us.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
Even if we can't catch up to them, we definitely can't afford to fall any farther behind.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
The fact that they also took Da Vinci, Holmes,[sr]and the rest with them must mean that...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
Yeah. They're trying to figure out how the Zero Sail engine works. If they can't work it out themselves, they'll need to make the ones who built it talk.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
At least we shouldn't have to worry about them being immediately executed, but that will only last so long.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
Once they've outlived their usefulness, it's entirely possible Qin Shi Huang won't want them as prisoners.
|
||
[k]
|
||
|
||
@Jing Ke
|
||
There's no sense getting too worked up about it,[sr]but we can't afford to take our time either.
|
||
[k]
|
||
|
||
[charaFace C 4]
|
||
@Jing Ke
|
||
I'm sorry, [%1], but you'll[sr]just have to hang in there for now.
|
||
[k]
|
||
|
||
?1:Don't worry about me. I'm fine! Really!
|
||
?!
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_77 0.6]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
...Wait! I'm seeing hostile figures at twelve o'clock! It's more of Qin Shi Huang's mechanical soldiers!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Jing Ke
|
||
So I see. I did figure we were due to run into some, but I'd just as soon have been wrong!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|