fgo-game-data/ScriptActionEncrypt/03/0300130331.txt
2024-12-26 04:05:44 +00:00

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03-00-13-03-3-1
[enableFullScreen]
[soundStopAll]
[charaSet A 8001500 1 Mash]
[charaSet B 1098253200 1 "U-Olga Marie"]
[charaSet C 1098252900 1 Tepeu]
[charaSet D 1098254800 1 "Nemo Marine"]
[charaSet E 1098255200 1 Habetrot]
[charaSet F 1098257510 1 "Rasputin_Arm Raised"]
[charaSet G 1098257510 1 "Rasputin_Arm Raised_Silhouette"]
[charaFilter G silhouette 00000080]
[sceneSet H 169100 1]
[charaScale H 1.1]
[charaSet I 1098254800 1 Marine_Effects]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaScale J 1.4]
[sceneSet K 10000 1]
[charaScale K 1.2]
[imageSet L cut427_grass01 1]
[imageSet M cut427_grass02 1]
[imageSet N cut426_kmk 1]
[imageSet O cut427_grass01 1]
[imageSet P cut427_grass02 1]
[scene 169200]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Habetrot
No way! TWO hits with the Black Barrel and she's still coming! She's even stronger than the president!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 19]
[charaFadein B 0.1 1]
U-Olga Marie
I hate to admit it, but it's true! Dammit, why am I so weak!?
[k]
[charaFace B 9]
U-Olga Marie
Let's just run! She won't be able to see us once we're under the cover of the jungle!
[k]
[charaFace B 7]
U-Olga Marie
If we're unlucky, she might end up stepping on us, but it's better than staying here until she DEFINITELY crushes us!
[k]
1Good point! Let's run for it!
2Come on, everyone! Make a break for the jungle!
[messageOff]
[se ad443]
[seStop ad443 2.0]
[se ad769]
[seStop ad769 2.0]
[wipeout leftToRight 0.7 1.0]
[bgm BGM_EVENT_80 0.7 0.5]
[wait wipe]
[charaFadeout B 0.1]
[scene 169100]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth D 5]
[charaDepth C 6]
[charaDepth B 7]
[charaFadein H 0.1 0,-200]
[wt 1.0]
[wipein rightToLeft 0.7 1.0]
[bgm BGM_EVENT_80 0.7 1.0]
[wait wipe]
[wt 0.3]
[se ad628]
[charaPut J 1]
[charaEffect J bit_talk_impactlanding 200,0]
[charaShake H 0.05 3 3 1.0]
[se ad882]
[se ad242]
[seStop ad242 1.0]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 1.0 0.5]
[wt 1.2]
[se ade80]
[charaPut J 1]
[charaEffect J bit_talk_impactlanding -200,0]
[charaShake H 0.05 3 3 3.5]
[se ad875]
[se ad242]
[seStop ad242 1.0]
[seStop ade393 4.0]
[wt 2.8]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Nemo Marine
Oh man, oh man! She's pounding the ground like crazy!
[k]
Nemo Marine
We're not gonna make it!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Tepeu
Stay calm, Marine. Remember, Camazotz called her “Xochitónal.”
[k]
Tepeu
If she truly is a guardian of the underworld, then she'll need to stay in the river, and won't be able to follow us into the jungle.
[k]
Tepeu
All we need is a little luck, and we'll get to safety.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth K 4]
[charaDepth B 2]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
U-Olga Marie
Then we're all set! I've got galactically good luck!
[k]
U-Olga Marie
Even when your chances are ninety-nine to one against drawing the short straw, I draw it every time! Hahaha!
[k]
1...Uh...
2Isn't that the opposite of[line 2]
[messageOff]
[se ad246]
[charaPut K 0,-200]
[charaFadeTime K 0.6 0.4]
[wt 1.0]
[seStop ad246 2.0]
[charaFace B 20]
U-Olga Marie
Hm? Who turned off the lights?
[k]
[messageOff]
[bgmStop BGM_EVENT_80 0.6]
[wt 0.6]
[wipeout upToDown 0.2 1.0]
[wt 0.1]
[cueSe SE_21 21_ad1140]
[charaMove B 0,-50 0.1]
[shake 0.05 3 3 1.0]
[wait wipe]
[wt 0.1]
[se ad628]
[se ad882]
[se ad242]
[seStop ad242 1.0]
[charaTalk depthOn]
[charaFadeout K 0.1]
[charaFadeout B 0.1]
[wt 1.0]
[fadeout black 0.1]
[wait fade]
[wipein upToDown 0.1 1.0]
[wait wipe]
[shake 0.05 3 3 1.4]
[fadein black 1.0]
[wait fade]
[wt 0.6]
1Nooo! Director Olga Marieee! (Crying)
2Why did you have to say thaaat!? (Crying)
[se ad443]
[seStop ad443 2.0]
[se ad769]
[seStop ad769 2.0]
[fadeout black 1.5]
[wait fade]
[charaFadeout H 0.1]
[charaTalk depthOn]
[wt 2.5]
[fadein black 2.0]
[wait fade]
[se ad186]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
[effect bit_talk_41_fs]
U-Olga Marie
Let's talk strategy![bgm BGM_EVENT_146 0.1]
[k]
1Seeing you go from flat as a pancake back to normal is kind of[line 2]
[charaFadeout B 0.1]
[wt 0.1]
[effectDestroy bit_talk_41_fs]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Nemo Marine
Creepy? Yeah, creepy. Maybe U-O just can't be beat?
[k]
[charaFadeout D 0.1]
[wt 0.1]
2That's our president for you! No worse for wear!
[effectDestroy bit_talk_41_fs]
[charaFace B 25]
U-Olga Marie
I noticed you waited to come back for me until it was safe. Did you enjoy seeing me flattened like that?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_146 1.5]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
Now, now. We may have come awfully close to being wiped out, but the important thing is that we're all safe and sound.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk E]
[charaFace E 2]
[charaPut E 0,0]
[charaFadeTime E 0.1 0.7]
Habetrot
Sure, but now we have an even bigger problem. Is there nothing we can do for Protea?
[k]
[charaFace E 11]
Habetrot
She couldn't hear us at all. Even the river looked so...red...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
U-Olga Marie
That was because Protea was still bleeding from the wounds on her back.
[k]
U-Olga Marie
I tried, but I couldn't help her or close her wounds.
[k]
U-Olga Marie
She didn't even cry out in pain. I don't know much about mythological beings, but she just may not have any pain receptors.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[wt 1.0]
[charaFace A 14]
Mash
About that... I hope it doesn't just mean she couldn't cry out regardless of how much she was bleeding...
[k]
1Protea...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaPut E 0,0]
[charaFadeTime E 0.1 0.7]
Habetrot
That bastard! When I get my hands on him, I'm gonna MAKE him turn Protea back to normal!
[k]
[charaFadeout E 0.1]
[wt 0.1]
2We've got to capture Camazotz and make him turn her back.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
U-Olga Marie
I would if I could.
[k]
U-Olga Marie
The creep is at least fifty kilometers from here already, though. Slippery little bat bastard.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Tepeu
Well, this is quite the conundrum.
[k]
Tepeu
Protea got us halfway across the river, but now she herself blocks our progress.
[k]
Tepeu
If we don't eliminate her, we'll never be able to make our way through the first layer of the underworld.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
U-Olga Marie
You mean, kill her?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Tepeu
That would be one option. But as we just saw for ourselves, that would be exceedingly difficult.
[k]
Tepeu
We aren't strong enough to neutralize her. We either need to sneak past her, or...
[k]
Tepeu
I'm sorry. Just give me a second, would you?
[k]
[messageOff]
[charaCrossFade C 1098252940 4 0.6]
[se ade158]
[wait charaCrossFade C]
[wt 1.0]
Tepeu
Or...we simply wait for nature to run its course. U-O, you said she was still bleeding, yes?
[k]
Tepeu
Then it's only a matter of time until she dies. We could simply wait here until that happens.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth A 2]
[charaDepth E 3]
[charaTalk off]
[charaFace E 6]
[charaFace A 4]
[charaFace B 1]
[charaPutFSL E -380,0]
[charaFadeTime E 0.1 0.7]
[charaFadeinFSR B 0.1 -70,0]
[charaFadeinFSR A 0.1 300,0]
[wt 1.5]
1...
2(No way. That's just too...)
[charaScale I 1.0]
[charaScale H 1.3]
[charaScale C 1.3]
[charaDepth H 5]
[charaDepth C 6]
[charaDepth I 7]
[charaTalk off]
[charaFace I 6]
[charaFadein I 0.5 -256,-70]
[charaFadein C 0.5 256,120]
[charaFadein H 0.5 -100,-200]
[wt 0.7]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
Nemo Marine
Waaah! Tepeu, you big jeeerk! Why would you say something so cruuuel!?
[k]
Nemo Marine
We can't just leave Protea like thaaat! We've gotta help her somehooow!
[k]
[messageOff]
[se ad76]
[charaMoveReturn I -230,-70 0.3]
[wt 0.15]
[charaShake C 0.05 3 3 0.2]
[wt 0.25]
[se ad76]
[charaMoveReturn I -230,-70 0.3]
[wt 0.15]
[charaShake C 0.05 3 3 0.2]
[wt 0.25]
[se ad76]
[charaMoveReturn I -230,-70 0.3]
[wt 0.15]
[charaShake C 0.05 3 3 0.2]
[wt 0.5]
[charaTalk on]
Tepeu
Marine, please. You're hurting me.
[k]
1Marine is righ[line 2]
2Guys, listen to[line 2]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[charaFadeout H 1.0]
[charaFadeout C 1.0]
[charaFadeout I 1.0]
[wt 1.2]
[charaScale C 1.0]
[se ad27]
[seVolume ad27 0 0.4]
[wt 0.3]
[se ad527]
[seVolume ad527 0 0.4]
[seStop ad527 0.8]
[wt 1.0]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Wait! I can hear footsteps! Someone is coming this way!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[subCameraOn 1]
[charaLayer L sub #A]
[charaLayer M sub #A]
[charaLayer O sub #A]
[charaLayer P sub #A]
[subCameraFilter #A through]
[subRenderFadein #A 0 0,0]
[charaRoll O 270]
[charaRoll P 270]
[charaScale F 1.2]
[charaScale G 1.2]
[charaScale H 1.2]
[charaScale L 2.8]
[charaScale M 2.8]
[charaScale O 3.2]
[charaScale P 3.2]
[charaDepth O 8]
[charaDepth P 7]
[charaDepth L 9]
[charaDepth M 10]
[charaDepth G 6]
[charaDepth F 5]
[charaDepth H 4]
[charaTalk off]
[charaFadein H 1.0 0,-160]
[charaFadein L 1.0 500,-500]
[charaFadein M 1.0 -400,-500]
[charaFadein O 1.0 -900,-500]
[charaFadein P 1.0 -850,700]
[se ad527]
[seVolume ad527 0 0.1]
[seVolume ad527 1.0 0.5]
[wt 1.0]
[seStop ad527 0.5]
[wt 0.5]
[blur lens 1.0 2 2]
1Who's there!?
[messageOff]
[se ad527]
[seVolume ad527 0 0.5]
[charaMoveScale H 1.3 1.5]
[charaMove H 0,-180 1.5]
[charaMoveScale L 2.9 1.5]
[charaMove L 500,-520 1.5]
[charaMoveScale M 2.9 1.5]
[charaMove M -400,-520 1.5]
[charaMoveScale O 3.3 1.5]
[charaMove O -950,-520 1.5]
[charaMoveScale P 3.3 1.5]
[charaMove P -900,720 1.5]
[blurOff lens 1.0]
[wt 0.2]
[seStop ad527 0.2]
[wt 0.8]
[se ad527]
[charaScale G 1.15]
[charaFace G 2]
[charaFadein G 0.5 0,90]
[charaMoveScale G 1.2 0.5]
[charaMove G 0,100 0.5]
[wt 0.2]
[seStop ad527 0.2]
[wt 1.2]
[se ad27]
[charaMove G 0,-20 1.5]
[charaMove H 0,-300 1.5]
[charaMoveScale L 3.0 1.5]
[charaMove L 500,-680 1.5]
[charaMoveScale M 3.0 1.5]
[charaMove M -400,-680 1.5]
[charaMoveScale O 3.4 1.5]
[charaMove O -1000,-450 1.5]
[charaMoveScale P 3.4 1.5]
[charaMove P -950,750 1.5]
[wt 0.6]
[charaFadeout L 1.0]
[charaFadeout M 1.0]
[charaFadeout O 0.8]
[charaFadeout P 0.8]
[wt 2.0]
[charaFace F 2]
[charaFadein F 0.1 0,-20]
[wt 0.1]
[charaFadeout G 0.7]
[wt 1.5]
[bgm BGM_EVENT_76 0.1]
Rasputin
[f large]Good morning, everyone.[-]
[k]
Rasputin
Are you having some problem a passing priest may be able to assist you with?
[k]
[messageOff]
[charaDepth E 2]
[charaDepth D 3]
[charaDepth A 1]
[charaTalk off]
[charaFace D 11]
[charaFadeinFSL D 0.1 -350,0]
[charaFace A 6]
[charaFadeinFSR A 0.1 350,0]
[charaFace E 14]
[charaPut E 0,0]
[charaFadeTime E 0.1 0.7]
[wt 0.1]
[charaFadeout F 1.0]
[charaFadeout H 1.0]
[wt 3.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_76 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]