723 lines
12 KiB
Plaintext
723 lines
12 KiB
Plaintext
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$03-00-13-03-3-1
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[enableFullScreen]
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[soundStopAll]
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[charaSet A 8001500 1 Mash]
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[charaSet B 1098253200 1 "U-Olga Marie"]
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[charaSet C 1098252900 1 Tepeu]
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[charaSet D 1098254800 1 "Nemo Marine"]
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[charaSet E 1098255200 1 Habetrot]
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[charaSet F 1098257510 1 "Rasputin_Arm Raised"]
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[charaSet G 1098257510 1 "Rasputin_Arm Raised_Silhouette"]
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[charaFilter G silhouette 00000080]
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[sceneSet H 169100 1]
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[charaScale H 1.1]
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[charaSet I 1098254800 1 Marine_Effects]
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[charaSet J 98115000 1 Effect]
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[charaPut J 1200,1200]
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[charaScale J 1.4]
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[sceneSet K 10000 1]
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[charaScale K 1.2]
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[imageSet L cut427_grass01 1]
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[imageSet M cut427_grass02 1]
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[imageSet N cut426_kmk 1]
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[imageSet O cut427_grass01 1]
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[imageSet P cut427_grass02 1]
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[scene 169200]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Habetrot
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No way! TWO hits with the Black Barrel and she's still coming! She's even stronger than the president!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 19]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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I hate to admit it, but it's true! Dammit, why am I so weak!?
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[k]
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[charaFace B 9]
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@U-Olga Marie
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Let's just run! She won't be able to see us once we're under the cover of the jungle!
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[k]
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[charaFace B 7]
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@U-Olga Marie
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If we're unlucky, she might end up stepping on us, but it's better than staying here until she DEFINITELY crushes us!
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[k]
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?1:Good point! Let's run for it!
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?2:Come on, everyone! Make a break for the jungle!
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?!
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[messageOff]
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[se ad443]
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[seStop ad443 2.0]
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[se ad769]
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[seStop ad769 2.0]
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[wipeout leftToRight 0.7 1.0]
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[bgm BGM_EVENT_80 0.7 0.5]
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[wait wipe]
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[charaFadeout B 0.1]
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[scene 169100]
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[charaTalk depthOff]
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[charaDepth H 1]
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[charaDepth D 5]
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[charaDepth C 6]
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[charaDepth B 7]
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[charaFadein H 0.1 0,-200]
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[wt 1.0]
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[wipein rightToLeft 0.7 1.0]
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[bgm BGM_EVENT_80 0.7 1.0]
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[wait wipe]
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[wt 0.3]
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[se ad628]
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[charaPut J 1]
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[charaEffect J bit_talk_impactlanding 200,0]
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[charaShake H 0.05 3 3 1.0]
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[se ad882]
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[se ad242]
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[seStop ad242 1.0]
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[se ade393]
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[seVolume ade393 0 0]
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[seVolume ade393 1.0 0.5]
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[wt 1.2]
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[se ade80]
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[charaPut J 1]
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[charaEffect J bit_talk_impactlanding -200,0]
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[charaShake H 0.05 3 3 3.5]
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[se ad875]
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[se ad242]
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[seStop ad242 1.0]
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[seStop ade393 4.0]
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[wt 2.8]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Nemo Marine
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Oh man, oh man! She's pounding the ground like crazy!
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[k]
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@Nemo Marine
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We're not gonna make it!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Tepeu
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Stay calm, Marine. Remember, Camazotz called her “Xochitónal.”
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[k]
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@Tepeu
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If she truly is a guardian of the underworld, then she'll need to stay in the river, and won't be able to follow us into the jungle.
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[k]
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@Tepeu
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All we need is a little luck, and we'll get to safety.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth K 4]
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[charaDepth B 2]
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[charaTalk B]
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[charaFace B 14]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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Then we're all set! I've got galactically good luck!
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[k]
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@U-Olga Marie
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Even when your chances are ninety-nine to one against drawing the short straw, I draw it every time! Hahaha!
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[k]
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?1:...Uh...
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?2:Isn't that the opposite of[line 2]
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?!
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[messageOff]
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[se ad246]
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[charaPut K 0,-200]
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[charaFadeTime K 0.6 0.4]
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[wt 1.0]
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[seStop ad246 2.0]
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[charaFace B 20]
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@U-Olga Marie
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Hm? Who turned off the lights?
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_80 0.6]
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[wt 0.6]
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[wipeout upToDown 0.2 1.0]
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[wt 0.1]
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[cueSe SE_21 21_ad1140]
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[charaMove B 0,-50 0.1]
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[shake 0.05 3 3 1.0]
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[wait wipe]
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[wt 0.1]
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[se ad628]
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[se ad882]
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[se ad242]
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[seStop ad242 1.0]
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[charaTalk depthOn]
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[charaFadeout K 0.1]
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[charaFadeout B 0.1]
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[wt 1.0]
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[fadeout black 0.1]
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[wait fade]
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[wipein upToDown 0.1 1.0]
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[wait wipe]
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[shake 0.05 3 3 1.4]
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[fadein black 1.0]
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[wait fade]
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[wt 0.6]
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?1:Nooo! Director Olga Marieee! (Crying)
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?2:Why did you have to say thaaat!? (Crying)
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?!
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[se ad443]
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[seStop ad443 2.0]
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[se ad769]
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[seStop ad769 2.0]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout H 0.1]
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[charaTalk depthOn]
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[wt 2.5]
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[fadein black 2.0]
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[wait fade]
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[se ad186]
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[charaTalk B]
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[charaFace B 11]
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[charaFadein B 0.1 1]
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[effect bit_talk_41_fs]
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@U-Olga Marie
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Let's talk strategy![bgm BGM_EVENT_146 0.1]
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[k]
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?1:Seeing you go from flat as a pancake back to normal is kind of[line 2]
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[charaFadeout B 0.1]
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[wt 0.1]
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[effectDestroy bit_talk_41_fs]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Nemo Marine
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Creepy? Yeah, creepy. Maybe U-O just can't be beat?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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?2:That's our president for you! No worse for wear!
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[effectDestroy bit_talk_41_fs]
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[charaFace B 25]
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@U-Olga Marie
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I noticed you waited to come back for me until it was safe. Did you enjoy seeing me flattened like that?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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?!
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[bgmStop BGM_EVENT_146 1.5]
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.1 1]
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@Mash
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Now, now. We may have come awfully close to being wiped out, but the important thing is that we're all safe and sound.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_70 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaPut E 0,0]
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[charaFadeTime E 0.1 0.7]
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@Habetrot
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Sure, but now we have an even bigger problem. Is there nothing we can do for Protea?
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[k]
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[charaFace E 11]
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@Habetrot
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She couldn't hear us at all. Even the river looked so...red...
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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That was because Protea was still bleeding from the wounds on her back.
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[k]
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@U-Olga Marie
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I tried, but I couldn't help her or close her wounds.
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[k]
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@U-Olga Marie
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She didn't even cry out in pain. I don't know much about mythological beings, but she just may not have any pain receptors.
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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[wt 1.0]
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[charaFace A 14]
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@Mash
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About that... I hope it doesn't just mean she couldn't cry out regardless of how much she was bleeding...
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[k]
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?1:Protea...
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 3]
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[charaPut E 0,0]
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[charaFadeTime E 0.1 0.7]
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@Habetrot
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That bastard! When I get my hands on him, I'm gonna MAKE him turn Protea back to normal!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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?2:We've got to capture Camazotz and make him turn her back.
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 12]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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I would if I could.
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[k]
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@U-Olga Marie
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The creep is at least fifty kilometers from here already, though. Slippery little bat bastard.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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?!
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Tepeu
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Well, this is quite the conundrum.
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[k]
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@Tepeu
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Protea got us halfway across the river, but now she herself blocks our progress.
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[k]
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@Tepeu
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If we don't eliminate her, we'll never be able to make our way through the first layer of the underworld.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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You mean, kill her?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Tepeu
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That would be one option. But as we just saw for ourselves, that would be exceedingly difficult.
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[k]
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@Tepeu
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We aren't strong enough to neutralize her. We either need to sneak past her, or...
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[k]
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@Tepeu
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I'm sorry. Just give me a second, would you?
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[k]
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[messageOff]
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[charaCrossFade C 1098252940 4 0.6]
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[se ade158]
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[wait charaCrossFade C]
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[wt 1.0]
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@Tepeu
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Or...we simply wait for nature to run its course. U-O, you said she was still bleeding, yes?
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[k]
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@Tepeu
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Then it's only a matter of time until she dies. We could simply wait here until that happens.
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[k]
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[messageOff]
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||
[charaFadeout C 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk depthOff]
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||
[charaDepth B 1]
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||
[charaDepth A 2]
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||
[charaDepth E 3]
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||
|
||
[charaTalk off]
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||
[charaFace E 6]
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||
[charaFace A 4]
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||
[charaFace B 1]
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||
[charaPutFSL E -380,0]
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||
[charaFadeTime E 0.1 0.7]
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||
[charaFadeinFSR B 0.1 -70,0]
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||
[charaFadeinFSR A 0.1 300,0]
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||
[wt 1.5]
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||
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||
?1:...
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?2:(No way. That's just too...)
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?!
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||
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||
[charaScale I 1.0]
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||
[charaScale H 1.3]
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||
[charaScale C 1.3]
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||
|
||
[charaDepth H 5]
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||
[charaDepth C 6]
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||
[charaDepth I 7]
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||
|
||
[charaTalk off]
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||
[charaFace I 6]
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||
[charaFadein I 0.5 -256,-70]
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||
[charaFadein C 0.5 256,120]
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||
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||
[charaFadein H 0.5 -100,-200]
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||
[wt 0.7]
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||
|
||
[charaFadeout B 0.1]
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||
[charaFadeout E 0.1]
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||
[charaFadeout A 0.1]
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||
@Nemo Marine
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Waaah! Tepeu, you big jeeerk! Why would you say something so cruuuel!?
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[k]
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@Nemo Marine
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We can't just leave Protea like thaaat! We've gotta help her somehooow!
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[k]
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||
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||
[messageOff]
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||
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||
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||
[se ad76]
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||
[charaMoveReturn I -230,-70 0.3]
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||
[wt 0.15]
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||
[charaShake C 0.05 3 3 0.2]
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||
[wt 0.25]
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||
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||
[se ad76]
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||
[charaMoveReturn I -230,-70 0.3]
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||
[wt 0.15]
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||
[charaShake C 0.05 3 3 0.2]
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||
[wt 0.25]
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||
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||
[se ad76]
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||
[charaMoveReturn I -230,-70 0.3]
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||
[wt 0.15]
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||
[charaShake C 0.05 3 3 0.2]
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[wt 0.5]
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[charaTalk on]
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@Tepeu
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Marine, please. You're hurting me.
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[k]
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?1:Marine is righ[line 2]
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?2:Guys, listen to[line 2]
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?!
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||
[messageOff]
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||
[bgmStop BGM_EVENT_70 1.0]
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||
[charaFadeout H 1.0]
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||
[charaFadeout C 1.0]
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||
[charaFadeout I 1.0]
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||
[wt 1.2]
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||
[charaScale C 1.0]
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||
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||
[se ad27]
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||
[seVolume ad27 0 0.4]
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||
[wt 0.3]
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||
[se ad527]
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||
[seVolume ad527 0 0.4]
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||
[seStop ad527 0.8]
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||
[wt 1.0]
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||
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||
[charaTalk depthOn]
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||
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||
[charaTalk A]
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||
[charaFace A 7]
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||
[charaFadein A 0.1 1]
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@Mash
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||
Wait! I can hear footsteps! Someone is coming this way!
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[k]
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||
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||
[messageOff]
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[subCameraOn 1]
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||
[charaLayer L sub #A]
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||
[charaLayer M sub #A]
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||
[charaLayer O sub #A]
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||
[charaLayer P sub #A]
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||
[subCameraFilter #A through]
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||
[subRenderFadein #A 0 0,0]
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||
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||
[charaRoll O 270]
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||
[charaRoll P 270]
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||
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||
[charaScale F 1.2]
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||
[charaScale G 1.2]
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||
[charaScale H 1.2]
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||
[charaScale L 2.8]
|
||
[charaScale M 2.8]
|
||
[charaScale O 3.2]
|
||
[charaScale P 3.2]
|
||
|
||
|
||
[charaDepth O 8]
|
||
[charaDepth P 7]
|
||
[charaDepth L 9]
|
||
[charaDepth M 10]
|
||
[charaDepth G 6]
|
||
[charaDepth F 5]
|
||
[charaDepth H 4]
|
||
|
||
[charaTalk off]
|
||
[charaFadein H 1.0 0,-160]
|
||
[charaFadein L 1.0 500,-500]
|
||
[charaFadein M 1.0 -400,-500]
|
||
[charaFadein O 1.0 -900,-500]
|
||
[charaFadein P 1.0 -850,700]
|
||
|
||
[se ad527]
|
||
[seVolume ad527 0 0.1]
|
||
[seVolume ad527 1.0 0.5]
|
||
[wt 1.0]
|
||
[seStop ad527 0.5]
|
||
[wt 0.5]
|
||
[blur lens 1.0 2 2]
|
||
|
||
?1:Who's there!?
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[se ad527]
|
||
[seVolume ad527 0 0.5]
|
||
[charaMoveScale H 1.3 1.5]
|
||
[charaMove H 0,-180 1.5]
|
||
|
||
[charaMoveScale L 2.9 1.5]
|
||
[charaMove L 500,-520 1.5]
|
||
|
||
[charaMoveScale M 2.9 1.5]
|
||
[charaMove M -400,-520 1.5]
|
||
|
||
[charaMoveScale O 3.3 1.5]
|
||
[charaMove O -950,-520 1.5]
|
||
|
||
[charaMoveScale P 3.3 1.5]
|
||
[charaMove P -900,720 1.5]
|
||
|
||
[blurOff lens 1.0]
|
||
|
||
[wt 0.2]
|
||
[seStop ad527 0.2]
|
||
[wt 0.8]
|
||
|
||
|
||
[se ad527]
|
||
[charaScale G 1.15]
|
||
[charaFace G 2]
|
||
[charaFadein G 0.5 0,90]
|
||
|
||
[charaMoveScale G 1.2 0.5]
|
||
[charaMove G 0,100 0.5]
|
||
[wt 0.2]
|
||
[seStop ad527 0.2]
|
||
[wt 1.2]
|
||
|
||
[se ad27]
|
||
[charaMove G 0,-20 1.5]
|
||
[charaMove H 0,-300 1.5]
|
||
|
||
[charaMoveScale L 3.0 1.5]
|
||
[charaMove L 500,-680 1.5]
|
||
|
||
[charaMoveScale M 3.0 1.5]
|
||
[charaMove M -400,-680 1.5]
|
||
|
||
[charaMoveScale O 3.4 1.5]
|
||
[charaMove O -1000,-450 1.5]
|
||
|
||
[charaMoveScale P 3.4 1.5]
|
||
[charaMove P -950,750 1.5]
|
||
[wt 0.6]
|
||
|
||
[charaFadeout L 1.0]
|
||
[charaFadeout M 1.0]
|
||
[charaFadeout O 0.8]
|
||
[charaFadeout P 0.8]
|
||
[wt 2.0]
|
||
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 0,-20]
|
||
[wt 0.1]
|
||
|
||
[charaFadeout G 0.7]
|
||
[wt 1.5]
|
||
|
||
[bgm BGM_EVENT_76 0.1]
|
||
|
||
@Rasputin
|
||
[f large]Good morning, everyone.[-]
|
||
[k]
|
||
|
||
|
||
@Rasputin
|
||
Are you having some problem a passing priest may be able to assist you with?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaDepth E 2]
|
||
[charaDepth D 3]
|
||
[charaDepth A 1]
|
||
|
||
[charaTalk off]
|
||
[charaFace D 11]
|
||
[charaFadeinFSL D 0.1 -350,0]
|
||
[charaFace A 6]
|
||
[charaFadeinFSR A 0.1 350,0]
|
||
[charaFace E 14]
|
||
[charaPut E 0,0]
|
||
[charaFadeTime E 0.1 0.7]
|
||
[wt 0.1]
|
||
[charaFadeout F 1.0]
|
||
[charaFadeout H 1.0]
|
||
[wt 3.0]
|
||
|
||
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_76 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|