1157 lines
22 KiB
Plaintext
1157 lines
22 KiB
Plaintext
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$03-00-13-20-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098124340 1 Daybit]
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[charaSet B 6047000 1 Tezcatlipoca]
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[charaSet C 1098253920 1 Izcalli]
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[charaSet D 6042002 1 Koyanskaya]
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@Daybit
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A sandstorm. That wasn't there before. Is this your doing, Tezcatlipoca?
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[k]
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[messageOff]
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[charaTalk B]
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[subRenderFadeinFSL #B 0.4 -300,-330]
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[subRenderMoveFSL #B -300,-380 0.4]
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[wt 0.5]
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@Tezcatlipoca
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The hell's that supposed to mean!? You think I'm behind every bad situation we find ourselves in!?
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[k]
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@Tezcatlipoca
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This is Camazotz! That bat bastard's been using Command Spells on Servants like they were going out of style!
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[k]
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@Tezcatlipoca
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Yeah, fine, I sold him the Command Spells in the first place, since he wanted them so badly.
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[k]
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@Tezcatlipoca
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How was I supposed to know he was gonna play pretend Master like an idiot, though!?
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[k]
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[charaFace A 8]
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@Daybit
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Maybe next time, you'll think twice before giving every Tomás, Rico, and Javier that comes your way a trial.
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[k]
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[charaFace A 0]
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@Daybit
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...So? What do you make of Camazotz?
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[k]
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[charaFaceFade B 1 0.2]
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@Tezcatlipoca
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He's great. I might be the strongest god of the Aztecs, but in this Lostbelt, the title of strongest goes to him.
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[k]
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@Tezcatlipoca
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Playing with the Command Spells has placated him for now, but once he runs out of toys, he'll show his true colors.
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[k]
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[charaFace A 9]
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@Daybit
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I see. Then we should have no trouble getting past Chaldea. Now we just have to hope we don't run into Kukulcan.
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[k]
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[charaFaceFade B 0 0.2]
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@Tezcatlipoca
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Don't worry about her. If we do encounter her, it just means one of us will have to sacrifice himself. Oh, wait. If we're dealing with Kukulcan, I guess it'll have to be me.
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[k]
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@Tezcatlipoca
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She's a Lostbelt god the Malla or whatever copied off Proper Human History, right? Then I'm a good match for her.
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[k]
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@Tezcatlipoca
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She's inexperienced. Her brute-force approach won't hold a candle to my expert evasion.
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[k]
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[messageOff]
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[charaTalk C]
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[charaFace C 19]
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[subRenderMove #C 0,-380 0.4]
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[wt 0.5]
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@Izcalli
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...
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[k]
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@Tezcatlipoca
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What's wrong, Izcalli? You've been glum for a while now. Getting motion sick or something, since this is your first time in a car?
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[k]
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[charaFaceFade C 0 0.2]
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@Izcalli
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...No, I'm fine. I was just a little dizzy from taking in such unfamiliar surroundings.
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[k]
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@Izcalli
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But please, never mind me. I didn't see any sign of Tlāloc when we left México City.
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[k]
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@Izcalli
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Great Tezcatlipoca, do you know where she is?
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[k]
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[charaFace B 0]
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@Tezcatlipoca
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She hasn't come back, so she must've lost. You hate to see it, but sometimes that's just how it goes.
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[k]
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@Tezcatlipoca
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Besides, I really only summoned her to build your city, so her job's been done for a while now.
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[k]
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[charaFace C 1]
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@Izcalli
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Huh? You mean, you didn't make México City yourself, Great Tezcatlipoca?
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[k]
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[charaFaceFade B 8 0.2]
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@Tezcatlipoca
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I could've, but she was a better fit for that terrain.
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[k]
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@Tezcatlipoca
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México City's a true-blue Proper Human History-style town. Even the name comes from its modern incarnation.
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[k]
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@Tezcatlipoca
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It was originally a beautiful place called Metztliapan, or the Lake of the Moon. It was a water-top floating city that served as the Aztec kingdom's capital where they worshipped two gods.
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[k]
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@Tezcatlipoca
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It's nothing like the Chichén Itzá the deinos built based on the old Ka'an ruins.
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[k]
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[charaFilter J silhouette FF000080]
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@Izcalli
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||
The Aztec capital... Beautiful Metztliapan...[sr][wt 0.7][se ad231][seVolume ad231 0 0.7][charaFace C 7][overlayFadein J 0.1 0,325][charaFadeout J 0.4][charaShake C 0.02 2 2 0.3]
|
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[k]
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||
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[charaFaceFade B 3 0.2]
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@Tezcatlipoca
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||
What? Still feeling dizzy? Hang in there. It's not much longer to the bottom stratum.
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[k]
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||
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@Tezcatlipoca
|
||
You've already made it this far, Izcalli. Don't let all that time, effort, and fighting go to waste now.
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[k]
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||
|
||
[charaFace C 0]
|
||
@Izcalli
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||
Yes... I know. My life exists solely for the anger rooted in my soul.
|
||
[k]
|
||
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[messageOff]
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[bgmStop BGM_BATTLE_21 1.0]
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[cueSe Servants_604200 m45307]
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[charaFace C 17]
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[subRenderFadein #C 0.2 0,-380]
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[bgm BGM_BATTLE_206 0.1]
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@Izcalli
|
||
H[messageShake 0.08 4 3 0.3]uh!?[wt 0.6] What's going on, Crypter!?
|
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[k]
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|
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[messageOff]
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[charaFace A 0]
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[subRenderFadeinFSR #A 0.2 300,-380]
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@Daybit
|
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We're under attack. Hang on tight.
|
||
[k]
|
||
|
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[messageOff]
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[se ade329]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[scene 10000]
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[se ad609]
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[wipein rectangleStripRightToLeft 0.1 1.0]
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[wait wipe]
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[wait fade]
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[charaTalk V]
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[charaFace V 0]
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[wt 0.3]
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[se ad882]
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[shake 0.01 2 1 0]
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[wait fade]
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[wt 0.3]
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[se ad864]
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[seVolume ad864 0 0.7]
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[shake 0.01 2 2 0]
|
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[cueSe SE_22 22_ade740]
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[cueSeVolume 22_ade740 0 0]
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[flashin once 0.1 0.2 FFFFFFFF FFFFFF00]
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[shake 0.02 2 3 0]
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[wt 0.8]
|
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[cueSeVolume 22_ade740 0.1 1.0]
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[shake 0.02 3 2 0]
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[flashin once 0.1 0.2 FFFFFFFF FFFFFF00]
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[wt 0.6]
|
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[se ad854]
|
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[shake 0.02 3 4 0]
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[flashin once 0.1 0.2 FFFFFFFF FFFFFF00]
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|
||
[se ad609]
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[shake 0.03 2 3 2.4]
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[seStop ad609 2.0]
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[wt 0.4]
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[seVolume ad135 0.6 0.1]
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[seVolume ad140 0.6 0.3]
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|
||
[wt 0.4]
|
||
[charaFace B 1]
|
||
@Tezcatlipoca
|
||
Hoo baby! Nice one, Daybit! Where'd you learn to drive like that!? Were you a stunt driver in Hollywood or something!?
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Daybit
|
||
Unfortunately, I only attended an online driving school. I used to like movies, but I haven't watched one in years.
|
||
[k]
|
||
|
||
@Daybit
|
||
All right, we're past the minefield. Luckily, our suspension is still intact, but...
|
||
[k]
|
||
|
||
[charaFace B 5]
|
||
@Tezcatlipoca
|
||
But what?
|
||
[k]
|
||
|
||
[seStop ad135 1.5]
|
||
[seStop ad140 1.5]
|
||
[seStop ade87 1.5]
|
||
|
||
[charaFace A 5]
|
||
@Daybit
|
||
...Now we have a Divine Spirit Servant up ahead to deal with.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout leftToRight 1.0 1.0]
|
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[bgmStop BGM_BATTLE_206 2.0]
|
||
[wait wipe]
|
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|
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[charaFadeout A 0.1]
|
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
|
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[charaFadeout I 0.1]
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[charaFadeout J 0.1]
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[charaFadeout Q 0.1]
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[charaFadeout R 0.1]
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[charaFadeout S 0.1]
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[wt 0.2]
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[scene 173901]
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[charaDepth U 1]
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[charaDepth T 8]
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[charaPut U 1]
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[se ad135]
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[wipein rightToLeft 1.0 1.0]
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[wait wipe]
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[subCameraFilter #A maskEdge cut359_mask13 3 255,201,210,0 0]
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[subRenderDepth #B 2]
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[subRenderDepth #C 3]
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[charaTalk depthOff]
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[charaDepth Q 1]
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[charaDepth R 1]
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[charaDepth S 1]
|
||
[charaDepth K 2]
|
||
[charaDepth L 2]
|
||
[charaDepth M 2]
|
||
[charaDepth N 3]
|
||
[charaDepth O 3]
|
||
[charaDepth P 3]
|
||
|
||
[charaFadein Q 0.1 -10,360]
|
||
[charaFadein R 0.1 10,150]
|
||
[charaFadein S 0.1 -10,-120]
|
||
[charaFadein K 0.1 -10,850]
|
||
[charaFadein L 0.1 10,325]
|
||
[charaFadein M 0.1 -10,60]
|
||
[charaFadein N 0.1 -10,850]
|
||
[charaFadein O 0.1 10,325]
|
||
[charaFadein P 0.1 -10,60]
|
||
|
||
[se ad987]
|
||
[subRenderFadein #A 0.4 -500,-500]
|
||
[subRenderMove #A 0,-500 0.4]
|
||
[wt 0.4]
|
||
[seStop ad987 0.1]
|
||
[charaMove Q 10,360 15.0]
|
||
[charaMove K 10,850 10.0]
|
||
[charaMove N 10,850 10.0]
|
||
[wt 0.45]
|
||
[charaFadeout N 1.0]
|
||
[wt 1.0]
|
||
|
||
[se ad987]
|
||
[seVolume ad987 0 0]
|
||
[wt 0.4]
|
||
[seVolume ad987 0.1 1.0]
|
||
[subRenderFadein #B 0.4 500,-375]
|
||
[subRenderMove #B 0,-375 0.4]
|
||
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|
||
[subRenderFadeout #A 0.6]
|
||
[wt 0.1]
|
||
[seStop ad987 0.1]
|
||
[charaMove R -10,150 15.0]
|
||
[charaMove L -10,325 10.0]
|
||
[charaMove O -10,325 10.0]
|
||
[wt 0.5]
|
||
[charaFadeout O 1.0]
|
||
[wt 1.4]
|
||
|
||
[se ad984]
|
||
[subRenderFadein #C 0.4 -500,-200]
|
||
[subRenderMove #C 0,-200 0.4]
|
||
[wt 0.3]
|
||
[subRenderFadeout #B 0.6]
|
||
[wt 0.1]
|
||
[charaMove S 10,-120 15.0]
|
||
[charaMove M 10,60 10.0]
|
||
[charaMove P 10,60 10.0]
|
||
[wt 0.5]
|
||
|
||
[charaFadeout P 1.0]
|
||
[wt 1.6]
|
||
|
||
[seVolume ad135 0.6 0.8]
|
||
[subRenderFadeout #C 0.6]
|
||
[wt 0.6]
|
||
|
||
|
||
[subRenderFadeout #A 0.1]
|
||
[subRenderFadeout #B 0.1]
|
||
[subRenderFadeout #C 0.1]
|
||
[wt 0.1]
|
||
[subRenderMove #A 0,0 0.1]
|
||
[subRenderMove #B 0,0 0.1]
|
||
[subRenderMove #C 0,0 0.1]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout Q 0.1]
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout S 0.1]
|
||
[wt 0.2]
|
||
|
||
[charaLayer I normal]
|
||
[charaLayer J normal]
|
||
[charaLayer C normal]
|
||
[charaLayer K normal]
|
||
[charaLayer L normal]
|
||
[charaLayer M normal]
|
||
[charaLayer N normal]
|
||
[charaLayer O normal]
|
||
[charaLayer P normal]
|
||
[wt 0.1]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,0 0]
|
||
[subCameraFilter #B maskEdge cut359_mask05 3 0,0,0,0 0]
|
||
[subCameraFilter #C maskEdge cut359_mask10 3 255,201,210,0 0]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth Q 1]
|
||
[charaDepth R 1]
|
||
[charaDepth G 2]
|
||
[charaDepth H 2]
|
||
[charaDepth A 3]
|
||
[charaDepth B 3]
|
||
|
||
[charaFadein Q 0.1 -350,200]
|
||
[charaFadein R 0.1 350,200]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 -10,320]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 5,325]
|
||
|
||
[charaPut G 0,300]
|
||
[charaPut H 0,300]
|
||
[charaFadeTime G 0.1 0.5]
|
||
[charaFadeTime H 0.1 0.5]
|
||
[wt 0.5]
|
||
|
||
[se ad984]
|
||
[charaScale D 1.3]
|
||
[charaScale T 1.2]
|
||
[charaTalk D]
|
||
[charaFace D 22]
|
||
[charaFadein D 0.8 0,200]
|
||
[charaFadein T 0.8 0,-200]
|
||
[wt 1.6]
|
||
|
||
[charaMove D 0,25 2.2]
|
||
[charaMove T 0,-250 2.2]
|
||
[wt 2.5]
|
||
|
||
[seStop ad135 1.5]
|
||
|
||
[charaFaceFade D 28 0.3]
|
||
@Koyanskaya
|
||
Welcome to my humble domain, god of war.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
The minefield was just the tip of the iceberg. I've got plenty more explosives where that came from.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
Now that I've formed a magical energy connection with both Kadoc and Goredolf, there are no limits to what I can do.
|
||
[k]
|
||
|
||
[charaFace D 17]
|
||
@Koyanskaya
|
||
Behold! I have become an almighty god of weaponry! This desert will be your grave. You have been warned!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 1.0]
|
||
[charaFadeout T 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaLayer D sub #C]
|
||
[charaScale D 1.4]
|
||
[charaDepth D 2]
|
||
[charaDepth S 1]
|
||
[charaFadein S 0.1 300,50]
|
||
[charaFadeinFSL D 0.1 0,250]
|
||
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[subRenderFadeinFSR #A 0.2 300,-380]
|
||
@Daybit
|
||
Looks like we've got a weapon goddess. She a friend of yours?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[subRenderFadeinFSL #B 0.2 -300,-380]
|
||
@Tezcatlipoca
|
||
Never seen her before. This sucks, though. I don't see any way I can win.
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
@Daybit
|
||
...I see.
|
||
[k]
|
||
|
||
@Daybit
|
||
Then take Izcalli and get out of here. As long as you make it there, nothing else matters.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_BATTLE_136 1.5 0.6]
|
||
[charaTalk B]
|
||
[charaFaceFade B 6 0.2]
|
||
[wt 1.2]
|
||
|
||
@Tezcatlipoca
|
||
...Got it. Later, Master.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad7]
|
||
[se ad1006]
|
||
[subRenderFadeout #B 0.4]
|
||
[wt 1.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 11]
|
||
[subRenderFadeinFSL #C 0.2 -500,-250]
|
||
[subRenderMoveFSL #C -250,-250 0.2]
|
||
[wt 0.6]
|
||
|
||
[se ade191]
|
||
[se ad346]
|
||
[wt 2.0]
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[wt 1.2]
|
||
|
||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||
[bgm BGM_BATTLE_136 1.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaPut U 2000,2500]
|
||
[charaEffectStop U bit_talk_haboob_01_fs]
|
||
|
||
[subRenderFadeout #A 0.1]
|
||
[subRenderFadeout #C 0.1]
|
||
[wt 0.2]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout Q 0.1]
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout S 0.1]
|
||
[wt 0.2]
|
||
|
||
[subCameraOff]
|
||
[charaLayer A normal]
|
||
[charaLayer B normal]
|
||
[charaLayer G normal]
|
||
[charaLayer H normal]
|
||
[charaLayer Q normal]
|
||
[charaLayer R normal]
|
||
[charaLayer D normal]
|
||
[charaLayer S normal]
|
||
[charaScale A 1.0]
|
||
[charaScale B 1.0]
|
||
[charaScale Q 1.0]
|
||
[charaScale R 1.0]
|
||
[charaScale D 1.0]
|
||
[charaScale S 1.0]
|
||
[wt 0.1]
|
||
|
||
[scene 10000]
|
||
|
||
|
||
[cueSe Servants_604200 bac1183]
|
||
[seVolume bac1183 0 0.8]
|
||
[wt 0.05]
|
||
[cueSe Servants_604200 bac1268]
|
||
[seVolume bac1268 0 0.8]
|
||
[wt 0.05]
|
||
[cueSe Servants_604200 bac1379]
|
||
[seVolume bac1379 0 0.8]
|
||
[cueSe Servants_604200 m45320]
|
||
[seVolume m45320 0 0.8]
|
||
[wt 0.1]
|
||
[wipein rectangleStripRightToLeft 0.1 1.0]
|
||
[wait wipe]
|
||
[wt 1.4]
|
||
|
||
[cueSeVolume bac1183 1.0 0.4]
|
||
[cueSeVolume bac1268 1.0 0.4]
|
||
[cueSeVolume bac1379 1.0 0.4]
|
||
[cueSeVolume m45320 1.0 0.4]
|
||
|
||
[cueSe Servants_604200 m45325]
|
||
[seVolume m45325 0 0.8]
|
||
[se ad140]
|
||
[seVolume ad140 0 0]
|
||
[se ade87]
|
||
[seVolume ade87 0 0]
|
||
[cueSe Servants_604200 m45330]
|
||
[cueSeVolume m45330 0 0]
|
||
[seVolume ad140 1.0 0.8]
|
||
[seVolume ade87 1.0 0.8]
|
||
[cueSeVolume m45330 1.0 1.0]
|
||
[wt 1.8]
|
||
|
||
[cueSeStop m45325 0.3]
|
||
[seStop ad140 0.3]
|
||
[seStop ade87 0.3]
|
||
[cueSeStop m45330 0.3]
|
||
[cueSe Servants_2500900 m45519]
|
||
[seVolume m45519 0 0.8]
|
||
[cueSe Servants_604200 m45307]
|
||
[seVolume m45307 0 0.8]
|
||
|
||
[cueSeStop bac1183 1.0]
|
||
[cueSeStop bac1268 1.0]
|
||
[cueSeStop bac1379 1.0]
|
||
[cueSeStop m45320 1.0]
|
||
[wt 1.0]
|
||
|
||
[se ad127]
|
||
[se ad296]
|
||
[se ad854]
|
||
[se ad609]
|
||
[se ad882]
|
||
[se ad864]
|
||
[seVolume ad864 0 0.5]
|
||
[fadeout white 0.4]
|
||
[wait fade]
|
||
|
||
|
||
[scene 173901]
|
||
[wt 2.8]
|
||
[seStop ad296 1.5]
|
||
|
||
|
||
[shake 0.05 2 3 1.0]
|
||
[fadein white 0.8]
|
||
[wait fade]
|
||
|
||
[se ad158]
|
||
[se adm39]
|
||
@Daybit
|
||
.[messageShake 0.05 4 3 0.4]..![wt 0.4][seStop ad158 0.1]
|
||
[k]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 11]
|
||
[charaFadein D 0.1 1]
|
||
@Koyanskaya
|
||
...So, you let your Servant go on ahead and nearly blew yourself up trying to hit me with a car-mikaze attack.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
Isn't that the opposite of what you should be doing? Why aren't you letting your Servant do the fighting here?
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
Any normal human Master would send their Servant to the front line while they escaped.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.15]
|
||
|
||
[se ad984]
|
||
[se ad60]
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.4 0,-40]
|
||
[charaMove A 0,0 0.8]
|
||
[wt 0.4]
|
||
[seStop ad60 0.1]
|
||
[wt 0.8]
|
||
@Daybit
|
||
...I'm surprised to hear a Disciple of the Foreign God[line 2]or at least, someone who enjoyed playing the part of one[line 2]lecturing me on how to be human.
|
||
[k]
|
||
|
||
@Daybit
|
||
Then again, it seems you're on Chaldea's side now. I'm especially impressed to see that Kadoc formed a contract with you, even if only temporarily.
|
||
[k]
|
||
|
||
@Daybit
|
||
So, they chose to supply a Beast candidate with not one, but two magical energy connections.
|
||
[k]
|
||
|
||
[bgmStop BGM_BATTLE_136 2.0]
|
||
|
||
@Daybit
|
||
I can't muster any surprise at this point, but humans really do walk a razor's edge.
|
||
[k]
|
||
|
||
[charaFace A 10]
|
||
@Daybit
|
||
They always do whatever they can, no matter how dangerous...and with full understanding of what will happen.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cueSe SE_23 23_ad1244]
|
||
[cueSe Servants_2500400 bac1480]
|
||
[cueSe Servants_2500400 bac1482]
|
||
[charaPut U 1]
|
||
[charaEffect U bit_talk_dbt_shadow01]
|
||
[wt 4.5]
|
||
|
||
[cueSeStop 21_ad1082 0.3]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaPut U 2000,2500]
|
||
[charaEffectStop U bit_talk_dbt_shadow01]
|
||
|
||
[seStop 23_ad1244 1.5]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 31]
|
||
[charaFadein D 0.1 1]
|
||
[wt 1.5]
|
||
|
||
|
||
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout D 0.1]
|
||
|
||
[scene 142000]
|
||
[wt 1.0]
|
||
|
||
[se ad729]
|
||
[seVolume ad729 0 0]
|
||
|
||
[seVolume ad729 1.5 0.4]
|
||
[fadein black 1.5]
|
||
[wt 1.2]
|
||
[se ad882]
|
||
[seVolume ad882 0 0.3]
|
||
[wt 0.3]
|
||
[wait fade]
|
||
|
||
[se ad864]
|
||
[seVolume ad864 0 0.2]
|
||
[cueSe SE_22 22_ade740]
|
||
[cueSeVolume 22_ade740 0 0]
|
||
[wt 0.8]
|
||
[cueSeVolume 22_ade740 0.1 0.2]
|
||
[wt 0.6]
|
||
[se ad854]
|
||
[seVolume ad854 0 0.3]
|
||
[wt 1.2]
|
||
|
||
[bgm BGM_EVENT_63 0.1]
|
||
|
||
[seVolume ad729 0.6 0.2]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 11]
|
||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
Dammit, they've passed the four hundred meter mark! I think he's even better at off-road driving than I am!
|
||
[k]
|
||
|
||
@Goredolf
|
||
We need to do something before they break through our traps! Hold on! I'm going to go after them!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 1]
|
||
@Kadoc
|
||
No, wait. I didn't expect the minefield would be enough to stop them.
|
||
[k]
|
||
|
||
@Kadoc
|
||
I'm counting on Koyanskaya to finish the job.
|
||
[k]
|
||
|
||
@Kadoc
|
||
Between our contracts and the Shadow Border's reserves, she's got a ton of magical energy to work with.
|
||
[k]
|
||
|
||
@Kadoc
|
||
Right now, she's as strong as Divine Spirits get. We're better off staying out of her way.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
Fair point! She's not the sort to feel bad about a bit of friendly fire!
|
||
[k]
|
||
|
||
@Goredolf
|
||
In fact, I daresay she'd even relish it!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Kadoc
|
||
...Two people just got out of the car. It looks like Tezcatlipoca and Izcalli.
|
||
[k]
|
||
|
||
@Kadoc
|
||
Daybit's...staying?[sr][wt 0.7][charaFace F 3]No way. Is he actually planning to ram Koyanskaya!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad854]
|
||
[seVolume ad854 0 0.5]
|
||
[se ad609]
|
||
[seVolume ad609 0 0.5]
|
||
[se ad882]
|
||
[seVolume ad882 0 0.5]
|
||
[se ad864]
|
||
[seVolume ad864 0 0.2]
|
||
[wt 3.5]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 17]
|
||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
Oho! Look at her go! She just blew their car to smithereens without even batting an eye!
|
||
[k]
|
||
|
||
@Goredolf
|
||
Daybit got out by the skin of his teeth, but...haha, we've got this thing in the bag!
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
@Goredolf
|
||
No lone mage could handle that demonic minx alone, without a Servant's help.
|
||
[k]
|
||
|
||
@Goredolf
|
||
I'm bringing the Shadow Border out, Zemlupus! First we'll take Daybit captive, then it'll be Tezcatlipoca's turn!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 1]
|
||
@Kadoc
|
||
...Y-yeah, sounds good. We've got Anti-Beast spells laid in place behind Koyanskaya.
|
||
[k]
|
||
|
||
@Kadoc
|
||
We shouldn't have any trouble tracking Tezcatlipoca down, but...
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_63 0.5 0.5]
|
||
[charaTalk depthOff]
|
||
[charaDepth G 4]
|
||
[charaDepth F 6]
|
||
|
||
[charaPut G 1]
|
||
[charaFadeTime G 0.2 0.5]
|
||
|
||
[charaFace F 0]
|
||
@Kadoc
|
||
(Did we really do it? Just like that? I was expecting them to put up more of a fight...)
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.2]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_63 0.5 1.0]
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
Hm? What's with these readings? The Foundation of Humanity value doesn't usually fluctuate like this...
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_63 1.5]
|
||
[seStop ad729 1.5]
|
||
|
||
[charaFace E 4]
|
||
@Goredolf
|
||
...
|
||
[k]
|
||
|
||
[charaFace E 12]
|
||
@Goredolf
|
||
Kadoc! Sit down and strap in! You need to enhance your body and protect yourself with everything you've go[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 1]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.15]
|
||
|
||
[se ad789]
|
||
[se ad828]
|
||
[seVolume ad828 0 0.7]
|
||
[cueSe SE_22 22_ade778]
|
||
[se ad880]
|
||
[seVolume ad880 0 0.4]
|
||
[se ad876]
|
||
[shake 0.02 8 8 0]
|
||
[wt 1.0]
|
||
[cueSeStop 22_ade778 0.3]
|
||
[wt 1.2]
|
||
|
||
[seStop ad789 0.3]
|
||
[seStop ad880 0.3]
|
||
[seStop ad876 0.3]
|
||
[se ad920]
|
||
[effect bit_talk_switch_off]
|
||
[wt 0.6]
|
||
|
||
[shakeStop]
|
||
[scene 10000]
|
||
|
||
[seStop ad920 0.1]
|
||
[se ad31]
|
||
[wt 3.0]
|
||
|
||
[fadeout black 2.5]
|
||
[seStop ad31 2.5]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|