535 lines
9.8 KiB
Plaintext
535 lines
9.8 KiB
Plaintext
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$03-00-13-23-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098257910 1 Mash]
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[charaSet B 1098252900 1 Tepeu]
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[charaSet C 1098252940 1 Tepeu_B]
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[charaSet D 1098252440 1 Kukulcan]
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[charaSet E 1098255200 1 Habetrot]
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[charaSet F 1098257300 1 "Da Vinci"]
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[charaSet G 1098123000 1 Meunière]
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[charaSet H 1098254800 1 "Nemo Marine"]
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[charaSet I 1098158330 1 Nemo]
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[charaSet J 1098257400 1 Sion]
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[sceneSet N 175002 1]
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[sceneSet O 176800 1]
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[imageSet R back10000 1 1]
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[charaSet S 98115000 1 Effect]
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[charaSet T 98115000 1 Effect]
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[charaScale A 1.3]
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[charaScale N 1.3]
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[charaScale O 1.3]
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[scene 175002]
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[cameraMove 0.1 0,0 1.01]
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[charaTalk depthOff]
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[charaDepth A 2]
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[charaDepth N 1]
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[fadein black 1.0]
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[wait fade]
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[wt 2.0]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 1.0 200,0]
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[charaMove A 150,0 1.0]
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[charaFadein N 1.0 -80,-250]
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[charaMove N -130,-250 1.0]
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[wt 1.2]
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@Mash
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None of ORT appears to be operational any longer. I'm not detecting any internal ether signals or cosmic rays...
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[k]
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[bgm BGM_MAP_64 0.1]
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[charaFace A 23]
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@Mash
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We did it! ORT has shut down! We actually neutralized it!
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[k]
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?1:We did it... We really did it!
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?2:And we couldn't have done it without you, Kukulcan!
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?!
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.8 1.0]
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[bgm BGM_MAP_64 0.8 0.4]
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[wait wipe]
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[charaTalk depthOn]
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[charaFadeout A 0.1]
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[charaFadeout N 0.1]
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[charaTalk D]
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[charaFace D 10]
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[charaFadein D 0.1 1]
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[wt 0.4]
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[wipein rectangleStripRightToLeft 0.8 1.0]
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[bgm BGM_MAP_64 0.8 1.0]
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[wait wipe]
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[wt 1.0]
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@Kukulcan
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...Is that true? Then, that would mean I'm not a representative of Mictlān at all...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Tepeu
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Your hands appear to be trembling, Kukulcan. Is everything all right?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 10]
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[charaFadein D 0.1 1]
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@Kukulcan
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Tepeu... I... What do I do now?
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[k]
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@Kukulcan
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I know I'm not a deinos, but, I still thought I was born in Mictlān... That I was a friend of this planet...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@C:Tepeu
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...Ah, I see. So you've discovered the truth.
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[k]
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@C:Tepeu
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I wasn't entirely certain either, but I deduced as much over the course of our underworld pilgrimages.
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[k]
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@C:Tepeu
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Kukulcan, you're most likely[line 2]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth S 2]
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[charaDepth D 1]
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[charaTalk D]
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[charaFace D 18]
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[charaFadein D 0.1 1]
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@Kukulcan
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...!
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[k]
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[messageOff]
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[cueSe SE_21 21_ade546]
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[charaSpecialEffect D erasureReverse 1 0.4]
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[charaRoll S 90 0,350]
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[charaEffect S bit_talk_gale 0,0 H]
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[wt 1.5]
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[charaTalk depthOn]
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[charaTalk E]
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[charaFace E 16]
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[charaFadein E 0.1 1]
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@Habetrot
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She just flew off! What, did she go on ahead to make sure the path was safe or something!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@C:Tepeu
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...
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[k]
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[bgmStop BGM_MAP_64 1.5]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth F 3]
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[charaDepth A 2]
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[charaDepth T 1]
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[se ad882]
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[shake 0.01 0 3 1.0]
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[wt 1.0]
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[charaPut T 0,-100]
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[charaEffect T bit_talk_earth_light]
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[se ade393]
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[seVolume ade393 0 0]
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[seVolume ade393 1.0 0.4]
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[wt 2.0]
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[charaScale A 1.0]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Mash
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That's a lot of shaking! Does this mean the area beneath us has completely collapsed?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 14]
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[charaFadein F 0.1 1]
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@Da Vinci
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Mash, take a look at ORT with Sheba! Is it showing any signs of rebooting!?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Mash
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N-no, it's not. It's beginning to cool down from its exterior inward.
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[k]
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@Mash
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It's almost as though light that had burst out from a circle is gathering again towards its center...
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[k]
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[messageOff]
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[charaFace A 20]
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[wt 1.2]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[seStop ade393 1.0]
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[wait wipe]
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[charaTalk depthOn]
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[charaFadeout A 0.1]
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[charaPut T 2000,2000]
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[charaEffectDestroy S bit_talk_mgn_light02]
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[charaEffectDestroy T bit_talk_earth_light]
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[charaScale S 0.6]
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[charaScale T 1.0]
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[scene 10000]
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[wipein rectangleStripRightToLeft 0.1 1.0]
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[wait wipe]
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[fadeout black 0.1]
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[wait fade]
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[scene 176800]
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[cueSe SE_22 22_ad1213]
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[seVolume 22_ad1213 0 0]
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[seVolume 22_ad1213 1.0 1.0]
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[fadein black 3.0]
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[wait fade]
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[bgm BGM_BATTLE_210 0.1]
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[wt 2.0]
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[wipeout rectangleStripRightToLeft 0.5 1.0]
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[bgm BGM_BATTLE_210 0.5 0.4]
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[wait wipe]
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[seStop 22_ad1213 3.0]
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[charaPut S 2000,2000]
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[charaPut T 2000,2000]
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[charaEffectDestroy S bit_talk_liquor_communication04]
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[charaEffectDestroy T bit_talk_36]
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[wt 0.1]
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[scene 175002]
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[charaTalk depthOff]
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[charaDepth F 3]
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[charaDepth A 2]
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[charaDepth T 1]
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[charaPut T 1]
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[charaEffect T bit_talk_earth_light]
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[wt 0.5]
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[wipein rectangleStripLeftToRight 0.5 1.0]
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[bgm BGM_BATTLE_210 0.5 1.0]
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[wait wipe]
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[charaTalk F]
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[charaFace F 26]
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[charaFadein F 0.1 1]
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@Da Vinci
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Crap! Everyone, run for the wall, now!
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[k]
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@Da Vinci
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ORT never actually rebooted before fighting us, nor did it shut down again from taking too much damage!
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[k]
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@Da Vinci
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It's only now about to actually reboot itself!
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.7 1]
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[bgm BGM_BATTLE_210 0.7 0.5]
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[wait wipe]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaSet A 1098257910 1 Mash]
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[charaSet B 1098252900 1 Tepeu]
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[charaSet C 1098252940 1 Tepeu_B]
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[charaSet D 1098252440 1 Kukulcan]
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[charaSet E 1098255200 1 Habetrot]
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[charaSet F 1098257300 1 "Da Vinci"]
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[charaSet G 1098123000 1 Meunière]
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[charaSet H 1098254800 1 "Nemo Marine"]
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[charaSet I 1098158330 1 Nemo]
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[charaSet J 1098257400 1 Sion]
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[sceneSet N 175002 1]
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[sceneSet O 176800 1]
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[imageSet R back10000 1 1]
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[imageSet S back10000 1 1]
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[charaScale S 1.01]
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[imageSet T back10000 1 1]
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[charaScale T 1.01]
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[cameraMove 0.1 0,0 1.01]
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[shakeStop]
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[scene 10000]
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[wt 0.5]
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[wipein rectangleStripRightToLeft 1.0 1]
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[bgm BGM_BATTLE_210 1.0 1.0]
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[wait wipe]
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[criMovie talk_mov161 bgmPlay true]
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[fadeout black 1.0]
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[bgm BGM_BATTLE_210 1.0 0.5]
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[wait fade]
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[pictureFrameTop cut063_cinema]
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[scene 132900]
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[wt 1.0]
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[fadein black 1.0]
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[bgm BGM_BATTLE_210 1.0 1.0]
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[flashin loop 0.6 0.8 FF000080 FF000000]
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[se ad9]
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[seVolume ad9 0 0]
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[seVolume ad9 1.0 0.6]
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[wait fade]
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[wt 3.0]
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[charaTalk G]
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[charaFace G 2]
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[charaFadein G 0.1 0,-50]
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[seVolume ad9 1.0 0.2]
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@Meunière
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We're getting a critical alert from the computer room! Major gravitational fluctuations are being detected in Mictlān's lowest stratum!
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[k]
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@Meunière
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Dammit, the instruments can't keep up! Estimated Spirit Origin scale ranges from satellite to pla[line 2]no, make that star level!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 6]
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[charaFadein H 0.1 0,-50]
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@Nemo Marine
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The laws of physics are being overwritten starting from the lowest stratum and spreading up to the surface!
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[k]
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@Nemo Marine
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Space-time continuum transcription speeds have reached negative 3.6 seconds! Aaah! We're so screeewed!
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[k]
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@Nemo Marine
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Captain, it's the Tree of Emptiness! Trismegistus II has detected the Tree of Emptiness!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 4]
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[charaFadein I 0.1 0,-50]
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@Nemo
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I can see that from the readings. Where is it? How big is it? Can we see it from here?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 6]
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[charaFadein H 0.1 0,-50]
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@Nemo Marine
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W-well, you see...there are too many signals to count!
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[k]
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@Nemo Marine
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Waaah! You can see them from the monitor, too! What's going on!? What ARE those things!?
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[k]
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[messageOff]
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[fadeout black 1.0]
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||
[seStop ad9 1.0]
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||
[bgm BGM_BATTLE_210 1.0 0.5]
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||
[wait fade]
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||
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[flashOff]
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||
[pictureFrame]
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||
[charaFadeout H 0.1]
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[wt 0.1]
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[charaSet A 1098231510 1 Mash]
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[charaSet B 1098252900 1 Tepeu]
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[charaSet C 1098252940 1 Tepeu_B]
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[charaSet D 1098252440 1 Kukulcan]
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[charaSet E 1098255200 1 Habetrot]
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[charaSet F 1098257300 1 "Da Vinci"]
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[charaSet G 1098123000 1 Meunière]
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[charaSet H 1098254800 1 "Nemo Marine"]
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[charaSet I 1098158330 1 Nemo]
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[charaSet J 1098257400 1 Sion]
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[sceneSet N 175002 1]
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||
[sceneSet O 176800 1]
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||
[imageSet R back10000 1 1]
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||
[imageSet S back10000 1 1]
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||
[charaScale S 1.01]
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||
[imageSet T back10000 1 1]
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||
[charaScale T 1.01]
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||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
[shakeStop]
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
|
||
[fadein black 0.1]
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||
[bgm BGM_BATTLE_210 1.0 1.0]
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||
[wait fade]
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||
|
||
[criMovie talk_mov162 bgmPlay true]
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||
|
||
[fadeout black 1.0]
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||
[bgm BGM_BATTLE_210 1.0 0.5]
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||
[wait fade]
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||
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||
|
||
|
||
[scene 132900]
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||
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||
[charaTalk I]
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||
[charaFace I 1]
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||
[charaFadein I 0.1 0,-50]
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||
[pictureFrameTop cut063_cinema]
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||
[wt 0.5]
|
||
[fadein black 1.0]
|
||
[bgm BGM_BATTLE_210 1.0 1.0]
|
||
[flashin loop 0.6 0.8 FF000080 FF000000]
|
||
[se ad9]
|
||
[seVolume ad9 0 0.2]
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||
[wait fade]
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||
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||
@Nemo
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...Every tree in Mictlān is becoming a Tree of Emptiness... Does this mean ORT is rebooting...?
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[k]
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[charaFadeout I 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk J]
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[charaFace J 9]
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[charaFadein J 0.1 0,-50]
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@Sion
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Yes, it does. The ORT that was invited to this Lostbelt's hypothetical history is not the same ORT from Proper Human History.
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[k]
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@Sion
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Its power and destructive instincts are inferior to those of Proper Human History's ORT, which makes this one more of an ORT variant.
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[k]
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@Sion
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However, by consuming the Tree of Emptiness, it has reached a point where it can create its own Reality Marble on a massive scale.
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[k]
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@Sion
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It is an invasive life-form that has remade every tree on Earth into a Tree of Emptiness in order to provide itself with a more suitable environment.
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[k]
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@Sion
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This place is no longer a golden sea of trees. It is now the largest and most dangerous Lostbelt we have ever seen[line 2]a galactic hell created in the depths of the earth.
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[k]
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@Sion
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This is the Tree of Emptiness Sea...ORT Xibalba.
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[k]
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||
[messageOff]
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||
[wt 1.0]
|
||
[fadeout black 2.0]
|
||
[seStop ad9 2.0]
|
||
[bgmStop BGM_BATTLE_210 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
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||
[soundStopAll]
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||
[end]
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||
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