fgo-game-data/ScriptActionEncrypt/91/9111030220.txt
2024-10-28 04:05:47 +00:00

1821 lines
28 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

91-11-03-02-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 11003001 1 "Jeanne Alter"]
[charaDepth A 1]
[branchQuestClear lblClear00b_dvn 3000303]
[label lblClear00a_dvn]
[charaSet C 98111500 1 "Da Vinci"]
[flag FLG_DVN 0]
[branch lblConf00_dvn]
[label lblClear00b_dvn]
[charaSet C 1098124510 1 "Da Vinci"]
[flag FLG_DVN 1]
[label lblConf00_dvn]
[charaDepth C 1]
[charaSet D 1043000 1 Roland]
[charaDepth D 3]
[charaSet E 5043002 1 Asclepius]
[charaSet F 7016001 1 "Tamamo Cat"]
[charaSet G 9001001 1 Jeanne]
[charaDepth G 4]
[charaSet H 1098227500 1 "Soul Eater 1"]
[charaSet I 1098227500 1 "Soul Eater 2"]
[charaSet J 1098227500 1 "Soul Eater 3"]
[charaDepth H 3]
[charaDepth I 2]
[charaDepth J 1]
[charaSet K 98025000 1 "Shadow Servant 1"]
[charaSet L 98025000 1 "Shadow Servant 2"]
[charaSet M 98025000 1 "Shadow Servant 3"]
[charaDepth K 3]
[charaDepth L 2]
[charaDepth M 1]
[charaSet N 98115000 1 Static1]
[imageSet O back10000 1]
[charaScale O 1.1]
[charaDepth O 9]
[charaFilter O silhouette FF000080]
[sceneSet P 10000 1]
[charaScale P 1.01]
[sceneSet Q 10000 1]
[charaScale Q 1.01]
[charaDepth P 3]
[charaDepth Q 4]
[sceneSet R 43701 1]
[charaScale R 1.2]
[charaDepth R 2]
[sceneSet S 43701 1]
[charaScale S 1.2]
[charaDepth S 3]
[charaPut N 1200,1200]
[charaEffect N bit_talk_10_LowLevel]
[cameraMove 0.1 0,0 1.01]
[scene 109601]
[wt 0.1]
[fadein black 1.5]
[wait fade]
[charaPut N 1]
[charaTalk C]
[branch lblClear01b_dvn FLG_DVN 1]
[label lblClear01a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf01_dvn]
[label lblClear01b_dvn]
[charaFace C 0]
[charaFadein C 0.1 1]
[label lblConf01_dvn]
[wt 0.1]
[bgm BGM_MIZUGI_2021_1 0.1]
Da Vinci
Okay, I'm pretty sure that's all the time you've got. So, did you have fun at the beach?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
I did... How about you?
[k]
[messageOff]
[cameraMove 0.4 0,7 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.7]
Jeanne Alter
I see. Well...good.
[k]
[messageOff]
[bgmStop BGM_MIZUGI_2021_1 1.5]
[fadeout black 1.5]
[wait fade]
[wt 2.0]
[lr]Several weeks later...
[k]
[messageOff]
[charaTalk off]
[charaFadein R 0.1 -100,-250]
[effect bit_talk_sparks_fs]
[charaFace A 5]
[scene 43701]
[wt 1.5]
[charaMove R -50,-250 10.0]
[fadein black 1.5]
[wt 0.5]
[cueSe SE_21 21_ad1114 0]
[seVolume 21_ad1114 1.0 0.3]
[se ad1048 0]
[seVolume ad1048 1.0 0.05]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[wt 1.0]
[fowardEffect bit_talk_14 70,80]
[se bac142]
[wt 0.2]
[fowardEffect bit_talk_14 -40,-120]
[se bac143]
[wt 0.6]
[charaRoll M 20 512,220]
[charaEffect M bit_talk_Slash_white_01_L]
[se bac137]
[wt 1.8]
[charaFadein S 1.0 100,-150]
[charaMove S 50,-150 10.0]
[wt 0.7]
[se bac143 0.3]
[wt 0.2]
[se bac142 0.3]
[wt 0.4]
[fowardEffect bit_talk_h_slash01_fs]
[wt 0.2]
[se bac210 0.8]
[wt 1.0]
[fowardEffect bit_talk_impactlanding]
[cueSe Servants_1000900 bac1040]
[se ad789]
[shake 0.04 3 3 0.8]
[wt 2.0]
[charaFadeout R 0.1]
[se ad882]
[wt 1.5]
[seStop ad1048 2.0]
[charaFadeout S 1.0]
[seVolume 21_ad1114 1.0 0.1]
[wt 2.0]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk depthOff]
[charaTalk on]
[charaRoll M 0 0,0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Jeanne Alter
Burn, burn, BURN! I wanna see your ashes scattered to the winds!
[k]
[messageOff]
[charaFadeout A 0.2]
[wt 0.3]
[fowardEffect bit_talk_fire_wall]
[se ad249]
[wt 1.5]
[se bac27]
[se ad429]
[seStop ad429 2.0]
[seStop ad249 2.0]
[shake 0.04 3 3 1.0]
[fadeout white 1.0]
[wait fade]
[fowardEffectStop bit_talk_fire_wall]
[wt 0.7]
[shake 0.04 3 3 0.4]
[fadein white 1.0]
[wait fade]
[wt 0.2]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.2 1]
[wt 0.7]
1Jeanne Alter! Get back a little!
[charaFace A 5]
Jeanne Alter
Tch... Fine!
[k]
[messageOff]
[se bac1]
[charaFadeout A 0.2]
[charaMove A 50,0 0.2]
[wt 1.0]
[charaTalk depthOn]
[charaTalk D]
[charaFadein R 0.3 100,-250]
[charaMove R 150,-250 0.6]
[wt 0.3]
[charaScale D 1.1]
[charaFace D 1]
[charaFadein D 0.3 -25,0]
[charaMove D -0,0 0.3]
[wt 0.3]
[se ad51]
[wt 0.2]
Roland
ALL RIGHT! Roland's turn out front! Good thing I'm freakin' invincible!
[k]
[messageOff]
[charaFadeout D 0.2]
[charaFadeout R 0.2]
[wt 0.4]
[charaTalk off]
[charaFace H 0]
[charaFadein H 0.4 1]
[charaFace I 0]
[charaFadeinFSL I 0.4 -320,-7]
[charaFace J 0]
[charaFadeinFSR J 0.4 320,-7]
[wt 0.4]
[se ad772]
[se ad564]
[wt 1.4]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaScale D 1.0]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Roland
...Damn, that's a lot of them.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaDepth A 3]
[charaScale A 1.1]
[charaFace A 2]
[charaFadein R 0.3 0,-200]
[charaMove R -100,-200 0.6]
[wt 0.3]
[se ad671]
[seStop ad671 1.0]
[charaFadein A 0.3 150,-10]
[charaMove A 200,-15 0.3]
[wt 0.2]
[charaShake A 0.04 2 2 0.2]
[wt 0.1]
Jeanne Alter
Master, can you heal me!?
[k]
[messageOff]
[charaEffect A bit_talk_cure]
[se bas3]
[wt 1.2]
[charaFace A 0]
[charaMove A 200,0 0.3]
[wt 0.5]
[se ad442]
[wt 0.7]
Jeanne Alter
Sweet. Okay, I'll be right back.[wt 1.0][charaFace A 5][sr]...What? What now?
[k]
1I just don't want you getting reckless.
Jeanne Alter
I know.
[k]
Jeanne Alter
But things're gonna turn out waaay worse if I don't get a little reckless here. You know that.
[k]
[messageOff]
[cameraMove 0.4 0,7 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.7]
Jeanne Alter
Now gimme a slap on the back or shoulder or something. That'll get me all fired up.
[k]
[messageOff]
[se ad660]
[wt 0.1]
[charaShake A 0.04 3 3 0.2]
[wt 0.3]
[seStop ad660]
[wt 0.6]
[charaFadeout A 0.4]
[charaFadeout R 0.4]
[wt 0.7]
[charaScale A 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
Jeanne Alter
All right! Let's go! Be right back!
[k]
Jeanne Alter
Heads up, Roland! This is gonna hit you, too!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Roland
Maybe a little more notice next time!? Eh, it's fine!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
See, you're fine. Okay, here goes!
[k]
[messageOff]
[se ad39]
[charaEffect A bit_talk_36]
[wt 0.7]
Jeanne Alter
This is the howl of a soul filled with hatred. The sinner's karma flays fiercely as they rush headlong into the scorching fires of hell.
[k]
[charaFace A 2]
Jeanne Alter
La Grondement Du Haine!
[k]
[messageOff]
[cueSe NoblePhantasm_1100300 NP_1100300_2 0.7]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk on]
[charaTalk depthOff]
[charaEffectStop A bit_talk_36]
[charaFadeTime O 0.7 0.5]
[wt 1.0]
[seStop NP_1100300_2 2.5]
[overlayFadein P 0.1 0,-800]
[overlayFadein Q 0.1 0,800]
[charaMove P 0,-745 0.5]
[charaMove Q 0,745 0.5]
[bgm BGM_EVENT_80 1.0 0.6]
[wt 1.0]
[lr]The very landscape is set ablaze. Buildings are razed to ash.
[k]
My flame rage with uncontrolled violence and blasphemy.
[k]
This is my hell. My inferno.
[k]
Every time I use my Noble Phantasm, I can practically feel a certain high-and-mighty saint's frown.
[k]
She can go on about virtue until she's blue in the face, but she can never erase this scene of death and destruction.
[k]
Yes, exactly! That's why I love these flames so damn much!
[k]
[messageOff]
[bgm BGM_EVENT_80 1.0 1.0]
[charaMove P 0,-800 0.5]
[charaMove Q 0,800 0.5]
[wt 0.5]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[wt 0.5]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Roland
Hey, tone it down a bit, will you!? I can't see a thing!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Quit whining! If you don't like it,[sr]just hurry and[line 2][wt 0.7][charaFace A 2][bgmStop BGM_EVENT_80 0.5][seStop 21_ad1114 0.5]Master!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad772 0.7]
[seStop ad772 2.0]
[se ad564 0.7]
[seStop ad564 2.0]
[charaFace H 0]
[charaFadein H 0.2 1]
[wt 0.7]
1Oh cra[line 2]
[blur motion 0.2 4 10000 0.5 0.7 0.05 100]
[charaMoveScale H 1.2 0.4]
[charaMove H 0,20 0.4]
[charaFadeout H 0.2]
[wt 0.2]
[se bac139 0.8]
[se bac211 0.6]
[fadeout white 0.2]
[wait fade]
[charaFadeout O 0.1]
[charaFadeout H 0.1]
[effectDestroy bit_talk_sparks_fs]
[charaTalk depthOn]
[scene 10000]
[blurOff]
[wt 0.7]
[fadein white 1.0]
[wait fade]
[fadeout black 0.2]
[wait fade]
[branchQuestClear lblClear01c 94064915]
[branchQuestClear lblClear01c 3001101]
[branchQuestClear lblClear01b 3000303]
[label lblClear01a]
[scene 106000]
[sceneSet R 106000 1]
[charaScale R 1.2]
[charaDepth R 2]
[branch lblConf01]
[label lblClear01b]
[scene 105800]
[sceneSet R 105800 1]
[charaScale R 1.2]
[charaDepth R 2]
[branch lblConf01]
[label lblClear01c]
[scene 157900]
[sceneSet R 157900 1]
[charaScale R 1.2]
[charaDepth R 2]
[label lblConf01]
[wt 2.5]
[fadein black 1.5]
[wait fade]
[wt 0.4]
1Whew...
[se ad870]
[wt 1.8]
[se ad8]
[wt 1.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 1]
[wt 0.4]
Jeanne Alter
...[sr]...
[k]
[bgm BGM_EVENT_147 0.1]
1Good work today.
[charaFace A 5]
Jeanne Alter
...I'm glad you're okay. Seriously.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Asclepius
[&He's:She's] more than okay. You took the blow for [&him:her],[sr]so there is not a scratch on [&him:her].
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Hmph, of course I did.
[k]
Jeanne Alter
If Master dies, that's it. No second chances. Nothing.
[k]
Jeanne Alter
Besides, [&he:she] doesn't have to be hurt to be scared[sr]out of [&his:her] mind.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Asclepius
I don't disagree, but [&he:she] also says [&he:she] feels[sr]perfectly fine.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
And you believe [&him:her]?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Asclepius
Of course. [&He's:She's] my Master too.
[k]
1Thanks, Asclepius.
[charaFace E 1]
Asclepius
No thanks necessary. I only did what any doctor would have done. Now, I'd best be on my way.
[k]
[messageOff]
[charaFadeout E 0.4]
[se ad311]
[seStop ad311 1.0]
[wt 0.7]
[se ad8]
[wt 1.7]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Tch. Freakin' quack.
[k]
Asclepius
I heard that.
[k]
Jeanne Alter
Good.
[k]
1All right, no more fighting.
[charaFace A 0]
Jeanne Alter
Yeah, yeah. Sooorry.
[k]
[messageOff]
[charaMove A 0,-7 0.4]
[charaFadeout A 0.4]
[wt 0.4]
[se ad775 0.6]
[wt 0.7]
[charaScale A 1.1]
[charaTalk off]
[charaFace A 5]
[charaFadein R 0.4 0,-250]
[charaFadein A 0.4 0,-10]
[wt 0.8]
Jeanne Alter
Seriously, though. I really screwed up this time.
[k]
Jeanne Alter
I was too far from you to do my job and keep you safe, and my flames kept you from seeing the enemy until it was too late.
[k]
1But that was just[line 2]
Jeanne Alter
Just shut up. I need to do this.
[k]
Jeanne Alter
Doesn't matter if things worked out this time. Fact is, I screwed up.
[k]
Jeanne Alter
So from now on, I'm gonna make sure I don't get too far from you. I'll also stop spreading fire all over the place.
[k]
1And I'll let you know right away if I can't see.
[charaFace A 0]
Jeanne Alter
...Good idea. Thanks.
[k]
[messageOff]
[cueSe SE_21 21_ad1069]
[wt 0.2]
[seStop 21_ad1069 0.1]
[wt 0.1]
[charaFadeout R 0.7]
[charaFadeout A 0.7]
[wt 1.0]
[charaScale A 1.0]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-7]
[charaMove A 0,0 0.4]
[wt 0.4]
Jeanne Alter
Okay, that wraps up the postmortem.
[k]
Jeanne Alter
Checkup went okay? No issues to speak of?
[k]
1All clear on the [%1] front.
Jeanne Alter
Good. Now, have you eaten?
[k]
[messageOff]
[cameraMove 0.2 -7,0 1.01]
[wt 0.2]
[cameraMove 0.4 7,0 1.01]
[wt 0.4]
[cameraMove 0.2 0,0 1.01]
[wt 0.7]
Jeanne Alter
Then come with me. Tama Cat's making her famous pork cutlet rice bowl today.
[k]
1Hell yeah!
Jeanne Alter
I'm sticking with a burger though. Never really got the hang of chopsticks.
[k]
[charaFace A 5]
Jeanne Alter
...Actually, I think I'll give them another try.
[k]
[charaFace A 0]
Jeanne Alter
Master, you're good with chopsticks, right? Teach me.
[k]
1You got it!
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[branchQuestClear lblClear02c 94064915]
[branchQuestClear lblClear02c 3001101]
[branchQuestClear lblClear02b 3000303]
[label lblClear02a]
[scene 105600]
[branch lblConf02]
[label lblClear02b]
[scene 105900]
[branch lblConf02]
[label lblClear02c]
[scene 158100]
[label lblConf02]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgmStop BGM_EVENT_147 2.0]
[se ade146 0.4]
[seStop ade146 0.7]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.7 -96,0]
[charaMove F 0,0 0.7]
[wt 1.0]
[charaMoveReturn F 0,-7 0.4]
[wt 0.4]
[charaFace F 1]
[se adm40]
[wt 0.5]
[charaFadeout F 0.7]
[charaMove F 96,0 0.7]
[se ade146 0.4]
[seStop ade146 1.0]
[wt 1.0]
[wt 0.7]
[bgm BGM_EVENT_92 0.1 0.8]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
So, how do I do this?
[k]
1Hold the bottom one like this, then...
Jeanne Alter
Like this?[wt 0.7][charaFace A 5][sr]...What? What's so funny?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[bgm BGM_EVENT_92 1.0 0.5]
[overlayFadein P 0.1 0,-800]
[overlayFadein Q 0.1 0,800]
[charaMove P 0,-745 0.5]
[charaMove Q 0,745 0.5]
[wt 0.7]
[lr]Hmm. I guess this is kind of stupid.
[k]
I don't need chopsticks to eat, so learning how to use them is kind of a waste of time.
[k]
I'm even wasting Master's time by making [&him:her] teach me.
[k]
But that's exactly why it's so fun and, well...endearing.
[k]
I can't think of anything more fun than making [&him:her][sr]waste [&his:her] precious time on something pointless.
[k]
If everything were about being efficient all the time, I probably wouldn't feel any need to do this.
[k]
But right now, I see real value in this kind of thing precisely because it's so pointless.
[k]
This time, wasted and fleeting as it is, still isn't entirely for nothing.
[k]
...Yeah. This is exactly...
[k]
[messageOff]
[bgmStop BGM_EVENT_92 1.0]
[wipeout openEye 1.0 1]
[wait wipe]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[sceneSet R 115900 1]
[charaScale R 1.2]
[charaDepth R 2]
[charaScale A 1.0]
[charaScale G 1.0]
[charaTalk depthOff]
[scene 115900]
[charaFadein R 0.1 0,-300]
[wt 2.0]
[wipein openEye 1.0 1]
[wait wipe]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 150,0]
Jeanne Alter
Sorry. Kinda spaced out there.
[k]
[messageOff]
[charaMove R 100,-300 0.8]
[charaMove A 300,0 0.8]
[wt 0.4]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 -350,0]
[charaMove G -300,0 0.4]
[wt 0.4]
Jeanne
Are you all right?
[k]
[charaFace A 5]
Jeanne Alter
Ugh. I can't believe I'm Rayshifting with YOU of all freakin' people. No wonder I let my mind wander.
[k]
[charaFace G 0]
Jeanne
Hehe. Well, I don't mind a bit.
[k]
Jeanne
I think it's wonderful that we get to work together sometimes.
[k]
[charaFace A 0]
Jeanne Alter
Yeah, well, I'd rather we were competing rather than this cooperation shit.
[k]
Jeanne
So, how do you think we should split up offense and defense?
[k]
[charaFace A 0]
Jeanne Alter
I can't defend for shit, so I'll leave that to you.
[k]
[charaFace G 5]
Jeanne
...[sr]...No, let's do it the other way.
[k]
Jeanne
I'll focus on attacking, you focus on defending.
[k]
[charaFace A 3]
Jeanne Alter
Huh?
[k]
[charaFace G 0]
Jeanne
You're fine either way, right? Unless there's a problem I should know about?
[k]
[charaFace A 5]
Jeanne Alter
I mean they already call you a human fortress, and even the Steel Gorilla, so I guess sending you on the attack isn't such a crazy idea.
[k]
Jeanne
Hehehe, why thank you.
[k]
[charaFace G 1]
Jeanne
Oh, may I ask who came up with those lovely nicknames?
[k]
[charaFace A 0]
Jeanne Alter
Mordred.
[k]
[charaFace G 1]
Jeanne
I see.
[k]
[bgmStop BGM_EVENT_81 1.0]
[charaFace G 5]
Jeanne
I'll have to have a nice...long talk with Mordred after we get back to Chaldea!
[k]
[messageOff]
[charaFadeout R 0.4]
[charaFadeout A 0.4]
[charaFadeout G 0.4]
[wt 0.7]
[bgm BGM_EVENT_49 0.1]
[charaScale A 1.0]
[charaScale G 1.0]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.4 1]
[wt 0.4]
Jeanne
All right, I'll take the lead. You bring up the rear, Alter!
[k]
[messageOff]
[charaFadeout G 0.4]
[se ade427]
[seStop ade427 1.5]
[wt 0.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah, yeah. Knock yourself out.
[k]
[messageOff]
[se ad789]
[se ad1048 0.1]
[seStop ad1048 2.5]
[wt 1.0]
[charaFace A 3]
Jeanne Alter
Yikes, she's sending those Demonic Beasts flying. She really is a steel gorilla.
[k]
1Kinda strange, seeing you two together.
[charaFace A 5]
Jeanne Alter
No shit.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk C]
[branch lblClear02b_dvn FLG_DVN 1]
[label lblClear02a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf02_dvn]
[label lblClear02b_dvn]
[charaFace C 24]
[charaFadein C 0.1 1]
[label lblConf02_dvn]
Da Vinci
I know this is none of my business, but I'm surprised you're not butting heads with her more.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Oh, I am. I'm just holding back right now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk C]
[branch lblClear03b_dvn FLG_DVN 1]
[label lblClear03a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf03_dvn]
[label lblClear03b_dvn]
[charaFace C 25]
[charaFadein C 0.1 1]
[label lblConf03_dvn]
Da Vinci
Oh, because of what happened before?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah. Sure. Let's leave it there. I'm a Servant who's willing to admit my mistakes.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk C]
[branch lblClear04b_dvn FLG_DVN 1]
[label lblClear04a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf04_dvn]
[label lblClear04b_dvn]
[charaFace C 8]
[charaFadein C 0.1 1]
[label lblConf04_dvn]
Da Vinci
Hmm. Well, either way, I'm grateful.
[k]
Da Vinci
Both you and Jeanne are pretty powerful Servants, so you two being able to work together is a big help.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 -64,0]
[charaMove G 0,0 0.4]
[se ade427]
[seStop ade427 0.7]
[wt 0.4]
Jeanne
Master! Alter! We should get going!
[k]
Jeanne
We're not too far from the enemy's base!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk C]
[branch lblClear05b_dvn FLG_DVN 1]
[label lblClear05a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf05_dvn]
[label lblClear05b_dvn]
[charaFace C 24]
[charaFadein C 0.1 1]
[label lblConf05_dvn]
Da Vinci
Right. Their leader should be there too.
[k]
[branch lblClear06b_dvn FLG_DVN 1]
[label lblClear06a_dvn]
[charaFace C 4]
[branch lblConf06_dvn]
[label lblClear06b_dvn]
[label lblConf06_dvn]
Da Vinci
Hmm, I'm picking up a number of partial Servant signals, too. It might be a group of Shadow Servants.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah? Doesn't matter. I was gonna kick all their asses anyway.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Jeanne
Don't let your guard down, Alter.
[k]
Jeanne
Shadow Servants may only be vestiges of real Servants like us...
[k]
Jeanne
...but that doesn't mean they're not Servants.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah, yeah, I get it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Jeanne
Honestly. Do you, though?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Look. I'm gonna keep Master safe while you go in swords blazing.
[k]
Jeanne Alter
That's how we did it earlier too, right?
[k]
[charaFace A 0]
Jeanne Alter
So I'll make sure [&he:she] stays safe. Period.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Jeanne
Oh my.
[k]
Jeanne
I had no idea my little sis[line 2]Okay, I guess technically, you're not my sister.
[k]
[charaFace G 5]
Jeanne
I'm just so proud to see someone, who's like my younger sister, grow so much.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah, yeah. So damn touching. Now let's friggin' GO already!
[k]
[messageOff]
[charaFadeout A 0.4]
[se ade428]
[seStop ade428 1.5]
[wt 1.5]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Jeanne
Hmm. Did something happen with her?
[k]
1Well, it's not a big deal, but...
[messageOff]
[bgmStop BGM_EVENT_49 1.0]
[wipeout rollRight 1.0 1]
[wait wipe]
[wt 1.0]
[wipein rollLeft 1.0 1]
[wait wipe]
[bgm BGM_EVENT_70 0.1]
[charaFace G 5]
Jeanne
I see. So you were almost seriously wounded...
[k]
Jeanne
That may have been the catalyst for her change, but I doubt it's the main reason.
[k]
Jeanne
I've actually been thinking this for a while now.
[k]
Jeanne
Normal Heroic Spirits, like me, once lived lives of their own.
[k]
Jeanne
Whether the story of that life was told in an epic poem or a tragic fairy tale, it still serves as the basis for the heroes we all are now.
[k]
Jeanne
Each of us has our own life story. Except her.
[k]
Jeanne
She has no life or story of her own. Take away the name Jeanne d'Arc Alter and what's left?
[k]
Jeanne
And a life story, no matter how ordinary or tragic...
[k]
Jeanne
...is utterly irreplaceable. So[line 2]
[k]
[messageOff]
[charaFadeout G 0.2]
[wt 0.3]
[charaTalk off]
[charaScale A 1.0]
[charaScale G 1.0]
[charaFace A 5]
[charaFadein R 0.4 -50,-250]
[charaMove R -100,-250 0.8]
[wt 0.4]
[charaFadein A 0.4 225,-0]
[charaMove A 200,-0 0.4]
[wt 0.4]
Jeanne Alter
Hey.
[k]
Jeanne Alter
Hey, mind shutting up about shit that's none of your business, Ms. High-and-Mighty? You're way off, anyway.
[k]
[messageOff]
[charaMove R 50,-250 0.8]
[charaMove A 300,0 0.8]
[wt 0.4]
[charaTalk on]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 -350,-0]
[charaMove G -300,-0 0.4]
[wt 0.4]
Jeanne
Oh? How so?
[k]
[charaFace A 0]
Jeanne Alter
Well, for one thing, I don't give a shit about life stories.
[k]
[charaFace G 4]
Jeanne
Really? I certainly had the sense you cared quite a bit about that.
[k]
Jeanne Alter
Yeah, yeah. Fine. Maybe I used to. But not anymore.
[k]
[messageOff]
[charaFadeout R 0.4]
[charaFadeout A 0.4]
[charaFadeout G 0.4]
[wt 0.5]
[charaScale A 1.0]
[charaScale G 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,0]
[wt 0.4]
Jeanne Alter
Now hurry the hell up already. You too, Master.
[k]
1Oh, uh, right.
[messageOff]
[charaFadeout A 0.4]
[se ade428]
[seStop ade428 1.5]
[wt 1.5]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Jeanne
...[sr]...Well, I'll be.
[k]
[messageOff]
[charaFadeout G 0.2]
[wt 0.4]
[bgm BGM_EVENT_70 1.0 0.5]
[overlayFadein P 0.1 0,-800]
[overlayFadein Q 0.1 0,800]
[charaMove P 0,-745 0.5]
[charaMove Q 0,745 0.5]
[wt 1.0]
[lr]To be honest, I was a little worried when I agreed to this joint mission.
[k]
I figured Alter would be so focused on trying to prove she was better than me...
[k]
...that she'd end up making a dreadful mistake.
[k]
But it turns out my fears were completely unfounded.
[k]
She's much more willing to cooperate, and much more mentally stable, than I've ever seen her before.
[k]
Even as I follow her and Master, I can't help but wonder what caused this change.
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[wt 2.0]
[bgm BGM_EVENT_11 0.1 0.7]
What lies at the core of my being...
[k]
...isn't vengeance, retribution, retaliation, or punishment.
[k]
Neither is it love, desire, or romance.
[k]
[messageOff]
[bgm BGM_EVENT_11 1.0 0.4]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 2.0]
[bgm BGM_EVENT_11 1.5 1.0]
[fadein black 1.5]
[wait fade]
Jeanne Alter
So then, what IS it?
[k]
1What's what?
[charaFace A 3]
Jeanne Alter
...Nothing.
[k]
[bgmStop BGM_EVENT_11 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Jeanne
Sorry to keep you waiting. Everything's ready.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_62 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah? Then we do this just like before.
[k]
Jeanne Alter
First, the human fortress over here breaks in.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Jeanne
Um, just ignoring the “human fortress” bit for now...can I ask you to watch my back?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
I was just getting to that.
[k]
Jeanne Alter
Once the enemy's eyes are mostly on you, Master and I'll rush in...
[k]
Jeanne Alter
...and merk the boss before they know what hit 'em.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Jeanne
I see. Good thinking. I'll do my best to draw their attention.
[k]
[charaFace G 2]
Jeanne
...Here goes!
[k]
[messageOff]
[fowardEffect bit_talk_41_fs]
[se bac169]
[se ad708 0.5]
[seStop ad708 1.0]
[charaFadeout G 0.4]
[wt 0.4]
[fowardEffectStop bit_talk_41_fs]
[wt 0.3]
[fowardEffectDestroy bit_talk_41_fs]
[se ad882]
[wt 0.4]
[se ad789 0.7]
[wt 0.5]
[se ad635 0.4]
[wt 0.5]
[se ad882 0.4]
[wt 1.0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jeanne Alter
I thought she said she was gonna pick a fight, not rip through 'em like a damn tornado.
[k]
1C-come on, we should get going, too!
[charaFace A 0]
Jeanne Alter
Yeah, okay.
[k]
Jeanne Alter
I'll lead. You stay close!
[k]
Jeanne Alter
So close the enemy could mistake you for a human backpack.
[k]
[messageOff]
[cameraMove 0.4 0,7 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.7]
[charaFace A 2]
Jeanne Alter
All right, let's freaking GO!
[k]
[messageOff]
[charaFadeout A 0.4]
[se ade427]
[seStop ade427 1.5]
[se ad59]
[seStop ad59 1.5]
[bgmStop BGM_EVENT_62 1.5]
[fadeout black 1.5]
[wait fade]
[scene 79700]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Jeanne
Haaaaaa!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.2]
[charaTalk off]
[charaFace K 0]
[charaFadein K 0.1 1]
[charaFace L 0]
[charaFadeinFSL L 0.1 -320,0]
[charaFace M 0]
[charaFadeinFSR M 0.1 320,0]
[wt 0.4]
[fowardEffect bit_talk_x_slash01]
[se bac141]
[wt 0.1]
[charaShake K 0.04 3 3 0.4]
[charaShake L 0.04 3 3 0.4]
[charaShake M 0.04 3 3 0.4]
[wt 0.2]
[fowardEffect bit_talk_x_slash02]
[se bac139]
[wt 0.1]
[charaShake K 0.04 3 3 0.4]
[charaShake L 0.04 3 3 0.4]
[charaShake M 0.04 3 3 0.4]
[wt 0.8]
[se ad42]
[charaSpecialEffect K enemyErasure 1 1.0]
[wt 0.2]
[charaSpecialEffect L enemyErasure 1 1.0]
[wt 0.2]
[charaSpecialEffect M enemyErasure 1 1.0]
[wt 2.0]
[charaTalk on]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Jeanne
If you have even a trace of your pride as a Heroic Spirit, come face me!
[k]
Jeanne
I am Jeanne d'Arc, and I will be your end!
[k]
[messageOff]
[charaFadeout G 0.2]
[wt 0.2]
[se ad1048 0.2]
[wt 0.7]
[seVolume ad1048 0.7 0.05]
[wt 0.7]
1(Oh man, there's a lot more of them than I thought!)
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
(Come on, we're gonna run past them! Try to avoid fighting as much as possible!)
[k]
[messageOff]
[seStop ad1048 1.0]
[se ade427]
[seStop ade427 1.0]
[se ad59]
[seVolume ad59 1.0 0.4]
[wipeout leftToRight 0.4 1]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.3]
[wipein rightToLeft 0.4 1]
[wait wipe]
[seStop ade427 0.1]
[seStop ad59 0.1]
[charaTalk off]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.2 1]
[wt 0.2]
Shadow Servant
Huh!?
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Shit, they saw us. Come on, we gotta take 'em out fast!
[k]
1Got it!
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]