fgo-game-data/ScriptActionEncrypt/91/9130470121.txt
2024-04-26 08:05:39 +00:00

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91-30-47-01-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 3047002 1 Percival]
[charaSet B 3036000 1 Bradamante]
[charaSet C 1009002 1 Mordred]
[charaSet D 3039001 1 Gareth]
[charaSet E 99502600 1 Mash]
[charaSet F 5009000 1 Effect1]
[charaSet G 5009000 1 Effect2]
[charaSet H 5009000 1 Effect3]
[charaSet I 98115000 1 Effect2]
[charaPut I 2000,2000]
[charaEffect I bit_talk_10_LowLevel]
[cameraMove 0.1 0,0 1.01]
[scene 156200]
[bgm BGM_BATTLE_62 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 0.5]
[se ad171]
[cueSe Battle bac169]
[charaFace C 6]
[effect bit_talk_v_slash01]
[wt 0.2]
[charaFadeout C 0.1]
[wt 0.3]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
[wt 0.1]
[effect bit_talk_14]
[se ad170]
[se bac10]
[wt 0.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
[wt 0.3]
[charaFace D 2]
[se ad73]
[charaPut F 1]
[charaEffect F bit_talk_41_fs]
[charaMoveScale D 1.1 0.3]
[charaMove D 0,10 0.3]
[blur motion 0.3 4 100 0.5 0.6 0.03 100]
[charaFadeout D 0.3]
[wt 0.4]
[charaPut F 2000,2000]
[charaEffectStop F bit_talk_41_fs]
[blurOff motion 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
[wt 0.1]
[effect bit_talk_14]
[se ad170]
[se bac10]
[wt 0.5]
[se ad1006]
[charaFace A 5]
[charaMoveScale A 1.1 0.2]
[charaMove A 0,10 0.2]
[wt 0.2]
[charaFadeout A 0.1]
[cueSe Battle bac134]
[effect bit_talk_x_slash03]
[wt 0.3]
[charaScale A 1.0]
[charaTalk off]
[charaTalk depthOff]
[charaDepth D 1]
[charaDepth C 2]
[charaFace C 6]
[charaFace D 2]
[charaScale C 1.3]
[charaScale D 1.3]
[charaFadeinFSR C 0.1 256,30]
[charaFadeinFSL D 0.1 -256,30]
[wt 0.1]
[se ad32]
[se bac10]
[charaEffect C bit_talk_14]
[charaEffect D bit_talk_14]
[wt 0.1]
[charaFace C 7]
[charaFace D 4]
[se ad671]
[charaShake C 0.05 2 2 0.4]
[charaShake D 0.05 2 2 0.4]
[seStop ad671 0.5]
[charaMoveScale C 1.0 0.4]
[charaMoveScale D 1.0 0.4]
[charaMoveFSR C 2 0.4]
[charaMoveFSL D 0 0.4]
[wt 0.5]
[charaTalk on]
[charaTalk C]
Mordred
You're tough!
[k]
[charaFace C 2]
Mordred
Nice! Your shield and sacred lance make for one helluva combo!
[k]
[charaFace C 0]
Mordred
But then again...[bgmStop BGM_BATTLE_62 1.2] I think that's enough for today![sr]Let's call it quits!
[k]
[charaTalk D]
[charaFace D 13]
Gareth
Are you sure, Mordred?
[k]
[charaTalk C]
[charaFace C 8]
Mordred
'Bout what?
[k]
[bgm BGM_EVENT_77 0.1]
[charaTalk D]
Gareth
Well, it's not exactly like you to give up so easily.
[k]
[charaTalk C]
[charaFace C 0]
Mordred
Whaddaya mean it's not like me? Besides, if we'd kept going, it would've been a bloodbath.
[k]
Mordred
I'd have had to go all out with Clarent to break through his protection.
[k]
[charaFace C 4]
Mordred
I mean, I'd be lyin' if I said I didn't wanna try, but this really isn't the time.
[k]
[charaTalk D]
[charaFace D 0]
Gareth
But...
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Percival
Yes. Mordred is right. Let's end it here.
[k]
Percival
Is that acceptable, Master?
[k]
1Of course.
[messageOff]
[charaFace A 7]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth D 1]
[charaDepth C 2]
[charaFace C 9]
[charaFace D 1]
[charaFadeinFSR C 0.1 2]
[charaFadeinFSL D 0.1 0]
[wt 1.0]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Percival
Master, you look fatigued.
[k]
Percival
We must have drained a great deal of magical energy from you. I apologize.
[k]
2I am getting a little tired.
[charaFace A 4]
Percival
Ah, that won't do.
[k]
[charaFace A 0]
Percival
We should ask the kitchen to prepare something hearty to replenish your energy.
[k]
Percival
Did you hear that, Mash? Can I ask you to let them know?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Mash
Of course, Percival. I'll go ahead and contact the kitchen.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut I 2000,2000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Percival
Thank you, Mash.
[k]
Percival
Oh and...please tell them to double the portions.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mash
Double...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut I 2000,2000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Percival
Eat when you are tired. Eat your fill, then rest. That part is important as well.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Mash
O-okay!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut I 2000,2000]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Mordred
You sure haven't changed.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Percival
Don't you act like it doesn't concern you, Mordred. You need to eat too!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Gareth
(Gasp!)
[k]
[messageOff]
[charaFace D 7]
[charaMove D -50,0 0.8]
[wt 1.0]
[charaMove D -100,0 0.8]
[wt 0.7]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Percival
I guess I don't have to tell you, right, Gareth?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 -100,0]
[charaShake D 0.05 1 3 0.3]
[wt 0.5]
[charaFace D 23]
Gareth
Y-yes...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Percival
Good. Eat your fill! Regain your energy! Fight a hundred battles!
[k]
1He really is beating his own drum...
2He's like the Round Table's dad...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Bradamante
Yes, I understand. I was overwhelmed just watching the battle!
[k]
[charaFace B 0]
Bradamante
You didn't hesitate for a second. You have definitely proven that your lance is unwavering!
[k]
Bradamante
Pure strength that is built on steadfastness.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
[wt 0.5]
[charaFace A 1]
Percival
Haha. That's the second time someone told me I never hesitate!
[k]
[charaFace A 0]
Percival
But I suppose it's true. Determination is probably one of my virtues.
[k]
Percival
Back then, and even now.[bgmStop BGM_EVENT_77 1.0][sr]So, Master.
[k]
1...Huh?
Percival
I won't hesitate this time, either. As you're a remarkable consumer of magical energy, your dinner portion should be...
[k]
[charaPut F 1]
[charaEffect F bit_talk_41_fs]
[se ade242]
Percival
[f large]EXTRA LARGE[messageShake 0.05 5 5 0.5]!
[k]
[bgm BGM_EVENT_7 0.1]
[charaPut F 2000,2000]
[charaEffectStop F bit_talk_41_fs]
Percival
[f large]Eat plenty tonight!
[k]
1(Avert eyes)
[messageOff]
[cameraMove 0.7 8,30 1.01]
[wt 1.0]
[se ad166]
[seStop ad166 0.4]
[charaMoveScale A 1.05 0.2]
[charaMove A 0,5 0.2]
[wt 0.2]
[cameraMove 0.2 0,-20 1.05]
Percival
...Don't make me repeat myself.
[k]
[messageOff]
[charaFace A 8]
[se ade395]
[effect bit_talk_starshine 10,144]
[wt 2.0]
2(Nod enthusiastically)
[messageOff]
[cameraMove 0.4 0,10 1.01]
[wt 0.5]
[cameraMove 0.4 0,0 1.01]
[wt 1.0]
[charaFace A 7]
Percival
Good. And that's a promise!
[k]
[messageOff]
[charaFace A 8]
[se ade395]
[effect bit_talk_starshine 10,146]
[wt 2.0]
[fadeout black 3.0]
[bgmStop BGM_EVENT_7 3.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]