fgo-game-data/ScriptActionEncrypt/94/9409/9409560371.txt
2025-04-24 11:43:25 +00:00

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94-09-56-03-7-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098294900 1 玛修]
[charaSet B 25014000 1 苍崎青子]
[charaSet D 1098294820 1 伊什塔灵]
[charaSet E 98006200 1 黑色魔物1]
[charaSet F 98006200 1 黑色魔物2]
[charaSet G 98006200 1 黑色魔物3]
[charaSet H 98006200 1 黑色魔物4]
[charaSet J 98115000 1 特效用1]
[charaSet K 98115000 1 特效用2]
[charaPut J 0,-70]
[charaEffect J bit_talk_black_fog]
[charaPut K 2000,2000]
[charaEffect K bit_talk_black_fog]
[sceneSet L 216200 1]
[charaScale L 1.2]
[subCameraOn 1]
[charaTalk depthOff]
[charaDepth L 1]
[charaLayer K sub #A]
[charaLayer L sub #A]
[subCameraFilter #A maskEdge cut359_mask15 5 204,41,73,255]
[charaPut K 0,250]
[charaFadein L 0.1 175,125]
[charaDepth K 8]
[charaDepth J 7]
[charaDepth D 6]
[charaDepth E 5]
[charaDepth F 4]
[charaDepth G 3]
[charaDepth H 2]
[charaScale D 0.8]
[charaScale E 0.8]
[charaScale F 0.8]
[charaScale G 0.8]
[charaScale H 0.8]
[scene 216200]
[wt 0.5]
[bgm BGM_BATTLE_270 0.1]
[se ad459 0.5]
[fadein black 1.0]
[shake 0.05 1 2 1.5]
[cameraMove 1.5 0,-30 1.3]
[wait fade]
[charaTalk off]
[charaFace D 8]
[charaFadein D 0.4 0,-70]
[charaFace E 0]
[charaFadein E 0.4 -450,-70]
[charaFace F 0]
[charaFadein F 0.4 -150,-70]
[charaFace G 0]
[charaFadein G 0.4 150,-70]
[charaFace H 0]
[charaFadein H 0.4 450,-70]
[wt 0.7]
[seStop ad459 0.3]
[wt 0.3]
1追上了
[charaFace D 1]
[charaMoveReturn D 0,-65 0.3]
[wt 0.3]
[charaMoveReturn D 0,-65 0.3]
[wt 0.6]
[cueSe SE_24 24_ade1024]
[effect bit_talk_retrograde_fwd]
[wt 3.0]
[fadeout white 0.5]
[wait fade]
[effectDestroy]
[cameraHome 0.1]
[charaPut J 1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaLayer D sub #A]
[charaLayer E sub #A]
[charaLayer F sub #A]
[charaScale D 1.0]
[charaScale E 1.0]
[charaScale F 1.0]
[charaTalk on]
[charaTalk D]
[charaFace E 0]
[charaFadein E 0.1 -75,275]
[charaFace F 0]
[charaFadein F 0.1 175,275]
[charaFace D 10]
[charaFadein D 0.1 125,275]
[scene 216100]
[wt 0.1]
[fadein white 1.0]
[wait fade]
[wt 0.5]
[charaMove L 150,100 0.3]
[charaMove E -100,250 0.3]
[charaMove F 150,250 0.3]
[charaMove D 100,250 0.3]
[subRenderFadeinFSL #A 0.3 -350,-300]
[wt 0.3]
@伊什塔灵
救兵分明已经赶到却瞬间消失了![r]在喜悦的瞬间遭背叛啦[line 3]
[k]
[messageOff]
[wt 0.5]
1回到走廊入口了……
[subRenderFadeout #A 0.4]
[wt 0.4]
[charaDepth A 1]
[charaDepth B 1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
@玛修
御主,多么令人惊愕的超常现象啊……![r]示巴(子机)的时间测算都混乱了!
[k]
@玛修
恐怕当想要穿过处于当前状态的这条走廊时,[r]时间会根据距离回退!
[k]
@玛修
在抵达终点的瞬间,[r]不是距离,而是时间就会回到起点,
[k]
@玛修
即使能瞬间跑完100米[r]我们也永远追不上伊什塔灵小姐!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
@苍崎青子
所以才叫『永走廊』啊。[r]从某种角度来看的确是条永远走不完的走廊呢。
[k]
[charaFace B 0]
@苍崎青子
没办法了。虽然不想滥用,[r]但稍微用点作弊的方法吧。
[k]
@苍崎青子
要是再这样下去,那姑娘就会被凭依并杀害的。[r]总得先救命才行吧。
[k]
1有什么办法吗
2比方说从外面绕去旧馆
[charaFace B 1]
@苍崎青子
唯有直接从正面过去。[r]你当我是怎么来到这个特异点的啊?
[k]
@苍崎青子
如果到达终点就会回退的话,[r]只要跳到终点后面就行了。
[k]
[charaFace B 8]
@苍崎青子
让你们见识一下真正的魔法。[r]虽然作为魔法使来说稍微有点质朴哦☆
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_BATTLE_270 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]