fgo-game-data/ScriptActionEncrypt/94/9408/9408695910.txt
2025-06-20 01:47:12 +00:00

2197 lines
41 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-08-69-59-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050002 1 프톨레마이오스]
[charaSet B 2051001 1 스기타니 젠쥬보]
[charaSet C 1098272900 1 기계 독수리]
[charaSet D 25009001 1 코얀스카야]
[charaSet E 3031001 1 나타]
[charaSet F 1098255110 1 고르돌프]
[charaSet G 1098257310 1 다 빈치]
[charaSet H 4043001 1 태공망]
[charaSet I 25009001 1 코얀스카야(실루엣)]
[charaFilter I silhouette 00000080]
[charaSet J 1098215000 1 호전차1]
[charaSet K 1098215000 1 호전차2]
[charaSet L 1098215000 1 호전차3]
[charaSet M 1098215000 1 호전차4]
[charaSet N 1098215000 1 호전차5]
[charaSet O 1098272600 1 드레드노트]
[sceneSet P 131401 1]
[charaScale P 1.4]
[sceneSet Q 131401 1]
[charaScale Q 1.4]
[sceneSet R 193701 1]
[charaScale R 1.2]
[charaSet S 98115000 1 이펙트용]
[charaSet T 98115000 1 이펙트용2]
[charaSet U 98115000 1 이펙트용3]
[charaSet V 98115000 1 이펙트용4]
[charaSet W 98115000 1 이펙트용5]
[charaSet X 98115000 1 이펙트용5]
[imageSet Y back10000 1 1]
[charaScale Y 1.3]
[charaSet Z 2050000 1 프톨레마이오스(제1)]
[cameraMove 0 0,0 1.01]
[scene 131401]
[se ad556]
[seVolume ad556 0 0]
[wt 0.1]
[seVolume ad556 1.0 0.6]
[fadein black 1.0]
[wait fade]
[wt 1.5]
?1: 경치가 굉장해……!
?2: 지금 당장이라도 떨어질 것 같아……
?!
[seStop ad556 1.5]
[bgm BGM_MAP_23 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
@프톨레마이오스
자, 마스터. 준비는 됐나?[r]이 절벽을 통해 건너편에 침입할 거다.
[k]
[messageOff]
[charaTalk off]
[charaDepth A 1]
[charaDepth R 2]
[charaFadein R 1.0 -50,-240]
[charaMove R 50,-240 30.0]
[wt 1.4]
@프톨레마이오스
태공망이 개축한 탓에 여기 정도밖에[r]침입할 만한 장소를 찾지 못 해서 말이지.
[k]
?1: 여기에서요?
?2: 낙하산은 있나요?
?!
[messageOff]
[charaFadeout R 1.0]
[wt 1.2]
[charaScale R 1.4]
[charaTalk on]
[charaFace A 10]
@프톨레마이오스
그렇게 긴장하지 마라.[r]마음을 단단히 먹으면 문제없어.
[k]
[charaFace A 0]
@프톨레마이오스
알렉산드리아 대등대의 공사 때도,[r]추락해서 죽은 녀석은…… [wt 0.7][charaFace A 9]뭐, 조금뿐이었다.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@스기타니 젠쥬보
요시츠네 공의 히요도리고에 기습 같은 것이구만, 이건.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
@프톨레마이오스
호오, 그쪽 나라에도 같은 짓을 한 장수가 있었나.[r]꼭 좀 이야기를 듣고 책으로 쓰고 싶군.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@스기타니 젠쥬보
책이야 얼마든지 있어.[r]우리나라에서는 어린애라도 아는 영웅이거든.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
@프톨레마이오스
……그런가. 동쪽 끝이라고 했었지.[r]우리가 끝내 무릎을 꿇은 곳에서, 더 나아간 곳인가.
[k]
[charaFace A 0]
@프톨레마이오스
태공망의 나라도 그렇고, 스기타니의 나라도 그렇고,[r]정말이지 세계란 의외로 넓단 말이지.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth A 2]
[charaFace A 9]
[wt 0.8]
[se ade4]
[wt 1.6]
[charaScale C 1.2]
[charaFace C 0]
[charaFadein C 0.4 -350,70]
[charaMoveEase C -350,0 0.6 easeOutBack]
[wt 0.4]
[seStop ade4 0.2]
[wt 0.7]
[charaTalk on]
[se adm55]
[charaFace A 0]
@기계 수리
vaeh83vcamze3za0lze2[wt 0.7][seStop adm55 0.1]
[k]
@프톨레마이오스
……흠, 태공망은 성문 근처에 있는 모양이군.[r]성 뒤편인 이쪽에서 잠입하면 옥좌까지 쭉 달려갈 수 있겠어.
[k]
@프톨레마이오스
그대로 성배의 물방울까지 빼앗을 수는 없더라도,[r]주도권을 쥐면 확실히 우리가 유리하게 진행할 수 있겠지.
[k]
[messageOff]
[charaTalk off]
[charaMove A 0,-40 0.45]
[charaMove C -350,-40 0.45]
[wt 0.15]
[se ad452]
[wt 0.4]
[seStop ad452 0.2]
[wt 0.4]
[charaMoveEase C -350,-110 0.6 easeInBack]
[wt 0.2]
[se ad183]
[charaFadeout C 0.4]
[wt 0.9]
[charaMove A 1 0.5]
[wt 0.9]
[charaTalk on]
[charaFace A 2]
@프톨레마이오스
사전 설명은 여기까지.[r]갈까, 마스터!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_23 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaPut T 1]
[charaEffect T bit_talk_41_fs]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth B 2]
[charaDepth T 8]
[charaScale P 1.01]
[charaFadein P 0.1 0,-200]
[charaShake P 0.03 3 3 0]
[charaShake T 0.03 3 3 0]
[wt 1.5]
[seVolume ad556 1.0 0.6]
[seVolume ad543 1.0 0.2]
[bgm BGM_EVENT_63 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.1]
?1: 떨어진다떨어진다떨어진다!
?2: 아니, 이건 그냥 떨어지는 거잖아!
?!
[charaShake B 0.03 3 3 0]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
@스기타니 젠쥬보
손을 이리 줘!
[k]
[messageOff]
[se ad7]
[wt 0.05]
[charaMoveScale B 1.15 0.35]
[charaMove B 0,20 0.35]
[wt 0.3]
[se ad977]
[wt 0.05]
[seStop ad7 0.3]
[seVolume ad543 0.6 0.1]
[se ad215]
[charaShake B 0.02 2 2 0]
[charaShake P 0.02 2 2 0]
[charaShake T 0.02 2 2 0]
[cameraMove 0.2 0,0 1.05]
[wt 0.8]
[subCameraOn 1]
[charaLayer A sub #A]
[charaLayer Q sub #A]
[subCameraFilter #A maskEdge cut359_mask05 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaScale A 1.0]
[charaScale Q 1.2]
[charaFace A 3]
[charaFadein A 0.1 0,225]
[charaFadein Q 0.1 -550,0]
[charaShake A 0.02 1 1 0]
[charaShake Q 0.02 1 1 0]
[charaTalk A]
[subRenderFadeinFSR #A 0.25 350,-150]
[subRenderMoveFSR #A 350,-250 0.25]
[wt 0.4]
@프톨레마이오스
후후, 가능할 거라 말했었지?[r]성의 첨탑도 보이기 시작했다……!
[k]
[bgmStop BGM_EVENT_63 1.5]
[seStop ad556 1.5]
[seStop ad543 1.5]
[charaFace A 12]
@프톨레마이오스
음?
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[cameraMove 0.3 0,0 1.01]
[charaFadeout B 0.1]
[charaShakeStop B]
[charaShakeStop A]
[charaShakeStop Q]
[charaShakeStop P]
[charaShakeStop T]
[charaPut T 2000,2500]
[charaEffectStop T bit_talk_41_fs]
[subRenderFadeout #A 0.1]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[subCameraOff]
[charaLayer A normal]
[charaLayer Q normal]
[charaScale A 1.0]
[charaScale Q 1.0]
[charaScale P 1.2]
[charaPut P 0,-220]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk off]
[charaDepth P 1]
[charaDepth D 2]
[charaDepth B 2]
[charaDepth E 3]
[charaDepth I 3]
[se ad60]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.4]
[seStop ad60 0.2]
[charaFace D 0]
[charaFadein D 0.7 1]
[wt 0.7]
[bgm BGM_MAP_51 0.1]
[charaFadeout I 0.7]
[wt 1.2]
[charaTalk on]
@코얀스카야
어머나, 어쩜.[r]정말로 이쪽으로 오셨네요?
[k]
?1: 코얀스카야!
?!
[charaFace D 7]
@코얀스카야
꿔다 놓은 보릿자루 같은 군사여도 보는 눈은 확실했네요.[r]능력 있는 매는 발톱을 감춘다는 동양 속담이 있었던가요.
[k]
@코얀스카야
뭐, 그건 그거대로 짜증이 납니다만.[r][line 3]안 그런가요, 나타?
[k]
[messageOff]
[charaTalk off]
[charaMove P -80,-220 1.0]
[charaMove D -200,0 1.0]
[wt 1.1]
[charaFace E 0]
[charaFadein E 0.4 200,0]
[wt 0.4]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[charaTalk on]
@나타
긍정. 태공망은 비교적 짓궂다.[r]하지만 우수.
[k]
[messageOff]
[subCameraOn 1]
[charaLayer B sub #A]
[charaLayer Q sub #A]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth B 2]
[charaTalk B]
[charaScale B 1.1]
[charaScale Q 1.2]
[charaFace B 5]
[charaFadein B 0.1 -55,225]
[charaFadein Q 0.1 -680,0]
[charaShake B 0.02 1 1 0]
[charaShake Q 0.02 1 1 0]
[seVolume ad556 0.4 0.2]
[seVolume ad543 0.4 0.1]
[subRenderFadeinFSSideR #A 0.25 500,-150]
[subRenderMoveFSSideR #A 450,-250 0.25]
[wt 0.4]
@스기타니 젠쥬보
태공망이 손을 썼나!
[k]
[charaTalk D]
[charaFace D 25]
@코얀스카야
네. 바라던 바는 아닙니다만, 그분이 성주라서[r]지시에는 따를 수밖에 없습니다.
[k]
[charaFace D 28]
@코얀스카야
물론, [#정당한 보수:성 배]를 받는다는 전제에,[r]이치에 맞는 지시일 경우에만 그렇습니다만.
[k]
[seStop ad556 1.5]
[seStop ad543 1.5]
[bgmStop BGM_MAP_51 1.5]
@코얀스카야
사냥감이 좁은 구역 위에 뭉쳐 있는 상황.[r]그야말로 저의 귀여운 [#서커스:짐승 군단]의 먹잇감이지요.
[k]
[messageOff]
[subRenderFadeout #A 0.2]
[wt 0.1]
[wt 0.1]
[charaRoll T 90]
[charaPut T -475,-50]
[charaEffect T bit_talk_slash_kojirou -200,0 V]
[wt 0.25]
[charaMoveReturn D -200,-10 0.3]
[wt 0.1]
[cueSe Servants_402900 bac728]
[wt 0.5]
[wt 0.8]
[charaMoveScale D 1.1 0.6]
[charaMoveScale E 1.1 0.6]
[charaMoveScale P 1.3 1.0]
[charaMove D -230,10 0.6]
[charaMove E 230,10 0.6]
[charaMove P -85,-260 1.0]
[wt 0.1]
[charaFadeout E 0.5]
[charaFadeout D 0.5]
[wt 0.9]
[se ad140]
[seVolume ad140 0 0]
[se ade326]
[seVolume ade326 0 0]
[wt 0.1]
[seVolume ad140 0.8 1.0]
[seVolume ade326 0.8 0.8]
[wt 0.6]
[charaEffect J bit_talk_11 -125,-100]
[charaEffect K bit_talk_11 -125,-100]
[charaEffect L bit_talk_11 -125,-100]
[charaEffect M bit_talk_11 -125,-100]
[charaEffect N bit_talk_11 -125,-100]
[wt 0.15]
[charaTalk off]
[charaDepth P 1]
[charaDepth J 7]
[charaDepth K 6]
[charaDepth L 5]
[charaDepth M 4]
[charaDepth N 3]
[charaDepth S 9]
[seStop ad140 0.6]
[seStop ade326 0.6]
[se ad141]
[seVolume ad141 0 0.7]
[se ad607]
[seVolume ad607 0 0.7]
[se ad671]
[cueSe Servants_2500900 bac1317]
[charaScale J 1.15]
[charaScale K 1.15]
[charaScale L 1.15]
[charaScale M 1.15]
[charaScale N 1.15]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein J 0.5 925,0]
[charaFadein K 0.5 675,-50]
[charaFadein L 0.5 425,-100]
[charaFadein M 0.5 175,-50]
[charaFadein N 0.5 -75,0]
[charaMove J 725,0 0.5]
[charaMove K 475,-50 0.5]
[charaMove L 225,-100 0.5]
[charaMove M -25,-50 0.5]
[charaMove N -275,0 0.5]
[charaShake J 0.05 4 4 0.8]
[charaShake K 0.05 4 4 0.8]
[charaShake L 0.05 4 4 0.8]
[charaShake M 0.05 4 4 0.8]
[charaShake N 0.05 4 4 0.8]
[wt 1.65]
[cueSe Battle bac422]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake J 0.01 2 3 0.5]
[wt 0.7]
[cueSe Servants_203100 bac739]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake K 0.02 2 2 0.4]
[wt 0.4]
[cueSe Servants_403400 bac1251]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake M 0.02 2 1 0.4]
[wt 0.7]
[cueSe Servants_404700 m48623]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake L 0.02 2 3 0.5]
[wt 0.35]
[cueSe Servants_9944350 m92123]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake N 0.03 2 2 0.5]
[wt 0.6]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaPut J 2000,2500]
[charaPut K 2000,2500]
[charaPut L 2000,2500]
[charaPut M 2000,2500]
[charaPut N 2000,2500]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[charaEffectDestroy L bit_talk_11]
[charaEffectDestroy M bit_talk_11]
[charaEffectDestroy N bit_talk_11]
[charaFadeout B 0.1]
[charaFadeout Q 0.1]
[charaShakeStop B]
[charaShakeStop Q]
[subCameraOff]
[charaLayer B normal]
[charaLayer Q normal]
[charaScale B 1.0]
[charaScale Q 1.0]
[charaScale P 1.01]
[charaPut P 0,-200]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[shake 0.01 1 1 0]
[wt 0.4]
[seVolume ad556 0.5 0.4]
[seVolume ad543 0.5 0.1]
[wipein rectangleStripLeftToRight 0.5 1.0]
[cueSe Servants_103900 bac1089]
[wait wipe]
[wt 0.2]
[cueSe Battle bac423]
[charaRoll T 0]
[charaPut T 1]
[charaEffect T bit_talk_impactlanding]
[shake 0.01 2 3 1.0]
[wt 0.75]
[cueSe Servants_203100 bac740]
[charaPut U -400,-200]
[charaEffect U bit_talk_impactlanding]
[shake 0.02 2 2 0.5]
[wt 0.45]
[cueSe Servants_103900 bac1089]
[cueSe Servants_403400 bac1252]
[charaPut V 500,-100]
[charaEffect V bit_talk_impactlanding]
[shake 0.03 3 4 1.0]
[wt 0.35]
[cueSe Battle bac423]
[charaPut S 250,-200]
[charaEffect S bit_talk_impactlanding]
[shake 0.01 2 3 1.0]
[wt 0.7]
[cueSe Servants_203100 bac740]
[charaPut T -10,-200]
[charaEffect T bit_talk_impactlanding]
[shake 0.02 2 2 0.5]
[wt 0.55]
[cueSe Servants_403400 bac1252]
[charaPut V -600,-150]
[charaEffect V bit_talk_impactlanding]
[shake 0.03 3 4 1.0]
[wt 1.0]
[shake 0.01 1 1 0]
[wt 0.8]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
@프톨레마이오스
크윽![r]정상적인 짐승이 아니로군, 그건!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
@스기타니 젠쥬보
원호하겠다!
[k]
[messageOff]
[cueSe SE_23 23_ade911]
[charaMove B 0,-10 0.2]
[wt 0.6]
[cueSe SE_23 23_ade910]
[fadeout white 0.1]
[wait fade]
[charaPut T 2000,2500]
[charaPut U 2000,2500]
[charaPut V 2000,2500]
[fadein white 0.1]
[wait fade]
[wt 0.25]
[wipeout rectangleStripLeftToRight 0.3 1.0]
[seStop ad556 0.6]
[seStop ad543 0.6]
[wait wipe]
[charaFadeout B 0.1]
[shakeStop]
[charaScale D 1.0]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0 1]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.3 1.0]
[wait wipe]
[wt 0.05]
[fowardEffect bit_talk_whip02]
[wt 0.1]
[charaMoveReturn D 0,-10 0.3]
[cueSe Servants_402900 bac728]
[fowardEffect bit_talk_14 -50,0]
[wt 0.2]
[se ad82]
[se ad602]
[cueSe Battle bac179]
[wt 0.1]
[fowardEffectDestroy bit_talk_whip02]
[wt 1.1]
[charaFace D 20]
@코얀스카야
어머나, 재미있어 보이는 콩알탄이네요. 다른 한쪽의 저라면[r]기꺼이 상대해드렸겠습니다만……
[k]
[charaFace D 17]
@코얀스카야
이번에는 애니멀한 저라서요.
[k]
@코얀스카야
동물들에게 총탄을 퍼붓다니,[r]컴플라이언스 교육이 안 된 것 아닌가요?
[k]
[messageOff]
[charaFadeout D 0.1]
[charaEffect J bit_talk_11 -125,-100]
[charaEffect K bit_talk_11 -125,-100]
[charaEffect L bit_talk_11 -125,-100]
[charaEffect M bit_talk_11 -125,-100]
[charaEffect N bit_talk_11 -125,-100]
[wt 0.1]
[charaTalk off]
[cueSe Servants_2500900 bac1317]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein J 0.5 725,0]
[charaFadein K 0.5 475,-50]
[charaFadein L 0.5 225,-100]
[charaFadein M 0.5 -25,-50]
[charaFadein N 0.5 -275,0]
[wt 1.4]
[cueSe Battle bac422]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake M 0.01 2 3 0.5]
[wt 0.4]
[cueSe Servants_203100 bac739]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake L 0.02 2 2 0.4]
[wt 0.7]
[cueSe Servants_403400 bac1251]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake J 0.02 2 1 0.4]
[wt 0.35]
[cueSe Servants_404700 m48623]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake N 0.02 2 3 0.5]
[wt 0.35]
[cueSe Servants_9944350 m92123]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake K 0.03 2 2 0.5]
[wt 0.7]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[bgm BGM_EVENT_80 0.5 0.5]
[wait wipe]
[charaPut J 2000,2500]
[charaPut K 2000,2500]
[charaPut L 2000,2500]
[charaPut M 2000,2500]
[charaPut N 2000,2500]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[charaEffectDestroy L bit_talk_11]
[charaEffectDestroy M bit_talk_11]
[charaEffectDestroy N bit_talk_11]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[shake 0.01 1 1 0]
[wt 0.2]
[seVolume ad556 0.5 0.4]
[seVolume ad543 0.5 0.1]
[wipein rectangleStripLeftToRight 0.4 1.0]
[bgm BGM_EVENT_80 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk on]
[charaDepth F 2]
[charaDepth G 2]
[charaPut S 1]
[charaEffect S bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk F]
[charaFace F 15]
[charaFadein F 0.1 1]
@고르돌프
어, 어쩔 셈이지?![r]절벽을 미끄러져 내려가는 중이니 숨을 곳도 없다고!
[k]
@고르돌프
어떻게든 잘 내려갔다 쳐도, 나타도 있다![r]이대로는……
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 14]
[charaFadein G 0.1 1]
@다 빈치
아니, 발목이 잡혀 멈추는 상황이 훨씬 문제야![r]성문의 태공망까지 가세하면 대처할 수 없어!
[k]
[messageOff]
[fadeout black 1.0]
[seStop ad556 1.2]
[seStop ad543 1.2]
[bgm BGM_EVENT_80 1.0 0.5]
[wait fade]
[shakeStop]
[charaFadeout G 0.1]
[charaFadeout P 0.1]
[charaPut S 2000,2500]
[scene 193701]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth H 2]
[charaDepth E 2]
[charaScale R 1.2]
[charaFadein R 0.1 0,-270]
[sceneSet C 10000 1]
[charaScale C 1.03]
[sceneSet G 10000 1]
[charaScale G 1.03]
[overlayFadein C 0.1 0,-748]
[overlayFadein G 0.1 0,748]
[wt 0.6]
[bgm BGM_EVENT_80 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
@태공망
역시 절벽으로 왔군요.
[k]
@태공망
만일을 위해 성문도 제가 막아두고 있었습니다만,[r]그럴 필요 없었던 모양이네요.
[k]
@태공망
그러면, 저도 바로 그쪽으로……
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.5]
[charaTalk S]
[se ad882]
[charaShake H 0.01 1 1 2.0]
[charaShake R 0.01 1 1 2.0]
[wt 1.0]
[charaFace H 6]
[wt 1.0]
@태공망
음? 방금 그건[line 3]
[k]
[messageOff]
[charaMove C 0,-815 1.1]
[charaMove G 0,815 1.1]
[charaMove H 1 1.1]
[charaMove R 0,-220 1.1]
[wt 1.1]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[charaSet C 1098272900 1 기계 독수리]
[charaSet G 1098257310 1 다 빈치]
[messageOff]
[subCameraOn 2]
[charaLayer A sub #A]
[charaLayer E sub #A]
[charaLayer D sub #A]
[charaLayer P sub #A]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
[subCameraFilter #B maskEdge cut359_mask15 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth A 2]
[charaDepth D 2]
[charaScale A 1.0]
[charaScale D 1.0]
[charaScale P 1.2]
[charaFadein P 0.1 -280,0]
[charaMove H -240,0 0.85]
[charaMove R -140,-220 0.85]
[charaShake P 0.02 1 1 0]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[wt 0.25]
[seVolume ad556 0.5 0.2]
[seVolume ad543 0.5 0.1]
[charaTalk A]
[subRenderFadeinFSSideR #A 0.5 450,-250]
[subRenderMoveFSSideR #A 300,-250 0.5]
[wt 0.85]
[seStop ad556 1.0]
[seStop ad543 1.0]
[se ad671]
[cueSe SE_22 22_ade804]
[charaFace A 0]
[charaFadein A 0.3 125,250]
[charaShake A 0.02 3 2 0.7]
[charaMoveEase A 0,250 0.9 easeOutExpo]
[charaShakeStop P]
[wt 1.6]
[bgm BGM_BATTLE_184 0.1]
@프톨레마이오스
……당연히 간파하리라 생각했다.[r]동쪽 나라의 대군사라더군?
[k]
@프톨레마이오스
그러니까, 나름대로 수를 써두었다.
[k]
[messageOff]
[se ad854]
[charaShake H 0.02 2 2 2.0]
[charaShake R 0.02 2 2 2.0]
[wt 2.4]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale E 1.0]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 0,250]
@나타
정체불명의 충격, 확인.
[k]
[messageOff]
[subRenderFadeout #A 0.4]
[charaFadeout H 0.4]
[wt 0.4]
[charaFadeout E 0.1]
[wt 0.25]
[charaMoveScale R 1.6 1.2]
[charaMove R 0,-220 1.2]
[wt 1.55]
[se ad609]
[charaShake R 0.03 4 4 2.0]
[wt 2.4]
[sceneSet Q 193701 1]
[charaScale Q 1.4]
[charaLayer H sub #B]
[charaLayer Q sub #B]
[charaDepth Q 1]
[charaDepth H 2]
[charaScale H 1.0]
[charaScale Q 1.2]
[charaFace H 1]
[charaFadein H 0.1 60,250]
[charaFadein Q 0.1 280,0]
[charaFace D 12]
[charaFadein D 0.1 0,250]
[charaTalk D]
[subRenderFadeinFSSideR #A 0.4 500,-250]
[subRenderMoveFSSideR #A 400,-250 0.4]
[wt 0.6]
@코얀스카야
맞은편 성벽에, 뭔가가 격돌했어?!
[k]
[messageOff]
[charaTalk H]
[subRenderFadeinFSSideL #B 0.4 -500,-250]
[subRenderMoveFSSideL #B -400,-250 0.4]
[wt 0.6]
@태공망
오오! 이만한 공격을 하는 서번트가,[r]건너편에 아직 있었나!
[k]
[charaFace H 6]
@태공망
아니, 이것은……
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[wait wipe]
[charaFadeout R 0.1]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[subCameraOff]
[charaLayer A normal]
[charaLayer E normal]
[charaLayer D normal]
[charaLayer P normal]
[charaLayer Q normal]
[charaScale A 1.0]
[charaScale E 1.0]
[charaScale D 1.0]
[charaScale P 1.0]
[charaScale Q 1.0]
[scene 131401]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
@프톨레마이오스
우리의 성과 북쪽 성은[r]거의 이어져 있다시피 할 정도로 가까이 붙었으니 말이다.
[k]
[charaFace A 0]
@프톨레마이오스
마스터가 성주가 되어서 성 내부를 조작하는 것으로[r][#그 녀석]을 유도하는 것쯤이야 어렵지 않았다.
[k]
@프톨레마이오스
아무래도 그쪽은 성에는 없었나 보군!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[wait wipe]
[charaFadeout A 0.1]
[scene 193701]
[wt 0.6]
[wipein rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[se ad882]
[shake 0.02 2 2 1.6]
[wt 1.6]
[se ad854]
[seVolume ad854 0 0.6]
[wt 0.1]
[shake 0.02 3 4 1.6]
[se ad882]
[wt 1.6]
[se ad828]
[se ad864]
[se ad609]
[shake 0.03 4 4 2.0]
[charaRoll T 0]
[charaScale T 1.0]
[charaPut T 1]
[charaEffect T bit_talk_impactlanding]
[wt 0.2]
[fadeout white 0.4]
[wait fade]
[scene 193703]
[charaPut U 1]
[charaEffect U bit_talk_smoke]
[charaPut V 1]
[charaEffect V bit_talk_40_fs]
[charaPut W 1]
[charaEffect W bit_talk_white_fog01]
[charaPut X 1]
[charaEffect X bit_talk_white_fog02]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 1]
[wt 1.0]
[fadein white 1.0]
[wait fade]
[wt 1.5]
[charaEffectStop U bit_talk_smoke]
[charaEffectStop V bit_talk_40_fs]
[charaEffectStop W bit_talk_white_fog01]
[charaEffectStop X bit_talk_white_fog02]
[wt 0.7]
[se ad1018]
[wt 2.5]
?1: 드레드노트!
?!
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[wait wipe]
[charaFadeout O 0.1]
[charaEffectDestroy T bit_talk_impactlanding]
[scene 131401]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
@코얀스카야
![messageShake 0.05 4 3 0.3][wt 0.7][charaPut Y 1][charaFadeTime Y 0.2 0.5][r](세상에, 저렇게 듬직할 수가! 스카우트 대상 아닌가요?!)
[k]
[charaFadeout D 0.1]
[charaFadeout Y 0.2]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
@프톨레마이오스
지금이다!
[k]
[messageOff]
[charaTalk off]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut T 0,-65]
[charaEffect T bit_talk_radiallight02]
[charaEffect T bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect A wipeTime 0,0 1.5]
[wt 1.0]
[charaFace Z 1]
[charaSpecialEffect Z wipeTimeRe 0,0 1.5]
[wt 0.7]
[charaEffectStop T bit_talk_radiallight02]
[charaEffectStop T bit_talk_radiallight02_big]
[wt 1.6]
[charaFadeout Z 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
@나타
변화의 술법?! 아니다!!
[k]
[messageOff]
[subCameraOn 1]
[charaLayer H sub #A]
[charaLayer R sub #A]
[subCameraFilter #A maskEdge cut359_mask05 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth H 2]
[charaScale H 1.2]
[charaScale R 1.4]
[charaFace H 6]
[charaFadein H 0.1 15,235]
[charaFadein R 0.1 0,0]
[charaTalk H]
[subRenderFadeinFSSideL #A 0.35 -300,-150]
[subRenderMoveFSSideL #A -300,-250 0.35]
[wt 0.5]
[charaEffectDestroy T bit_talk_radiallight02]
[charaEffectDestroy T bit_talk_radiallight02_big]
@태공망
환술[line 3] [wt 0.6][charaFace H 2]도 아니야!
[k]
[subRenderFadeout #A 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk Z]
[charaFace Z 15]
[overlayFadein Z 0.1 1]
Z : 프톨레마이오스
잡아라! 마스터!
[k]
[messageOff]
[charaMoveScale Z 1.1 0.3]
[charaMove Z 0,15 0.3]
[wt 0.25]
[se ad977]
[cameraMove 0.3 0,-5 1.05]
[wt 0.1]
[charaShake Z 0.01 1 1 0.4]
[wt 0.8]
[charaMoveEase Z 0,-10 0.4 easeOutCirc]
[cameraMoveEase 0,10 0.4 easeOutCirc 1.05]
[wt 0.4]
[charaPut V 1]
[charaEffect V bit_talk_43h_fs 0,0 V]
[se ad678]
[wt 0.05]
[charaMoveEase Z 0,20 0.5 easeOutExpo]
[cameraMoveEase 0,-20 0.5 easeOutExpo 1.05]
[wt 0.1]
[wipeout rectangleStripUpToDown 0.4 1.0]
[bgm BGM_BATTLE_184 0.6 0.5]
[wait wipe]
[charaEffectDestroy V bit_talk_43h_fs]
[charaFadeout Z 0.1]
[charaFadeout H 0.1]
[charaFadeout R 0.1]
[cameraMove 0 0,0 1.01]
[charaEffectDestroy V bit_talk_40_fs]
[sceneSet P 110101 1]
[charaScale P 1.4]
[charaSet Z 2050000 1 프톨레마이오스(제1)]
[scene 10000]
[se ad556]
[seVolume ad556 0 0]
[wt 0.2]
[subCameraOn 1]
[charaLayer Z sub #A]
[charaLayer V sub #A]
[subCameraFilter #A maskEdge cut359_mask02 4 255,255,255,255]
[charaTalk depthOff]
[charaDepth V 2]
[charaDepth Z 3]
[charaRoll Z -17]
[charaScale Z 1.0]
[charaFace Z 15]
[charaFadein Z 0.1 40,175]
[charaRoll V 1]
[charaPut V 0,250]
[charaEffect V bit_talk_back_splash_bl]
[se ade338]
[charaTalk Z]
[subRenderScale #A 1.2]
[subCameraRoll #A 25 0,0]
[subRenderFadein #A 0.1 0,-375]
[seVolume ad556 0.4 0.4]
[wipein rectangleStripDownToUp 0.4 1.0]
[bgm BGM_BATTLE_184 0.6 1.0]
[wait wipe]
[wt 0.65]
[wipeout rectangleStripDownToUp 0.4 1.0]
[bgm BGM_BATTLE_184 0.6 0.5]
[seStop ad556 0.6]
[wait wipe]
[subRenderFadeout #A 0.1]
[charaFadeout P 0.1]
[scene 10000]
[wt 0.2]
[wipein rectangleStripUpToDown 0.1 1.0]
[wait wipe]
[se ad85]
[cueSe Servants_505300 m56035]
[cueSeVolume m56035 0 0.7]
[effect bit_talk_gram_slash_03_fs 0,0 V]
[wt 0.85]
[se ad85]
[cueSe Servants_305400 m55036]
[cueSeVolume m55036 0 0.7]
[effect bit_talk_gram_slash_04 0,0 F]
[charaEffect J bit_talk_11 -125,-100]
[charaEffect K bit_talk_11 -125,-100]
[charaEffect L bit_talk_11 -125,-100]
[charaEffect M bit_talk_11 -125,-100]
[charaEffect N bit_talk_11 -125,-100]
[wt 0.75]
[se ad609]
[seVolume ad609 0 0.5]
[cueSe Servants_505300 m56036]
[cueSeVolume m56036 0 0.5]
[cueSe Servants_305400 m54908]
[cueSeVolume m54908 0 0.5]
[cueSe Servants_305400 m54911]
[cueSeVolume m54911 0 0.5]
[cueSe Servants_305400 m55027]
[cueSeVolume m55027 0 0.5]
[fadeout white 0.1]
[seStop ad85 0.3]
[cueSeStop m56035 0.3]
[cueSeStop m55036 0.3]
[wait fade]
[scene 131401]
[effectDestroy bit_talk_gram_slash_03]
[charaPut U 2000,2500]
[charaEffectDestroy U bit_talk_gram_slash_03]
[charaTalk off]
[charaScale J 1.15]
[charaScale K 1.15]
[charaScale L 1.15]
[charaScale M 1.15]
[charaScale N 1.15]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein J 0 725,0]
[charaFadein K 0 425,-50]
[charaFadein L 0 225,-100]
[charaFadein M 0 -25,-50]
[charaFadein N 0 -275,0]
[charaShake J 0.02 4 4 0.6]
[charaShake K 0.03 3 5 0.6]
[charaShake L 0.03 4 3 0.6]
[charaShake M 0.03 4 4 0.6]
[charaShake N 0.02 4 5 0.6]
[fadein white 0.1]
[seStop ad609 1.0]
[cueSeStop m56036 1.0]
[cueSeStop m54908 1.0]
[cueSeStop m54911 1.0]
[wait fade]
[bgm BGM_BATTLE_184 0.6 1.0]
[wt 0.7]
[charaFadeout Z 0.1]
[charaEffectDestroy V bit_talk_back_splash_bl]
[wt 0.2]
[subCameraOff]
[charaLayer Z normal]
[charaLayer R normal]
[charaLayer H normal]
[charaLayer V normal]
[charaScale Z 1.0]
[charaScale R 1.0]
[charaScale H 1.0]
[charaScale V 1.0]
[cueSe Servants_2500900 bac1317]
[cueSeVolume bac1317 0 0.4]
[charaShake M 0.04 3 3 2.0]
[charaShake N 0.04 3 2 2.0]
[cueSe Battle bac36]
[cueSe Battle bac59]
[fowardEffect bit_talk_explosion -300,0]
[se ad710]
[wt 0.6]
[seStop ad710 0.4]
[charaShake J 0.04 3 3 2.0]
[charaShake K 0.04 3 4 2.0]
[se ad854]
[seVolume ad854 0 0.8]
[fowardEffect bit_talk_explosion 300,0]
[wt 0.6]
[charaShake L 0.04 3 2 2.0]
[se ad609]
[fowardEffect bit_talk_explosion_triple02]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.15]
[charaEffectStop J bit_talk_11]
[charaEffectStop K bit_talk_11]
[charaEffectStop L bit_talk_11]
[charaEffectStop M bit_talk_11]
[charaEffectStop N bit_talk_11]
[wt 0.8]
[cueSe Servants_9932600 boss01]
[wt 0.35]
[se ad208]
[se ad643]
[wt 0.6]
[seStop ad609 1.0]
[seStop ad643 0.6]
[wt 1.1]
[charaSet C 1098257810 1 마슈]
[sceneSet P 131401 1]
[charaScale P 1.4]
[charaTalk on]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
@코얀스카야
아앗! 저의 [#애니멀:동물]들을!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
@마슈
선배를 안은 채로, 한손에 든 창만 가지고[line 3]!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[wt 0.1]
[charaTalk off]
[charaDepth V 8]
[charaDepth Z 4]
[se ad223]
[fowardEffect bit_talk_quickmove]
[charaRoll Z 0]
[charaPut Z 1]
[charaFace Z 0]
[charaSpecialEffect Z appearanceReverse 0,0 0.3]
[wt 1.2]
[charaTalk on]
[charaFace Z 4]
Z : 프톨레마이오스
하하, 이런 곡예도 나쁘지 않군!
[k]
[charaFadeout Z 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_quickmove 0,0]
[charaDepth Y 3]
[charaDepth G 4]
[charaDepth S 9]
[charaPut Y 1]
[charaFadeTime Y 0.2 0.5]
[charaPut S 1]
[charaTalk G]
[charaFace G 23]
[charaFadein G 0.1 1]
@다 빈치
(속도나 기술만이 전부가 아니야)
[k]
@다 빈치
(방금 움직임, 사전에[r] 짐승들이 어떻게 움직일지 알고 있던 것 같은……)
[k]
[charaFace G 22]
@다 빈치
(그러면 역시…… 프톨레마이오스는……)
[k]
[messageOff]
[charaFadeout G 0.1]
[charaFadeout Y 0.2]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk off]
[charaFace Z 0]
[charaFadein Z 0.1 1]
[wt 0.4]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut T 0,-65]
[charaEffect T bit_talk_radiallight02]
[charaEffect T bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect Z wipeTime 0,0 1.5]
[wt 1.0]
[charaFace A 0]
[charaSpecialEffect A wipeTimeRe 0,0 1.5]
[charaFadein A 0.0 1]
[wt 0.7]
[charaEffectStop T bit_talk_radiallight02]
[charaEffectStop T bit_talk_radiallight02_big]
[wt 1.2]
[charaTalk on]
[charaFace A 11]
@프톨레마이오스
자, 날뛰어라, 드레드노트![r]봐줄 필요는 없다! 마음껏 파괴해!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[wait wipe]
[charaEffectDestroy T bit_talk_radiallight02]
[charaEffectDestroy T bit_talk_radiallight02_big]
[charaFadeout A 0.1]
[scene 193703]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 1]
[cameraMove 0 0,0 1.01]
[wt 0.4]
[wipein rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[se ad1018]
[blur motion 0.25 4 10 0.5 0.6 0.05 100]
[shake 0.02 3 3 0]
[wt 2.0]
[se ad1006]
[se ad678]
[charaMoveScale O 1.1 0.25]
[charaMove O 0,15 0.25]
[charaFadeout O 0.25]
[wt 0.35]
[wipeout circleIn 0.4 1.0]
[wait wipe]
[blurOff]
[shakeStop]
[scene 10000]
[sceneSet R 193703 1]
[charaScale R 1.4]
[sceneSet J 193703 1]
[charaScale J 1.4]
[sceneSet K 193703 1]
[charaScale K 1.4]
[charaSet L 1098272500 1 그림자 기사1]
[sceneSet M 10000 1]
[charaScale M 1.5]
[charaSet N 1098272520 1 그림자 기사3]
[charaSet W 1098272530 1 그림자 기사4]
[charaSet X 1098272540 1 그림자 기사5]
[charaSet Y 1098272550 1 그림자 기사6]
[charaSet C 1098272600 1 드레드노트2]
[charaSet Z 1098272600 1 드레드노트3]
[subCameraOn 4]
[charaLayer O sub #A]
[charaLayer L sub #A]
[charaLayer Y sub #A]
[charaLayer T sub #A]
[charaLayer R sub #A]
[charaLayer C sub #B]
[charaLayer X sub #B]
[charaLayer U sub #B]
[charaLayer V sub #B]
[charaLayer J sub #B]
[charaLayer Z sub #C]
[charaLayer N sub #C]
[charaLayer W sub #C]
[charaLayer K sub #C]
[charaLayer M sub #D]
[subCameraFilter #A maskEdge cut359_mask10 6 255,255,255,255]
[subCameraFilter #B maskEdge cut359_mask22 6 255,255,255,255]
[subCameraFilter #C maskEdge cut359_mask22 6 255,255,255,255]
[subCameraFilter #D through]
[subRenderScale #A 1.01]
[subRenderScale #B 1.01]
[subRenderScale #C 1.01]
[subRenderScale #D 1.01]
[subRenderDepth #A 3]
[subRenderDepth #B 2]
[subRenderDepth #C 1]
[subRenderDepth #D 4]
[charaTalk off]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth J 1]
[charaDepth K 1]
[charaDepth O 2]
[charaDepth C 2]
[charaDepth Z 2]
[charaDepth L 3]
[charaDepth N 3]
[charaDepth W 4]
[charaDepth X 4]
[charaDepth Y 4]
[charaDepth T 9]
[charaDepth U 8]
[charaDepth V 9]
[charaScale O 0.85]
[charaScale C 0.85]
[charaScale Z 0.85]
[charaScale L 0.7]
[charaScale N 0.6]
[charaScale W 0.6]
[charaScale X 0.7]
[charaScale Y 0.7]
[charaScale T 1.0]
[charaScale U 1.0]
[charaScale V 1.0]
[charaScale R 1.2]
[charaScale J 1.2]
[charaScale K 1.2]
[charaRoll C -10]
[charaFace O 0]
[charaFace C 0]
[charaFace Z 0]
[charaFadein O 0.1 50,175]
[charaFadein C 0.1 50,500]
[charaFadein Z 0.1 250,450]
[charaEffect L bit_talk_11 0,-100]
[charaEffect Y bit_talk_11 0,-100]
[charaEffect N bit_talk_11 0,-100]
[charaEffect W bit_talk_11 0,-100]
[charaFace L 0]
[charaFace Y 0]
[charaFadein L 0.1 125,75]
[charaFadein Y 0.1 -150,75]
[charaFace N 0]
[charaFace W 0]
[charaFadein N 0.1 50,300]
[charaFadein W 0.1 -175,300]
[charaFadein R 0.1 0,0]
[charaRoll J -10]
[charaFadein J 0.1 0,350]
[charaFadein K 0.1 150,300]
[charaFadein M 0.1 0,-200]
[wt 0.2]
[wipein circleIn 0.1 1.0]
[wait wipe]
[subRenderFadeinFSL #A 0.35 -320,-350]
[subRenderMoveFSL #A -350,-250 0.35]
[wt 0.45]
[se ad854]
[charaMoveScale O 0.95 0.25]
[charaMove O 50,180 0.25]
[wt 0.15]
[charaPut T 0,50]
[charaEffect T bit_talk_impactlanding]
[wt 0.05]
[se ad166]
[charaMoveScale L 1.05 0.25]
[charaMoveScale Y 1.05 0.25]
[charaMove L 235,110 0.25]
[charaMove Y -260,110 0.25]
[charaShake L 0.03 5 4 0.3]
[charaShake Y 0.03 4 5 0.3]
[charaFadeout L 0.3]
[charaFadeout Y 0.3]
[charaEffectStop L bit_talk_11]
[charaEffectStop Y bit_talk_11]
[wt 0.4]
[seStop ad166 0.4]
[wt 0.8]
[charaTalk C]
[subCameraRoll #B 10 0,0]
[subRenderFadein #B 0.35 -50,-700]
[subRenderMove #B 150,-680 0.35]
[wt 0.45]
[charaMove C 150,485 0.25]
[charaPut U 1]
[charaEffect U bit_talk_smoke 0,0 H]
[wt 0.1]
[se ad828]
[se ad854]
[seVolume ad854 0 0.6]
[wt 0.05]
[charaRoll U -10]
[charaRoll V 80]
[charaPut V 0,100]
[charaEffect V bit_talk_impactlanding]
[charaShake J 0.02 3 4 0.8]
[wt 1.0]
[seStop ad828 1.5]
[charaEffectStop U bit_talk_smoke]
[wt 0.2]
[charaLayer T sub #C]
[charaTalk Z,N,W]
[subRenderFadein #C 0.5 0,-715]
[subRenderMove #C 0,-350 0.5]
[wt 0.65]
[charaMove Z 125,450 0.25]
[wt 0.15]
[se ad864]
[se ad166]
[se ad854]
[seVolume ad854 0 0.6]
[charaPut T 0,400]
[charaEffect T bit_talk_impactlanding]
[wt 0.05]
[charaMove N -200,300 0.25]
[charaMove W -425,300 0.25]
[charaShake N 0.03 5 4 0.3]
[charaShake W 0.03 4 5 0.3]
[charaFadeout N 0.25]
[charaFadeout W 0.25]
[charaEffectStop N bit_talk_11]
[charaEffectStop W bit_talk_11]
[wt 0.4]
[seStop ad166 0.4]
[wt 0.6]
[seStop ad864 1.5]
[wt 0.7]
[subRenderFadein #D 1.0 0,0]
[scene 193703]
[wt 1.0]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[subRenderFadeout #C 0.1]
[charaFadeout O 0.1]
[charaFadeout C 0.1]
[charaFadeout Z 0.1]
[charaFadeout L 0.1]
[charaFadeout N 0.1]
[charaFadeout W 0.1]
[charaFadeout X 0.1]
[charaFadeout Y 0.1]
[charaFadeout R 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout T 0.1]
[charaFadeout U 0.1]
[charaFadeout V 0.1]
[charaPut T 2000,2500]
[charaPut U 2000,2500]
[charaPut V 2000,2500]
[charaEffectDestroy T bit_talk_impactlanding]
[charaEffectDestroy U bit_talk_impactlanding]
[charaEffectDestroy V bit_talk_impactlanding]
[wt 0.4]
[subRenderFadeout #D 1.0]
[wt 1.0]
[charaFadeout M 0.1]
[wt 0.2]
[subCameraOff]
[charaLayer O normal]
[charaLayer C normal]
[charaLayer Z normal]
[charaLayer L normal]
[charaLayer N normal]
[charaLayer W normal]
[charaLayer X normal]
[charaLayer Y normal]
[charaLayer T normal]
[charaLayer U normal]
[charaLayer V normal]
[charaLayer R normal]
[charaLayer J normal]
[charaLayer K normal]
[charaLayer M normal]
[charaScale O 1.0]
[charaScale C 1.0]
[charaScale Z 1.0]
[charaScale L 1.0]
[charaScale N 1.0]
[charaScale W 1.0]
[charaScale X 1.0]
[charaScale Y 1.0]
[charaScale T 1.0]
[charaScale U 1.0]
[charaScale V 1.0]
[charaScale R 1.0]
[charaScale J 1.0]
[charaScale K 1.0]
[charaScale M 1.0]
[charaTalk on]
[charaScale H 1.0]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
@태공망
그림자 기사들까지도![r]이건 좋지 않은데!
[k]
@태공망
성이, 저 괴물에게 유린당한다[line 3][r]그러면 제가 상대 하겠습니다!
[k]
[charaFace H 0]
@태공망
나타와 코얀스카야 님은 프톨레마이오스 쪽을 부탁드립니다!
[k]
[messageOff]
[subCameraOn 1]
[charaLayer D sub #A]
[charaLayer P sub #A]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,0]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth D 2]
[charaScale D 1.0]
[charaScale P 1.2]
[charaFace D 5]
[charaFadein D 0.1 0,250]
[charaFadein P 0.1 -280,0]
[charaTalk D]
[subRenderFadeinFSSideR #A 0.35 450,-250]
[subRenderMoveFSSideR #A 350,-250 0.35]
[wt 0.5]
@코얀스카야
싸울 상대로서는 그쪽이 더 제 취향인데요!
[k]
[messageOff]
[charaTalk off]
[subRenderFadeout #A 0.1]
[wt 0.1]
[se ad249]
[seVolume ad249 0 0]
[se ad429]
[seVolume ad429 0 0]
[cueSe SE_21 21_ade661]
[charaRoll U 0]
[charaPut U 1]
[charaEffect U bit_talk_taoism]
[wt 0.8]
[charaFadeout D 0.1]
[charaFadeout P 0.1]
[wt 0.2]
[subCameraOff]
[charaLayer D normal]
[charaLayer P normal]
[charaScale D 1.0]
[charaScale P 1.0]
[seVolume ad249 0.4 0.6]
[seVolume ad249 0.4 0.4]
[charaRoll V 0]
[charaPut V 1]
[charaEffect V bit_talk_32_violet]
[wt 0.8]
[charaMoveScale V 1.1 0.3]
[charaMove V 0,15 0.3]
[wt 0.1]
[charaEffectStop V bit_talk_32_violet]
[wt 0.1]
[cueSe Servants_404300 bac1586]
[cueSe Servants_404300 m45115]
[cueSe Servants_404300 m45123]
[fadeout 483D8B 0.1]
[seStop ad249 0.3]
[seStop ad429 0.3]
[wait fade]
[charaFadeout H 0]
[charaPut V -50,150]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0 1]
[charaShake O 0.03 4 4 0.8]
[fadein 483D8B 0.1]
[cueSeStop bac1586 1.0]
[cueSeStop m45115 1.0]
[cueSeStop m45123 1.0]
[wait fade]
[wt 1.2]
[subCameraOn 1]
[charaLayer H sub #A]
[charaLayer R sub #A]
[subCameraFilter #A maskEdge cut359_mask10 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth H 2]
[charaScale H 1.0]
[charaScale R 1.2]
[charaFace H 2]
[charaFadein H 0.1 0,250]
[charaFadein R 0.1 280,0]
[charaTalk on]
[charaTalk H]
[subRenderFadeinFSSideL #A 0.35 -450,-250]
[subRenderMoveFSSideL #A -350,-250 0.35]
[wt 0.5]
@태공망
자, 이쪽으로 와 주실까요!
[k]
[messageOff]
[se ad59]
[charaMove H -150,250 0.4]
[charaFadeout H 0.4]
[seStop ad59 1.2]
[wt 1.3]
[charaTalk O]
[subRenderFadeout #A 0.35]
[subRenderMoveFSSideL #A -450,-250 0.35]
[wt 0.5]
[se ad1018]
[blur motion 0.3 4 100 0.4 0.5 0.05 1000]
[shake 0.01 2 1 2.0]
[wt 1.9]
[blurOff motion 0.1]
[se adm76]
[seVolume adm76 0 0.25]
[cueSe SE_22 22_ad1219]
[cueSeVolume 22_ad1219 0 1.9]
[charaMove O -125,25 0.5]
[charaFadeout O 0.5]
[charaMoveScale O 1.1 0.5]
[wt 0.9]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[seStop adm76 0.7]
[cueSeStop 22_ad1219 0.7]
[seStop ad1018 0.5]
[wait wipe]
[scene 131401]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
@나타
태공망, 이탈.[r]역시 제멋대로. 방자. 망나니.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
@프톨레마이오스
좋아. 단숨에 점령하자, 마스터!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStopEnd BGM_BATTLE_184 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]