413 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			413 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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| $03-00-02-05-4-1
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| [soundStopAll]
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| 
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| [charaSet A 8001410 1 Mash]
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| [charaSet B 98002000 1 Fou]
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| [charaSet C 1098153600 1 Gerda]
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| [charaSet D 2031000 1 Napoleon]
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| [charaSet E 8001400 1 Mash_Visor]
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| [charaSet F 2031000 1 "Good Fellow"]
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| [charaSet H 5009000 1 "Effect Dummy"]
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| 
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| [charaFilter D silhouette 00000080]
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| 
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| [scene 61800]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [charaTalk off]
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| [charaDepth E 2]
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| [charaDepth A 1]
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| 
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| [charaFace E 15]
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| [charaFadein E 0.4 1]
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| [wt 0.7]
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| 
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| [se ade18]
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| [seVolume ade18 0.0 0.5]
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| 
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| [wt 0.5]
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| [seStop ade18 0.8]
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| [wt 1.5]
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| 
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| [charaFace A 15]
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| [charaFadein A 0.1 1]
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| [wt 0.1]
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| [charaFadeout E 0.4]
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| [wt 0.2]
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| [se ade57]
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| [seVolume ade57 0.0 1.0]
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| [seStop ade57 0.14]
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| [wt 0.1]
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| [se ad658]
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| 
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| [charaDepth E 0]
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| [charaDepth A 0]
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| 
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| [wt 0.7]
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| 
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| [bgm BGM_EVENT_81]
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| 
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| [charaFace A 4]
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| 
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| @Mash
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| ...(Huff, gasp... Huff, huff, phew)
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| [k]
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| 
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| [charaFace A 7]
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| 
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| @Mash
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| ...All envoys have disappeared.[sr]The village remains unharmed!
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| [k]
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| 
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| [charaFace A 12]
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| 
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| @Mash
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| I never imagined so many would[sr]show up all at once like this...
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| [k]
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| 
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| [charaFace A 7]
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| 
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| @Mash
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| The Ortinax's output has dropped, but the auto-maintenance function should restore it in ten seconds.
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| [k]
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| 
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| [charaFace A 2]
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| 
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| @Mash
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| As long as we have that much time before enemy reinforcements arrive, we should be fine!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk on]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Fou
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| Fou, fou fo![sr]Kyakyaaau!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 15]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| ...Even more magical energy signals are gathering in the sky. I believe they mean to attack after gathering enough of their forces.
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| [k]
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| 
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| @Mash
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| The Ortinax's auto-maintenance[sr]function should finish in time, but...
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| [k]
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| 
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| @Mash
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| ...the situation could change significantly, depending on how long the envoys keep attacking... Khh...
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| [k]
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| 
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| ?1:And we won't be getting any help from the Border.
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| ?2:We'll just have to hold out on our own as best we can...
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| 
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| ?!
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| 
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| [charaFace A 7]
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| 
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| @Mash
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| ...Right.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.7]
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| [bgm BGM_EVENT_81 1.0 0.5]
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| [wait fade]
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| [wipeFilter cinema 0.5 0]
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| [charaPut A 0,-50]
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| [charaFace A 8]
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| [wt 0.5]
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| [fadein black 0.7]
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| [wait fade]
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| 
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| @Mash
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| (There's a pretty tremendous difference[sr]in firepower between them...)
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| [k]
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| 
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| @Mash
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| (If another Valkyrie with the same amount of magical energy as that first one shows up...)
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| [k]
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| 
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| @Mash
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| (...will Senpai and I still be able to win...?)
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| [k]
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| 
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| @Gerda
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| U-um, Lady Mash? Lady Mash?[sr]P-please stop?
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.7]
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| [wait fade]
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| [wipeOff]
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| [charaTalk C]
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| [charaFace C 2]
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| [charaFadein C 0.1 0]
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| [charaPut A 2]
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| [wt 0.5]
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| [fadein black 0.7]
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| [bgm BGM_EVENT_81 1.0 1.0]
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| [wait fade]
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| 
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| @Gerda
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| Please don't fight with the other envoys.[sr]Besides, you're clearly in terrible pain. Please...?
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| [k]
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| 
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| @Mash
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| ...[sr]...
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| [k]
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| 
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| [charaFace A 12]
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| 
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| @Mash
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| ...Gerda, I[line 2]
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 3]
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| [charaFadein C 0.1 1]
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| 
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| @Gerda
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| Once they take the flowers, the grown-ups are supposed to go through the gate. That's how it's supposed to be! That's how it's always been!
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| [k]
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| 
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| @Gerda
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| Once they do, the giants show[sr]up and squish them in no time.
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| [k]
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| 
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| @Gerda
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| I've seen it from the crack in the gate lots of times. Smoosh. They don't say anything, they can't do anything...
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| [k]
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| 
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| [charaFace C 0]
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| 
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| @Gerda
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| ...But that's okay. I'm not afraid.
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| [k]
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| 
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| @Gerda
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| I know I'll get to go to Valhalla as long as the envoy is watching me! That's what the Goddess decided!
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_81 1.5]
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| [charaFace C 7]
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| [wt 1.0]
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| [charaFace C 5]
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| 
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| @Gerda
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| There's nothing wrong with that.[sr]It might be just a teeny, tiny bit scary...
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| [k]
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| 
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| @Gerda
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| But once I'm squished, it'll all be over,[sr]and I'll be fine. So[line 2]
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| [k]
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| 
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| ?1:There's nothing fine about that!
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| 
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| ?!
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| 
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| ?1:Nobody's dying on my watch if I can help it! Nobody!
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| 
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| ?!
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| 
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| [messageOff]
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| [bgm BGM_EVENT_24 0.1]
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 16]
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| [charaFadein A 0.1 1]
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| [wt 1.0]
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| 
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| @Mash
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| ...Senpai...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 0]
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| 
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| [charaFace A 16]
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| [charaFadein A 0.1 2]
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| 
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| @Gerda
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| But why?
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| [k]
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| 
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| @Gerda
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| This is how it's been since forever and ever...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 8]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| ...[sr]...
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| [k]
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| 
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| @Mash
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| ...I'm sorry, Gerda.[sr]But I'm not putting down my shield.
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| [k]
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| 
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| [charaFace A 7]
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| 
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| @Mash
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| Even if this is the way things are done here...[sr]Even if it's what you all want... I...
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| [k]
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| 
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| [charaFace A 2]
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| 
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| @Mash
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| WE...don't want to give up on anything, on anyone!
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| [k]
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| 
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| @Mash
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| Whether it's one life, or two, or millions...!
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| [k]
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| 
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| [messageOff]
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| [charaFace A 6]
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| 
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| [se ad659]
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| [wt 1.5]
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| 
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| [charaFace A 2]
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| 
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| @Mash
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| Magical energy signals! Senpai, multiple enemies are diving towards us simultaneously! They're going to use all their Noble Phantasms at[line 2]
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| [k]
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| 
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| [maskout white 2.0]
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| [seStop ad659 1.0]
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| [se ade8]
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| [bgmStop BGM_EVENT_24 1.0]
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| [wait mask]
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| [wt 2.0]
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| 
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| 
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| [messageOff]
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| 
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| [cueSe Battle bac422]
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout A 0.1]
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| 
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| [wt 2.0]
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| [cueSeStop bac422 0.3]
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| 
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| [scene 10001]
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| [maskin white 0.1]
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| [wait mask]
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| 
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| @Mash
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| Some sort of powerful light shot toward the envoys...[sr]A gunshot!?
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| [k]
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| 
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| @Mash
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| No... It's cannon fire!
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| [k]
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| 
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| [wt 1.0]
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| 
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| [messageOff]
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| [fadeout white 0.1]
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| [wait fade]
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| 
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| [scene 61800]
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| 
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| 
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| [effect bit_talk_sparks 0,-30]
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| 
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| [charaTalk off]
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| [charaDepth D 2]
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| [charaDepth F 1]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| [se ad132]
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| [wt 0.1]
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| [seStop ad132 0.1]
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| 
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| [fadein white 1.2]
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| 
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| [bgm BGM_EVENT_91]
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| [wait fade]
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| 
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| [wt 1.0]
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| 
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| @
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| I turn to see flames burning bright.
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| [k]
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| 
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| [wt 0.7]
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| 
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| @
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| No, not flames...[sr]A man. A human inferno.
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| [k]
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| 
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| @
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| The titanic cannon he holds in his arms is pointed towards the sky. His smile is as dazzling as the first rays of the morning sun.
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| [k]
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| 
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| @
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| A true man among men, standing taller[sr]and prouder than anyone else nearby.
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| [k]
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| 
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| @Good Fellow
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| You called? ...Yeah, you did.[sr]No need to say anything. I can tell.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout D 0.7]
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| 
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| [wt 0.5]
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| 
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| [charaTalk on]
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| [charaFace F 5]
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| [charaPut H 1]
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| [charaScale H 1.1]
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| [charaEffect H bit_talk_41]
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| [charaPut H -30,90]
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| 
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| @Good Fellow
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| [f large]Well! Here! [wt 0.3]I! [wt 0.3]Am!
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| [k]
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| 
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| 
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| [messageOff]
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| [fadeout black 2.0]
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| [bgmStop BGM_EVENT_91 2.0]
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| [wait fade]
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| [wt 1.0]
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| [soundStopAll]
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| [end]
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