609 lines
11 KiB
Plaintext
609 lines
11 KiB
Plaintext
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$02-00-03-09-2-0
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[soundStopAll]
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[charaSet A 98110000 1 "Yagyu Tajima-no-Kami"]
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[charaSet B 1098118910 1 Sakon]
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[charaSet C 1017001 1 Musashi]
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[charaSet D 6019001 1 "Fuuma Kotarou"]
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[charaSet E 1098117900 1 "Assassin of Paraíso"]
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[charaSet H 5009000 1 "Effect Dummy"]
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[scene 46901]
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[fadein black 1.0]
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[wt 0.5]
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[bgm BGM_EVENT_5 0.1]
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[wait fade]
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[se ad459]
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[wt 1.2]
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[seStop ad459 0.7]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Yagyu Tajima-no-Kami
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Keep your eyes peeled at all times. Do not let your guard down even for an instant! Remember, this villain could strike again even in the light of day!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Sakon
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Yes sir! You hear that, men!?[sr]Keep your eyes peeled, and stay alert!
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[k]
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[charaFadeout B 0.1]
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[se ad459]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Musashi
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They sure do like to keep busy, don't they. It's been less than a day since Paraíso came here; I don't think she'll be back again that soon.
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[k]
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[charaFace C 6]
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@Musashi
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Oh well, I guess there's no harm in keeping security tight. That might help put the princess at ease too.
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[k]
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[charaFace C 4]
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@Musashi
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Honestly, not really any good memories of defending a besieged castle. I mean, those battles kinda wear on you.
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[k]
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?1:Now now. I get it, but lets try to stay positive.
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?2:We still don't know where their base is.
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?!
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[charaFace C 1]
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@Musashi
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Wouldn't it be great if they were just all, “I shall await you at 'insert secret base location here'! MWA HA HA!” and then we could just find them!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Fuuma Kotarou
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I'm sure she'll be back.[charaFace D 4][sr]...At least, I feel like she will be.
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[k]
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@Fuuma Kotarou
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She's a ninja. Even if she has transformed into a Heroic Spirit Swordmaster, she will still do whatever it takes to carry out her master's commands.
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[k]
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[charaFace D 0]
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@Fuuma Kotarou
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And she hasn't done that yet.
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[k]
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?1:You mean Kiyohime.
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@Fuuma Kotarou
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Exactly. Paraíso will do whatever it takes to try and kill her... I can feel it.
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[k]
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?2:Let's make sure we keep her safe.
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@Fuuma Kotarou
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Yes, Master!
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[k]
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?!
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Yagyu Tajima-no-Kami
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Hmm, I'm glad to see you are all taking this seriously.[sr]With one exception.
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[k]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Musashi
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Oh, stuff it. If there's a problem here, it's more how you're trying to save face with the guards, jerk!
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[k]
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@Musashi
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Last night your samurai were all so bewildered by the assassin's snake techniques that they never even showed.
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[k]
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[charaFace C 4]
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@Musashi
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...Though to be fair, I ended up getting here late after running into some trouble myself.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Yagyu Tajima-no-Kami
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True, I underestimated the threat.[sr] ...A grave error on my part.
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[k]
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[charaFace A 5]
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@Yagyu Tajima-no-Kami
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While we were slow to act given how large our numbers were, keeping our numbers small would be an invitation for the monsters to quickly adapt their strategy.
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[k]
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@Yagyu Tajima-no-Kami
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In which case, we must be able to respond in turn,[sr]until we get a better sense of the battlefield.
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[k]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Musashi
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Whatever you say.
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[k]
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[charaFace C 1]
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@Musashi
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It's a good plan, stationing chains of command near[sr]Lady Kiyohime and keeping them safe.
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[k]
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[charaFace C 4]
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@Musashi
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...However, even the old guy didn't consider for a moment how the princess would react to losing her retainers.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Fuuma Kotarou
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Indeed. Having her sleep out here in this wide-open space, and making sure it's heavily guarded...
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[k]
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@Fuuma Kotarou
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It may be an airtight plan as far as strategies go, but...
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[k]
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?1:...I feel sorry for her.
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@Fuuma Kotarou
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As do I. I suppose it's all right now that she's asleep, but how will she feel when she wakes up?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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?2:...It's overly rational, that's for sure.
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Musashi
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I guess so, since there isn't much they can do if that Heroic Spirit Swordmaster does show up again.
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[k]
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@Musashi
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The only ones who can handle her are probably me,[sr]Kotarou, [%1], and old man Tajima.
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[k]
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[charaFace C 0]
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@Musashi
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Of course, who knows if he's still got the guts to use his Otomeryu and that sword of his.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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?!
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Yagyu Tajima-no-Kami
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...Shinmen Musashi.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Musashi
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Yes? Did you hear what I said, old man?
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[k]
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[bgmStop BGM_EVENT_5 0.3]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Yagyu Tajima-no-Kami
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This is no time for nonsense. Can you not feel that evil aura? ...The villain has returned.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Musashi
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Huh?[sr]...Oh, man, you're right!
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[k]
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[charaFace C 0]
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@Musashi
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You really are a top-notch swordmaster, sensing that before I did! [%1], stay by the princess!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[wt 0.7]
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[wipeout magic 1.5 2.0]
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[se ad193]
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[wait wipe]
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[scene 46902]
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[charaPut H 1200,1200]
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[charaScale H 1.5]
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[charaEffect H bit_talk_06b]
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[wipein magic 1.0 2.0]
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[wait wipe]
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[seLoop ad173]
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[seVolume ad173 0 0.2]
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@Assassin of Paraíso
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...Well well.[sr]Here we are again.
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[k]
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@Assassin of Paraíso
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I see you've arranged quite the welcome for me.[sr]I must have made an impression.
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[k]
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[seVolume ad173 0 0.4]
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@Assassin of Paraíso
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Are you using the princess as bait to lure me out?[sr]Hmm, no, you must have chosen this place to keep her safe.
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[k]
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@Assassin of Paraíso
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How very rational.[sr]Even I wouldn't have thought that far ahead.
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[k]
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[seVolume ad173 0 0.8]
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@Assassin of Paraíso
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If I were in your place, I would have dragged her[sr]into the bowels of the castle and called it a day.
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[k]
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@Assassin of Paraíso
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But you, you chose to drag a sleeping woman out of her quarters and place her under heavy guard right out in the open. Well done. Truly, well done.
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[k]
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[seStop ad173]
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[messageOff]
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[wt 0.7]
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[charaTalk E]
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[charaFace E 17]
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[charaFadein E 0.4 1]
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[wt 0.7]
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@Assassin of Paraíso
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[f large]I commend you!
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[k]
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@Assassin of Paraíso
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I commend you all. You've done well to band together in order to kill a single woman born to a ninja family.
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[k]
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@Assassin of Paraíso
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This will make it even easier to kill you all at once![sr]Hehe, heh heh, heehee, heeheeheeheeheehee!
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[k]
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[charaFadeout E 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Fuuma Kotarou
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...!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 13]
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[charaFadein E 0.1 1]
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@Assassin of Paraíso
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...Ahem, pardon me. I am the Assassin of Paraíso,[sr]and I have returned to finish our fight.
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[k]
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[messageOff]
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[wt 0.7]
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[charaFace E 17]
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[charaFace E 19]
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@Assassin of Paraíso
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Now come, and I shall bite off all of your heads!
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[k]
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[messageOff]
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[wt 1.2]
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[bgm BGM_EVENT_24 0.1]
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[fadeout black 0.5]
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[wait fade]
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[charaFadeout E 0.1]
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[charaPut H 1200,1200]
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[charaEffectStop H bit_talk_06b]
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[fadein black 0.3]
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[wait fade]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Musashi
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!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Fuuma Kotarou
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I can sense her sword ki...no, her magical energy growing at an explosive rate! I'm not sure, but it looks as though her Spirit Origin has gone berserk!
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[k]
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@Fuuma Kotarou
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Is this sort of physical and mental transformation innate to all Heroic Spirit Swordmasters or...could it be...!?
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[k]
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?1:Kiyohime is right behind us!
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?2:We have to stop her here!
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?!
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[charaFace D 5]
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@Fuuma Kotarou
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I don't suppose we can go and hide her somewhere deep inside the castle now, can we!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Musashi
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Afraid not. Part of me would love to do the same thing, but the fact is, she's safest if she stays with us!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 19]
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[charaFadein E 0.1 1]
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@Assassin of Paraíso
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...Ridiculous.
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[k]
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[messageOff]
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[wt 1.0]
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[charaFace E 13]
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@Assassin of Paraíso
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...There is no longer anywhere safe for you to hide from me. You will die here, terrified and filled with regret.
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[k]
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[charaFace E 19]
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@Assassin of Paraíso
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Come forth! You who has borne a grudge against my bloodline, and haunted me all my life. Come forth, and devour all without mercy!
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[wt 0.3]
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[se bac133]
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[se bac33]
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[shake 0.07 4 4 0.7]
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[seStop bac33 0.4]
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[wt 1.0]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Fuuma Kotarou
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It's distorting the air itself!
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[k]
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[se ad17]
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[shake 0.03 4 4 0.7]
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[wt 1.0]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Musashi
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What the hell is that snake? It's so giant it looks like it could swallow a horse whole! What're you thinking, summoning a creature that huge indoors!?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 13]
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[charaFadein E 0.1 1]
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@Assassin of Paraíso
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This is Orochi...the kin of my curse!
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[k]
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[charaFace E 19]
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@Assassin of Paraíso
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It may be a pale imitation of the original, as it is created from the power of but one head, but it is still a fragment of a great god!
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[k]
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@Assassin of Paraíso
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Go ahead! Just try to defeat it!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Musashi
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You can bet I will! All I need is one good strike![sr][%1]!
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[k]
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?1:Don't worry. I can keep Kiyohime safe!
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?2:I'll back you up!
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?!
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[charaFace C 0]
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@Musashi
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Excellent! I knew I could count on you, [%1]! Once this is all over, I'll have to treat you to a tasty bowl of udon!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Fuuma Kotarou
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...Here they come!
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[k]
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[messageOff]
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|
||
[fowardEffect bit_talk_quickmove]
|
||
[charaSpecialEffect D erasure 1 0.5]
|
||
[se ad73]
|
||
[wt 0.5]
|
||
|
||
[cameraMove 0.2 -14,-86 1.4]
|
||
[charaScale H 1.1]
|
||
[charaEffect H bit_talk_41]
|
||
[charaPut H 1]
|
||
[se ad17]
|
||
[shake 0.05 2 4 0.5]
|
||
[wt 1.2]
|
||
|
||
|
||
[messageOff]
|
||
[seStop ad17 0.4]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_24 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|