92 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $01-00-04-06-2-1
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_5 0.1]
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| [scene 10908]
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| [charaSet A 8001001 1 Mash]
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| [charaSet B 98003003 1 "Dr. Roman"]
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| [charaSet C 98002000 1 Fou]
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| [charaSet D 5007001 1 Shakespeare]
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| [charaSet E 1009001 1 Mordred]
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| [charaSet F 5010001 1 "P"]
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| [charaSet G 6007001 1 Jekyll]
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| [charaSet H 5005001 1 Andersen]
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| [charaTalk E]
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| [charaFace E 3]
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| [charaFadein E 0.1 1]
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| [fadein black 1]
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| [wait fade]
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| @Mordred
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| There were quite a few.[sr]Whew.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaTalk A]
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| [charaFadein E 0.1 0]
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| [charaFace A 13]
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| [charaFadein A 0.1 2]
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| @Mash
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| You must be tired.[sr]Do you need to rest?
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| [k]
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| 
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| [charaFace E 0]
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| @Mordred
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| No, there were just so many of them.[sr]It would be different if there had been a Helter Skelter.
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| [k]
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| 
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| [charaFace E 1]
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| @Mordred
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| It's quite strong. It's probably the only enemy[sr]I've enjoyed fighting during this materialization.
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| [k]
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| 
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| @Dr. Roman
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| Mash and [%1] have only encountered[sr]it once. It was a tough opponent.
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| [k]
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| 
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| @Dr. Roman
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| Maybe there aren't that many of them? Come to think,[sr]you covered a lot of ground but haven't seen any.
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| [k]
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| 
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| [charaFace E 5]
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| @Mordred
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| Yeah...[sr]Come to think, I've never seen big groups of them.
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| [k]
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| 
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| [charaFace E 0]
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| @Mordred
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| If possible, I'd like to go up against a tough enemy.[sr]I hope we'll see one tonight.
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| [k]
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| 
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| ?1:Now that you've said it, we will.
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| 
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| ?2:You're jinxing us.
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| 
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| ?!
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| 
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| [charaFace E 1]
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| @Mordred
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| Oh, you think so?
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| [k]
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| 
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| [charaFace A 7]
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| @Mash
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| Why don't we go on a bit further?[sr]There is still some distance to the City's edge.
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| [k]
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| 
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| [charaFace A 12]
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| @Mash
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| Um, well, I'm confirming map information...[sr]It's not like I'm particularly familiar with London.
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| [k]
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| 
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| [charaFace E 0]
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| @Mordred
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| Well, if something turns up, we'll deal with it then.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_5 0.4]
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| [wait fade]
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| [soundStopAll]
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| [end]
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