299 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			299 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $01-00-06-14-4-1
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_3 0.1]
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| [charaSet A 8001001 1 Mash]
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| [charaSet B 98003000 1 "Dr. Roman"]
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| [charaSet C 98084000 1 "Enforcement Knight"]
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| [charaSet D 98084000 1 "Enforcement Knight B"]
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| [charaSet E 6009002 1 Serenity]
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| [charaSet F 5022001 1 Sanzang]
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| [charaSet G 2014000 1 "Tawara Touta"]
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| [charaSet H 98098000 1 Agravain]
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| [scene 21401]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| 
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| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| @Agravain
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| On to the next one. It seems we are at a stand-still... But that matters not. I have resources and time on my side.
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| [k]
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| 
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| [charaFadeout H 0.1]
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| 
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 2]
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| @Dr. Roman
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| There's no place for us to run in a small space like this!
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| [k]
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| 
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| @Dr. Roman
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| Even if we try to go after Agravain directly, doesn't he have a Gift like the other Knights of the Round!?
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| [k]
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| 
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| @Dr. Roman
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| Without Be[line 2][sr]Lucius, we can't take them down!
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| @Mash
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| No, wait, that's incorrect, Doctor.[sr]Sir Agravain doesn't possess a Gift.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk B]
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| [charaFace A 7]
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| [charaFadein A 0.1 2]
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| [communicationCharaLoop 98003003 0 5 0 2]
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| @Dr. Roman
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| What!? Why not!?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| @Agravain
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| It is obvious. To receive a Gift is to enter into a contract with the Lion King... Something akin to becoming his Servant.
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| [k]
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| 
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| @Agravain
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| Such a situation would prove rather inconvenient for me. Because... I would not be able to do anything to the king, right?
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| [k]
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| 
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| [charaFadeout H 0.1]
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| 
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 5]
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| @Dr. Roman
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| ...I see, so that's how it is. But thanks to that, we now have a fighting chance!
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| [k]
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| 
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| @Dr. Roman
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| [%1], focus your attacks on Agravain![sr]That'll turn the tables on him!
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| @Agravain
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| It will not, fool. The Enforcement Knights will not stop, even if you kill me.
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| [k]
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| 
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| @Agravain
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| You will all die down here.[sr]That was decided the moment I arrived.
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| [k]
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| 
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| @Agravain
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| Death means nothing to me, as it is an inevitability.[sr]Soon, the sacred lance will enter its final phase.
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| [k]
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| 
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| @Agravain
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| When that happens, this era will...[sr][bgmStop BGM_EVENT_3 1.5][charaFace H 1]What's going on!?
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| [k]
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| 
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| [se ad59]
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| [seStop ad59 1.2]
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| [charaMove H -250,0 0.4]
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| [charaFadeout H 0.4]
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| [wt 1.0]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 0]
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| [charaFace D 0]
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| [charaFadein D 0.1 2]
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| @Enforcement Knight
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| Lord Agravain? Why are you retreating all by[line 3][sr]Ugh... Argh... Gah...
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| [k]
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| 
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| [charaFadeout C 0.4]
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| [se ad144]
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| [shake 0.05 2 4 0.4]
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| [wt 0.4]
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| 
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| [bgm BGM_EVENT_5 0.1]
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| 
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| @D:Enforcement Knight
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| What's going on... My feet are numb... And... I can't breathe...
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| [k]
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| 
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| [charaFadeout D 0.4]
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| [se ad144]
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| [shake 0.05 2 4 0.4]
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| 
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| [wt 1.0]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| @Mash
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| They... They all passed out![sr]What's going on here!?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 4]
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| [charaFadein E 0.1 0]
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| [charaFace A 6]
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| [charaFadein A 0.1 2]
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| @Serenity
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| ...Halt. If you take another step, you will be affected by this poison as well.
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| [k]
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| 
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| @Serenity
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| I am the Hassan-i Sabbah of the Serenity, the poisonous flower that blooms at night. As I dance, the wind becomes poison and assassinates the enemy[line 3]
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| [k]
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| 
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| @Serenity
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| It's meant to be used upwind, but you can see how it works in an airtight underground facility such as this one...
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| [k]
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| 
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| [charaFace E 1]
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| @Serenity
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| Hehe. It was... something I was able to use only because everyone kept the Enforcement Knights at bay. You have my gratitude.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 3]
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| [charaFadein E 0.1 1]
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| @Serenity
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| ...And I am sorry to have kept you waiting, Master [%1].
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| [k]
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| 
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| @Serenity
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| Was I...useful to you?
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| [k]
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| 
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| ?1:Oh, uh, of course!
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| ?2:(...This girl is scary!)
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| 
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| ?!
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| 
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| [wt 0.4]
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| [messageOff]
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| [bgmStop BGM_EVENT_5 1.0]
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| [fadeout black 1.0]
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| [wait fade]
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| [charaSet D 6002001 1 "Cursed Arm"]
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| [charaFadeout E 0.1]
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| [scene 21401]
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| [wt 1.0]
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| [fadein black 1.0]
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| [wait fade]
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| [bgm BGM_EVENT_2 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 12]
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| [charaFadein A 0.4 1]
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| @Mash
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| I-In any event, thanks to Serenity, we've managed to get ourselves out of trouble...
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| [k]
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| 
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| [charaFace A 11]
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| @Mash
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| Also, Senpai, you're too close.[sr]Serenity is basically glued to your back.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 4]
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| [charaFadein D 0.1 1]
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| @Cursed Arm
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| Oh, I'm sorry about that, Mash.[sr]I guess I'm as blind as a skeleton.
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| [k]
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| 
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| @Cursed Arm
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| Serenity, you should back away.
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| [k]
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| 
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| @Cursed Arm
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| I know it's rare to find a human who doesn't die by your touch. However, that person is our guest and savior.
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| [k]
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| 
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| @Cursed Arm
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| Don't try to cause any trouble.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 0]
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| [charaFace D 4]
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| [charaFadein D 0.1 2]
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| @Serenity
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| ...Of course. I will make sure to take care of our guest.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout D 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 5]
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| [charaFadein F 0.1 1]
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| @Sanzang
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| ...Agravain got away, huh? He ran above ground with his tail between his legs as soon as he sensed the poison...
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| [k]
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| 
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| @Sanzang
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| All his men are out cold.[sr]I doubt they'll pose any threat now.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 4]
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| [charaFadein G 0.1 1]
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| @Tawara Touta
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| Well, so... what's the situation?[sr]Is it all right for us to move now?
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| [k]
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| 
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| [charaFadeout G 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 4]
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| [charaFadein E 0.1 1]
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| @Serenity
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| ...Yes. I've stopped my dance, so the poison should have thinned out. Breathing the air might numb you a bit, but it should be fine.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 3]
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| @Dr. Roman
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| I-I see. In that case, let's hurry back above ground.[sr]I'm worried about Hundred Personas!
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.5]
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| [bgmStop BGM_EVENT_2 1.4]
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| [wait fade]
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| [wt 0.1]
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| [communicationCharaClear]
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| [wait communicationChara]
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| [soundStopAll]
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| [end]
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| 
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