297 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			297 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $01-00-06-29-2-0
 | ||
| 
 | ||
| [soundStopAll]
 | ||
| [bgm BGM_EVENT_3 0.1]
 | ||
| [charaSet A 8001002 1 Mash]
 | ||
| [charaSet B 5009001 1 "Da Vinci"]
 | ||
| [charaSet C 1012001 1 Bedivere]
 | ||
| [charaSet D 98003000 1 "Dr. Roman"]
 | ||
| [charaSet E 98098000 1 Agravain]
 | ||
| [charaSet F 98094000 1 "Lion King"]
 | ||
| 
 | ||
| 
 | ||
| [scene 29802]
 | ||
| [fadein black 2.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [se ad33]
 | ||
| [wait se ad33]
 | ||
| 
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 7]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| We've eliminated the Enforcement Knights! The path's clear, Master!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [se ad13]
 | ||
| [communicationChara 98003003 1 5 0 0]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| Looks like you guys are the first.
 | ||
| [k]
 | ||
| 
 | ||
| [communicationCharaFace 5]
 | ||
| @Dr. Roman
 | ||
| The Allied Forces' soldiers are coming inside the city, but there's a lot of them. They'll run into the Enforcement Knights eventually.
 | ||
| [k]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| Their forces are taking control of the area around the main gate and heading towards the center of the city... the castle.
 | ||
| [k]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| They're about an hour or so behind you, I think. Let's get to the castle while they're distracting the city's soldiers!
 | ||
| [k]
 | ||
| 
 | ||
| [communicationCharaClear]
 | ||
| [wait communicationChara]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 7]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| Right! Let's head to the castle before the other Knights of the Round Table catch up, Senpai!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [bgmStop BGM_EVENT_3 2.0]
 | ||
| [fadeout black 2.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFadein F 0 1]
 | ||
| 
 | ||
| [scene 29600]
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [bgm BGM_EVENT_5 2.0]
 | ||
| [fadein black 2.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| @Lion King
 | ||
| It's very noisy out there, Agravain. Did you allow invaders into the Holy City?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.1 1]
 | ||
| 
 | ||
| @Agravain
 | ||
| ...So it seems. I failed to realize they had enough to stop Sir Gawain.
 | ||
| [k]
 | ||
| 
 | ||
| @Agravain
 | ||
| The main gate has fallen, and the enemy is inside the city. So please, my liege.
 | ||
| [k]
 | ||
| 
 | ||
| @Agravain
 | ||
| There is no need to waste any more time. The Holy Selection is finished. All that remains is your decision.
 | ||
| [k]
 | ||
| 
 | ||
| @Agravain
 | ||
| ...Bring the Tower at the Ends of the World here. Create the millennial kingdom you once failed to create in Britain!
 | ||
| [k]
 | ||
| 
 | ||
| @Agravain
 | ||
| Create the ideal country, which threatens no one, and which no one may invade.
 | ||
| [k]
 | ||
| 
 | ||
| @Agravain
 | ||
| I will simply watch the results.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout E 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Lion King
 | ||
| ...Very well. If Agravain of Iron wishes for such a thing, I shall grant it.
 | ||
| [k]
 | ||
| 
 | ||
| @Lion King
 | ||
| The waves from the Ends of the World have reached my throne. The Round Table will close, and this area will become a stairway.
 | ||
| [k]
 | ||
| 
 | ||
| @Lion King
 | ||
| Camelot will be visited by a time of stormy waves. It is time for all to be ruled by my hand, in the name of the King of Storms.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [se ad14]
 | ||
| [scene 10001 5.0]
 | ||
| [wait scene]
 | ||
| 
 | ||
| [seStop ad14 2.0]
 | ||
| [bgmStop BGM_EVENT_5 2.0]
 | ||
| [fadeout black 2.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| 
 | ||
| [scene 29800]
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [bgm BGM_EVENT_3 2.0]
 | ||
| [fadein black 2.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| 
 | ||
| [se ad60]
 | ||
| [charaTalk C]
 | ||
| [charaFace C 2]
 | ||
| [charaFadein C 0.4 1]
 | ||
| [wt 0.5]
 | ||
| [seStop ad60]
 | ||
| 
 | ||
| @Bedivere
 | ||
| I can see it...! Up ahead is the king's area! At the top of that castle is the Lion King!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaTalk D]
 | ||
| [communicationCharaLoop 98003003 1 5 0 2]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| Wait! The magical energy gauge is maxed out! Stop! Stop, everyone!
 | ||
| [k]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| This response matches the level of a space-time fracture! Something huge is about to appear there!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [se ad14]
 | ||
| [bgmStop BGM_EVENT_3 2.0]
 | ||
| [maskout white 2.0]
 | ||
| [wait mask]
 | ||
| [scene 29803]
 | ||
| 
 | ||
| [communicationCharaClear]
 | ||
| [wait communicationChara]
 | ||
| 
 | ||
| 
 | ||
| [backEffect bit_talk_barrier]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [seStop ad14 2.0]
 | ||
| [maskin white 2.0]
 | ||
| [wait mask]
 | ||
| 
 | ||
| [bgm BGM_EVENT_1 0.1]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaDepth A 3]
 | ||
| [charaTalk A]
 | ||
| [charaFace A 14]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| What is this...!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 7]
 | ||
| @Mash
 | ||
| Doctor, it's a wall! Something that looks like a wall of light is surrounding the castle!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [fowardEffect bit_talk_12 1]
 | ||
| [wt 0.2]
 | ||
| [se ad32]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 8]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Bedivere
 | ||
| ...! This light is the same as the sacred sword... It's the exterior of the sacred lance Rhongomyniad!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 6]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| ...So the Lion King was ready a long time ago! Romani, what's the amount of heat energy around the city looking like?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaTalk D]
 | ||
| [communicationCharaLoop 98003003 1 5 0 2]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| It's rising rapidly! And I'm detecting a gravitational collapse from all corners of that era!
 | ||
| [k]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| The world has started to close! The far end of the world that Sanzang saw...
 | ||
| [k]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| That empty space, it's heading right for the Holy City!
 | ||
| [k]
 | ||
| 
 | ||
| [communicationCharaClear]
 | ||
| [wait communicationChara]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 8]
 | ||
| [charaFace B 5]
 | ||
| [charaFadein C 0.1 2]
 | ||
| [charaFadein B 0.1 0]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_1 1.5]
 | ||
| 
 | ||
| @Bedivere
 | ||
| It's begun... the Tower at the Ends of the World is going to be made so soon!
 | ||
| [k]
 | ||
| 
 | ||
| [bgm BGM_EVENT_3 0.1]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| Enemy response approaching! Everyone, be ready! The enemy's getting close!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 2]
 | ||
| @Da Vinci
 | ||
| Okay, the situation has started to heat up! No time to think, huh?
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [bgmStop BGM_EVENT_3 0.5]
 | ||
| [wait fade]
 | ||
| [effectStop]
 | ||
| [soundStopAll]
 | ||
| [end]
 |