505 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			505 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| 
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| $01-00-07-04-6-1
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| [soundStopAll]
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| [charaSet A 8001002 1 Mash]
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| [charaSet B 98002000 1 Fou]
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| 
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| [charaSet C 3027000 1 Ana]
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| [charaSet D 98003000 1 "Dr. Roman"]
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| [charaSet E 98024000 1 "Uruk Civilian A"]
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| [charaSet F 98024100 1 "Uruk Civilian B"]
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| [charaSet G 98024000 1 "Uruk Civilian C"]
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| [charaSet H 98024100 1 "Uruk Civilian D"]
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| 
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| [bgm BGM_EVENT_2 0.1]
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| [scene 32900]
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| [flashin once 0.1 0.1 000000FF 000000AF]
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| [wt 0.2]
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| [fadein black 1.5]
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| [wait fade]
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| [charaTalk C]
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| [charaFace C 3]
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| [charaFadein C 0.4 1]
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| 
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| 
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| @Ana
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| ...Good work. I think we've defeated all the evil spirits around here...
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| [k]
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| 
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| @Ana
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| If I were alone, some might have gotten away...[sr]Thank[charaMoveReturn C 0,-5 0.4] you.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 12]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| I was surprised there was a cave underneath Uruk, but those spirits were every bit as shocking.
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| [k]
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| 
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| @Mash
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| Ana, do you know what those spirits were?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| 
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| @Ana
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| ...I'm not sure, but they are like grim reapers... I think.
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| [k]
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| 
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| @Ana
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| You two may not have noticed, but a deadly disease is spreading in Uruk.
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| [k]
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| 
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| @Ana
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| Starting with the weak ones, people fall into an eternal slumber. Those spirits must be connected to that somehow.
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| [k]
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| 
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| @Ana
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| Which is why I thought getting rid of them might reduce the death toll...
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [se ad13]
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| [charaTalk D]
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| [communicationChara 98003003 1 5 0 5]
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| [wt 0.3]
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| 
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| @Dr. Roman
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| I see. In the Age of Gods, physical death is different than spiritual death.
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| [k]
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| 
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| @Dr. Roman
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| Even if the body's fine, if the soul is taken away by a grim reaper then it means death for that human.
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| 
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| @Ana
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| That's right. ...Except having the soul taken away is not quite “death.” It is more like being asleep.
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| [k]
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| 
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| @Ana
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| As long as the body is safe, returning a person's soul will wake them up.
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| [k]
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| 
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| @Ana
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| In the Age of Gods, “bringing the dead back from Kur” is simply a type of medical treatment.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| 
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| @Mash
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| ...Even if your heart stops, you can come back as long as your body is preserved... Is that what you mean?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Ana
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| Yes. But, a person cannot be revived if their soul is destroyed before it reaches Kur.
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| [k]
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| 
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| @Ana
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| In that case, the body will share the same fate as the soul. It will shut down and eventually return to the earth.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk D]
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| [communicationCharaLoop 98003003 1 5 0 3]
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| 
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| 
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| @Dr. Roman
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| Hm. A “life after death” sounds very Age of Gods-y. That must be one reason why the quality of the mana is different here.
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| [k]
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| 
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| @Dr. Roman
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| So going to the underworld itself doesn't equal death. “Death” is the “nothingness” that awaits beyond Kur, beyond the underworld.
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| 
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| 
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| @Ana
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| ...In Uruk, that nothingness is called the Abyss.
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| [k]
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| 
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| @Ana
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| Whatever it is, the spirits from Kur are like kidnappers that steal the souls of the living.
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| [k]
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| 
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| @Ana
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| There seemed to be many here, so... um, I had you help me to get rid of them.
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| [k]
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| 
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| ?1:How did you find out about these spirits?
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| 
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| [charaFace C 3]
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| @Ana
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| Because... there were so many gathered above the flower shop on the main street...
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| [k]
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| 
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| ?2:You did this for the people of Uruk?
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| 
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| [charaFace C 0]
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| @Ana
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| ...No. They were simply an eyesore.
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| [k]
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| 
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| ?!
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| 
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| [charaFace C 0]
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| @Ana
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| ...Anyhow, we have defeated all the spirits. I will go and report to Siduri. Please excuse me.
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| [k]
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| 
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| 
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| [messageOff]
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| [charaFadeout C 0.4]
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| [se ad60]
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| [seVolume ad60 0 0.7]
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| [wt 1.5]
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| [seStop ad60 1.0]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Oh, wait, Ana! I'll go with you!
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| [k]
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| 
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| [charaFace A 13]
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| @Mash
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| Senpai, please head back without me.
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| [k]
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| 
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| @Mash
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| I don't think Ana will be able to properly explain to Siduri on her own!
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| [k]
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| 
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| 
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| [messageOff]
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| [charaFadeout A 0.4]
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| [se ad59]
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| [wt 1.5]
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| [seStop ad59 1.0]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFadein B 0.1 1]
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| 
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| @Fou
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| Fooou...
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| [k]
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| 
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| ?1:We're all by ourselves now.
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| ?2:Let's go back to the embassy.
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| 
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| ?!
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| 
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| @Fou
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| Fou, fooou!
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| [k]
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| 
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| [wt 0.4]
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| [se ad60]
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| [seVolume ad60 0 0.7]
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| [messageOff]
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| [bgmStop BGM_EVENT_2 0.4]
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| [wipeout rightToLeft 0.7 1]
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| [wait wipe]
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| [charaFadeout B 0.1]
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| [seStop ad60 1.5]
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| [wt 1.0]
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| [charaSet C 98107700 1 "Old Man"]
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| [bgm BGM_EVENT_11 0.1]
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| [wipein leftToRight 0.7 1]
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| [wait wipe]
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| 
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| [se ad4]
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| [seVolume ad4 0 0.3]
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFace F 1]
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| [charaFadein E 0.1 2]
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| [charaFadein F 0.1 0]
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| 
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| @Uruk Civilian A
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| ...Who's that old man? He's not from around here, is he?
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| [k]
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| 
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| @Uruk Civilian B
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| Goodness, a beggar... His leg is so... He's not even an injured soldier either...
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout F 0.1]
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| [wt 0.2]
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| [charaTalk G]
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| [charaFace G 1]
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| [charaFace H 1]
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| [charaFadein G 0.1 2]
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| [charaFadein H 0.1 0]
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| 
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| @Uruk Civilian C
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| Just leave him. The caretakers will probably come soon. That's what the Sacred Temple's budget's for.
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| [k]
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| 
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| @Uruk Civilian D
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| That's true... But he hasn't moved at all from that spot... I don't think he's eaten for at least two days.
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| [k]
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| 
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| [messageOff]
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| [seStop ad4 1.5]
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| [charaFadeout G 0.4]
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| [charaFadeout H 0.4]
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| [wt 1.5]
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| [charaTalk C]
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| [charaFadein C 0.4 1]
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| 
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| @Old Man
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| ...
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| [k]
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| 
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| [messageOff]
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| [wt 0.2]
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| [wipeout rectangleStripLeftToRight 0.7 1]
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| [wait wipe]
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| [charaFadeout C 0.1]
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| [wt 0.4]
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| [wipein rectangleStripRightToLeft 0.7 1]
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| [wait wipe]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFadein B 0.1 1]
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| 
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| @Fou
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| ...Fou. Fou, foou...
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| [k]
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| 
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| ?1:I know. Wait right here, Fou.
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| ?2:...I know I had some Wheat Silver left over...
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| 
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| ?!
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [messageOff]
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| [se ad77]
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| [wait se ad77]
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| [se ad60]
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| [seVolume ad60 0 0.7]
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| [wipeout rightToLeft 0.7 1]
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| [wait wipe]
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| [seStop ad60 1.0]
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| [wt 2.0]
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| [wipein leftToRight 0.7 1]
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| [wait wipe]
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| 
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| [charaTalk C]
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| [charaFadein C 0.4 1]
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| 
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| @Old Man
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| ...
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| [k]
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| 
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| ?1:(Quietly leaves some bread.)
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| ?2:It's not much, but please have some.
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| 
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| ?!
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| 
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| [se ad78]
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| [wt 0.7]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFadein B 0.1 1]
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| 
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| @Fou
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| Fou, fou.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [messageOff]
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| [se ad60]
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| [seVolume ad60 0 0.7]
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| [bgmStop BGM_EVENT_11 1.5]
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| [wipeout leftToRight 0.7 1]
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| [wait wipe]
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| 
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| 
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| @Old Man
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| Halt[seStop ad60 0.4].
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| [k]
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| 
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| @Fou
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| Fou!?
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| [k]
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| 
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| [messageOff]
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| [wipein rectangleStripRightToLeft 0.4 1]
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| [wait wipe]
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| 
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| [charaTalk C]
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| [charaFadein C 0.1 1]
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| 
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| @Old Man
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| ...
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| [k]
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| 
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| ?1:...Um, uhh...
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| ?2:...Did I do something wrong?
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| 
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| ?!
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| 
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| @Old Man
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| ...Indeed. Hear me, and attend.
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| [k]
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| 
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| @Old Man
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| Child, remember this: Pity betimes can be a crime unto itself.
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| [k]
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| 
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| @Old Man
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| Void of purpose, compassion to evil is twisted. So, too, with shame.
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| [k]
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| 
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| @Old Man
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| ...However, 'tis naught but the bitterness of age that scorns kindness thoughtfully given.
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| [k]
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| 
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| @Old Man
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| Your insight, child, impresses me. Your gift was not mere money, but that which was most needed.
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| [k]
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| 
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| @Old Man
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| I shall gladly accept it.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFadein B 0.1 1]
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| 
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| @Fou
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| Fofou!? (Translation: But you're not gonna eat it!?)
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk C]
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| [charaFadein C 0.1 1]
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| 
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| 
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| @Old Man
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| ...Hm. Having accepted your charity, I must offer recompense.
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| [k]
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| 
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| @Old Man
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| Ziusu-dra, I am called. As you see, I am no more than an old man bereft of a future.
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| [k]
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| 
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| @Old Man
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| However, child, a future may yet be yours. So to you, counsel is greater than any coin.
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| [k]
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| 
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| @Old Man
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| Heed me, child. Three storms will soon sweep over Uruk.
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| [k]
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| 
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| @Old Man
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| Empathize not with the hateful one. Celebrate not with the joyous one.
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| [k]
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| 
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| @Old Man
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| ...And extol not the pained one.
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| [k]
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| 
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| @Old Man
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| Remember, always. In defiance of your purpose it may be, but 'tis a fool's task to set man 'gainst god.
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| [k]
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| 
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| ?1:Who ARE you...?
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| ?2:Three storms...?
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| 
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| ?!
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| 
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| [messageOff]
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| [flashin once 1.0 1.0 000000FF 000000AF]
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| [wt 1.0]
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| [flashin once 0.7 0.7 000000FF 000000AF]
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| [wt 0.7]
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| [flashin once 0.5 0.5 000000FF 000000AF]
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| [wipeout sideBlind 0.1 1]
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| [wait wipe]
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| [charaFadeout C 0.1]
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| [wipein sideBlind 0.1 1]
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| [wipeout openEye 0.4 1]
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| [wait wipe]
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| [wt 1.0]
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| [wipein openEye 1.5 1]
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| [wait wipe]
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| 
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| [wt 0.4]
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| [bgm BGM_EVENT_11 0.1]
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| 
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| 
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| ?1:He's gone...
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| ?2:What was that about...?
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| 
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| ?!
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| 
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| [charaTalk B]
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| [charaFadein B 0.1 1]
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| @Fou
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| Fou, fooou...
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| [k]
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| 
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_11 1.5]
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| [fadeout black 2.0]
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| [wait fade]
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| [end]
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