105 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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| $02-00-02-08-3-1
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| [soundStopAll]
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| [charaSet A 99502600 1 Mash]
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| [charaSet B 98114300 1 Astolfo]
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| [charaSet C 98114400 1 d'Eon]
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| [charaSet D 98002000 1 Fou]
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| [charaSet H 98002000 1 Transmission]
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| 
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| [se ad55]
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| [seVolume ad55 0 0.4]
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| [shake 0.05 0 1 0]
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| 
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| [bgm BGM_EVENT_3 0.1]
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| [scene 43000]
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Fou
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| Fou, fou!
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaPut H 1]
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| [charaEffect H bit_talk_10_LowLevel]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| @Mash
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| I'm searching for a new place to hide as we speak.[sr]For the moment, please keep running, and don't stop!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [charaTalk B]
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| [charaFace B 8]
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| [charaFadein B 0.1 1]
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| @Astolfo
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| I'm glad we managed to beat them, but they were weirdly...uh...tanky?
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| @d'Eon
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| I've realized something after fighting them.
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| [k]
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| 
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| @d'Eon
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| Remember those citizens[line 2]errr, subjects[line 2]that were gathered around? I believe they and the Torturers are fundamentally the same thing.
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| [k]
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| 
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| ?1:What do you mean?
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| ?!
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| 
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| [charaFace C 0]
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| @d'Eon
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| It's just my impression...
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| [k]
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| 
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| @d'Eon
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| ...but I got an identical feeling from the Torturers we defeated as I did from the subjects.
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| [k]
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| 
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| @d'Eon
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| Their only true difference was their weaponry.
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| [k]
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| 
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| @d'Eon
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| Essentially, I believe that those serving as Torturers are chosen from among the women here.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Astolfo
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| Maybe that means this whole city could be a threat, kinda like Ys.
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| [k]
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| 
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| [charaFace B 1]
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| @Astolfo
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| Anyway, at least we managed to rescue this guy from being executed. Now we just need to find somewhere safe and catch our breath!
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| [k]
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| 
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| 
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| [messageOff]
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| [seStop ad55 1.5]
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| [bgmStop BGM_EVENT_3 1.5]
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| [fadeout black 2.0]
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| [wait fade]
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| [soundStopAll]
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| [end]
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