868 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			868 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| $02-00-03-11-1-0
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| 
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_5 0.1]
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| [charaSet A 1017001 1 Musashi]
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| [charaSet B 6019001 1 "Fuuma Kotarou"]
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| [charaSet C 6030000 1 Danzo]
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| [charaSet D 6021001 1 "Berserker of Saṃghāta Hell"]
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| [charaSet E 98074000 1 "Rider of Kālasūtra Hell"]
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| [charaSet F 1098118000 1 "Senji Muramasa"]
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| [charaSet G 1098118600 1 Onui]
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| [imageSet H back10000 1]
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| [charaScale H 1.01]
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| 
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| [charaFadeTime H 0.1 0.5]
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| [wt 0.1]
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| 
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| [scene 47001]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| @
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| Now that we have hostages...
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| [k]
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| 
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| @
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| How should we treat them?[sr]Well, that's obvious.
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| [k]
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| 
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| @
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| Killing them is our best option. Not knowing whether they're dead or alive will panic our enemies.
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| [k]
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| 
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| @
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| And once we no longer have to worry about them,[sr]we will be free to act as we see fit.
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| [k]
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| 
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| @
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| Whenever one deals with humans,[sr]that's the best approach.
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| [k]
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| 
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| @
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| But, our opponents aren't people, you say?[sr]Now that you mention it, I suppose they're not.
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| [k]
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| 
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| @
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| ...To tell the truth, we Heroic Spirit Swordmasters have no real way of telling right from wrong.
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| [k]
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| 
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| [charaFadeout H 0.7]
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| [wt 1.0]
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| 
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| [charaSet H 98006200 1 1]
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| [charaScale H 1.1]
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| 
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| [charaTalk E]
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| [charaFace E 5]
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| [charaFadein E 0.1 1]
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| @Rider of Kālasūtra Hell
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| (Sigh)...
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| [k]
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| 
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| @Rider of Kālasūtra Hell
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| ...There is no point wondering about whether to kill them or not. All we need to do is do what our Curse of Annihilation tells us.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.4 1]
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| @Berserker of Saṃghāta Hell
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| What did Caster tell us again anyway?
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| [k]
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| 
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| @Berserker of Saṃghāta Hell
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| He told us to go after the little kids, right?[sr]So that's what we did.
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| [k]
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| 
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| @Berserker of Saṃghāta Hell
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| Well, whatever.[sr]One hostage, two hostages, it's all the same to me.
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| [k]
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| 
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| [charaFace D 1]
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| @Berserker of Saṃghāta Hell
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| So let's go ahead and kill 'em.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 18]
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| [charaFadein G 0.4 1]
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| [charaFace H 0]
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| [charaFadein H 0.4 1]
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| @Onui
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| Ah... Ah...
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| [k]
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| 
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| @Onui
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| ...Are you going to kill me...?[sr]Am I going to die like Mom and Dad...?
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaFadeout H 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 1]
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| [charaFadein D 0.1 1]
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| @Berserker of Saṃghāta Hell
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| Well, well. I thought you'd be bawling your head off, but you're really keeping it together. What a good big sister you are, Onui.
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| [k]
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| 
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| [charaFace D 4]
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| @Berserker of Saṃghāta Hell
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| Hey, it's not like I want to do this either, okay?[sr]This is just more efficient.
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| [k]
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| 
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| [charaFace D 0]
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| @Berserker of Saṃghāta Hell
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| You heard that scary lady over there mumbling to herself, right? Killing you two is the best option we've got.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 18]
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| [charaFadein G 0.1 1]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| @Onui
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| ...Please...
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaFadeout H 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Berserker of Saṃghāta Hell
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| Hm? What's that?
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 18]
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| [charaFadein G 0.1 1]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| @Onui
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| Please, don't kill Tasuke...[sr]He's still just a baby...
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| [k]
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| 
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| @Onui
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| And Grandpa said...babies should never have to die...
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| [k]
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| 
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| @Onui
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| ...Please...
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaFadeout H 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 10]
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| [charaFadein D 0.1 1]
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| @Berserker of Saṃghāta Hell
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| Sorry, but it's out of my hands.[sr]You get that, right?
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| [k]
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| 
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| [charaFace D 0]
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| @Berserker of Saṃghāta Hell
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| Besides, this whole world's nothing but a dream.[sr]So, why not do whatever we like?
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| [k]
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| 
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| @Berserker of Saṃghāta Hell
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| If it makes you feel any better, you can pretend that the oni in the mountains who's about to eat you is just another bad dream.
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| [k]
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| 
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| [charaFace D 1]
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| @Berserker of Saṃghāta Hell
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| Anyway, no time like the present.[sr]Besides, you two really do look good enough to eat.
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| [k]
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| 
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| [se ad51]
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| [wt 1.0]
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| 
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| [charaFace D 4]
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| @Berserker of Saṃghāta Hell
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| ...Hm?
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| [k]
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| 
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| @Berserker of Saṃghāta Hell
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| What's with the sword, Kālasūtra Hell?[sr]You almost cut my head off.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 5]
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| [charaFadein E 0.1 0]
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| [charaFace D 4]
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| [charaFadein D 0.1 2]
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| @Rider of Kālasūtra Hell
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| If you so much as try eating a child in front of me,[sr]I will take your head myself.
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| [k]
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| 
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| [charaFace D 9]
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| @Berserker of Saṃghāta Hell
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| Wait, what? I never heard anything about that!
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| [k]
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| 
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| @Rider of Kālasūtra Hell
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| Well now you have. So take your hand off[sr]her shoulders and put your claws away.
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| [k]
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| 
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| [charaFace D 4]
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| @Berserker of Saṃghāta Hell
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| ...I swear, you're way more out of your[sr]mind than me in my berserk state.
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| [k]
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| 
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| @Berserker of Saṃghāta Hell
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| Where do you even get off calling yourself a Rider?[sr]You killed your Noble Phantasm horse without a second thought.
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| [k]
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| 
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| @Berserker of Saṃghāta Hell
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| You said you didn't need it because it wasn't[sr]embedded with your Curse of Annihilation.
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| [k]
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| 
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| [charaFace D 9]
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| @Berserker of Saṃghāta Hell
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| And yet here you are, still calling yourself a Rider.[sr]How does that make sense, I ask you!
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| [k]
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| 
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| [se bac305]
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| [wt 1.0]
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| 
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| [charaFace D 4]
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| @Berserker of Saṃghāta Hell
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| But fine, fine. Claws are gone now, see? Sorry for hurting you, little Onui. Looks like we'll have to take a rain check on mealtime.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout D 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 18]
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| [charaFadein G 0.1 1]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| @Onui
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| Huh...?[sr]Wh-what's going on...?
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| [k]
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| 
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| @Onui
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| Are you going to kill me...or not...?
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaFadeout H 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 5]
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| [charaFadein E 0.1 1]
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| @Rider of Kālasūtra Hell
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| Of course I won't kill you. I would never kill a child.[sr]Nor could I ever let one die in front of me.
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| [k]
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| 
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| [charaFace E 0]
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| @Rider of Kālasūtra Hell
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| You're hurt, and your life is in danger,[sr]yet you're being so brave...
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| [k]
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| 
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| @Rider of Kālasūtra Hell
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| Ahh, what a precious little girl you are.
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| [k]
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| 
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| @Rider of Kālasūtra Hell
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| You're just like...
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| [k]
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| 
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| @Rider of Kālasūtra Hell
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| Just like...
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| [k]
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| 
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| [messageOff]
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| [wt 0.4]
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| [charaFace E 9]
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| [wt 0.7]
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| @Rider of Kālasūtra Hell
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| Why, you're just like me. Look at you, doing your very best to keep your little brother safe.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 18]
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| [charaFadein G 0.1 1]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| @Onui
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| H-huh...? What do you mean...?
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaFadeout H 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 10]
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| [charaFadein E 0.1 1]
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| @Rider of Kālasūtra Hell
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| I'm sorry!
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| [k]
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| 
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| [charaFace E 4]
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| @Rider of Kālasūtra Hell
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| I'm so sorry for how we treated you.[sr]But...I won't ask for your forgiveness. I couldn't.
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| [k]
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| 
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| @Rider of Kālasūtra Hell
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| We're broken inside. We were broken the[sr]moment we had our Curses implanted in us.
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| [k]
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| 
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| @Rider of Kālasūtra Hell
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| It's like we're already dead. Now that our Spirit Origins have been shattered and rebuilt, we've become machines called Heroic Spirit Swordmasters.
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| [k]
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| 
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| @Rider of Kālasūtra Hell
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| We're broken. All of us.[sr]And there's no way we can be fixed.
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| [k]
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| 
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| @Rider of Kālasūtra Hell
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| That's why, sometimes...we say[sr]things we don't really mean.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [messageOff]
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| [charaTalk D]
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| [charaFace D 4]
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| [charaFadein D 0.1 1]
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| [wt 1.0]
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| [charaFace D 9]
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| @Berserker of Saṃghāta Hell
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| Is that what you really think?
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| [k]
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| 
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| @Berserker of Saṃghāta Hell
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| Poor little oni child. Poor little warrior.[sr]Your human self was broken a long time ago...
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| [k]
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| 
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| [charaFace D 8]
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| @Berserker of Saṃghāta Hell
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| You can't blame it all on your karma; that's just[sr]one more log on the fire, right, Minamoto-no-Raikou?
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_5 1.5]
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| [fadeout black 1.5]
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| [wait fade]
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| [charaFadeout D 0.1]
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| [scene 46501]
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| [wt 1.5]
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| [fadein black 1.5]
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| [wait fade]
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| 
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| 
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| [se ad432]
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| [seVolume ad432 0 0.6]
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| [wt 1.2]
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| [se ad432]
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| [seVolume ad432 0 0.6]
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| [wt 1.4]
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| [se ad432]
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| [seVolume ad432 0 0.6]
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| [wt 0.5]
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| 
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| [charaTalk A]
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| [charaFace A 2]
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| [charaFadein A 0.4 1]
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| @Musashi
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| Didn't you JUST say we don't have a moment to waste!?[bgm BGM_EVENT_7 0.1]
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| [k]
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| 
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| @Musashi
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| How is now a good time to forge a new katana!?[sr]Get a hold of yourself, Grandpa!
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| [k]
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| 
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| [charaFace A 5]
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| @Musashi
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| We don't have time for the whole[sr]“so blinded by rage you've lost sight of reality” thing!
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| 
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| [se ad432]
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| [seVolume ad432 0 0.6]
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| [wt 1.4]
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| [se ad432]
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| [seVolume ad432 0 0.6]
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| [wt 1.3]
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| [se ad432]
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| [seVolume ad432 0 0.6]
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| [wt 0.5]
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| 
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| ?1:Muramasaaa!
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| ?2:Please, stop! Just stop for a moment!
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| 
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| ?!
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| 
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| [charaTalk B]
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| [charaFace B 4]
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| [charaFadein B 0.1 1]
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| @Fuuma Kotarou
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| I-I'm sorry, Master. Lord Muramasa said he was going to get ready, but as soon as he came back to the hermitage, he lit a fire in his forge...
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| @Danzo
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| So Lord Muramasa is a graduate of the Muramasa school of smithing... That is why he forges like a man possessed...
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk B]
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| [charaFace C 0]
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| [charaFadein C 0.1 0]
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| [charaFace B 0]
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| [charaFadein B 0.1 2]
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| @Fuuma Kotarou
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| He's a Servant who[line 2]I-I mean, never mind!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout B 0.1]
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| 
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| [bgmStop BGM_EVENT_7 0.7]
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| 
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| [charaTalk F]
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| [charaFace F 2]
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| [charaFadein F 0.4 1]
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| @Senji Muramasa
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| All of you, shut up and get ready to leave.[sr]I ain't senile, dammit. I know exactly what I'm doing.
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| [k]
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| 
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| @Senji Muramasa
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| I'm doing this to keep a level head.
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| [k]
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| 
 | ||
| [messageOff]
 | ||
| [charaFace F 0]
 | ||
| [se ad432]
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| [wt 2.0]
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| 
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| [bgm BGM_EVENT_11 0.1]
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| 
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| [charaFace F 2]
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| @Senji Muramasa
 | ||
| Now quit gawking and go get ready.[sr]Don't make me say it again.
 | ||
| [k]
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| 
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| @Senji Muramasa
 | ||
| Once you're all ready to go, we'll be leaving right away. Got that?
 | ||
| [k]
 | ||
| 
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| ?1:G-got it!
 | ||
| ?2:Is the mountain easy to climb?
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| @Musashi
 | ||
| Well, it's fairly tall, but we should still[sr]be able to reach the top in two hours.
 | ||
| [k]
 | ||
| 
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| [charaFace A 12]
 | ||
| @Musashi
 | ||
| Anyway, once we get there,[sr]we'll be facing off against those two again.
 | ||
| [k]
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| 
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| @Musashi
 | ||
| Can you handle that,[sr][%1] and Kotarou?
 | ||
| [k]
 | ||
| 
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| @Musashi
 | ||
| If you don't think you can fight them because they look like people you know, then you should stay behind. I can deal with them on my own if I have to.
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Don't worry. I know they're not our friends.
 | ||
| 
 | ||
| [charaFace A 4]
 | ||
| @Musashi
 | ||
| I see... That's good to hear.
 | ||
| [k]
 | ||
| 
 | ||
| ?2:I'm going to keep the promise I made to Onui.
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFace A 7]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace A 0]
 | ||
| @Musashi
 | ||
| Then, would you mind if I said something? I don't know how much consolation it'll be, but I have some thoughts I'd like to share.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 12]
 | ||
| @Musashi
 | ||
| I don't think we should think of the Heroic Spirit Swordmasters as their actual Heroic Spirits.
 | ||
| [k]
 | ||
| 
 | ||
| @Musashi
 | ||
| I know we haven't taken the time to make sure we're on the same page about this, so I want to be clear: they're nothing more than walking corpses.
 | ||
| [k]
 | ||
| 
 | ||
| @Musashi
 | ||
| I was convinced of that when we fought Lord Inshun.[sr]I think you should accept that too, if you can.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 11]
 | ||
| @Musashi
 | ||
| Especially now that you're going[sr]up against ones you know personally.
 | ||
| [k]
 | ||
| 
 | ||
| @Musashi
 | ||
| ...Of course, I know that's easier said than done.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 4]
 | ||
| [charaFadein B 0.1 1]
 | ||
| @Fuuma Kotarou
 | ||
| True... They do look and sound just[sr]like the Heroic Spirits we know...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 0]
 | ||
| @Fuuma Kotarou
 | ||
| But they're still completely different people.[sr]Master, I believe Lady Musashi is right.
 | ||
| [k]
 | ||
| 
 | ||
| @Fuuma Kotarou
 | ||
| Besides, Heroic Spirits are essentially different people every time they are summoned as Servants anyway.
 | ||
| [k]
 | ||
| 
 | ||
| @Fuuma Kotarou
 | ||
| Even if they retain their memories of[sr]the other times they've been summoned.
 | ||
| [k]
 | ||
| 
 | ||
| @Fuuma Kotarou
 | ||
| There is no Heroic Spirit who is exactly the same person every time they are summoned. Rather, they're the same person, but one who is as different as possible.
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| [k]
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| 
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| @Fuuma Kotarou
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| Maybe it would be more accurate to say that they are a completely different person who very closely resembles them each time.
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| [k]
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| 
 | ||
| ?1:...Yeah. The Heroic Spirits in Singularities...
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| ?2:Chaldea's spirits are nothing like these, yes.
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| 
 | ||
| ?!
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| 
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| [charaFace B 4]
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| @Fuuma Kotarou
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| The dead don't come back to life.[sr]And they shouldn't.
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| [k]
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| 
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| [charaFace B 0]
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| @Fuuma Kotarou
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| But the Heroic Spirit Swordmasters... Well, as Lady Musashi said, they are corpses. In essence, they ARE the dead come back to life.
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| [k]
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| 
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| @Fuuma Kotarou
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| They are beings born from dead Servants.[sr]From what I've been told about Lord Houzouin Inshun...
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| [k]
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| 
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| @Fuuma Kotarou
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| ...it sounds like becoming a Swordmaster changes everything about them, not just their personalities.
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| [k]
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| 
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| [charaFace B 4]
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| @Fuuma Kotarou
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| So it is not like the principle that makes every Heroic Spirit essentially a different version of the same person.
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| [k]
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| 
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| @Fuuma Kotarou
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| They may be close to the Servants you saw in Shinjuku, at least in the sense that their Spirit Origins differ from their natural state...
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| [k]
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| 
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| @Fuuma Kotarou
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| But that was a phenomenon specific to Shinjuku, so...
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| @Danzo
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| ...[sr]...
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| [k]
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| 
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| @Danzo
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| ...Lady Onui, Lord Tasuke, I...
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| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
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| 
 | ||
| [charaTalk A]
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| [charaFace C 4]
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| [charaFadein C 0.1 0]
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| [charaFace A 9]
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| [charaFadein A 0.1 2]
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| @Musashi
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| Hm? Did you say something, Danzo?
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| [k]
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| 
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| [charaFace A 0]
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| @Musashi
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| Oh, no, I'm sorry. This would be difficult for[sr]you to understand. Please, pay that no mind.
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| [k]
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| 
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| [charaFace A 12]
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| @Musashi
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| Anyway... I know it's hard.[sr]But we can't give up now.
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| [k]
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| 
 | ||
| [charaFace C 0]
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| @Danzo
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| ...!
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| [k]
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| 
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| [charaFace C 5]
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| @Danzo
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| R-right. I will help too.
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| [k]
 | ||
| 
 | ||
| @Danzo
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| Lord Tajima-no-Kami told me to assist you[sr]should the Heroic Spirit Swordmasters appear.
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| [k]
 | ||
| 
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| @Danzo
 | ||
| So I shall push my performance limiters to their[sr]maximum...[charaFace C 4]because I wish to protect those two children.
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| [k]
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| 
 | ||
| [charaFadeout C 0.1]
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| [charaFadeout A 0.1]
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| 
 | ||
| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| [wt 0.7]
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| 
 | ||
| ?1:Thank you, Danzo.
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| 
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| @Danzo
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| N-not at all.
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| [k]
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| 
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| ?2:By the way...is there something on your mind?
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| 
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| @Danzo
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| No...it's nothing.[sr]Please don't concern yourself.
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| [k]
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| 
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [messageOff]
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| [charaFadeout C 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 8]
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| [charaFadein F 0.1 1]
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| [wt 0.4]
 | ||
| 
 | ||
| [se ad435]
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| [wt 1.5]
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| 
 | ||
| [seStop ad435 0.5]
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| [wt 0.3]
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| 
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| [charaFace F 0]
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| @Senji Muramasa
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| ...All right. Both my iron and me have cooled down.[sr]You all talk too much.
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| [k]
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| 
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| [charaFace F 2]
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| @Senji Muramasa
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| Now quit wasting time and go get ready![sr]The sun will be up before you know it!
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| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [bgmStop BGM_EVENT_11 1.0]
 | ||
| [fadeout black 1.0]
 | ||
| [wait fade]
 | ||
| [charaFadeout F 0.1]
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| [scene 37311]
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| [wt 1.0]
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| [fadein black 1.0]
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| [wait fade]
 | ||
| 
 | ||
| [se ad27]
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| [seStop ad27 0.2]
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| [wt 0.15]
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| [se ad27]
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| [wt 0.7]
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| [se ad173]
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| [wt 1.5]
 | ||
| [seStop ad173 1.5]
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| 
 | ||
| [bgm BGM_EVENT_5 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Fuuma Kotarou
 | ||
| You were right, Lord Muramasa. By my estimation, cutting through this bamboo forest should make for a good shortcut.
 | ||
| [k]
 | ||
| 
 | ||
| @Fuuma Kotarou
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| Please try to make do just a little longer, Master.[sr]If you like, I could carry you on my back.
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| [k]
 | ||
| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
 | ||
| [charaFadein F 0.1 1]
 | ||
| @Senji Muramasa
 | ||
| Don't bother. Have you even managed to peek through[sr]that mop of hair of yours and LOOK at your Master?
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| [k]
 | ||
| 
 | ||
| [charaFace F 1]
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| @Senji Muramasa
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| The kid's lower body's got plenty of muscle to spare.
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| [k]
 | ||
| 
 | ||
| @Senji Muramasa
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| You must've done a lot of walking.[sr]Not for exercise...but for survival.
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| [k]
 | ||
| 
 | ||
| ?1:Oh, I wouldn't go that far...
 | ||
| ?2:Well, I guess I HAVE walked quite a bit...
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| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace F 6]
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| @Senji Muramasa
 | ||
| That's right. Understand your capabilities. Times like these, you want your companions to be full of confidence.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
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| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| @Musashi
 | ||
| Good point. I don't know just how much [&he's:she's] been walking, but the fact that [&he:she] crossed an entire continent means [&he:she] is definitely no slouch.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 6]
 | ||
| @Musashi
 | ||
| Of course, I'm not half bad either,[sr]since I'm a pretty seasoned traveler!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 2]
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| [charaFadein F 0.1 0]
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| [charaFace A 6]
 | ||
| [charaFadein A 0.1 2]
 | ||
| @Senji Muramasa
 | ||
| Shut up, cow-legs.[sr]I wasn't talking to you.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 10]
 | ||
| @Musashi
 | ||
| Wha...!? Where'd that come from, Grandpa!? Come on, can't you be nice and treat me like one of your grandkids too?
 | ||
| [k]
 | ||
| 
 | ||
| @Senji Muramasa
 | ||
| I've got my hands plenty full with two grandkids already. I need a third like I need a hole in my head.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace F 0]
 | ||
| @Senji Muramasa
 | ||
| ...I see you're back.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [se ad73]
 | ||
| [charaPut C 0,0]
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [fowardEffect bit_talk_quickmove]
 | ||
| [charaSpecialEffect C appearance 1 0.25]
 | ||
| [wait charaSpecialEffect C]
 | ||
| @Danzo
 | ||
| I went on to scout ahead.
 | ||
| [k]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_5 0.7]
 | ||
| 
 | ||
| [charaFace C 5]
 | ||
| @Danzo
 | ||
| I detected a small number of monsters ahead. We could go around them, but that would cost us a great deal of time.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| 
 | ||
| [bgm BGM_EVENT_3 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.1 1]
 | ||
| @Fuuma Kotarou
 | ||
| ...I see. Then we have no choice but to go through them.[sr]Lord Muramasa, Lady Musashi, I[line 2][charaFace B 4]Huh? They're both already gone!
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Come on, let's catch up and break through!
 | ||
| ?2:Hurry!
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace B 0]
 | ||
| @Fuuma Kotarou
 | ||
| Got it, Master.[sr]Come, Lady Danzo, you too!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 5]
 | ||
| [charaFadein C 0.1 1]
 | ||
| @Danzo
 | ||
| Understood!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [bgmStop BGM_EVENT_3 0.4]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 |