426 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			426 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| $03-00-01-07-2-0
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| [soundStopAll]
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| 
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| 
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| 
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| [charaSet A 1098128000 1 Mash]
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| [charaSet B 1098126400 1 Patxi]
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| [charaSet C 5036001 1 Avicebron]
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| [charaSet D 1098123210 1 Goredolf]
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| [charaSet E 1098126510 1 Yaga]
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| [charaSet F 1098128500 1 "Yaga Bandit"]
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| [charaSet H 5009000 1 "Effect Dummy"]
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| 
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| [scene 54802]
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| 
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| [charaPut H 1200,1200]
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| [charaEffect H bit_talk_10_LowLevel]
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| 
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| [fadein black 1.5]
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| [effect bit_talk_snowstorm_02]
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| [se ad555]
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| [seVolume ad555 0 0.5]
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| [wait fade]
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| 
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| [wt 1.5]
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| [effectStop bit_talk_snowstorm_02]
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| [wt 1.0]
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| [seStop ad555 1.0]
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| [wt 1.5]
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| 
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| [bgm BGM_EVENT_41 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 14]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| This is terrible...!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 3]
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| [charaFadein B 0.1 1]
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| 
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| @Patxi
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| Damn, this is definitely a no-go...[sr]Let's head to the next village.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace B 3]
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| [charaFadein B 0.1 0]
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| [charaFace A 4]
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| [charaFadein A 0.1 2]
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| 
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| @Mash
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| ...Um, shouldn't we look for survivors?
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| [k]
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| 
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| @Patxi
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| Don't bother. There aren't any.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.1]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [wt 0.7]
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| [cameraMove 0.7 -80,0 1.2]
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| [wait camera]
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| [wt 0.5]
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| [cameraMove 1.2 80,0 1.2]
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| [wait camera]
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| [wt 1.0]
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| 
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| ?1:Hellooo!? Is anyone theeere!?
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| ?!
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| 
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| [cameraMove 1.0 0,0 1.0]
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| [wait camera]
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| [wt 0.5]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Avicebron
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| Hello, Shadow Border crew?[sr]Are you able to scan the area for signs of life?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaPut H 1]
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| [charaTalk D]
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| [charaFace D 10]
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| [charaFadein D 0.1 1]
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| 
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| @Goredolf
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| We're tuning our equipment to make it capable of scanning for this world's life-forms, using that Yaga's life signs as a base...
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| [k]
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| 
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| @Goredolf
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| ...but the Shadow Border's scanner is an older model, so I'm told it will take time to enter the parameters and cross-reference it with the approximation data.
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| [k]
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| 
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| @Goredolf
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| Suffice to say, it will go faster[sr]if you just look around, Avicebron.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Avicebron
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| ...Understood.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [cameraMove 1.2 80,50 1.2]
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| [wait camera]
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| [wt 0.6]
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| [cameraMove 1.0 -72,0 1.2]
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| [wait camera]
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| 
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| ?1:Heeey! Anybooody!
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| ?!
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| 
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| [bgmStop BGM_EVENT_41 0.5]
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| 
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| 
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| @Yaga
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| Gh...[sr]O-over here...
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| [k]
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| 
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| [charaTalk A]
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| [charaFace A 2]
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| [charaScale A 0.83]
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| [charaFadein A 0.1 0,-48]
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| 
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| @Mash
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| Master!
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| [k]
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| 
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| [messageOff]
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| [charaMove A -64,-48 0.6]
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| [se ad586]
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| [wt 0.2]
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| [charaFadeout A 0.4]
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| [seStop ad586 1.0]
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| [wt 0.2]
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| 
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| [wipeout leftToRight 0.7 1]
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| [wait wipe]
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| [charaFadeout A 0.1]
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| [charaScale A 1.0]
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| [cameraHome 0.1]
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| [wt 0.5]
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| [wipein rightToLeft 0.5 1]
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| [wait wipe]
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| 
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| [wt 0.5]
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| 
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| ?1:Are you all right!?
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| ?!
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| 
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 1]
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| 
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| @Yaga
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| Yeah... I was just knocked out for a while there...
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace E 1]
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| [charaFadein E 0.1 0]
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| [charaFace B 2]
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| [charaFadein B 0.1 2]
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| 
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| @Patxi
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| What happened here?
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| [k]
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| 
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| [bgm BGM_EVENT_81 0.1]
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| 
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| @Yaga
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| Bandits... We fought them off as best we could,[sr]but we only lasted four days before they...
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| [k]
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| 
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| [charaFace E 0]
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| 
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| @Yaga
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| ...Dammit.[sr]Are there any other survivors?
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Avicebron
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| I'm afraid not.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 0]
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| [charaFace B 4]
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| [charaFadein B 0.1 2]
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| 
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| @Yaga
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| Dammit!
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| [k]
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| 
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| @Patxi
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| Where'd these bandits run off to?
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| [k]
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| 
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| [charaFace E 1]
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| 
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| @Yaga
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| I don't know for sure, but...probably[sr]one of the neighboring villages.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| We were just at one of those villages ourselves,[sr]so they must have gone to the other one.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 2]
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| [charaFadein B 0.1 1]
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| 
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| @Patxi
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| I've got a map here.[sr]Come on!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Avicebron
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| I'm afraid we can't take you with us. But I can[sr]leave this food and some medical supplies with you.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 1]
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| 
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| @Yaga
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| Thanks. I think I'll be okay once I rest up.[sr]As for food, well...I'll figure something out.
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| [k]
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| 
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| [charaFace E 0]
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| 
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| @Yaga
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| If you're gonna go help the other village,[sr]then hurry, before they end up like ours.
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| [k]
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| 
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| [charaFace E 1]
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| 
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| @Yaga
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| ...Then again, I guess you can't[sr]really call this a village anymore...
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| [k]
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| 
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| ?1:Sorry to leave you, but we've gotta go!
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| ?!
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Avicebron
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| Please take one of my golems so we can hurry there, Master. ...I would hate for us to arrive too late.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [wait fade]
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| [charaFadeout C 0.1]
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| [scene 54100]
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| [wt 1.0]
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| [fadein black 0.7]
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| [wait fade]
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| 
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| [wt 0.7]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Avicebron
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| ...Master, the golem I sent on[sr]ahead has found the village.
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| [k]
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| 
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| ?1:How's it looking?
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| ?!
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| 
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| @Avicebron
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| Not good. They have lit a red signal fire.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 2]
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| [charaFadein B 0.1 1]
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| 
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| @Patxi
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| Oh crap... That's a distress signal!
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| [k]
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| 
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| ?1:There might still be time!
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| ?!
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 2]
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| [charaFadein A 0.1 1]
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| 
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| [bgmStop BGM_EVENT_81 0.5]
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| 
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| @Mash
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| I see shadows in front of us. They're Yaga!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 3]
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| [charaFadein F 0.1 1]
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| 
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| @Yaga Bandit
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| Aaaah! Aaaah!
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| [k]
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| 
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| [bgm BGM_EVENT_80 0.1]
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| 
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| @Yaga Bandit
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| Outta our way![charaFace F 2][sr]Outta [messageShake 0.05 5 5 0.5]our waaay!
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| [k]
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| 
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| [charaFace F 3]
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| 
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| @Yaga Bandit
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| Move aside, or we'll kill ya dead!
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Avicebron
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| It would seem they are not interested in a peaceful discussion. I believe things will go faster if I simply knock them aside.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Right! Please hurry!
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| [k]
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| 
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_80 0.4]
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| [fadeout black 0.5]
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| [wait fade]
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| [soundStopAll]
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| [end]
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