873 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			873 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| $03-00-01-17-2-0
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| [soundStopAll]
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| 
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| [charaSet A 5036001 1 Avicebron]
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| [charaSet B 7030001 1 "Atalante Alter"]
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| [charaSet C 1098123210 1 Goredolf]
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| [charaSet E 1098124510 1 "Da Vinci"]
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| [charaSet F 99502600 1 Mash]
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| [charaSet G 1098128400 1 "Yaga Rebel Soldier"]
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| [charaSet H 5009000 1 "Effect Dummy"]
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| 
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| [cameraMove 0.1 60,0 1.2]
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| [wt 0.1]
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| 
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| [scene 54903]
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_82 0.1]
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| 
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| [cameraMove 2.5 0,0 1.2]
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| [wt 1.0]
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| 
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| @Atalante Alter
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| As you can see,[sr]we are still in the construction phase.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [wait fade]
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| 
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| [cameraHome 0.1]
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| [wt 0.5]
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| 
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| [fadein black 0.5]
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| [wait fade]
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| 
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| [charaTalk B]
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| [charaFace B 6]
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| [charaFadein B 0.1 1]
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| 
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| @Atalante Alter
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| I will begin by dividing our forces into two groups.
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| [k]
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| 
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| @Atalante Alter
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| One group will cut down trees and gather lumber,[sr]while the other will dig out the tunnel.
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| [k]
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| 
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| [charaFace B 0]
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| 
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| @Atalante Alter
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| ...[%1], I would like you and your Servants[sr]to keep the Yaga in one of these groups safe.
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| [k]
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| 
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| @Atalante Alter
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| Both groups are certain to encounter Demonic Beasts, whether they are procuring lumber or digging.
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| [k]
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| 
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| [charaFace B 6]
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| 
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| @Atalante Alter
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| We will begin work once you have made your decision.[sr]Which group will you help?
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| [k]
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| 
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| [messageOff]
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| [wt 0.7]
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| 
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| [input selectBranch]
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| 
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| [charaSet A 5036001 1 Avicebron]
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| [charaSet B 7030001 1 "Atalante Alter"]
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| [charaSet C 1098123210 1 Goredolf]
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| [charaSet E 1098124510 1 "Da Vinci"]
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| [charaSet F 99502600 1 Mash]
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| [charaSet G 1098128400 1 "Yaga Rebel Soldier"]
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| [charaSet H 5009000 1 "Effect Dummy"]
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| 
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| [scene 54903]
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| 
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| [charaTalk B]
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| [charaFace B 6]
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| [charaFadein B 0.1 1]
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| 
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| 
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| 
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| [bgm BGM_EVENT_82 0.1]
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| [messageOff]
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| [maskin black 1.0]
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| [wait mask]
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| [label selectBranch]
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| 
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| 
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| ?1:We'll help the lumberjacks.
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| ?2:We'll help with the tunnel excavation.
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| ?!
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| 
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| 
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| 
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| 
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| [branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
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| 
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| [label INPUT_SELECT_BRANCH_1]
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| 
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| [charaSet D 11006001 1 Salieri]
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| 
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| [charaPut H 1200,1200]
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| [charaEffect H bit_talk_10_LowLevel]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Atalante Alter
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| I see.
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| [k]
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| 
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| @Atalante Alter
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| Very well then, Avicebron and[sr]I will help with the excavation.
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| [k]
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| 
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| [charaFace B 6]
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| 
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| @Atalante Alter
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| I would like you to give the[sr]Yaga orders in my absence.
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| [k]
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| 
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| ?1:Got it!
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| ?2:You take care out there too.
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| ?!
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| 
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| [charaFace B 1]
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| 
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| @Atalante Alter
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| I will.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Avicebron
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| I'll leave a number of defensive[sr]golems here with you. Good luck.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 1]
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| [charaFadein G 0.1 1]
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| 
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| @Yaga Rebel Soldier
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| Thanks for helping us, human.
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| [k]
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| 
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| ?1:Just call me [%1].
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| ?!
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| 
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| @Yaga Rebel Soldier
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| Yes [&sir:ma'am].
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| [k]
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| 
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| @Yaga Rebel Soldier
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| We're just about to head into the forest and begin chopping down trees now. We'll be counting on you to keep us safe while we work...
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace G 0]
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| [charaFadein G 0.1 0]
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| [charaFace D 6]
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| [charaFadein D 0.1 2]
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| 
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| @Salieri
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| How long do you expect the work to last?
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| [k]
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| 
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| @Yaga Rebel Soldier
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| Hmm. Well, a fortress of that size...
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| [k]
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| 
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| @Yaga Rebel Soldier
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| ...I'd say it'll probably take a day to build the outer walls, another day to reinforce them, and two more days to build the inner structure.
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| [k]
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| 
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| @Salieri
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| Very well.
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| [k]
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| 
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| [charaFace D 4]
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| 
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| @Salieri
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| Ordinarily, this sort of job would fall well outside the purview of a court musician, but such is a Servant's fate.
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| [k]
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| 
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| [charaFace D 6]
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| 
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| @Salieri
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| I would be honored to accept this task.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.2]
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| [bgmStop BGM_EVENT_82 1.2]
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| [wait fade]
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| [charaFadeout G 0.1]
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| [charaFadeout D 0.1]
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| [scene 55300]
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| [wt 1.0]
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_81 0.1]
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| 
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| [charaPut H 1]
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| [charaTalk F]
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| [charaFace F 7]
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| [charaFadein F 0.1 1]
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| 
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| @Mash
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| We've only gone a little way into the forest,[sr]and things already feel completely different...
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 1]
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| 
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| @Yaga Rebel Soldier
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| According to the local villagers...
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| [k]
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| 
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| @Yaga Rebel Soldier
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| ...if you go too deep into these woods, a pack of D'yavol Tron will rip you to shreds and devour you before you can so much as blink.
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| [k]
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| 
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| @Yaga Rebel Soldier
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| We ARE encroaching on their territory pretty solidly right now, so we're counting on you to keep us alive!
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 6]
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| [charaFadein D 0.1 1]
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| 
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| @Salieri
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| ...Hmm.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [wait fade]
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| [charaFadeout D 0.1]
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| [wt 0.4]
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| [se ade80]
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| [seVolume ade80 0 0]
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| [wt 0.3]
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [wt 0.9]
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| [seVolume ade80 0.3 1.0]
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| [shake 0.1 3 6 0.2]
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| [wt 0.5]
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| [se ad495]
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| [seVolume ad495 0 0.7]
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| [wt 0.3]
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| [se ad517]
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| [wt 0.6]
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| [se ade82]
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| 
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| [charaPut H 2]
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| [charaTalk F]
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| [charaFace D 6]
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| [charaFadein D 0.1 0]
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| [charaFace F 0]
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| [charaFadein F 0.1 2]
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| 
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| 
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| @Mash
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| How are you doing, Salieri?[se ad517][seVolume ad517 0 0.7]
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| [k]
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| 
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| [charaFace D 4]
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| 
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| @Salieri
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| I'm terribly sorry, but [se ade82]I'm afraid I'm finding it[sr]difficult to concentrate with all this noise.
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| [k]
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| 
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| [messageOff]
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| [se ad495]
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| [wt 0.5]
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| [se ad517]
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| [seVolume ad517 0 0.6]
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| [wt 0.2]
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| [se ade82]
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| 
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| @Salieri
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| Would you mind not contacting me for a while,[sr]barring an emergency?[se ad495]
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| [k]
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| 
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| [charaFace F 8]
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| 
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| @Mash
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| Oh, right. I'm sorry.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [wait fade]
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| [charaFadeout D 0.1]
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| [charaFadeout F 0.1]
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| [charaPut H 1200,1200]
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| [charaPut H 0,-50]
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 0,-50]
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| [wt 0.3]
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| [wipeFilter cinema 0.5 0]
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| [fadein black 0.3]
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| [wait fade]
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| 
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| @Mash
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| (I have to say though, Master,[sr]I can't believe how quickly the Yaga are working.)
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| [k]
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| 
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| ?1:(You'd think they were using chainsaws or something.)
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| ?!
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| 
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| @Mash
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| (I know. Their stamina is incredible.[charaFace F 12][sr]...Although, when you think about it another way...)
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| [k]
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| 
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| @Mash
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| (...they HAVE to be this strong just to survive[sr]in this world. There's no other choice.)
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| [k]
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| 
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| @Mash
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| (If they had been humans in our own world,[sr]they might have already gone extinct.)
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| [k]
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| 
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| @Salieri
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| ...Stop!
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.3]
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| [wait fade]
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| [charaFadeout F 0.1]
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| [charaPut H 1200,1200]
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| [wt 0.2]
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| [wipeOff]
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| [fadein black 0.2]
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| [wait fade]
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| 
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFadein D 0.1 1]
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| [wt 0.3]
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| [charaMove D 0,-60 0.3]
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| [se ad581]
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| [wt 1.5]
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| 
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| @Salieri
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| I hear a faint rumbling in the ground.[sr]There are very large Demonic Beasts nearby...
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| [k]
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| 
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| [bgmStop BGM_EVENT_81 0.3]
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| [wt 0.5]
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| [bgm BGM_EVENT_80 0.1]
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| 
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| @Salieri
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| It's a D'yavol Tron!
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| [k]
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| 
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| [messageOff]
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| [wipeout rectangleStripLeftToRight 0.3 0.5]
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| [wait wipe]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [wipein rectangleStripRightToLeft 0.3 0.5]
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| [wait wipe]
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| 
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| [charaPut H 1]
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| [charaTalk F]
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| [charaFace F 2]
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| [charaFadein F 0.1 1]
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| 
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| @Mash
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| Tell everyone to fall back!
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| [k]
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| 
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| [se ad599]
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| 
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| [messageOff]
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [wt 1.4]
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| [seStop ad599 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 6]
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| [charaFadein D 0.1 1]
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| 
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| 
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| @Salieri
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| Come, Master.
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| [k]
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| 
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| @Salieri
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| We must help the Yaga evacuate, then defeat the D'yavol Tron!
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| [k]
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| 
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| [charaFace D 4]
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| 
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| @Salieri
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| Unfortunately, is quite a powerful foe, so I will[sr]need to...what is the phrase? Psych myself up.
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| [k]
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| 
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| ?1:...Psych yourself up?
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| ?!
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| 
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| [bgm BGM_EVENT_80 0.3 0.4]
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| 
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| [charaFace D 14]
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| 
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| @Salieri
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| [f small]That is Mozart... The very man himself... That is indeed Mozart... I knew it... I knew it... There you are, Mozart...![-]
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaPut H 1]
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| [charaTalk F]
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| [charaFace F 11]
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| [charaFadein F 0.1 1]
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| 
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| @Mash
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| I'm...not sure how I feel about this.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [bgm BGM_EVENT_80 0.5 1.0]
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| 
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| [charaTalk D]
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| [charaFace D 13]
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| [charaFadein D 0.1 1]
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| 
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| [messageShake 0.05 5 5 0.5]
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| @Salieri
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| MOZART!!! Your foul mouth has made its last filthy[sr]joke. I shall rip out your tongue myself!
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| [k]
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| 
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| [messageOff]
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| [charaMoveReturn D 0,-20 0.3]
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| [wt 0.15]
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| [charaEffect D bit_talk_quickmove]
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| [charaSpecialEffect D erasureReverse 1 0.3]
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| [se ad73]
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| [charaFadeout D 0.1]
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| [wt 0.4]
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| 
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| 
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| [branch INPUT_SELECT_BRANCH_3]
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| 
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| [label INPUT_SELECT_BRANCH_2]
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| 
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| 
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| [charaSet D 98101700 1 "Demon Boar"]
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| [charaPut H 1200,1200]
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| [charaEffect H bit_talk_10_LowLevel]
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| 
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| [charaTalk B]
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| [charaFace B 6]
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| [charaFadein B 0.1 1]
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| 
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| @Atalante Alter
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| Understood. Then Salieri and I will take the forest.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Avicebron
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| That leaves the tunnel for me. Master, we must head for the cave in the mountain range outside the forest.
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| [k]
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| 
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| @Avicebron
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| Let's take golems, so that we can get there as quickly as possible. Come, there's not a moment to waste.
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| [k]
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| 
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| ?1:You're really fired up about this, aren't you?
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| 
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| [charaPut H 1200,1200]
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| [charaEffectStop H bit_talk_10_LowLevel]
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| 
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| @Avicebron
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| ...Is that how I seem to you?
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| [k]
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| 
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| @Avicebron
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| ...If so, then I suppose I must be a bit more excited than I thought at the prospect of creating new golems.
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| [k]
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| 
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| @Avicebron
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| There are bound to be crystals in the area[sr]that should make excellent cores as well.
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| [k]
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| 
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| [flag Kuma 1]
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| 
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| ?2:What's with you, Avicebron?
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| 
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| @Avicebron
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| ...Hm? What do you mean?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaPut H 1]
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| [charaTalk F]
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| [charaFace F 6]
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| [charaFadein F 0.1 1]
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| 
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| @Mash
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| Master, I think...!
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| [k]
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| 
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| [charaFace F 2]
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| 
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| @Mash
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| I think Avicebron is just excited!
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| [k]
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| 
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| [flag Kuma 2]
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| 
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| ?!
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| 
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| [branch Kuma_1 Kuma 1]
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| 
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| ?1:That's it!
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| ?2:You're totally pumped!
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| ?!
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| [charaEffectStop H bit_talk_10_LowLevel]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Avicebron
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| Truly?
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| [k]
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| 
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| @Avicebron
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| ...I suppose I am, to employ the modern parlance.[sr]So this is what it is to be “pumped.”
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| [k]
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| 
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| [label Kuma_1]
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| 
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| 
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| @Avicebron
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| All the more reason for us[sr]to hurry to the cave at once.
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| [k]
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| 
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| [charaTalk A]
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| [charaScale A 1.3]
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| [charaFadein A 0.1 0,10]
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| [charaPut H 1]
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| [charaEffect H bit_talk_41]
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| [shake 0.05 2 4 0.5]
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| 
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| @Avicebron
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| Let's do this!
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| [k]
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| 
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| [messageOff]
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| [wipeout downToUp 0.3 2]
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| [wait wipe]
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| [charaFadeout A 0.1]
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| [charaPut H 1200,1200]
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| [charaScale A 1.0]
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| [charaEffectStop H bit_talk_41]
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| [wt 0.5]
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| [charaEffect H bit_talk_10_LowLevel]
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| [wipein downToUp 0.5 2]
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| [wait wipe]
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| 
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| [wt 0.7]
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| 
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| [charaPut H 1]
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| [charaTalk F]
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| [charaFace F 14]
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| [charaFadein F 0.1 1]
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| 
 | ||
| @Mash
 | ||
| W-wait! Slow down! Come on, Master,[sr]we need to go after him before he gets lost!
 | ||
| [k]
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| 
 | ||
| [messageOff]
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| [wipeout rightToLeft 0.4 1]
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| [wait wipe]
 | ||
| [charaFadeout F 0.1]
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| [charaPut H 1200,1200]
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| [scene 54100]
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| [wt 0.5]
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| [se ad586]
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| [effect bit_talk_41]
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| [wipein leftToRight 0.4 1]
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| [wait wipe]
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| [wt 2.0]
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| [wipeout rightToLeft 0.4 1]
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| [wait wipe]
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| [scene 54700]
 | ||
| [effectStop bit_talk_41]
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| [wt 0.7]
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| [seStop ad586 0.1]
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| [wt 0.3]
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| [wipein leftToRight 0.4 1]
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| [wait wipe]
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| 
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| [wt 0.7]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| [se ad186]
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| @Avicebron
 | ||
| [f large]This will be my new workshop!
 | ||
| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaPut H 1]
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| [charaTalk F]
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| [charaFace F 6]
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| [charaFadein F 0.1 1]
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| 
 | ||
| @Mash
 | ||
| Avicebron!?
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| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
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| [wt 0.1]
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| 
 | ||
| [charaTalk E]
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| [charaFace E 21]
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| [charaFadein E 0.1 0,0]
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| 
 | ||
| @Da Vinci
 | ||
| It's no use. He's so pumped at seeing all[sr]these materials that he's completely lost it!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
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| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut H 1200,1200]
 | ||
| 
 | ||
| [charaPut H 1]
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
 | ||
| @Goredolf
 | ||
| So, um, do you think you might be able to do something about the Shadow Border's armor with these?
 | ||
| [k]
 | ||
| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
 | ||
| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
 | ||
| @Avicebron
 | ||
| [f large][messageShake 0.04 5 5 0.4]Something!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
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| [wt 0.1]
 | ||
| 
 | ||
| [charaPut H 1]
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| [charaTalk C]
 | ||
| [charaFace C 9]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Goredolf
 | ||
| Er, uh, yes![sr]If it's not too much trouble!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
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| [wt 0.1]
 | ||
| [charaPut H 1200,1200]
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| 
 | ||
| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Avicebron
 | ||
| Of course I can!
 | ||
| [k]
 | ||
| 
 | ||
| @Avicebron
 | ||
| I'll start loading up golems with materials right away. There's so much to move, we have no time to waste.
 | ||
| [k]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_82 0.5]
 | ||
| 
 | ||
| @Avicebron
 | ||
| Oh, yes, I almost forgot. Would you all mind[sr]taking care of those Giant Demon Boars?
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [cameraMove 0.9 32,0 1.1]
 | ||
| [charaMove A 32,0 0.4]
 | ||
| [charaFadeout A 0.4]
 | ||
| [wt 1.4]
 | ||
| 
 | ||
| [se ade156]
 | ||
| [seVolume ade156 0 0.0]
 | ||
| [seVolume ade156 0.7 1.0]
 | ||
| [cameraMove 0.8 32,0 1.25]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| [charaFace D 9]
 | ||
| [charaScale D 0.66]
 | ||
| [charaFadein D 0.1 -40,-140]
 | ||
| [charaMoveScale D 0.77 0.3]
 | ||
| [charaMove D -20,-80 0.3]
 | ||
| [shake 0.05 6 4 0.4]
 | ||
| [seStop ade156 0.4]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout rectangleStripLeftToRight 0.4 0.5]
 | ||
| [wait wipe]
 | ||
| [charaFadeout D 0.1]
 | ||
| [charaScale D 1.0]
 | ||
| [cameraHome 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaScale D 1.0]
 | ||
| [wipein rectangleStripRightToLeft 0.4 0.5]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [bgm BGM_EVENT_80 0.1]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| 
 | ||
| [charaPut H 1]
 | ||
| [charaTalk F]
 | ||
| [charaFace F 14]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| ...Why didn't you mention them sooner!?
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Come on Avicebron, we need your help too!
 | ||
| ?!
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut H 1200,1200]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Avicebron
 | ||
| ...[sr]...Oh, all right.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaPut H 1]
 | ||
| [charaTalk F]
 | ||
| [charaFace F 6]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| (I've never heard him so petulant before, Senpai...!)
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut H 1200,1200]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Avicebron
 | ||
| Very well, let's hurry up and get this over with.
 | ||
| [k]
 | ||
| 
 | ||
| @Avicebron
 | ||
| Then I can get back to making new golems, and maybe use them to excavate the tunnel if time permits.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Yaga Rebel Soldier
 | ||
| Um, the tunnel's the main[sr]reason we're here, Mr. Mask.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaPut H 1]
 | ||
| [charaTalk F]
 | ||
| [charaFace F 7]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| Here come the Demon Boars!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace F 14]
 | ||
| 
 | ||
| @Mash
 | ||
| Avicebron, please hurry and[sr]summon some combat golems!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [branch INPUT_SELECT_BRANCH_3]
 | ||
| 
 | ||
| [label INPUT_SELECT_BRANCH_3]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [seStop ad555 0.4]
 | ||
| [bgmStop BGM_EVENT_80 0.4]
 | ||
| [fadeout black 0.5]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 |