911 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			911 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| $03-00-02-11-3-0
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| 
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| [soundStopAll]
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| 
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| [charaSet A 1098153610 1 Gerda]
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| [charaSet D 8001410 1 Mash]
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| [charaSet E 98002000 1 Fou]
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| [charaSet F 3012001 1 Brynhild]
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| [charaSet G 2031001 1 Napoleon]
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| [charaSet H 98115000 1 Effect]
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| 
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| [scene 61604]
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| [fadein black 1.0]
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| [wait fade]
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| ...We made it to Village 23, Senpai!
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| [k]
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| 
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| ?1:Where are the giants!?
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| 
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| @Mash
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| I'm scanning for magical energy signals right now...!
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| [k]
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| 
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| ?2:I didn't see any giants outside. Are they already inside!?
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| 
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| @Mash
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| I'm afraid that's a definite possibility!
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| [k]
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| 
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| ?!
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| 
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| @Mash
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| The outer walls and gate all appear to be intact, but we still can't see what's happening around the fields!
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| [k]
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| 
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| @Mash
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| I don't like that we had to climb over the gate without permission...but this is an emergency!
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| [k]
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| [charaFadeout D 0.1]
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| 
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| @Fou
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| Fou, fooou!
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaTalk G]
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| [charaFace G 4]
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| [charaFadein G 0.1 1]
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| 
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| @Napoleon
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| I'm a little worn out after all that high-speed cross-country skiing, but I'll worry about that later! Still...I don't sense any giants around here...
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaTalk F]
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| [charaFace F 9]
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| [charaFadein F 0.1 1]
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| 
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| @Brynhild
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| Let us hurry.[sr]We should start by going to the village center.
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| [k]
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| [charaFadeout F 0.1]
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| [charaTalk G]
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| [charaFace G 2]
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| [charaFadein G 0.1 1]
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| 
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| @Napoleon
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| Right!
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| [k]
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| 
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| [messageOff]
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| [wipeout rectangleStripLeftToRight 0.4 1]
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| [wait wipe]
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| [charaFadeout G 0.1]
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| [wt 0.5]
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| [wipein rectangleStripRightToLeft 0.4 1]
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| [bgm BGM_EVENT_80 1.0 0.5]
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| [wait wipe]
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| [se adm13]
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| [wt 2.0]
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| [se ad60]
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| [charaTalk G]
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| [charaFace G 2]
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| [charaFadein G 0.4 1]
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| [wt 0.4]
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| [seStop ad60 0.1]
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| @Napoleon
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| ...This is it! The center of the village!
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| I don't see any people out and about.[sr]Maybe they've holed up inside to stay safe...
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| [k]
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| [charaFace D 12]
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| 
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| @Mash
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| ...or maybe we're already too late.[sr]But if we are...
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| [k]
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| 
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| 
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| 
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| ?1:I don't see any signs of a giant attack anywhere.
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| ?2:Plenty of these homes still have lights on.
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| 
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| ?!
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| [bgmStop BGM_EVENT_80 1.5]
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| 
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| [charaFace D 6]
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| 
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| @Mash
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| Th-that's true. What's going on...
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| [k]
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| 
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| [messageOff]
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| [charaFadeout D 0.1]
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| [se ad93]
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| [wt 1.0]
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| 
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| @Gerda
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| Wh-who's there?
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| [k]
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| 
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| @Gerda
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| I thought I heard voices...[sr]You shouldn't be out this late.
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| [k]
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| 
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| @Gerda
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| Maybe I'm not really in a position to say anything after I went outside the village, but...
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| [k]
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| 
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| [charaTalk D]
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| [charaFace D 6]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| Gerda!
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| @Gerda
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| That voice!
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| [k]
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| 
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| [messageOff]
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| [charaTalk A]
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| [charaFace A 8]
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| [charaFadein A 0.4 1]
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| [wt 0.4]
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| 
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| @Gerda
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| Lady Mash! [&Lord:Lady] [%1]![bgm BGM_EVENT_92 0.1][sr]And that man from the ordained day!
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| [k]
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| 
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| [charaFace A 1]
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| 
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| @Gerda
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| This is amazing...[sr]And you have another envoy with you today, too?
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| [k]
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| 
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| [charaFace A 5]
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| 
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| @Gerda
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| Wait, if you're here, that must mean you stopped fighting with the other envoys! Oh, what a relief.
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| [k]
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| 
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| @Gerda
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| I was so worried about you[sr]after that big fight you had!
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| [k]
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| 
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| [charaFace A 8]
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| 
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| @Gerda
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| Hey... How did you get through the gate? It's so big and heavy that it takes several grown-ups to open...
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| [k]
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| 
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| @Gerda
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| Oh, but we shouldn't be talking out here. We don't want to disturb anyone. Won't you come inside?
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| [k]
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| 
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| [messageOff]
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| [charaFace A 6]
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| [wt 1.0]
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| [charaFace A 1]
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| 
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| @Gerda
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| I have some soup I can heat up if you'd like. I bet you're really cold after being out there all night!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaTalk D]
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| [charaFace D 6]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| Oh, uh, well...
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| [k]
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| 
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| ?1:Huh?
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| ?2:Are we sure this village was attacked by giants...?
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| 
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| ?!
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| 
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| [charaFadeout D 0.1]
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| [charaTalk G]
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| [charaFace G 4]
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| [charaFadein G 0.1 1]
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| 
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| @Napoleon
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| ...Hm?
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| [k]
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| 
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| @Napoleon
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| Hang on. This magical energy is calm and gentle.[sr]It definitely doesn't belong to a rampaging giant.
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [wt 0.1]
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| [charaTalk F]
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| [charaFace F 1]
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| [charaFadein F 0.1 1]
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| 
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| 
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| @Brynhild
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| Phew.
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| [k]
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| 
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| @Brynhild
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| No one is hurt. That's all that matters.
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| [k]
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| 
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| 
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| [charaFace F 0]
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| 
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| @Brynhild
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| But I do have to wonder... Why did that person from Chaldea tell us giants were attacking?
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaDepth A 10]
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 2]
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| [charaFadein A 0.1 0]
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| 
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| @Mash
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| ...Gerda, do you mind if I ask you a question?
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| [k]
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| 
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| @Gerda
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| I'm not sure I'll be able to answer it well,[sr]since I don't know very many things, but sure.
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| [k]
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| 
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| @Mash
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| Did anything unusual happen in the village today, particularly from sunset until about now?
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| [k]
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| 
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| [charaFace A 1]
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| 
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| @Gerda
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| Oh, yes! That, I do know about!
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| [k]
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| [charaFadeout A 0.1]
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| [charaTalk A]
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| [charaFace A 1]
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| [charaFadein A 0.1 1]
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| 
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| @Gerda
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| Right before the sun set, a stranger came up to the gate from the outside!
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| [k]
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| 
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| @Gerda
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| The grown-ups offered shelter from the cold,[sr]but the stranger just said...
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| [k]
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| 
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| [charaFace A 0]
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| 
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| @Gerda
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| “No need for that. I'm not cold.”
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| [k]
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| 
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| @Gerda
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| But their clothes were all ragged, and their face was hidden, so we were worried.
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| [k]
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| 
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| @Gerda
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| We invited them inside again, but they just clicked their tongue and said, “I'm from Chaldea. Don't worry about me.”
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| [charaFace D 0]
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| [charaFadein D 0.1 2]
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| [charaFace A 0]
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| [charaFadein A 0.1 0]
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| 
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| [charaFace D 6]
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| [wt 1.0]
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| [charaFace A 1]
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| 
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| @Gerda
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| After that, the stranger said a blessing for everyone in the village and then just left.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [charaFadeout A 0.1]
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| [charaTalk D]
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| [charaFace D 6]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| Senpai... Did you hear that...?
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| [k]
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| 
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| ?1:(Strengthened the Bounded Field without showing their face?)
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| ?2:(This all sounds kind of familiar...)
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| 
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| ?!
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| 
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| @Mash
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| Yes. I believe there was someone else who claimed to be from Chaldea in Russia as well...
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 1]
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| [charaFadein A 0.1 1]
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| 
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| @Gerda
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| Oh, and Laura said she thought[sr]she heard really loud footsteps!
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| [k]
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| 
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| [charaFace A 2]
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| 
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| @Gerda
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| We usually never hear loud footsteps except on the ordained day, so she wasn't sure if they belonged to giants or not...
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| [k]
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| 
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| [charaFace A 0]
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| 
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| @Gerda
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| ...but she did say she thought she could hear them shortly before the stranger showed up.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 1]
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| 
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| @Napoleon
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| ...I think I know what's going on!
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| [k]
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| 
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| [charaFace G 4]
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| 
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| @Napoleon
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| Those giants probably were on their way to Village 23, but this stranger must have driven them away.
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| [k]
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| 
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| @Napoleon
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| Which means...
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| [k]
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| 
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| @Napoleon
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| ...we hurried all this way...for nothing...
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| [k]
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| 
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| [charaFace G 10]
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| 
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| @Napoleon
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| ...I mean, it's great that no one was hurt, but... Hmm.
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| 
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| @Fou
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| Fou, fo, fooou!
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [bgmStop BGM_EVENT_92 1.5]
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| [wait fade]
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| [charaFadeout E 0.1]
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| [wt 1.0]
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| 
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| [scene 61701]
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [charaSet D 98001000 1 Mash]
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| 
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| [se ad450]
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| [wt 2.0]
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| [seStop ad450 1.0]
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| 
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| [bgm BGM_EVENT_77 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 13]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| ...Thank you for the delicious soup, Gerda.
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| [k]
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| 
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| @Mash
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| It really warmed me up.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout D 0.1]
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| [charaTalk A]
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| 
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| ?1:I feel so nice and toasty now.
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| ?2:Thank you, Gerda.
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| 
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| ?!
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| 
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| @Gerda
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| Hehe, I'm so glad you liked it.[sr]It's Village 23's traditional fish soup recipe.
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| [k]
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| 
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| [charaFace A 1]
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| 
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| @Gerda
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| Okay, I'm going to clean up.
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| [k]
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| 
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| @Gerda
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| Please stay here and relax, Lady Mash.[sr]You too, Fou.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| 
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| @Fou
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| Fou, fooou.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 1]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| Oh, please don't worry about us, Gerda.[sr]Let me help you clean up.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 1]
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| [charaFadein A 0.1 1]
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| 
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| @Gerda
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| No, no, Lady Mash, you and [&Lord:Lady] [%1] should[sr]relax. That's what guests are supposed to do.
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| [k]
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| 
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| @Gerda
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| I remember hearing that in one of our legends.[sr]You know, it's amazing...
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| [k]
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| 
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| [charaFace A 5]
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| 
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| @Gerda
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| I never thought I would actually get to entertain guests of my own someday!
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| [k]
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| 
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| @Gerda
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| Hehehe.[sr]Please, enjoy your stay.
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| [k]
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| 
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| [messageOff]
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| [se ade172]
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| [charaFadeout A 0.7]
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| [charaMove A -30,0 0.8]
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| [wt 0.8]
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| [seStop ade172 0.5]
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| [wt 1.0]
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| 
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| ?1:...
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| ...Senpai.
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| [k]
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| 
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| ?2:That soup really was yummy.
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| 
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| [charaTalk D]
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| [charaFace D 13]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| Yes...[sr]It really was...
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| [k]
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| 
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| ?!
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| 
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| [messageOff]
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| [charaFadeout D 0.1]
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| [wt 0.5]
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| [se ad525]
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| [wt 1.0]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 1]
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| 
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| @Napoleon
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| Oh good, you're both done eating.[sr]Perfect.
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| [k]
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| 
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| @Napoleon
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| ...This place might not be in danger of running out of food, but they're not exactly enjoying a surplus.
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| [k]
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| 
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| @Napoleon
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| Having them share what little they have with Heroic Spirits like us who don't need to eat, well...
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| [k]
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| 
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| @Napoleon
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| ...I can't help but feel bad about that.
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| @Mash
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| Don't worry, Napoleon. I explained that you and Brynhild had already eaten earlier.
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| [k]
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| 
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| @Mash
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| So...
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| [k]
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| 
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| [messageOff]
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| [charaTalk F]
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| [charaFace F 10]
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| [charaFadein F 0.1 1]
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| 
 | ||
| 
 | ||
| @Brynhild
 | ||
| Right.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace F 0]
 | ||
| 
 | ||
| @Brynhild
 | ||
| There is indeed a new Bounded Field around the outer walls and gate.
 | ||
| [k]
 | ||
| 
 | ||
| @Brynhild
 | ||
| It's the same as the one around Village 67. It's a powerful Bounded Field, but it isn't made from runes.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace F 4]
 | ||
| 
 | ||
| @Brynhild
 | ||
| Well, there is one thing that's slightly different...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Napoleon
 | ||
| It looks like the original Bounded Field had a small tear in it. Probably from our fight with the envoys.
 | ||
| [k]
 | ||
| 
 | ||
| @Napoleon
 | ||
| I'm guessing that's what drew the giants here...[sr]So...basically...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 4]
 | ||
| 
 | ||
| @Napoleon
 | ||
| ...someone else cleaned up the mess I made.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFace G 8]
 | ||
| [wt 1.0]
 | ||
| [charaFace G 2]
 | ||
| 
 | ||
| @Napoleon
 | ||
| Not only that, they did a brilliant job repairing the tear. Not so much as an ant could get in now!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 4]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Brynhild
 | ||
| Well, there really are not any[sr]ants outside the village anyway...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 6]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Napoleon
 | ||
| Haha, good point.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 0]
 | ||
| 
 | ||
| @Napoleon
 | ||
| How about you two?[sr]Any luck reaching the Border?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 12]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| I'm afraid not. I've tried several times,[sr]but I couldn't get through.
 | ||
| [k]
 | ||
| 
 | ||
| @Mash
 | ||
| Last time, the connection was shaky, but we managed. However now it seems impossible... Maybe it's the new Bounded Field?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Napoleon
 | ||
| That's possible.[sr]Definitely possible.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout G 0.1]
 | ||
| [bgmStop BGM_EVENT_70 0.5]
 | ||
| [wt 0.1]
 | ||
| [se ad625]
 | ||
| [seVolume ad625 0 0.3]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| [charaFace D 6]
 | ||
| [charaFace F 5]
 | ||
| [charaFadein D 0.1 2]
 | ||
| [charaFadein F 0.1 0]
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [bgm BGM_EVENT_80 0.1]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| [charaTalk G]
 | ||
| [charaFace G 2]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Napoleon
 | ||
| ...You all hear that!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 2]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| ...Gerda, we're stepping out for a little bit![sr]We'll be right back!
 | ||
| [k]
 | ||
| 
 | ||
| @A:Gerda
 | ||
| 'kaaay!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout leftToRight 0.7 1]
 | ||
| [se ad59]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [scene 61604]
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [wipein rightToLeft 0.7 1]
 | ||
| [wait wipe]
 | ||
| [seStop ad59]
 | ||
| 
 | ||
| [se ad166]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 10]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| [wt 0.1]
 | ||
| [seStop ad166 0.2]
 | ||
| @Brynhild
 | ||
| ...I can sense them. There appear to be several giants wandering around near the village.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace F 0]
 | ||
| 
 | ||
| @Brynhild
 | ||
| Perhaps they still think there is a hole in the Bounded Field, and do not know it was reinforced.
 | ||
| [k]
 | ||
| 
 | ||
| @Brynhild
 | ||
| They keep going around the same location in circles, over and over...
 | ||
| [k]
 | ||
| 
 | ||
| @Brynhild
 | ||
| It's possible they may give up if we leave them be...but they may not.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 2]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Napoleon
 | ||
| Guess whoever fixed up the Bounded Field missed a few. Fine by me! We'll just have to clean up the cleanup!
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Let's go!
 | ||
| ?2:We don't want to worry the villagers about this.
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| @Napoleon
 | ||
| Right on! Then let's try to keep it quiet so we don't disturb their beauty sleep!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaDepth G 10]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFace G 2]
 | ||
| [charaFadein F 0.1 2]
 | ||
| [charaFadein G 0.1 0]
 | ||
| 
 | ||
| @Brynhild
 | ||
| ...Understood.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 1]
 | ||
| 
 | ||
| @Napoleon
 | ||
| Oops. I was just kidding, okay?
 | ||
| [k]
 | ||
| 
 | ||
| @Brynhild
 | ||
| Yes.[sr]I am aware.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 3]
 | ||
| 
 | ||
| @Napoleon
 | ||
| Man, you're beautiful.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace F 3]
 | ||
| 
 | ||
| @Brynhild
 | ||
| Please stop.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 5]
 | ||
| 
 | ||
| @Napoleon
 | ||
| Haha! Your cold demeanor makes it even better![sr]All right, my new Grande Armée, onward to battle!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [bgmStop BGM_EVENT_80 0.4]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 |