181 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			181 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $91-50-21-01-1-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_2]
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| [scene 20800 0]
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| [charaSet A 8001001 2 Mash]
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| [charaSet B 98002000 0 Fou]
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| [charaSet C 5021001 0 "Cú Chulainn"]
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| [charaSet D 98006000 0 Werewolf]
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| [charaSet E 98006000 0 "Dr. Roman"]
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| [charaTalk A]
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| [charaFadein B 0 0]
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| [charaFace A 13]
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| [charaFadein A 0 2]
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| [fadein black 1]
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| [wait fade]
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| @Mash
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| Pure water and unpolluted air...[sr]This is a calm forest, isn't it?
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| [k]
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| 
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| @Fou
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| Fou, Foou♪
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| [k]
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| 
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| @Mash
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| Do you feel that way, too, Fou? Even with the[sr]buzzing tree leaves and the chirping sound of birds,
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| [k]
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| 
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| @Mash
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| for some reason, I think of only serenity.[sr]Is it because there're no humans here?
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| [k]
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| 
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| ?1:It's pretty relaxing, huh?
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| 
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| ?2:This is nice, isn't it?
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| 
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| ?!
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| 
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| [charaFace A 1]
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| @Mash
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| Yes, Senpai.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [charaFace C 1]
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| [charaFadein C 0.1 0]
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| @Cú Chulainn
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| Forests are nice. Well, that's because animals[sr]and plants are singing the praises of life here.
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| [k]
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| 
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| @Cú Chulainn
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| Despite the bustle of people and other things, forests can stand up as forests solely by themselves.
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| [k]
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| 
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| [charaFace C 0]
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| @Cú Chulainn
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| It's not the domain of people, in the first place. Though[sr]almost the entire earth is dominated by humans now.
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| [k]
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| 
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| @Cú Chulainn
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| Animals, plants, fairies, gods. Compared to[sr]those in the forest, humans are just "extras."
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| [k]
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| 
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| [charaFace A 12]
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| @Mash
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| So, an uninvited guest.[sr]Is that who we are[line 2]
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| [k]
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| 
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| [charaFace C 4]
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| @Cú Chulainn
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| Umm?[sr]No, it's not that stiff...
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| [k]
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| 
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| [bgmStop BGM_EVENT_1 0.5]
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| [bgm BGM_EVENT_5 0]
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| [charaFace C 0]
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| @Cú Chulainn
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| ...But how awful. The forest around here feels off.[sr]I came here to take a look and the air is just too rough.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout A 0.1]
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| [communicationChara 98003003 1 5 0 0]
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| @Dr. Roman
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| I didn't pick up anything here...[sr]Is there really a distortion here, Cú Chulainn?
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| [k]
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| 
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| @Dr. Roman
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| The Second Singularity, the 1st Century you guys fixed[sr][line 2]This is northeastern Ireland in that time period.
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| [k]
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| 
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| [communicationCharaFace 4]
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| @Dr. Roman
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| Sure, from the measurement there seems to be a[sr]delay in this era's correction. But is it a distortion?
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| [k]
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| 
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| @Dr. Roman
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| Looking at the numbers, it just seems to be a quiet forest...
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaFace A 0]
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| [charaFadein A 0.1 2]
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| [charaFace C 0]
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| [charaFadein C 0.1 0]
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| @Cú Chulainn
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| I don't know about your situation but[sr]you shouldn't take forests lightly.
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| [k]
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| 
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| @Cú Chulainn
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| Forests have been around since before mankind.[sr]They may even have been around from the Age of the Gods even before that.
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| [k]
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| 
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| @Cú Chulainn
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| Manipulating humans is exactly what it does best.[sr]Just look at that.
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| [k]
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| 
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| [bgmStop BGM_EVENT_5 0.4]
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| [bgm BGM_EVENT_3 0.1]
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| [charaFadeout A 0.1]
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| [charaFadeout C 0.1]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Werewolf
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| GUUUUUUU...
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [charaTalk A]
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| [charaFadein D 0.1 0]
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| [charaFace A 15]
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| [charaFadein A 0.1 2]
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| @Mash
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| A beast man monster!?
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [charaFadeout A 0.1]
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| [communicationCharaLoop 98003003 1 5 0 2]
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| @Dr. Roman
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| What? I-I didn't pick up anything here! Oh, but it looks[sr]like there's a slight trace of magical energy reaction...
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaFace C 2]
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| [charaFadein C 0.1 2]
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| [charaFace D 0]
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| [charaFadein D 0.1 0]
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| @Cú Chulainn
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| I'd bet it's part of this forest.[sr]Anyway, I don't think it's here to welcome us.
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| [k]
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| 
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| [se ad25]
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| @Werewolf
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| GUUUUUUU!!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [charaFace A 7]
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| [charaFadein A 0.1 2]
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| @Mash
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| It's coming, Senpai!
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| [k]
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| 
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| ?1:Prepare for battle!!
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| 
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| ?!
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| 
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| @Mash
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| Understood, Master!
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_3 0.4]
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| [wait fade]
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| [soundStopAll]
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| [end]
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