474 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			474 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| $91-50-22-01-1-1
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| 
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| [soundStopAll]
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| [charaSet A 5022001 1 "Sanzang (For Expression Change)"]
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| [charaSet B 5022001 1 Sanzang]
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| [charaSet C 99502600 1 Mash]
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| [charaSet D 98111500 1 "Da Vinci"]
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| [charaSet F 98006100 1 Enemy]
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| [charaSet G 5009000 1 "Communication Static"]
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| 
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| [bgm BGM_EVENT_24 0.1]
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| 
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| [scene 20500]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| 
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| [charaEffect F bit_talk_12_red_L]
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| [se bac4]
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| [charaShake F 0.05 3 3 0.2]
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| [wt 0.4]
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| [charaEffect F bit_talk_Slash_red_01]
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| [se bac5]
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| [wt 0.2]
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| [charaEffect F bit_talk_ichimon01re]
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| [se bac6]
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| [charaShake F 0.05 3 3 0.5]
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| [wt 0.8]
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| 
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| [se ad19]
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| [charaShake F 0.05 3 3 1.0]
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| [wt 1.0]
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| [charaFadeout F 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| [effect bit_talk_41]
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| @Sanzang
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| [font large]Swift Divine Retribution!
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| [k]
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| 
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| [effectStop bit_talk_41]
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| [wt 0.5]
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| [messageOff]
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| [charaFadeout B 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| [wt 0.4]
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| [charaEffect F bit_talk_12_platinum_R]
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| [charaShake F 0.05 3 3 0.5]
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| [se ad74]
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| [wt 0.2]
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| [charaEffect F bit_talk_ichimon01bl]
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| [se bac5]
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| [wt 0.5]
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| [charaEffect F bit_talk_Slash_red_01]
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| [charaShake F 0.05 3 3 0.5]
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| [se bac6]
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| [wt 0.5]
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| [charaFadeout F 0.1]
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| 
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| [charaPut G 350,170]
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| [wt 0.5]
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| [charaMoveReturn B 0,-5 0.1]
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| [se bac118]
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| 
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| [charaEffect G bit_talk_hikari01]
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| [wt 0.5]
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| [charaFadeout B 0.1]
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| 
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| [wt 0.5]
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| [charaEffect F bit_talk_13]
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| 
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| [fadeout white 0.5]
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| [wait fade]
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| [charaFadeout F 0.1]
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| [se bac150]
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| [wt 0.4]
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| [se bac37]
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| [wt 1.0]
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| [se ad20]
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| [wt 0.3]
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| 
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| [wt 0.5]
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| [fadein white 1.5]
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| [wait fade]
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| 
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| @Sanzang
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| Phew...
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| [k]
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| 
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| @Sanzang
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| As there are laws in Buddhist teachings, so too are there laws in this world, and passions may lead to enlightenment!
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| [k]
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| 
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| @Sanzang
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| Now is probably not your time to stop hurting others and gain salvation, but I believe that time will one day come for you.
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| [k]
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| 
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| [messageOff]
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| [charaTalk off]
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| [charaFace A 1]
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| [charaFadein A 0.7 1]
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| [wt 0.7]
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| @Sanzang
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| So for now, goodbye. I'm sorry.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| [wt 0.7]
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| 
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| [se ad42]
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| [charaSpecialEffect F enemyErasure 1 1.0]
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| [bgmStop BGM_EVENT_24 1.5]
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| [wait charaSpecialEffect F]
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| [wt 1.5]
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| 
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| 
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| [bgm BGM_EVENT_4 0.1]
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| @Village Man
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| Oh! Oh...![sr]The monster has fallen! Are we saved!?
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| [k]
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| 
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| @Village Woman
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| Oh my son! My baby! I'm so relieved![sr]Come here, my son!
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| [k]
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| @Sanzang
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| It was strong![sr]But we managed to beat it!
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| [k]
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| 
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| [messageOff]
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| [charaFace B 1]
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| [wt 1.0]
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| [charaFace B 2]
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| @Sanzang
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| Villagers, listen![seStop ad4 2.0][sr]Please let those who got hurt or weakened rest!
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| [k]
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| 
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| @Sanzang
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| Take them to an open area, like a temple or church! Give them water and blankets! Also medicine if you have any!
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| [k]
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| 
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| @Sanzang
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| Go find them all! Right now, it doesn't[sr]matter if they are rich or poor!
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| [k]
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| 
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| @Sanzang
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| Do all you can to aid the wounded! With your help,[sr]I will get as many people back in shape as I can!
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| [k]
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| 
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| @Sanzang
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| I don't have healing skills or Noble Phantasms,[sr]but I do have some knowledge in making medicinal soup.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| @Village Woman
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| We haven't quite grasped the situation, but if you are a traveling monk, and got rid of this monster for us...
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| [k]
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| 
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| @Village Man
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| You must have come from[sr]a distant land, yet you still saved us.
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| [k]
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| 
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| 
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Sanzang
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| Of course I did! I demonstrated the[sr]protection of the Buddha to everyone!
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| [k]
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| 
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| @Sanzang
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| So save those in need! I will continue[sr]to wander around to do so myself as well!
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_4 0.5]
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| [charaFadeout B 0.1]
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| 
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| [wt 1.0]
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| 
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| 
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| 
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| 
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| [charaPut G 1]
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| [charaEffect G bit_talk_10_LowLevel]
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| [wt 0.1]
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| [se ad13]
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| [wt 0.3]
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| [bgm BGM_EVENT_2 0.1]
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| 
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| @Mash
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| ...Senpai!
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| [k]
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| 
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| [charaFace C 1]
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| @Mash
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| What a relief![sr]We've restored communication!
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| [k]
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| 
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| [charaFace C 0]
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| @Mash
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| The location of the abnormality's source has changed. Unbelievably, it moved to a different place at high speed right after you Rayshifted...
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| [k]
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| 
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| @Mash
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| And when I tried to contact you...
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 0,-90]
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| @Da Vinci
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| We had trouble getting a connection. We panicked[sr]on our end, but maybe that worry was for naught.
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| [k]
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| 
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| @Da Vinci
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| I'm just glad we didn't completely[sr]lose you guys. Anyway...
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| [k]
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| 
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| @Da Vinci
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| You guys never cease to amaze. I was watching as you beat the crap out of the source of the abnormality.
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| [k]
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| 
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| @Da Vinci
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| Was it a coincidence? Or is it Sanzang's special ability? Did she manage to detect where the abnormality was located?
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaPut G 1200,1200]
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| [charaEffectStop G bit_talk_10_LowLevel]
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| [wt 0.2]
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| 
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Sanzang
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| Eh? What's this?
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| [k]
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| 
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| @Sanzang
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| Hm? Is it a special Servant ability of mine?[sr]No way. Nope, that's not it.
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| [k]
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| 
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| ?1:Really?
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| ?2:So you were really just lost?
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| 
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| ?!
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| 
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| [charaFace B 3]
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| @Sanzang
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| Heh...hee hee...um...
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_2 0.5]
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| [wt 1.0]
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| 
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| [bgm BGM_EVENT_6 0.1]
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| 
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| [charaFace B 0]
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| @Sanzang
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| Yes. That's right. I always get myself[sr]lost...even when I don't intend to...
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| [k]
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| 
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| @Sanzang
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| Whether that be in a Singularity or when I'm wandering around in the simulator...it's all the same.
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| [k]
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| 
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| @Sanzang
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| I'm always in search of something.[sr]Especially when I'm traveling alone.
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| [k]
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| 
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| [messageOff]
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| [wt 1.0]
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| [charaFace B 1]
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| [wt 1.0]
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| @Sanzang
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| There is always someone who needs help.[sr]Definitely. After all, the world is BEYOND big.
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| [k]
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| 
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| @Sanzang
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| I'd like to help as many people[sr]as possible, as much as possible.
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| [k]
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| 
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| @Sanzang
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| Though I can't do it while I'm sleeping or eating, but while I'm still up and running, I'd like to help everyone I meet!
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| [k]
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| 
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| @Sanzang
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| That's why I walk, and I'll keep walking!
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| [k]
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| 
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| ?1:Sanzang...
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| 
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| ?!
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| 
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| [charaFace B 4]
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| @Sanzang
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| But, I'm sorry.
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| [k]
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| 
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| @Sanzang
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| I roped you into this...I'm sorry to have made you worry when we were alone in the woods at night.
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| [k]
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| 
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| @Sanzang
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| You have many roles, and you are a busy person. You're the last person I should drag into my whimsical stuff.
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| [k]
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| 
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| @Sanzang
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| This time around...yep![sr]I'm reflecting back on my actions!
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| [k]
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| 
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| [charaFace B 0]
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| @Sanzang
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| I won't do it again. Next time, it's not going[sr]to be the two of us. I've learned my lesson!
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| [k]
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| 
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| @Sanzang
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| That's why we should go with everyone next time![sr]I'm sure we won't get lost then!
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| [k]
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| 
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| ?1:Just the two of us camping out can be nice, too.
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| 
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| [charaShake B 0.05 0 7 0.05]
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| @Sanzang
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| Eh?
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| [k]
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| 
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| [messageOff]
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| [charaFace B 3]
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| [wt 1.5]
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| @Sanzang
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| Eh, eh??? Really?
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| [k]
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| 
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| [charaFace B 4]
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| @Sanzang
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| But...didn't you have a hard time sleeping[sr]because we were infested with bugs?
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| [k]
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| 
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| @Sanzang
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| ...Don't tell me you don't mind sleeping[sr]in uncomfortable, outdoorsy places?
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| [k]
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| 
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| @Sanzang
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| If Master insists, I don't mind, either.[sr]...Really? Are you sure?
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| [k]
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| 
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| [charaFace B 3]
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| @Sanzang
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| ...You're serious?
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| [k]
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| 
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| ?2:Let's go camping together again!
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| 
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| [charaFace B 1]
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| @Sanzang
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| Yes! Let's bring more people along so we can assign them to be the lookout or make them do the cooking.
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| [k]
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| 
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| @Sanzang
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| Fufufu! How exciting! Now that that's decided,[sr]I need to prepare for the next Rayshift!
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| [k]
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| 
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| ?!
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| 
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| [charaTalk C]
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| @C:Village Child
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| Miss?[sr]We gathered all the injured people in the church.
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| [k]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| @Sanzang
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| Thank you. I'll be right there!
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| [k]
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| 
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| [charaFace B 2]
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| @Sanzang
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| Come on, [%1]. We'll discuss what we'll do later. But first, let's save the village!
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| [k]
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| 
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| @Sanzang
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| GO! WEST!
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.5]
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| [charaMove B -100,0 0.5]
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| [se ad55]
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| [bgmStop BGM_EVENT_6 0.5]
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| [wt 0.5]
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| [seStop ad55]
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| [wt 0.5]
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| 
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| 
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| [bgm BGM_EVENT_7 0.1]
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| [charaPut G 1]
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| [charaEffect G bit_talk_10_LowLevel]
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| [wt 0.1]
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| [charaTalk C]
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| [charaFace C 2]
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| [charaFadein C 0.1 1]
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| @Mash
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| U-um...the church is actually to the south, Sanzang!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaPut G 1200,1200]
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| [charaEffectStop G bit_talk_10_LowLevel]
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| [wt 0.2]
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| 
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| [messageOff]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.4 -50,0]
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| [charaMove B 1 0.4]
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| [wt 1.0]
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| [charaFace B 5]
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| [wt 0.3]
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| @Sanzang
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| ...Waah...
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| [k]
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| 
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| [messageOff]
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| [fadeout black 2.0]
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| [bgmStop BGM_EVENT_7 2.0]
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| [wait fade]
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| [soundStopAll]
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| [end]
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