361 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			361 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| $91-60-03-01-3-0
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| [charaSet A 98001000 1 Mash]
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| [charaSet B 6003001 1 "Hundred Personas"]
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| [charaSet C 5004001 1 "Nursery Rhyme"]
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| [charaSet D 6005001 1 Jack]
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| [charaSet E 1098119400 1 ???]
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| 
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| [bgm BGM_EVENT_2 0.1]
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| [scene 10310]
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| [fadein black 1.5]
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| [wait fade]
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| 
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.4 1]
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| @Hundred Personas
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| Here?
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| [k]
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| 
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| ?1:Let's just knock...
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| ?!
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| 
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| [messageOff]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [se ad50]
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| [seVolume ad50 0 0.4]
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| [wt 1.0]
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| @Nursery Rhyme's Voice
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| Oh, a woodpecker is singing “knock, knock.”[sr]We have visitors. Visitors!
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| [k]
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| 
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| @Jack's Voice
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| Yes? Who's there?
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| [k]
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| 
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| ?1:It's [%1].
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| ?!
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| 
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| @Jack's Voice
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| Master?[sr]Anybody else with you?
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| [k]
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| 
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| [charaTalk A]
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| [charaFace A 1]
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| [charaFadein A 0.1 1]
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| @Mash
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| Yes. Me and Hundred Personas.[sr]May we come in?
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| [wt 0.4]
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| [se ad55]
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| [wt 1.0]
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| [seStop ad55]
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| [bgmStop BGM_EVENT_2 0.7]
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| @Nursery Rhyme's Voice
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| ...No.
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| [k]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| @Mash
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| Huh?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [bgm BGM_EVENT_5 0.1]
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| @Nursery Rhyme's Voice
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| No means no!
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| [k]
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| 
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| @Jack's Voice
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| If it's just Mommy and Mash...no.[sr]Nobody can come in.
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| [k]
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| 
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| @Nursery Rhyme's Voice
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| Yep, yep.[sr]Nobody can absolutely come in!
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| [k]
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| @Hundred Personas
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| Ah, results at last.[sr]Now if I may...
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 14]
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| [charaFadein A 0.1 1]
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| @Mash
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| Oh wait, Hundred Personas!
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| [k]
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| 
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| [messageOff]
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| [messageOff]
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| [wipeout rightToLeft 0.4 1]
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| [wait wipe]
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| [charaFadeout A 0.1]
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| [scene 10400]
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| [se ad8]
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| [wt 0.7]
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| [wipein leftToRight 0.4 1]
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| [wait wipe]
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| [charaDepth E 1]
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| [charaTalk C]
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| [charaFace C 2]
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| [charaFadein C 0.1 2]
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| [charaFadein D 0.1 0]
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| @Nursery Rhyme
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| Grr! I told you, you can't come in!
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| [k]
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| 
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| [charaFace D 4]
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| @Jack
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| I said so...
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| [k]
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| 
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| [messageOff]
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.4 1]
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| [wt 2.0]
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| [charaFadeout E 0.1]
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| [charaFadeout C 0.1]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| @Mash
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| That's...?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Hundred Personas
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| Ah. So you were here all along.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk depthOff]
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| [charaDepth C 2]
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| [charaTalk E]
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| [charaFace E 3]
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| [charaFadein E 0.1 1]
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| [charaFadein C 0.1 2]
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| [charaFadein D 0.1 0]
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| @???
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| ...
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| [k]
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| [charaMove E 120,0 0.7]
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| [wait charaMove]
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| 
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| [wt 0.3]
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| ?1:So this girl is the one you were looking for?
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| ?!
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout C 0.1]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Hundred Personas
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| ...Yes. We're embarrassed to say so,[sr]but that is the me that we were looking for.
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| [k]
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| 
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| @Hundred Personas
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| That's another of the Hundred Personas.[sr]Yes, she is another of our personalities.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 12]
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| [charaFadein A 0.1 1]
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| @Mash
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| B-but she seems a little different[sr]than the rest of the Hundred Personas.
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| [k]
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| 
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| @Mash
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| Excuse me for saying this, but she doesn't[sr]seem much like a Hassan OR an Assassin...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Hundred Personas
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| Of course not. The specialty of that persona is not knowing or being able to do anything.
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| [k]
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| 
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| ?1:What does that mean...?
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| ?!
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| 
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| [charaFace B 4]
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| @Hundred Personas
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| To know nothing can sometimes[sr]be very useful for an assassin.
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| [k]
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| 
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| @Hundred Personas
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| This would be utterly humiliating if it actually happened, but...hypothetically, let's say we failed a mission and the enemy captured us.
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| [k]
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| 
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| @Hundred Personas
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| If we had a persona that knows nothing, then no matter how much they were interrogated, they could not reveal anything, because they do not KNOW anything.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 15]
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| [charaFadein A 0.1 1]
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| @Mash
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| That's terrible![sr]A personality to use only under interrogation!?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk C]
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| [charaFace C 2]
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| [charaFadein E 0.1 120,0]
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| [charaFadein C 0.1 2]
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| [charaFadein D 0.1 0]
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| @Nursery Rhyme
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| How terrible! Bad![sr]To treat such a cute little girl that way!
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| [k]
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| 
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| [charaFace D 4]
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| @Jack
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| We found her wandering the hallway and heard[sr]her story. That's why we brought her here.
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| [k]
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| 
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| [charaFace C 1]
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| @Nursery Rhyme
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| That's right. You shouldn't have to do something you don't want to! You shouldn't have to be trapped by a boring and painful fate!
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| [k]
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| 
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| @Nursery Rhyme
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| That's a book you should just leave closed.[sr]That's why we decided to let her stay here.
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| [k]
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| 
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| @Nursery Rhyme
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| Here, her only job is to enjoy drinking tea and chatting.
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| [k]
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| 
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| @Nursery Rhyme
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| ...She doesn't talk much, but she is so cute[sr]when she eats snacks! Like a little squirrel!
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout C 0.1]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Hundred Personas
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| I'm grateful you took good care of her until now.[sr]But...
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk C]
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| [charaFace C 5]
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| [charaFadein E 0.1 120,0]
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| [charaFadein C 0.1 2]
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| [charaFadein D 0.1 0]
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| @Nursery Rhyme
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| Are you going to take our friend away?
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| [k]
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| 
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| @Nursery Rhyme
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| Even though there's so many of you already?
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout C 0.1]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Hundred Personas
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| No one else can fill her role. There is no changing the fact that she is one of our faces.
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| [k]
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| 
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| @Hundred Personas
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| We cannot have her stay in here forever.[sr]Now, come. We're going home.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk E]
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| [charaFadein E 0.1 120,0]
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| [charaFadein C 0.1 2]
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| [charaFadein D 0.1 0]
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| [wt 0.1]
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| [charaFace E 4]
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| [charaMove E 180,0 0.7]
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| [bgmStop BGM_EVENT_5 0.7]
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| @???
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| ...
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| [k]
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| 
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| [bgm BGM_EVENT_3 0.1]
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| @Nursery Rhyme
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| You can't.[sr]We're not going to let you take our friend!
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| [k]
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| 
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| [charaFace D 5]
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| @Jack
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| Right. We just got to be friends![sr]We don't want to say bye-bye yet.
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| [k]
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| 
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| @Jack
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| We haven't even learned her name.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout C 0.1]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| @Hundred Personas
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| ...I see we have no choice. It appears we must first teach these children to heed their elders!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 14]
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| [charaFadein A 0.1 1]
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| @Mash
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| P-please be gentle with them, Hundred Personas![sr]Let's just calm things down so we can talk!
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_3 0.4]
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| [fadeout black 0.5]
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| [wait fade]
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| [soundStopAll]
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| [end]
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| 
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