234 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			234 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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| $94-00-58-33-1-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_28 0.1]
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| [charaSet A 98100400 1 Mash]
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| [charaSet F 5027000 1 Marie]
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| [charaSet H 98002000 1 Fou]
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| 
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| [scene 30400]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [charaTalk F]
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| [charaFace F 1]
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| [charaFadein F 0.1 1]
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| 
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| @Marie
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| Amazing! This is amazing, Master! Thank you!
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 13]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Surprisingly, this turned into quite the maze.
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| [k]
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| 
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| @Mash
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| Wherever you look every single hedge is trimmed perfectly. Scáthach's pruning technique is flawless.
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| [k]
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| 
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| 
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| ?1:You can really get lost in here.
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| ?!
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| 
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| @Marie
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| Then go and get lost.[sr]That's what's so fun about mazes.
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| [k]
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| 
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| @Marie
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| I mean, entering a maze and not getting lost?[sr]How boring! That's why...
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk H]
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| [charaFace F 0]
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| [charaFadein F 0.1 2]
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| [charaFadein H 0.1 0]
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| 
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| @Fou
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| Fou?
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| [k]
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| 
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| @Marie
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| Hehe. You're not allowed to walk ahead.[sr]You might find the exit by smell. I'll hold you!
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| [k]
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| 
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| 
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| @Fou
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| Fou!
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| [k]
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| 
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| [messageOff]
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| [wipeout rightToLeft 1.0 1]
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| [wait wipe]
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| 
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| [charaFadeout F 0.1]
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| [charaFadeout H 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 1]
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| [charaFadein F 0.1 1]
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| 
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| [wt 0.5]
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| [wipein leftToRight 1.0 1]
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| [wait wipe]
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| 
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| @Marie
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| ~♪
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| [k]
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| 
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| 
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| ?1:Do you like mazes?
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| 
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| @Marie
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| Yes, I do. A lot!
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| [k]
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| 
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| 
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| ?2:You're in a good mood, Princess.
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| 
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| @Marie
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| Hehe. “But of course”... is what I should say, I guess?[sr]Not a single objection, that is!
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| [k]
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| 
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| ?!
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 1]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Is there a reason you like mazes?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| 
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| @Marie
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| Hmm? Well... It's difficult to answer when you put it that way. There was always one where I lived, after all.
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| [k]
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| 
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| @Marie
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| There was one at Versailles, and at Schönbrunn in Austria. Oh, that's the palace I was living at when I first met Amadeus.
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| [k]
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| 
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| @Marie
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| But the one at Versailles isn't there anymore.[sr]I liked it, but my husband...
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| [k]
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| 
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| @Marie
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| Yes. Perhaps that is the reason.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| ...?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 4]
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| [charaFadein F 0.1 1]
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| 
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| @Marie
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| When I became the queen, and entered into the royal family, I wasn't allowed to lose my way any longer.
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| [k]
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| 
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| 
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| @Marie
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| What I needed to do had been predetermined, and things I couldn't do were also decided for me. I went through a lot.
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| [k]
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| 
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| @Marie
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| But in a maze, you're allowed to not know where to go. Like a child, you get lost, and just simply search for the exit.
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| [k]
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| 
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| @Marie
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| So perhaps that ended up being a way to relieve stress for me? I'm not sure, though.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 13]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| I can't say for certain, but... I do think I understand.
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| [k]
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| 
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| 
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| ?1:All right! Let's try and get lost, then!
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| 
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| @Mash
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| I think you don't have to try getting lost.[sr]But yes, let's have fun.
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| [k]
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| 
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| 
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| ?2:Okay. In any case... let's go this way!
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| 
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| [charaFace A 14]
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| @Mash
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| Senpai, we just came from this direction!
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| [k]
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| 
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| ?!
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk H]
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| [charaFace F 0]
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| [charaFadein F 0.1 2]
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| [charaFadein H 0.1 0]
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| 
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| @Fou
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| F-Fou...
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| [k]
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| 
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| @Marie
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| Fou's making a face like, “Why can't you dumb humans smell your way out of this maze!?”
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| [k]
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| 
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| 
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| [charaFace F 1]
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| @Marie
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| Okay, we can't lose to Fou! Let's find our way out!
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| [k]
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| 
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| @Marie
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| But if it's dinnertime and we still can't find our way out, let's have Fou help us.
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| [k]
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| 
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| 
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| [messageOff]
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| [fadeout black 2.0]
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| [bgmStop BGM_EVENT_28 2.0]
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| [wait fade]
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| [soundStopAll]
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| [end]
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