512 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			512 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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| $94-02-49-01-1-1
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| 
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| 
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| [soundStopAll]
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| 
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| [charaSet A 10007000 1 "Okita Alter"]
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| [charaSet B 1098135000 1 "Oda Nobunaga"]
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| [charaSet C 1098139000 1 Oryou]
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| [charaSet D 1098138000 1 "Sakamoto Ryouma"]
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| [charaSet E 9940030 1 "Mini Nobu?"]
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| [charaSet F 98002000 1 "Effect Dummy 1"]
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| [charaSet G 98002000 1 "Effect Dummy 2"]
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| [imageSet H cut_teito 0]
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| 
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| [charaDepth D 10]
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| [charaDepth C 1]
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| 
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| [charaDepth H 10]
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| [charaScale H 1.08]
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| [charaPut H 2000,2000]
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| 
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| [bgm BGM_EVENT_3 0.1]
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| 
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| [scene 59300]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [fowardEffect bit_talk_41]
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| [wt 0.2]
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| 
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| [fowardEffect bit_talk_14]
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| [wt 0.1]
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| [se ad32]
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| 
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| [fowardEffectStop bit_talk_41]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| [charaShake A 0.04 4 4 0.4]
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| @A:???
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| ...!
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| [k]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 1]
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| @Oda Nobunaga
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| Is that all...?
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| [k]
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| 
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| @Oda Nobunaga
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| Is that the best a member of the vaunted Saber class can do? I may as well be fighting a child.
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| [k]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.1 1]
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| @A:???
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| ...Mas...ter...
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| [k]
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| 
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| ?1:...Are you okay?
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| ?2:...I've gotta do something!
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| 
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| ?!
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| 
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| @A:???
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| ...I'm...kay...!
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| [k]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 1]
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| @Oda Nobunaga
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| What is it?[sr]...Are you a mute?
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| [k]
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| 
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| @Oda Nobunaga
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| Hmph, what a letdown...[sr]I guess this is going to be yet another dull battle.
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| [k]
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| 
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| [charaFace B 5]
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| @Oda Nobunaga
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| I've had enough of you. Begone.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.1]
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| [wt 0.2]
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| 
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| 
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| 
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| [bgmStop BGM_EVENT_3 0.1]
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| [se ade64]
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| [charaPut F 1]
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| [charaEffect F bit_shot_01]
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| [wt 0.3]
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| [charaPut F 1200,1200]
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| 
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| [se ad170]
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| [flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
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| [wt 0.2]
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| [fadeout white 0.1]
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| [wait fade]
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| [wt 1.5]
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| 
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| [fadein white 1.0]
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| [wait fade]
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| [wt 0.5]
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| 
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| 
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| [bgm BGM_EVENT_90 0.1 1]
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| 
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| [charaTalk C]
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| [charaFace C 1]
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| [charaFadein C 0.4 1]
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| [wt 0.7]
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| 
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| @C:???
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| Fwahahaha, sorry to keep you waiting, weakling.
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| [k]
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| 
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| 
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| ?1:...Huh? You deflected the bullet?
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| ?2:...What is even happening right now?
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| 
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| ?!
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| @Oda Nobunaga
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| You...deflected my shot?
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| [k]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk C]
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| [charaFace C 2]
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| [charaFadein C 0.1 1]
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| @C:???
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| As if your bullets would ever work on me. Idiot.
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| [k]
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| 
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| [charaFace C 0]
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| @C:???
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| Hey, human, are you still alive?[sr]If not, would it be all right to eat you?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [messageOff]
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| [charaTalk D]
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| [charaFace D 11]
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| [charaFadein D 0.4 1]
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| [wt 0.4]
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| @D:???
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| Hey, stop that.[sr][&He's:She's] an important guest, after all.
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| [k]
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| 
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| [charaFace D 0]
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| @D:???
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| Oh, yes, hello there. Pleasure to make your acquaintance, Archer. Or, would you prefer...
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| [k]
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| 
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| [charaFace D 5]
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| @D:???
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| ...Lady Oda Nobunaga.
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| [k]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| @Oda Nobunaga
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| ...Who are you?
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk depthOff]
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| [charaTalk C]
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| [charaFace D 0]
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| [charaFace C 0]
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| [charaFadein D 0.1 1]
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| [charaFadein C 0.1 1]
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| @C:???
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| What should we do, Boss?[sr]Do we kill her? ...Please?
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| [k]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| @D:???
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| No, let's fall back for now; I'm worried about[sr][&his:her] wound. Would you like to come with us too?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk depthOn]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @A:???
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| ...O...kay.
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| [k]
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| 
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| [charaFace A 9]
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| @A:???
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| ...I...see.
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| [k]
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| 
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| @A:???
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| ...So these are words. I know them now.
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| [k]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 1]
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| @Oda Nobunaga
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| What? You can talk after all?
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| [k]
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| 
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| [charaFace B 5]
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| @Oda Nobunaga
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| ...No, wait. You LEARNED how to talk?
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| [k]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @A:???
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| ...
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| [k]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| @Oda Nobunaga
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| Hmph. Well, no matter. Did you really think I would let you escape just because this rabble showed up?
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| 
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| [se ade64]
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| [charaPut F 1]
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| [charaEffect F bit_shot_01]
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| [wt 0.3]
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| [charaPut F 1200,1200]
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| 
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.4 200,0]
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| 
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| [se ad85]
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| [charaEffect G bit_talk_42]
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| [charaMove C 1 0.2]
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| [wt 0.3]
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| 
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| [charaEffectStop G bit_talk_42]
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| [charaPut G 1200,1200]
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| 
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| 
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| [se ad170]
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| [fowardEffect bit_talk_14]
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| [charaShake C 0.05 5 5 0.5]
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| [wt 1.0]
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| 
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| 
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| @C:???
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| Don't bother. Not gonna work, remember?
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| [k]
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| 
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| @C:???
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| ...So anyway, you want me to carry the [&guy:girl]?
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| [k]
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @D:???
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| Yes, please. As gently as possible, if you don't mind.[sr]And you, Servant, I take it you can still move?
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| [k]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @A:???
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| ...Yes, I'm okay.
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| [k]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFace C 0]
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| [charaFadein D 0.1 2]
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| [charaFadein C 0.1 0]
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| @D:???
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| Good. This way, Oryou!
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| [k]
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| 
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| [messageOff]
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| [charaMove C -106,0 0.5]
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| [charaMove D 362,0 0.5]
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| [charaFadeout D 0.4]
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| [charaFadeout C 0.4]
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| [se bac1]
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| [wt 1.0]
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| 
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| 
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| [charaTalk B]
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| [charaFace B 2]
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| [charaFadein B 0.1 1]
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| @Oda Nobunaga
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| Oh, no you don't...[sr]All of you, get after them!
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| [k]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| @Mini Nobu?
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| N[voice 9940030_0_B020]obu nobuuu!
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| [k]
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| 
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| [messageOff]
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| [charaMove E 146,0 0.5]
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| [charaFadeout E 0.4]
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| [se ad55]
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| [seStop ad55 1.0]
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| 
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| [bgmStop BGM_EVENT_90 2.0]
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| [fadeout black 2.0]
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| [wait fade]
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| 
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| [wt 1.0]
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| 
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_5 0.1 1]
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| 
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| [charaTalk depthOff]
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFace C 0]
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| [charaFadein D 0.1 1]
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| [charaFadein C 0.1 1]
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| @D:???
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| Now, let's take a look at your wound.
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| [k]
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| 
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| [charaFace C 4]
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| @D:???
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| Hmm... You're still bleeding quite a lot,[sr]but at least the bullet didn't hit anything vital.
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| [k]
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| 
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| [charaTalk C]
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| [charaFace C 1]
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| @C:???
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| You can die if you would like. Don't worry.[sr]You will make a delicious dinner if you do. For me, yes.
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| [k]
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| 
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| [charaTalk D]
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| [charaFace D 11]
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| @D:???
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| What have I told you about saying things like that, Oryou?
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| [k]
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| 
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| ?1:Who are you two?
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| ?2:...Thank you for helping me, but who...?
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| 
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| ?!
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| 
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| [charaFace D 0]
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| [charaFace C 0]
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| @D:???
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| Ah yes, I haven't introduced myself yet, have I?
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| [k]
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| 
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| @D:???
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| My name is Sakamoto Ryouma, a Rider.[sr]And this place...
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| [k]
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| 
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| 
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| [messageOff]
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| [charaFadeout C 0.4]
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| [charaFadeout D 0.4]
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| [wt 0.4]
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| 
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| [charaFadein H 2.0 10,-170]
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| [wait charaCut H]
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| [wt 2.0]
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| 
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| [charaMoveScale H 1.01 4.0]
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| [charaMove H 0,-200 4.0]
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| [wt 6.0]
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| 
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| @Sakamoto Ryouma
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| ...is the Imperial Capital, Tokyo.
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_5 4.0]
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| [wt 4.0]
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| [fadeout white 2.0]
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| [wait fade]
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| 
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| [charaFadeout H 0.1]
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| 
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| [scene 10001]
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| [wt 0.5]
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| 
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| [fadein white 1.0]
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| [wait fade]
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| 
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| [input selectBranch]
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| [messageOff]
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| [skip false]
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| [bgmStop BGM_EVENT_3 0.4]
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| [bgmStop BGM_EVENT_90 0.4]
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| [bgmStop BGM_EVENT_5 0.4]
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout B 0.1]
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| [charaFadeout C 0.1]
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| [charaFadeout D 0.1]
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| [charaFadeout E 0.1]
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| [charaPut F 2000,2000]
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| [charaFadeout F 0.1]
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| [charaPut G 2000,2000]
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| [charaFadeout G 0.1]
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| [charaPut H 2000,2000]
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| [charaFadeout H 0.1]
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| 
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| [charaEffectStop F bit_shot_01]
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| [charaEffectStop G bit_talk_42]
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| [fowardEffectStop bit_talk_41]
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| 
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| [scene 10001]
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| [wt 0.4]
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| [soundStopAll]
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| [maskin white 1]
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| [wait mask]
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| [label selectBranch]
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| 
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| [skip false]
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| 
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| [wt 1.0]
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| 
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| [fowardEffect bit_queststart80107_2]
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| 
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| [wait fowardEffect]
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| 
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| 
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| 
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| 
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| 
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| 
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| [fadeout white 2.0]
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| [wait fade]
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| [soundStopAll]
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| [end]
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