970 lines
18 KiB
Plaintext
970 lines
18 KiB
Plaintext
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$03-00-13-11-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098231510 1 Mash]
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[charaSet B 1098258900 1 Koyanskaya]
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[charaSet C 1098252900 1 Tepeu]
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[charaSet D 1098257500 1 Rasputin]
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[charaSet E 1098253200 1 "U-Olga Marie"]
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[charaSet F 1098255200 1 Habetrot]
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[charaSet G 1098239310 1 Kadoc]
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[charaSet H 1098158330 1 Nemo]
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[charaSet I 1098252520 1 "Ocelotl 1"]
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[charaSet J 1098252530 1 "Ocelotl 2"]
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[charaSet K 1098252570 1 "Ocelotl 3"]
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[charaSet L 1098252520 1 "Ocelotl 4"]
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[charaSet M 1098252530 1 "Ocelotl 5"]
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[charaSet N 1098252570 1 "Ocelotl 6"]
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[charaSet O 1098252520 1 "Ocelotl 7"]
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[charaSet P 1098252530 1 "Ocelotl 8"]
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[charaScale I 0.8]
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[charaScale J 0.8]
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[charaScale K 0.9]
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[charaScale L 0.9]
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[charaScale M 0.9]
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[sceneSet Q 10000 1]
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[charaScale Q 1.01]
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[sceneSet R 170401 1]
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[charaScale R 1.2]
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[charaSet S 5009000 1 "Effect 1"]
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[scene 170301]
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[fadein black 1.0]
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[wait fade]
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[wt 1.5]
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[scene 170300 1.5]
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[wt 3.0]
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[bgm BGM_EVENT_48 0.1]
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[cueSe SE_21 21_ade643 1.5 0.4]
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[se ad5]
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[seVolume ad5 0 0]
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[seVolume ad5 1.5 0.5]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth I 1]
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[charaDepth J 2]
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[charaDepth K 3]
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[charaDepth L 4]
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[charaDepth M 5]
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[charaDepth N 7]
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[charaDepth O 6]
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[charaDepth P 8]
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[charaDepth R 9]
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[charaFadein R 1.5 -120,-200]
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[charaMoveScale R 1.3 8.0]
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[charaMove R -200,-190 8.0]
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[wt 1.5]
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[charaFace I 0]
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[charaFace J 0]
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[charaFace K 0]
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[charaFace L 0]
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[charaFace M 0]
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[charaFace N 0]
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[charaFace O 0]
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[charaFace P 0]
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[charaFadein I 0.1 -390,-110]
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[charaFadein J 0.1 260,-110]
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[charaFadein K 0.1 150,-110]
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[charaFadein L 0.1 -320,-160]
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[charaFadeinFSR M 0.1 450,-50]
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[charaFadein N 0.1 -65,0]
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[charaFadein O 0.1 380,0]
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[charaFadeinFSL P 0.1 -450,0]
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[scene 170401]
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[wt 3.0]
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[se ad647]
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[seVolume ad647 0 0]
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[seVolume ad647 1.5 0.8]
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[charaFadeout R 1.5]
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[wt 1.3]
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[charaMoveReturn J 260,-100 0.3]
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[wt 0.2]
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[charaMoveReturn I -390,-100 0.3]
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[wt 0.3]
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[charaMoveReturn I -390,-100 0.3]
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[wt 0.8]
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[se ad889]
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[seVolume ad889 0 0]
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[seVolume ad889 0.5 1.0]
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[charaShake K 0.05 3 3 0.5]
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[wt 0.5]
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[charaMoveReturn L -320,-150 0.3]
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[wt 0.3]
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[charaMoveReturn L -320,-150 0.3]
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[wt 0.5]
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[charaMoveReturn I -390,-100 0.3]
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[wt 0.2]
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[charaMoveReturn J 260,-100 0.3]
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[wt 1.0]
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[wipeout leftToRight 1.5 1.0]
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[bgm BGM_EVENT_48 1.5 0.5]
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[cueSeStop 21_ade643 1.5]
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[seStop ad5 1.5]
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[seStop ad889 1.5]
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[wait wipe]
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[scene 170600]
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[charaFadeout I 0.1]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[charaFadeout O 0.1]
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[charaFadeout P 0.1]
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[charaScale I 1.0]
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[charaScale J 1.0]
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[charaScale K 1.0]
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[charaScale L 1.0]
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[charaScale M 1.0]
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[wt 1.0]
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[wipein rightToLeft 1.5 1.0]
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[bgm BGM_EVENT_48 1.5 1.0]
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[wait wipe]
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[charaTalk on]
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[charaTalk depthOn]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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The main street is absolutely packed. Even the air feels different today.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 18]
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[charaFadein B 0.1 1]
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@Koyanskaya
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It does. Excitement like that is almost trancelike.
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[k]
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@Koyanskaya
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For the ocelomeh, these ritual sacrifices must be equal parts sacred rite and high entertainment.
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[k]
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@Koyanskaya
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If a deinos wandered in here now, I'm sure they would be torn to pieces.
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[k]
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[charaFace B 24]
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@Koyanskaya
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It's just like humans to look for scapegoats. When they're this worked up, they won't think twice about slaughtering anyone or anything in their way.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Tepeu
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Father Kotomine? Are you certain my disguise spell is working correctly?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Rasputin
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Not to worry. You are indistinguishable from an ocelotl right now.
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[k]
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@Rasputin
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You two will be perfectly safe as long as you keep your size in mind and are careful not to bump your head or horns on the buildings.
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[k]
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@Rasputin
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Understood, Young Miss? Be careful not to scrape the walls like a cat sharpening its claws.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 25]
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[charaFadein E 0.1 1]
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@U-Olga Marie
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I, uh, haven't? I barely grazed a wall earlier.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 3]
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[charaPut F 1]
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[charaFadeTime F 0.1 0.7]
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@Habetrot
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Enough talking! The temple's just past this alley, right?
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[k]
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@Habetrot
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We won't be able to rescue them once the sacrificial ritual starts, so we've gotta get them out as soon as possible!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Koyanskaya
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Nothing to worry about there. The ritual has a very clear process. Right now, the priests are leading a prayer to the sun.
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[k]
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@Koyanskaya
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The ocelomeh are all gathered in the main street, and adding their prayers to the priests'.
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[k]
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@Koyanskaya
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Once the prayers reach a fever pitch, the sacrifices will be brought to the altar connecting the two temples.
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[k]
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@Koyanskaya
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So we still have two hours to go. I know because I've watched them conduct this same ritual before from right here♡
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Tepeu
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The same ritual? I assume last time their sacrifice was a deinos?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 18]
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[charaFadein B 0.1 1]
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@Koyanskaya
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Yes, but so what? Are you suddenly overcome with a need for revenge or something?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Tepeu
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No, not especially. I just find the whole thing horrifying.
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[k]
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?1:Horrifying?
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?!
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@Tepeu
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Yes. I heard the ocelomeh dismember the deinos they capture and use their organs for various purposes.
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[k]
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@Tepeu
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So I have no aversion to the thought of them using deinos hearts in a ritual.[wt 1.0][charaFace C 3] But...
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[k]
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@Tepeu
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...I cannot understand how they can create such an incredible city, with culture we deinos have never dreamed of...
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[k]
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@Tepeu
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...and choose to sacrifice fellow humanoids from Proper Human History.
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[k]
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@Tepeu
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They're killing members of their own species, for no reason other than to advance their own interests.
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[k]
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@Tepeu
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It's murder, and it's wrong.
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[k]
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@Tepeu
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I never had much interest in the ocelomeh thus far, but now, for the first time, I find myself filled with shock and dread.
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[k]
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@Tepeu
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...Though even I don't understand exactly what it is about them that terrifies me so.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Rasputin
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...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Koyanskaya
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All right, everyone, get ready. Once we turn that corner, we'll be right next to the temple.
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[k]
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@Koyanskaya
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There aren't any ocelomeh around it right now, but there are bound to be a few still patrolling inside.
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[k]
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@Koyanskaya
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If they find us, we won't be able to avoid a fight, and if we fight them, the prisoners' odds of survival will drop radically.
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[k]
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@Koyanskaya
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So we need to be in and out, quick and quiet as we can. Understood?
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth E 1]
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[charaDepth A 2]
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[charaFace E 1]
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[charaFace A 7]
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[charaFadeinFSL E 0.1 0]
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[charaFadeinFSR A 0.1 2]
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[wt 1.5]
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[charaFadeout E 0.1]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Koyanskaya
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Then what are we waiting for?[sr]The rescue operation is a go!
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[k]
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[messageOff]
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[wipeout leftToRight 1.0 1.0]
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[bgmStop BGM_EVENT_48 1.0]
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[wait wipe]
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[sceneSet N 173200 1]
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[charaScale N 1.2]
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[scene 173200]
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[charaFadeout B 0.1]
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[charaSet I 1098252540 1 "Ocelotl 1"]
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[charaSet J 1098252540 1 "Ocelotl 2"]
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[charaTalk off]
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[charaDepth N 1]
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[charaDepth I 2]
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[charaDepth J 3]
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[charaFadein N 0.1 0,-250]
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[wt 1.0]
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[wipein rightToLeft 1.0 1.0]
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[wait wipe]
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[bgm BGM_EVENT_124 0.1]
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[charaFace I 0]
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[charaFace J 0]
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[charaFadeinFSL I 0.4 -250,0]
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[charaMoveFSL I -300,0 0.7]
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[wt 0.3]
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[charaFadeinFSR J 0.4 180,0]
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[charaMoveFSR J 206,0 0.5]
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[wt 0.7]
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[charaMoveFSL I -256,0 1.0]
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[wt 0.7]
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[charaMoveFSR J 256,0 0.7]
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[wt 1.0]
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[charaFadeout N 1.0]
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[charaFadeout I 1.0]
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[charaFadeout J 1.0]
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[wt 1.5]
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?1:Well, we made it inside pretty easily, but now what?
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?2:So, should we split up and look for them, or...?
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?!
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[charaTalk on]
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[charaTalk depthOn]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Rasputin
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Hmm. What if we grab one or two of the guards and drag them into the shadows to pump them for information?
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[k]
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@Rasputin
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If we show them who we really are, they should know what we're looking for.
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[k]
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[charaFace D 4]
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@Rasputin
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Even if we don't understand their words, we should be able to communicate quite easily through...body language.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 1]
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@Koyanskaya
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As in torture? Oh my. That hardly sounds like conduct a man of the cloth would encourage.
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[k]
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[charaFace B 0]
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@Koyanskaya
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Why don't you leave this to me? I'll show you how a true professional covert operative does things.
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[k]
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[messageOff]
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||
[wipeout rollRight 1.0 1.0]
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||
[bgmStop BGM_EVENT_124 1.0]
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[wait wipe]
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||
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[charaFadeout B 0.1]
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[wt 1.5]
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[charaSet I 1098252560 1 "Ocelotl 1"]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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||
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[bgm BGM_EVENT_7 0.1]
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||
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[charaTalk I]
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||
[charaFace I 0]
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||
[charaFadein I 0.1 1]
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[wt 0.1]
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||
[charaMoveReturn I -10,0 0.3]
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[wt 0.3]
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||
[charaMoveReturn I -10,0 0.3]
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[wt 0.3]
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[cueSe SE_22 22_ad1223 0 0.6]
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@I:Ocelotl
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[image npc_language_35_w1][image npc_language_35_w3][image npc_language_35_w1]. [image npc_language_35_w5][image npc_language_35_w9][image npc_language_35_w6].
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[k]
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[cueSeStop 22_ad1223 0.5]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Koyanskaya
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Eee, thank you sooo much☆ So we just go down these stairs, and it's the third cell on the left, yes?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 0]
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[charaFadein I 0.1 1]
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[wt 0.1]
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||
[charaMoveReturn I 0,-10 0.5]
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[cueSe SE_22 22_ad1202 0 0.6]
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@I:Ocelotl
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[image npc_language_20]. [image npc_language_17], [image npc_language_35_w8][image npc_language_35_w3][image npc_language_35_w6]!
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[k]
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[messageOff]
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||
[cueSeStop 22_ad1202 0.5]
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||
[se ad60]
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||
[seStop ad60 1.5]
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||
[charaFadeout I 0.4]
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||
[charaMove I 50,0 0.5]
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||
[wt 2.5]
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||
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[charaTalk B]
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||
[charaFace B 0]
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[charaFadein B 0.1 1]
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@Koyanskaya
|
||
And there you have it. We'll find your companions right this way.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth E 1]
|
||
[charaDepth A 2]
|
||
|
||
[charaFace E 10]
|
||
[charaFace A 6]
|
||
[charaFadeinFSL E 0.1 0]
|
||
[charaFadeinFSR A 0.1 2]
|
||
|
||
@Mash & Olga
|
||
How did you do that!?
|
||
[k]
|
||
|
||
?1:What did you do while we were hiding in the shadows!?
|
||
?2:Okay, really...what did you do to him?
|
||
|
||
?!
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk depthOn]
|
||
[charaTalk B]
|
||
[charaFace B 18]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Koyanskaya
|
||
Oh, I have my ways♡ He may be an ocelotl, but he's a man first and foremost♡
|
||
[k]
|
||
|
||
[charaFace B 29]
|
||
|
||
@Koyanskaya
|
||
Now, wasn't that a lot better than punching him, shooting him with a rocket launcher, tearing out his entrails...
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
...or any of the other barbaric methods of “communication” the priest would have us practice?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
[charaShake D 0.05 2 2 0.6]
|
||
|
||
@Rasputin
|
||
...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Tepeu
|
||
[%1], I can't help but notice Father Kotomine clenching his fists so tightly they are trembling. May I ask why that is?
|
||
[k]
|
||
|
||
?1:Shh!
|
||
?2:(Is this how things have always been between her and her Disciples?)
|
||
|
||
?!
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth Q 1]
|
||
[charaDepth B 2]
|
||
[charaTalk B]
|
||
[charaFace B 17]
|
||
[charaFadein B 0.1 1]
|
||
[charaPut Q 0,-200]
|
||
[charaFadeTime Q 0.2 0.5]
|
||
|
||
@Koyanskaya
|
||
(I actually just bribed him with bananas and corn, but that can stay a trade secret.)
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_7 1.0]
|
||
|
||
[charaFadeout Q 0.2]
|
||
[charaFace B 12]
|
||
|
||
@Koyanskaya
|
||
Aaanyway, this is no time to brag.
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_49 0.1]
|
||
|
||
@Koyanskaya
|
||
The guard also said two of the sacrifices have already been taken to the altars, so there are only two prisoners left down here.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
It sounds like they chose the mage and the homunculus, which must be Lord Kadoc and Lady Da Vinci.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
So we first need to rescue Sion and Nemo, even if the latter is already on the brink of death.
|
||
[k]
|
||
|
||
@Koyanskaya
|
||
Then we'll hurry to the altars and rescue the other two. Any objections?
|
||
[k]
|
||
|
||
?1:None at all!
|
||
?2:Nope! Now let's hurry!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[wipeout leftToRight 1.0 1.0]
|
||
[bgmStop BGM_EVENT_49 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaSet C 1098252940 1 Tepeu]
|
||
[wt 1.0]
|
||
|
||
[se ad59]
|
||
[seVolume ad59 0 0]
|
||
[se ad769]
|
||
[seVolume ad769 0 0]
|
||
[seVolume ad59 2.0 0.8]
|
||
[seVolume ad769 2.0 0.8]
|
||
[wt 2.0]
|
||
|
||
[seStop ad59 0.5]
|
||
[seStop ad769 0.5]
|
||
|
||
|
||
[scene 151001]
|
||
[wt 1.0]
|
||
|
||
[wipein rightToLeft 1.0 1.0]
|
||
[cueSe SE_22 22_ad1166]
|
||
[wait wipe]
|
||
|
||
[se ad59]
|
||
[seVolume ad59 0 0.8]
|
||
[se ad769]
|
||
[seVolume ad769 0 0.8]
|
||
[wt 0.5]
|
||
|
||
[seStop ad59 0.4]
|
||
[seStop ad769 0.4]
|
||
[charaTalk depthOn]
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.4 1]
|
||
[wt 0.4]
|
||
|
||
@Mash
|
||
Sion! Nemo! We're here to rescue you! Are you okay!?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_70 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Kadoc
|
||
...Yeah, more or less. I gave Nemo the only bed.
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Kadoc
|
||
Right in the nick of time. Nice. Not that you could've gotten here sooner, I guess.
|
||
[k]
|
||
|
||
@Kadoc
|
||
They've already started the ritual up there, right? I can feel the fervor all the way down here.
|
||
[k]
|
||
|
||
?1:Kadoc! Thank goodness you're okay!
|
||
|
||
[charaFace G 8]
|
||
|
||
@Kadoc
|
||
Hey, I didn't have it half as bad as you did. I mean, falling out of an airship? Think you're in an action movie or something?
|
||
[k]
|
||
|
||
?2:Huh? But, I thought they took away the mage.
|
||
|
||
[charaFace G 6]
|
||
|
||
@Kadoc
|
||
...They did. The superior mage. Makes sense. Of course Sion's got me beat there.
|
||
[k]
|
||
|
||
@Kadoc
|
||
I may have more magical circuits than her, but she's from a famous Atlas Institute family. I think they call them the Six Sources?
|
||
[k]
|
||
|
||
@Kadoc
|
||
So she's probably got real special organs plebes like us could never even imagine.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace G 1]
|
||
|
||
@Kadoc
|
||
Anyway, you don't have to fill me in on what's going on. Of course we're gonna escape, but first, we need to rescue Sion and Da Vinci, too.
|
||
[k]
|
||
|
||
@Kadoc
|
||
Only problem is, Nemo still doesn't look like he can move... He's been like this since the Border crashed.
|
||
[k]
|
||
|
||
@Kadoc
|
||
I don't want to admit it, but he might be[line 2]
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Tepeu
|
||
Pardon me. I see, so this is Captain Nemo. Let me give him the medicine Professor gave me.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad39]
|
||
[effect bit_talk_spell_r]
|
||
[wt 2.2]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
[cueSe SE_22 22_ad1180 1.5 0.8]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth S 1]
|
||
[charaPut S 1]
|
||
[charaEffect S bit_talk_noble_light]
|
||
[wt 2.5]
|
||
|
||
@Tepeu
|
||
I believe it went like this, and the spell went like this.
|
||
[k]
|
||
|
||
@Tepeu
|
||
Mythological concepts, elucidated. Humanity essence, analyzed. Comprised Spirit Origin, fortified. Faith history, established.
|
||
[k]
|
||
|
||
@Tepeu
|
||
Boosting Nemo the Heroic Spirit's strongest convictions and superior skills.
|
||
[k]
|
||
|
||
@Tepeu
|
||
Recovery from fatal wounds. Administrating indomitable projection. Gradation Air, Nemo Origin.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[cueSeStop 22_ad1180 2.0]
|
||
[se ad952]
|
||
[se ad606]
|
||
[charaEffectStop S bit_talk_noble_light]
|
||
[wt 2.0]
|
||
|
||
[seStop ad952 1.5]
|
||
[seStop ad606 1.5]
|
||
[effect bit_talk_cure]
|
||
[wt 0.2]
|
||
|
||
[cueSe Battle bas4 0 0.6]
|
||
[wt 2.3]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Tepeu
|
||
Phew. Let's hope that worked...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet C 1098252900 1 Tepeu]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 3]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Kadoc
|
||
(H-hey, [%1]. Who is this dinosaur!?[sr]Is he on our side!?)
|
||
[k]
|
||
|
||
@Kadoc
|
||
(That spell he just cast was crazy precise! He practically summoned a whole Servant all on his own!)
|
||
[k]
|
||
|
||
?1:Yeah. Tepeu's a great ally.
|
||
?2:(I don't think I can tell him that was Tepeu's first time using magecraft...)
|
||
|
||
?!
|
||
|
||
[bgmStop BGM_EVENT_70 1.3]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
@Nemo
|
||
...What just...?[sr]...Never mind. I can't believe I was out so long...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad984]
|
||
[seVolume ad984 0 0.8]
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.4 0,-40]
|
||
[charaMove H 0,0 0.7]
|
||
[charaShake H 0.02 3 3 0.5]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_MAP_64 0.1]
|
||
[wt 1.2]
|
||
|
||
@Nemo
|
||
Thank you for waking me up. Who are you? A resident of this Lostbelt?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Tepeu
|
||
...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet C 1098252940 1 Tepeu]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Nemo
|
||
Hello? Do you not understand me? I'm pretty sure you were the one who gave me that medicine...
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Tepeu
|
||
...O-oh, yes. It's nothing, Captain Nemo. Your resemblance to someone I...lost just took me aback for a moment.
|
||
[k]
|
||
|
||
[charaFaceFade C 0 0.2]
|
||
|
||
@Tepeu
|
||
It's so nice to meet you. My name's Tepeu. And yes, I'm a citizen of Mictlān[line 2]the South American Lostbelt's equivalent of humankind, in a manner of speaking.
|
||
[k]
|
||
|
||
@Tepeu
|
||
[%1] and Mash can tell you more.[sr]I'm going to keep watch in the hallway.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[cueSe SE_22 22_ad1210]
|
||
[cueSeStop 22_ad1210 2.0]
|
||
[charaFadeout C 0.4]
|
||
[wt 3.0]
|
||
|
||
|
||
[charaTalk H]
|
||
[charaFace H 8]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Nemo
|
||
...I don't know anything about him, but I understand what's going on.
|
||
[k]
|
||
|
||
@Nemo
|
||
So let's go as soon as we come up with a rescue plan. I'm including me in that “we,” of course.
|
||
[k]
|
||
|
||
@Nemo
|
||
I'm ready to do whatever it takes to bring Sion[sr]and Da Vinci back alive!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_MAP_64 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|