1252 lines
24 KiB
Plaintext
1252 lines
24 KiB
Plaintext
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$03-00-13-19-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098255100 1 Goredolf]
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[charaSet B 1098257300 1 "Da Vinci"]
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[charaSet C 98001000 1 Mash]
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[charaSet D 1098257800 1 Mash_Additions]
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[charaSet E 1098239310 1 Kadoc]
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[charaSet F 1098257400 1 Sion]
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[charaSet G 1098158330 1 Nemo]
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[charaSet H 6042000 1 Koyanskaya]
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[charaSet I 1098253800 1 "Wak Chan"]
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[sceneSet L 173502 1]
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[charaScale L 1.2]
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[charaDepth L 2]
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[sceneSet K 10000 1]
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[charaScale K 1.01]
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[charaDepth K 1]
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[scene 132900]
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[fadein black 2.0]
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[wait fade]
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[bgm BGM_SHINYAMA_1 0.1 0.6]
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[charaTalk off]
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[charaDepth F 1]
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[charaDepth E 3]
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[charaDepth A 4]
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[charaDepth B 2]
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[charaDepth C 5]
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[charaFace F 18]
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[charaFadeinFSL F 0.1 -450,0]
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[charaFace E 9]
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[charaFadeinFSL E 0.1 -225,0]
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[charaFace A 9]
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[charaFadein A 0.1 1]
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[charaFace B 23]
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[charaFadeinFSR B 0.1 225,0]
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[charaFace C 4]
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[charaFadeinFSR C 0.1 450,0]
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[wt 1.5]
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?1:...
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?2:(Everyone's at a loss for words...)
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?!
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[charaFadeout F 0.1]
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[charaFadeout E 0.1]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk G]
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[charaFace G 5]
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[charaFadein G 0.1 1]
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@Nemo
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...
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[k]
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[charaFace G 4]
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@Nemo
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Listen. What happened to the city is heartbreaking, but we're still in the middle of a crucial operation.
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[k]
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@Nemo
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Cold as it sounds, the fact is, we just don't have time to mourn the dead right now.
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[k]
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@Nemo
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Isn't that right, Commander Goredolf?
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[k]
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@Nemo
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Would you mind going over our current situation and outlining our next steps?
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[k]
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[messageOff]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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[bgmStop BGM_SHINYAMA_1 2.0]
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[wt 1.2]
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[charaFace A 0]
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@Goredolf
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...Right. Good point. We can grieve our losses once the operation is over.
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[k]
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[bgm BGM_MAP_91 0.1]
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@Goredolf
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The ocelomeh's attack has left Chichén Itzá in shambles.
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[k]
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@Goredolf
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The King of Dinosaurs is dead. The Solar Sojourn, which controls the position of the sun, has been taken to México City.
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[k]
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@Goredolf
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Sixtyish deinos survived. The ocelomeh were almost completely wiped out before the last survivors retreated.
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[k]
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@Goredolf
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...In regards to the ocelomeh...
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[k]
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@Goredolf
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We now know that they are neither humans from this Lostbelt, nor soldiers from Proper Human History Tezcatlipoca trained.
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[k]
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@Goredolf
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They're apes native to Mictlān[line 2]a species of primate extremely similar to humans.
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[k]
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@Goredolf
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So the war between the ocelomeh and the deinos was not a proxy war between Proper Human History and this Lostbelt.
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[k]
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@Goredolf
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Rather, it was a competition between two species trying to survive within the confines of Mictlān.
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[k]
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@Goredolf
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Vicious though the ocelomeh may be, they are not directly opposed to human history.
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[k]
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[charaFace A 9]
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@Goredolf
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Well, I suppose Izcalli is an exception there. He clearly has it out for us.
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[k]
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@Goredolf
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Still...
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[k]
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?1:...
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?2:(I think...Izcalli's probably...)
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?!
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[charaFace A 13]
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@Goredolf
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But never mind that murderous lout for now. Here's the real problem we face.
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[k]
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@Goredolf
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We, too, have suffered many losses as a result of this battle.
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[k]
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@Goredolf
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Koyanskaya thought she would show off by heading out to defend Chichén Itzá alone, then found herself completely outmatched in a fight against Tezcatlipoca.
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[k]
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@Goredolf
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Luckily, [%1] rescued her and brought her to the ICU, where she's incoherently[line 2][sr]I mean, currently licking her wounds.
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[k]
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[messageOff]
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[charaTalk depthOff]
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[charaDepth H 0]
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[charaPut H -200,0]
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[charaTalk H]
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[charaFace H 2]
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[charaFadeTime H 0.4 0.7]
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[charaMove H -250,0 0.4]
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[wt 0.7]
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@Koyanskaya
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I think at this point I should remind you that I'm supplying all my own magical energy! If I'd had a Master to help with that, things would have gone very differently!
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[k]
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[charaFadeout H 0.2]
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[wt 0.2]
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[charaFace A 1]
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@Goredolf
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Heh. If she says so.
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[k]
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@Goredolf
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Granted, there's no one in Chaldea foolish enough to provide such a dangerous Servant with magical energy.
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[k]
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@Goredolf
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I trust you all agree? Good.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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[wt 1.2]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 16]
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[charaFadein A 0.1 1]
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@Goredolf
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Moving on...the Deinonychus who went out to defend the Border from the ocelomeh are missing.
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[k]
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@Goredolf
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However, Seventh did give me a message for[sr][%1] and Kyrielight before he left.
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[k]
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@Goredolf
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“Don't worry about us! We'll turn things around in overtime!” ...That is all.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 29]
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[charaFadein D 0.1 1]
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[wt 1.0]
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?1:...
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Goredolf
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As for U-Olga Marie, who reappeared during[sr][%1]'s battle with Tezcatlipoca...
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[k]
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@Goredolf
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She has regained her memories and left Chichén Itzá.
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[k]
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@Goredolf
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We've been worried about this happening, and unfortunately, it seems the time has come.
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[k]
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@Goredolf
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She may have been helpful so far, but I doubt we'll be able to count on that going forward.
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[k]
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@Goredolf
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Up till now, our enemies here have been Daybit and Tezcatlipoca.
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[k]
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@Goredolf
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However, the Foreign God remains the greatest threat to successfully carrying out our Grand Order. Is that clear?
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[k]
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?1:But...
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Mash
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But she was still the same Olga Marie we knew!
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[k]
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@Mash
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I know her memories have returned, but if we can just talk to her[line 2]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 14]
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[charaFadein A 0.1 1]
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@Goredolf
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Get it through your head! Regardless of how closely she resembles the Olga Marie you knew, it does. Not. Matter.
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[k]
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@Goredolf
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Hell, she might even BE Olga Marie Animusphere, but that doesn't change the fact that she is the Foreign God!
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[k]
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@Goredolf
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Did you fail to notice that her Spirit Origin is on the scale of a STAR!? “Monster” doesn't even begin to cover it!
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[k]
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[charaFace A 15]
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@Goredolf
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You understand that in a single second, the sun puts out more energy than the entirety of humanity has used in all of history, right?
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[k]
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[charaFace A 18]
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@Goredolf
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We can't risk her blowing up on us! She's too dangerous! Dammit, can you two worry about yourselves for a change!?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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[wt 1.2]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 16]
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[charaFadein A 0.1 1]
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@Goredolf
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That goes for you too, Kadoc.
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[k]
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@Goredolf
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I want you to keep a close eye on [%1] and Kyrielight.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 23]
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[charaFadein B 0.1 1]
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@Da Vinci
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...Gordy's right. At this point, we have to treat[sr]U-Olga Marie as an enemy.
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[k]
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@Da Vinci
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Unfortunately, she's not the only dangerous entity we need to worry about right now.
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[k]
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@Da Vinci
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Kukulcan is the representative of the extraterrestrials that made this Lostbelt[line 2]the Archetype of Mictlān.
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[k]
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@Da Vinci
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Remember when Tezcatlipoca said she'd eventually turn on us? I think he's right.
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[k]
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@Da Vinci
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So far, we haven't demonstrated any hostility toward Mictlān or its people, nor made any attempt to attack.
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[k]
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@Da Vinci
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But that won't remain true.
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[k]
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@Da Vinci
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We need to cut down the Tree of Emptiness. At the same time, the Crypter is trying to destroy Earth by waking up ORT.
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[k]
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@Da Vinci
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As far as Mictlān is concerned, that makes us both enemies.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 9]
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[charaFadein F 0.1 1]
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@Sion
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So from Kukulcan's perspective, anything not originally from Mictlān is an enemy.
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[k]
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@Sion
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That is almost certainly part of why she attacked the Storm Border on the surface.
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[k]
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@Sion
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She did ally with us for a time thanks to our[line 2]well, thanks to [%1] having reached an understanding with the deinos.
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[k]
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@Sion
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But, now that there is no more need to keep the deinos safe...
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[k]
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@Sion
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...she will almost certainly try to eliminate us on behalf of Mictlān's collective will.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 23]
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[charaFadein B 0.1 1]
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[charaFadeTime K 0.2 0.5]
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[wt 0.1]
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@Da Vinci
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(Yeah. If I were on the side of Mictlān, I'd want to kill Daybit and Tezcatlipoca first, then us.)
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[k]
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@Da Vinci
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(Still, I wonder... Is Kukulcan really an agent of the Malla?)
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[k]
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@Da Vinci
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(Some of what she's done lines up with their intentions, but it seems to me like she's also gone her own way at times.)
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[k]
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[charaFadeout B 0.1]
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[charaFadeout K 0.2]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Goredolf
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I see. Then we had better start thinking of Kukulcan as an enemy from here on.
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[k]
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[charaFace A 1]
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@Goredolf
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It's not all bad, though. If we play our cards right, we can pit our enemies against each other and swoop in to claim the spoils in the aftermath.
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[k]
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[charaFace A 0]
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@Goredolf
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At any rate, that's the long and short of our current situation. Now that we understand the situation, it's time to plan our next steps.
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[k]
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@Goredolf
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[%1], Mash, and Kadoc, I want you to get some rest over the next two hours.
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[k]
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@Goredolf
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Go outside and get some fresh air, take a nap... Whatever you feel like.
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[k]
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@Goredolf
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We will meet back here in two hours' time. Do not be late.
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[k]
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[messageOff]
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||
[bgmStop BGM_MAP_91 1.5]
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||
[fadeout black 1.5]
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||
[wait fade]
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||
[charaFadeout A 0.1]
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||
[scene 173502]
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[charaFadein L 0.1 40,-250]
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[wt 1.5]
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[charaMove L -40,-250 5.5]
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||
[fadein black 1.5]
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||
[wait fade]
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||
[se ad951 0]
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||
[seVolume ad951 1.0 1.0]
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[wt 2.5]
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[charaFadeout L 1.0]
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||
[seVolume ad951 1.0 0.5]
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[wt 1.0]
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[charaTalk C]
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[charaFace C 4]
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||
[charaFadein C 0.4 1]
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[wt 0.4]
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[seStop ad951 2.0]
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[bgm BGM_MAP_10 0.1]
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@Mash
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I should have known it would still be dark out.
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[k]
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@Mash
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It would have been evening in Chichén Itzá about now.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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||
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[charaTalk E]
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[charaFace E 0]
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||
[charaFadein E 0.1 1]
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@Kadoc
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Guess you two aren't the only ones who wanted to go outside.
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[k]
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@Kadoc
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You two gonna do anything in particular?
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[k]
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?1:I want to check in on the deinos.
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?2:...I'm hoping we can find some deinos we know.
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?!
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[messageOff]
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||
[charaFadeout E 0.1]
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||
[wt 0.1]
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[charaTalk I]
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[charaFace I 0]
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[charaFadein I 0.4 1]
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[wt 0.4]
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@Wak Chan
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O-oh, hey. Are you all done with your talk?
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[k]
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[charaFadeout I 0.1]
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||
[wt 0.1]
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||
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[charaTalk C]
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[charaFace C 13]
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[charaFadein C 0.1 1]
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@Mash
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Wak Chan! You're okay!
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[k]
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[charaFace C 4]
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@Mash
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Oh... Um, I don't suppose you know where the Deinonychus brothers and Tepeu are, do you?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 0]
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[charaFadein I 0.1 1]
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@Wak Chan
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I haven't seen the Deinonychus bros, but Tepeu said he was going back to his house for a while.
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||
[k]
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@Wak Chan
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The other deinos are all gathered at the xokta shrine. Maybe you'll find the Deinonychus bros there?
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||
[k]
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?1:Hey, yeah! Thanks, Wak Chan!
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||
?2:Thank you! Come on, Mash, let's head to the shrine!
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?!
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||
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||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 13]
|
||
[charaFadein C 0.1 1]
|
||
[wt 0.1]
|
||
[charaMoveReturn C 0,-7 0.4]
|
||
[wt 0.7]
|
||
[se ad132]
|
||
[charaMove C -50,0 0.4]
|
||
[charaFadeout C 0.7]
|
||
[bgmStop BGM_MAP_10 3.0]
|
||
[wipeout leftToRight 0.4 1]
|
||
[wait wipe]
|
||
[charaFadeout C 0.1]
|
||
[seStop ad132 1.6]
|
||
[wt 0.2]
|
||
[wipein rightToLeft 0.4 1]
|
||
[wait wipe]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Kadoc
|
||
(You idiot! Don't you realize they've gotta be[sr]mourning!?)[wt 1.0] Hey! Wait up, dammit! Outsiders like us[sr]shouldn't[line 2]
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
|
||
@Kadoc
|
||
Shit, there they go... Well, guess I'll just have to go take my lumps with them.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_5 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Wak Chan
|
||
Hold up, bro. You're coming with me. There's something I wanna ask you.
|
||
[k]
|
||
|
||
@Wak Chan
|
||
...Where'd Olga go? In fact, what exactly is she to you guys, anyway?
|
||
[k]
|
||
|
||
@Wak Chan
|
||
I asked Tepeu, but he wouldn't give me any details. Is it something I'm not supposed to know?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[charaFadein E 0.1 1]
|
||
[wt 1.2]
|
||
[charaFace E 6]
|
||
|
||
@Kadoc
|
||
...All right, I'll tell you.
|
||
[k]
|
||
|
||
@Kadoc
|
||
Consider it thanks for protecting the Border while we were being held captive in México City.
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
|
||
@Kadoc
|
||
This'll be a good chance to reevaluate things, Wak Chan. See, that woman you've fallen for is actually...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
[wt 1.5]
|
||
|
||
[bgmStop BGM_EVENT_5 1.5]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
[charaFadeout I 0.1]
|
||
[charaSet A 1098256800 1 "Mild-Mannered Deinos"]
|
||
[charaSet B 1098258600 1 "Disappointed Deinos"]
|
||
[charaSet E 1098258310 1 "Gathered Deinos"]
|
||
[charaSet F 1098258210 1 "Flustered Deinos"]
|
||
[charaSet G 1098258300 1 "Laughing Deinos"]
|
||
[charaSet H 1098258400 1 "Smiling Deinos"]
|
||
[charaSet I 1098256900 1 "Childhood Friend-like Deinos"]
|
||
[charaSet J 1098124800 1 "Foreign Priestess"]
|
||
[sceneSet L 169903 1]
|
||
[charaScale L 1.2]
|
||
[charaDepth L 2]
|
||
[sceneSet M 169903 1]
|
||
|
||
[imageSet X back10000 1 1]
|
||
[charaScale X 1.01]
|
||
[imageSet Y back10000 1 1]
|
||
[charaScale Y 1.01]
|
||
|
||
[subCameraOn]
|
||
[charaLayer M sub]
|
||
[charaLayer A sub]
|
||
[charaLayer B sub]
|
||
[charaLayer F sub]
|
||
[charaLayer G sub]
|
||
[charaLayer H sub]
|
||
[charaDepth M 2]
|
||
[charaDepth A 7]
|
||
[charaDepth B 4]
|
||
[charaDepth F 5]
|
||
[charaDepth G 6]
|
||
[charaDepth H 3]
|
||
[charaScale M 1.0]
|
||
[charaScale B 0.6]
|
||
[charaScale F 0.5]
|
||
[charaScale G 0.8]
|
||
[charaScale H 0.8]
|
||
[subRenderScale 1.25]
|
||
[subCameraFilter through]
|
||
[charaTalk off]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 -600,0]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 -240,-160]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 -150,-250]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 400,-100]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 600,0]
|
||
[charaFadein M 0.1 0,-200]
|
||
[subRenderFadein 0.1 100,0]
|
||
[wt 0.1]
|
||
[scene 169903]
|
||
[wt 1.5]
|
||
[subRenderMove -100,0 7.0]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[wt 4.5]
|
||
[subRenderFadeout 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
[charaLayer M normal]
|
||
[charaLayer A normal]
|
||
[charaLayer B normal]
|
||
[charaLayer F normal]
|
||
[charaLayer G normal]
|
||
[charaLayer H normal]
|
||
[charaScale M 1.0]
|
||
[charaScale A 1.0]
|
||
[charaScale B 1.0]
|
||
[charaScale F 1.0]
|
||
[charaScale G 1.0]
|
||
[charaScale H 1.0]
|
||
[subCameraOff]
|
||
|
||
[bgm BGM_EVENT_156 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mash
|
||
...I don't see the Deinonychus brothers anywhere.
|
||
[k]
|
||
|
||
@Mash
|
||
All of Chichén Itzá's remaining deinos are gathered here... And it looks like they're discussing something.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mild-Mannered Deinos
|
||
Oh, hello, [%1]. Hello, Mash. Have you come to tell us more stories of Proper Human History?
|
||
[k]
|
||
|
||
@Mild-Mannered Deinos
|
||
This is wonderful. Now please, come to the center. I do hope you'll finally tell us about Latin America this time.
|
||
[k]
|
||
|
||
?1:...I'm sorry. I don't think I could do a good job of it right now...
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Disappointed Deinos
|
||
I see. Well, that's understandable. Conveying events with words alone is difficult.
|
||
[k]
|
||
|
||
@Disappointed Deinos
|
||
Even a small mistake in expression or description can prevent the listener from getting the full picture.
|
||
[k]
|
||
|
||
?2:...Why aren't any of you mad at us?
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Head Cocked Deinos
|
||
Hm? Why would we be mad?[sr]Oh, I guess there was that business with Vucub.
|
||
[k]
|
||
|
||
@Head Cocked Deinos
|
||
We didn't want to put one of our own in prison either, but we ultimately decided to follow Proper Human History's example.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mash
|
||
Um... May I ask what you're all going to do now? You know that your sun's going to explode soon, right?
|
||
[k]
|
||
|
||
@Mash
|
||
And if that wasn't enough, your friends and family have been killed, and your city's been destroyed.
|
||
[k]
|
||
|
||
@Mash
|
||
We may not be responsible for the sun, but the rest is all because of the knowledge from Daybit[line 2]no, from Proper Human History.
|
||
[k]
|
||
|
||
@Mash
|
||
You have every right to blame us for this tragedy. And yet[line 2]
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Gathered Deinos
|
||
Hey! What do you think you're doing making Mash cry, Chitam!? Knock it off!
|
||
[k]
|
||
|
||
@Gathered Deinos
|
||
What, did you show her that crazy math formula you were talking about earlier or something?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Flustered Deinos
|
||
No, it was nothing like that... Gosh, now what do we do?
|
||
[k]
|
||
|
||
@Flustered Deinos
|
||
We didn't mean to make either of you sad, but...I guess we did.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Smiling Deinos
|
||
Your brain waves tell me you're both feeling guilty.
|
||
[k]
|
||
|
||
@Smiling Deinos
|
||
I remember you were worried about this kind of thing before, when you asked us if we hated Proper Human History.
|
||
[k]
|
||
|
||
[charaFace H 1]
|
||
|
||
@Smiling Deinos
|
||
Just you asking us that made us so glad.
|
||
[k]
|
||
|
||
@Smiling Deinos
|
||
It proved you've always accepted Lostbelts for what they were, even as you fought against them. It also proved you never forgot them.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Gathered Deinos
|
||
Yeah, for sure. But it was also kind of painful to hear.
|
||
[k]
|
||
|
||
@Gathered Deinos
|
||
I mean, you two are still holding on to those harrowing memories even after going through this cycle six times now, right?
|
||
[k]
|
||
|
||
@Gathered Deinos
|
||
It's too bad you can't forget the old ones each time. But I guess that's also why Proper Human History's got so many stories.
|
||
[k]
|
||
|
||
?1:Huh? We have stories...because we don't forget?
|
||
|
||
?!
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mild-Mannered Deinos
|
||
Oh yes. That's the biggest difference between Proper Human History and us.
|
||
[k]
|
||
|
||
@Mild-Mannered Deinos
|
||
We don't have any history, or any stories. That's why we can accept extinction as a matter of course.
|
||
[k]
|
||
|
||
@Mild-Mannered Deinos
|
||
It's just never been something we thought of as painful.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Laughing Deinos
|
||
Talk about being happy-go-lucky, right!? Heck, I can only say that now 'cause we finally know how the Lostbelts work!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mash
|
||
...Wait. Does this mean...
|
||
[k]
|
||
|
||
@Mash
|
||
Um, I know it may be very rude to ask this of you all, but...
|
||
[k]
|
||
|
||
@Mash
|
||
...could it be that Tepeu isn't uniquely understanding, but rather, that all deinos are...well...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mild-Mannered Deinos
|
||
You mean, do we share similar brain structure and levels of intelligence? Yes, I suppose we do.
|
||
[k]
|
||
|
||
@Mild-Mannered Deinos
|
||
There have never been any deinos who are so exceptional as to be described as “geniuses” or “brilliant.”
|
||
[k]
|
||
|
||
@Mild-Mannered Deinos
|
||
So no, Tepeu's mind doesn't work any differently from ours. He just sees things differently thanks to his unusual eyesight.
|
||
[k]
|
||
|
||
@Mild-Mannered Deinos
|
||
Once we heard your stories, every deinos understood that Mictlān is a Lostbelt[line 2]a place of cosmic fantasy.
|
||
[k]
|
||
|
||
@Mild-Mannered Deinos
|
||
Even knowing that, we still love your stories, though admittedly they do make us feel lonesome as well.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Laughing Deinos
|
||
Not me! I just had a great time hearing them! I still wish I could've gone swimming in Atlantis!
|
||
[k]
|
||
|
||
@Laughing Deinos
|
||
All the more reason for us to keep going for another generation. That way, there'll be a world for aquatic deinos!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Childhood Friend-like Deinos
|
||
There's no way you could become a plesiosaur, Kukkumo. You're way too impatient to wait for evolution.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaScale B 0.8]
|
||
[charaScale E 0.8]
|
||
[charaScale G 1.0]
|
||
[charaScale H 1.0]
|
||
[charaScale M 1.1]
|
||
[charaDepth B 4]
|
||
[charaDepth E 5]
|
||
[charaDepth G 6]
|
||
[charaDepth H 3]
|
||
[charaDepth M 1]
|
||
[charaFadein M 0.4 0,-200]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.4 -400,0]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.4 -40,-160]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.4 300,-180]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.4 700,-80]
|
||
|
||
[cueSe SE_22 22_ad1205]
|
||
[wt 3.0]
|
||
|
||
[charaFadeout B 0.4]
|
||
[charaFadeout E 0.4]
|
||
[charaFadeout G 0.4]
|
||
[charaFadeout H 0.4]
|
||
[charaFadeout M 0.4]
|
||
[wt 0.7]
|
||
[charaScale B 1.0]
|
||
[charaScale E 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mild-Mannered Deinos
|
||
Anyway, it's about time now.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
[wt 0.4]
|
||
[cueSe SE_22 22_ad1210]
|
||
[seStop 22_ad1210 2.0]
|
||
[charaMove B 80,0 1.7]
|
||
[wt 1.0]
|
||
[charaFadeout B 0.7]
|
||
[wt 0.7]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
[wt 0.4]
|
||
[charaMove E -100,0 1.7]
|
||
[cueSe SE_22 22_ad1208]
|
||
[seStop 22_ad1208 2.0]
|
||
[wt 1.0]
|
||
[charaFadeout E 0.7]
|
||
[wt 0.7]
|
||
|
||
[wt 1.0]
|
||
|
||
|
||
?1:Where are you all going?
|
||
?2:About time for what?
|
||
|
||
?!
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mash
|
||
Are you...all heading into the jungle?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Gently Smiling Deinos
|
||
That's right. Now that the Solar Sojourn and the King of Dinosaurs are gone, we have no more reason to stay in Chichén Itzá.
|
||
[k]
|
||
|
||
[charaFace H 1]
|
||
|
||
@Gently Smiling Deinos
|
||
Good luck with Proper Human History. We wish you all the best.
|
||
[k]
|
||
|
||
@Gently Smiling Deinos
|
||
Please, don't worry about us. We were always destined to die out here.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_156 2.5]
|
||
[messageOff]
|
||
[charaMove H 100,0 1.7]
|
||
[cueSe SE_22 22_ad1208]
|
||
[seStop 22_ad1208 2.0]
|
||
[wt 1.0]
|
||
[charaFadeout H 0.7]
|
||
[wt 3.0]
|
||
|
||
?1:...They're all gone...
|
||
?2:This city was so full of life, and now...it's completely empty...
|
||
|
||
?!
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@D:Mash
|
||
...Yes.
|
||
[k]
|
||
|
||
@D:Mash
|
||
And not only were they not despondent about their fate, they were actually kind enough to worry about us...
|
||
[k]
|
||
|
||
[charaFace D 29]
|
||
|
||
@D:Mash
|
||
They don't hate anyone, they don't resent their circumstances. They just share whatever happiness they have with as many as they can...
|
||
[k]
|
||
|
||
@D:Mash
|
||
It's wonderful, but...for some reason, it makes me really sad, too.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.6]
|
||
|
||
?1:...I know the feeling.
|
||
|
||
[branch lbl_sel01a]
|
||
|
||
?2:...(Even if there isn't any way to avoid extinction...)
|
||
|
||
[branch lbl_sel01b]
|
||
|
||
?!
|
||
|
||
[label lbl_sel01a]
|
||
[cueSe SE_22 22_ad1177]
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
[charaFadeout D 0.1]
|
||
[charaTalk C]
|
||
[charaFace C 13]
|
||
[charaFadein C 0.1 1]
|
||
[cameraFilter gray]
|
||
[scene 105500]
|
||
[wt 0.1]
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
[wt 1.5]
|
||
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
[charaFadeout C 0.1]
|
||
[charaTalk D]
|
||
[charaFace D 29]
|
||
[charaFadein D 0.1 1]
|
||
[cameraFilter normal]
|
||
[scene 169903]
|
||
[wt 0.1]
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
[branch lbl_sel01end]
|
||
|
||
[label lbl_sel01b]
|
||
?1:(...there's still got to be something we can do.)
|
||
|
||
?!
|
||
|
||
[wt 0.2]
|
||
[label lbl_sel01end]
|
||
|
||
[charaFadeout D 0.7]
|
||
[wt 0.7]
|
||
[se ad173]
|
||
[se ad987]
|
||
[wt 1.0]
|
||
[seStop ad173 0.5]
|
||
[seStop ad987 0.5]
|
||
[wt 1.5]
|
||
[charaScale L 1.4]
|
||
[charaFadein L 1.0 -100,-250]
|
||
[charaMove L -120,-250 1.5]
|
||
[wt 1.5]
|
||
[blur lens 1.5 2 20]
|
||
[wt 1.5]
|
||
[charaTalk off]
|
||
[subCameraOn 1]
|
||
[subCameraFilter #A through]
|
||
[charaLayer J sub #A]
|
||
[charaDepth J 3]
|
||
[charaDepth L 2]
|
||
|
||
[charaScale J 0.8]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 300,120]
|
||
[subRenderFadein #A 0.7 0,-200]
|
||
[wt 3.5]
|
||
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|