fgo-game-data/ScriptActionEncrypt/03/0300131910.txt
2025-01-15 08:05:46 +00:00

1252 lines
24 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

03-00-13-19-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098255100 1 Goredolf]
[charaSet B 1098257300 1 "Da Vinci"]
[charaSet C 98001000 1 Mash]
[charaSet D 1098257800 1 Mash_Additions]
[charaSet E 1098239310 1 Kadoc]
[charaSet F 1098257400 1 Sion]
[charaSet G 1098158330 1 Nemo]
[charaSet H 6042000 1 Koyanskaya]
[charaSet I 1098253800 1 "Wak Chan"]
[sceneSet L 173502 1]
[charaScale L 1.2]
[charaDepth L 2]
[sceneSet K 10000 1]
[charaScale K 1.01]
[charaDepth K 1]
[scene 132900]
[fadein black 2.0]
[wait fade]
[bgm BGM_SHINYAMA_1 0.1 0.6]
[charaTalk off]
[charaDepth F 1]
[charaDepth E 3]
[charaDepth A 4]
[charaDepth B 2]
[charaDepth C 5]
[charaFace F 18]
[charaFadeinFSL F 0.1 -450,0]
[charaFace E 9]
[charaFadeinFSL E 0.1 -225,0]
[charaFace A 9]
[charaFadein A 0.1 1]
[charaFace B 23]
[charaFadeinFSR B 0.1 225,0]
[charaFace C 4]
[charaFadeinFSR C 0.1 450,0]
[wt 1.5]
1...
2(Everyone's at a loss for words...)
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Nemo
...
[k]
[charaFace G 4]
Nemo
Listen. What happened to the city is heartbreaking, but we're still in the middle of a crucial operation.
[k]
Nemo
Cold as it sounds, the fact is, we just don't have time to mourn the dead right now.
[k]
Nemo
Isn't that right, Commander Goredolf?
[k]
Nemo
Would you mind going over our current situation and outlining our next steps?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[bgmStop BGM_SHINYAMA_1 2.0]
[wt 1.2]
[charaFace A 0]
Goredolf
...Right. Good point. We can grieve our losses once the operation is over.
[k]
[bgm BGM_MAP_91 0.1]
Goredolf
The ocelomeh's attack has left Chichén Itzá in shambles.
[k]
Goredolf
The King of Dinosaurs is dead. The Solar Sojourn, which controls the position of the sun, has been taken to México City.
[k]
Goredolf
Sixtyish deinos survived. The ocelomeh were almost completely wiped out before the last survivors retreated.
[k]
Goredolf
...In regards to the ocelomeh...
[k]
Goredolf
We now know that they are neither humans from this Lostbelt, nor soldiers from Proper Human History Tezcatlipoca trained.
[k]
Goredolf
They're apes native to Mictlān[line 2]a species of primate extremely similar to humans.
[k]
Goredolf
So the war between the ocelomeh and the deinos was not a proxy war between Proper Human History and this Lostbelt.
[k]
Goredolf
Rather, it was a competition between two species trying to survive within the confines of Mictlān.
[k]
Goredolf
Vicious though the ocelomeh may be, they are not directly opposed to human history.
[k]
[charaFace A 9]
Goredolf
Well, I suppose Izcalli is an exception there. He clearly has it out for us.
[k]
Goredolf
Still...
[k]
1...
2(I think...Izcalli's probably...)
[charaFace A 13]
Goredolf
But never mind that murderous lout for now. Here's the real problem we face.
[k]
Goredolf
We, too, have suffered many losses as a result of this battle.
[k]
Goredolf
Koyanskaya thought she would show off by heading out to defend Chichén Itzá alone, then found herself completely outmatched in a fight against Tezcatlipoca.
[k]
Goredolf
Luckily, [%1] rescued her and brought her to the ICU, where she's incoherently[line 2][sr]I mean, currently licking her wounds.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth H 0]
[charaPut H -200,0]
[charaTalk H]
[charaFace H 2]
[charaFadeTime H 0.4 0.7]
[charaMove H -250,0 0.4]
[wt 0.7]
Koyanskaya
I think at this point I should remind you that I'm supplying all my own magical energy! If I'd had a Master to help with that, things would have gone very differently!
[k]
[charaFadeout H 0.2]
[wt 0.2]
[charaFace A 1]
Goredolf
Heh. If she says so.
[k]
Goredolf
Granted, there's no one in Chaldea foolish enough to provide such a dangerous Servant with magical energy.
[k]
Goredolf
I trust you all agree? Good.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
[wt 1.2]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Goredolf
Moving on...the Deinonychus who went out to defend the Border from the ocelomeh are missing.
[k]
Goredolf
However, Seventh did give me a message for[sr][%1] and Kyrielight before he left.
[k]
Goredolf
“Don't worry about us! We'll turn things around in overtime!” ...That is all.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 29]
[charaFadein D 0.1 1]
[wt 1.0]
1...
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Goredolf
As for U-Olga Marie, who reappeared during[sr][%1]'s battle with Tezcatlipoca...
[k]
Goredolf
She has regained her memories and left Chichén Itzá.
[k]
Goredolf
We've been worried about this happening, and unfortunately, it seems the time has come.
[k]
Goredolf
She may have been helpful so far, but I doubt we'll be able to count on that going forward.
[k]
Goredolf
Up till now, our enemies here have been Daybit and Tezcatlipoca.
[k]
Goredolf
However, the Foreign God remains the greatest threat to successfully carrying out our Grand Order. Is that clear?
[k]
1But...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
But she was still the same Olga Marie we knew!
[k]
Mash
I know her memories have returned, but if we can just talk to her[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Goredolf
Get it through your head! Regardless of how closely she resembles the Olga Marie you knew, it does. Not. Matter.
[k]
Goredolf
Hell, she might even BE Olga Marie Animusphere, but that doesn't change the fact that she is the Foreign God!
[k]
Goredolf
Did you fail to notice that her Spirit Origin is on the scale of a STAR!? “Monster” doesn't even begin to cover it!
[k]
[charaFace A 15]
Goredolf
You understand that in a single second, the sun puts out more energy than the entirety of humanity has used in all of history, right?
[k]
[charaFace A 18]
Goredolf
We can't risk her blowing up on us! She's too dangerous! Dammit, can you two worry about yourselves for a change!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
[wt 1.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Goredolf
That goes for you too, Kadoc.
[k]
Goredolf
I want you to keep a close eye on [%1] and Kyrielight.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 23]
[charaFadein B 0.1 1]
Da Vinci
...Gordy's right. At this point, we have to treat[sr]U-Olga Marie as an enemy.
[k]
Da Vinci
Unfortunately, she's not the only dangerous entity we need to worry about right now.
[k]
Da Vinci
Kukulcan is the representative of the extraterrestrials that made this Lostbelt[line 2]the Archetype of Mictlān.
[k]
Da Vinci
Remember when Tezcatlipoca said she'd eventually turn on us? I think he's right.
[k]
Da Vinci
So far, we haven't demonstrated any hostility toward Mictlān or its people, nor made any attempt to attack.
[k]
Da Vinci
But that won't remain true.
[k]
Da Vinci
We need to cut down the Tree of Emptiness. At the same time, the Crypter is trying to destroy Earth by waking up ORT.
[k]
Da Vinci
As far as Mictlān is concerned, that makes us both enemies.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
Sion
So from Kukulcan's perspective, anything not originally from Mictlān is an enemy.
[k]
Sion
That is almost certainly part of why she attacked the Storm Border on the surface.
[k]
Sion
She did ally with us for a time thanks to our[line 2]well, thanks to [%1] having reached an understanding with the deinos.
[k]
Sion
But, now that there is no more need to keep the deinos safe...
[k]
Sion
...she will almost certainly try to eliminate us on behalf of Mictlān's collective will.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 23]
[charaFadein B 0.1 1]
[charaFadeTime K 0.2 0.5]
[wt 0.1]
Da Vinci
(Yeah. If I were on the side of Mictlān, I'd want to kill Daybit and Tezcatlipoca first, then us.)
[k]
Da Vinci
(Still, I wonder... Is Kukulcan really an agent of the Malla?)
[k]
Da Vinci
(Some of what she's done lines up with their intentions, but it seems to me like she's also gone her own way at times.)
[k]
[charaFadeout B 0.1]
[charaFadeout K 0.2]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Goredolf
I see. Then we had better start thinking of Kukulcan as an enemy from here on.
[k]
[charaFace A 1]
Goredolf
It's not all bad, though. If we play our cards right, we can pit our enemies against each other and swoop in to claim the spoils in the aftermath.
[k]
[charaFace A 0]
Goredolf
At any rate, that's the long and short of our current situation. Now that we understand the situation, it's time to plan our next steps.
[k]
Goredolf
[%1], Mash, and Kadoc, I want you to get some rest over the next two hours.
[k]
Goredolf
Go outside and get some fresh air, take a nap... Whatever you feel like.
[k]
Goredolf
We will meet back here in two hours' time. Do not be late.
[k]
[messageOff]
[bgmStop BGM_MAP_91 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout A 0.1]
[scene 173502]
[charaFadein L 0.1 40,-250]
[wt 1.5]
[charaMove L -40,-250 5.5]
[fadein black 1.5]
[wait fade]
[se ad951 0]
[seVolume ad951 1.0 1.0]
[wt 2.5]
[charaFadeout L 1.0]
[seVolume ad951 1.0 0.5]
[wt 1.0]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.4 1]
[wt 0.4]
[seStop ad951 2.0]
[bgm BGM_MAP_10 0.1]
Mash
I should have known it would still be dark out.
[k]
Mash
It would have been evening in Chichén Itzá about now.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kadoc
Guess you two aren't the only ones who wanted to go outside.
[k]
Kadoc
You two gonna do anything in particular?
[k]
1I want to check in on the deinos.
2...I'm hoping we can find some deinos we know.
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.4]
Wak Chan
O-oh, hey. Are you all done with your talk?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Mash
Wak Chan! You're okay!
[k]
[charaFace C 4]
Mash
Oh... Um, I don't suppose you know where the Deinonychus brothers and Tepeu are, do you?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Wak Chan
I haven't seen the Deinonychus bros, but Tepeu said he was going back to his house for a while.
[k]
Wak Chan
The other deinos are all gathered at the xokta shrine. Maybe you'll find the Deinonychus bros there?
[k]
1Hey, yeah! Thanks, Wak Chan!
2Thank you! Come on, Mash, let's head to the shrine!
[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
[wt 0.1]
[charaMoveReturn C 0,-7 0.4]
[wt 0.7]
[se ad132]
[charaMove C -50,0 0.4]
[charaFadeout C 0.7]
[bgmStop BGM_MAP_10 3.0]
[wipeout leftToRight 0.4 1]
[wait wipe]
[charaFadeout C 0.1]
[seStop ad132 1.6]
[wt 0.2]
[wipein rightToLeft 0.4 1]
[wait wipe]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Kadoc
(You idiot! Don't you realize they've gotta be[sr]mourning!?)[wt 1.0] Hey! Wait up, dammit! Outsiders like us[sr]shouldn't[line 2]
[k]
[charaFace E 1]
Kadoc
Shit, there they go... Well, guess I'll just have to go take my lumps with them.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_5 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Wak Chan
Hold up, bro. You're coming with me. There's something I wanna ask you.
[k]
Wak Chan
...Where'd Olga go? In fact, what exactly is she to you guys, anyway?
[k]
Wak Chan
I asked Tepeu, but he wouldn't give me any details. Is it something I'm not supposed to know?
[k]
[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
[wt 1.2]
[charaFace E 6]
Kadoc
...All right, I'll tell you.
[k]
Kadoc
Consider it thanks for protecting the Border while we were being held captive in México City.
[k]
[charaFace E 1]
Kadoc
This'll be a good chance to reevaluate things, Wak Chan. See, that woman you've fallen for is actually...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
[wt 1.5]
[bgmStop BGM_EVENT_5 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout I 0.1]
[charaSet A 1098256800 1 "Mild-Mannered Deinos"]
[charaSet B 1098258600 1 "Disappointed Deinos"]
[charaSet E 1098258310 1 "Gathered Deinos"]
[charaSet F 1098258210 1 "Flustered Deinos"]
[charaSet G 1098258300 1 "Laughing Deinos"]
[charaSet H 1098258400 1 "Smiling Deinos"]
[charaSet I 1098256900 1 "Childhood Friend-like Deinos"]
[charaSet J 1098124800 1 "Foreign Priestess"]
[sceneSet L 169903 1]
[charaScale L 1.2]
[charaDepth L 2]
[sceneSet M 169903 1]
[imageSet X back10000 1 1]
[charaScale X 1.01]
[imageSet Y back10000 1 1]
[charaScale Y 1.01]
[subCameraOn]
[charaLayer M sub]
[charaLayer A sub]
[charaLayer B sub]
[charaLayer F sub]
[charaLayer G sub]
[charaLayer H sub]
[charaDepth M 2]
[charaDepth A 7]
[charaDepth B 4]
[charaDepth F 5]
[charaDepth G 6]
[charaDepth H 3]
[charaScale M 1.0]
[charaScale B 0.6]
[charaScale F 0.5]
[charaScale G 0.8]
[charaScale H 0.8]
[subRenderScale 1.25]
[subCameraFilter through]
[charaTalk off]
[charaFace H 0]
[charaFadein H 0.1 -600,0]
[charaFace B 0]
[charaFadein B 0.1 -240,-160]
[charaFace F 0]
[charaFadein F 0.1 -150,-250]
[charaFace G 0]
[charaFadein G 0.1 400,-100]
[charaFace A 0]
[charaFadein A 0.1 600,0]
[charaFadein M 0.1 0,-200]
[subRenderFadein 0.1 100,0]
[wt 0.1]
[scene 169903]
[wt 1.5]
[subRenderMove -100,0 7.0]
[fadein black 1.5]
[wait fade]
[wt 4.5]
[subRenderFadeout 1.0]
[wt 1.0]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaLayer M normal]
[charaLayer A normal]
[charaLayer B normal]
[charaLayer F normal]
[charaLayer G normal]
[charaLayer H normal]
[charaScale M 1.0]
[charaScale A 1.0]
[charaScale B 1.0]
[charaScale F 1.0]
[charaScale G 1.0]
[charaScale H 1.0]
[subCameraOff]
[bgm BGM_EVENT_156 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mash
...I don't see the Deinonychus brothers anywhere.
[k]
Mash
All of Chichén Itzá's remaining deinos are gathered here... And it looks like they're discussing something.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mild-Mannered Deinos
Oh, hello, [%1]. Hello, Mash. Have you come to tell us more stories of Proper Human History?
[k]
Mild-Mannered Deinos
This is wonderful. Now please, come to the center. I do hope you'll finally tell us about Latin America this time.
[k]
1...I'm sorry. I don't think I could do a good job of it right now...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Disappointed Deinos
I see. Well, that's understandable. Conveying events with words alone is difficult.
[k]
Disappointed Deinos
Even a small mistake in expression or description can prevent the listener from getting the full picture.
[k]
2...Why aren't any of you mad at us?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Head Cocked Deinos
Hm? Why would we be mad?[sr]Oh, I guess there was that business with Vucub.
[k]
Head Cocked Deinos
We didn't want to put one of our own in prison either, but we ultimately decided to follow Proper Human History's example.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mash
Um... May I ask what you're all going to do now? You know that your sun's going to explode soon, right?
[k]
Mash
And if that wasn't enough, your friends and family have been killed, and your city's been destroyed.
[k]
Mash
We may not be responsible for the sun, but the rest is all because of the knowledge from Daybit[line 2]no, from Proper Human History.
[k]
Mash
You have every right to blame us for this tragedy. And yet[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Gathered Deinos
Hey! What do you think you're doing making Mash cry, Chitam!? Knock it off!
[k]
Gathered Deinos
What, did you show her that crazy math formula you were talking about earlier or something?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Flustered Deinos
No, it was nothing like that... Gosh, now what do we do?
[k]
Flustered Deinos
We didn't mean to make either of you sad, but...I guess we did.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Smiling Deinos
Your brain waves tell me you're both feeling guilty.
[k]
Smiling Deinos
I remember you were worried about this kind of thing before, when you asked us if we hated Proper Human History.
[k]
[charaFace H 1]
Smiling Deinos
Just you asking us that made us so glad.
[k]
Smiling Deinos
It proved you've always accepted Lostbelts for what they were, even as you fought against them. It also proved you never forgot them.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Gathered Deinos
Yeah, for sure. But it was also kind of painful to hear.
[k]
Gathered Deinos
I mean, you two are still holding on to those harrowing memories even after going through this cycle six times now, right?
[k]
Gathered Deinos
It's too bad you can't forget the old ones each time. But I guess that's also why Proper Human History's got so many stories.
[k]
1Huh? We have stories...because we don't forget?
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mild-Mannered Deinos
Oh yes. That's the biggest difference between Proper Human History and us.
[k]
Mild-Mannered Deinos
We don't have any history, or any stories. That's why we can accept extinction as a matter of course.
[k]
Mild-Mannered Deinos
It's just never been something we thought of as painful.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Laughing Deinos
Talk about being happy-go-lucky, right!? Heck, I can only say that now 'cause we finally know how the Lostbelts work!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
...Wait. Does this mean...
[k]
Mash
Um, I know it may be very rude to ask this of you all, but...
[k]
Mash
...could it be that Tepeu isn't uniquely understanding, but rather, that all deinos are...well...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mild-Mannered Deinos
You mean, do we share similar brain structure and levels of intelligence? Yes, I suppose we do.
[k]
Mild-Mannered Deinos
There have never been any deinos who are so exceptional as to be described as “geniuses” or “brilliant.”
[k]
Mild-Mannered Deinos
So no, Tepeu's mind doesn't work any differently from ours. He just sees things differently thanks to his unusual eyesight.
[k]
Mild-Mannered Deinos
Once we heard your stories, every deinos understood that Mictlān is a Lostbelt[line 2]a place of cosmic fantasy.
[k]
Mild-Mannered Deinos
Even knowing that, we still love your stories, though admittedly they do make us feel lonesome as well.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Laughing Deinos
Not me! I just had a great time hearing them! I still wish I could've gone swimming in Atlantis!
[k]
Laughing Deinos
All the more reason for us to keep going for another generation. That way, there'll be a world for aquatic deinos!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Childhood Friend-like Deinos
There's no way you could become a plesiosaur, Kukkumo. You're way too impatient to wait for evolution.
[k]
[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk off]
[charaScale B 0.8]
[charaScale E 0.8]
[charaScale G 1.0]
[charaScale H 1.0]
[charaScale M 1.1]
[charaDepth B 4]
[charaDepth E 5]
[charaDepth G 6]
[charaDepth H 3]
[charaDepth M 1]
[charaFadein M 0.4 0,-200]
[charaFace H 1]
[charaFadein H 0.4 -400,0]
[charaFace B 2]
[charaFadein B 0.4 -40,-160]
[charaFace E 2]
[charaFadein E 0.4 300,-180]
[charaFace G 1]
[charaFadein G 0.4 700,-80]
[cueSe SE_22 22_ad1205]
[wt 3.0]
[charaFadeout B 0.4]
[charaFadeout E 0.4]
[charaFadeout G 0.4]
[charaFadeout H 0.4]
[charaFadeout M 0.4]
[wt 0.7]
[charaScale B 1.0]
[charaScale E 1.0]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mild-Mannered Deinos
Anyway, it's about time now.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.4]
[cueSe SE_22 22_ad1210]
[seStop 22_ad1210 2.0]
[charaMove B 80,0 1.7]
[wt 1.0]
[charaFadeout B 0.7]
[wt 0.7]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 0.4]
[charaMove E -100,0 1.7]
[cueSe SE_22 22_ad1208]
[seStop 22_ad1208 2.0]
[wt 1.0]
[charaFadeout E 0.7]
[wt 0.7]
[wt 1.0]
1Where are you all going?
2About time for what?
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
Are you...all heading into the jungle?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Gently Smiling Deinos
That's right. Now that the Solar Sojourn and the King of Dinosaurs are gone, we have no more reason to stay in Chichén Itzá.
[k]
[charaFace H 1]
Gently Smiling Deinos
Good luck with Proper Human History. We wish you all the best.
[k]
Gently Smiling Deinos
Please, don't worry about us. We were always destined to die out here.
[k]
[bgmStop BGM_EVENT_156 2.5]
[messageOff]
[charaMove H 100,0 1.7]
[cueSe SE_22 22_ad1208]
[seStop 22_ad1208 2.0]
[wt 1.0]
[charaFadeout H 0.7]
[wt 3.0]
1...They're all gone...
2This city was so full of life, and now...it's completely empty...
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
DMash
...Yes.
[k]
DMash
And not only were they not despondent about their fate, they were actually kind enough to worry about us...
[k]
[charaFace D 29]
DMash
They don't hate anyone, they don't resent their circumstances. They just share whatever happiness they have with as many as they can...
[k]
DMash
It's wonderful, but...for some reason, it makes me really sad, too.
[k]
[messageOff]
[wt 0.6]
1...I know the feeling.
[branch lbl_sel01a]
2...(Even if there isn't any way to avoid extinction...)
[branch lbl_sel01b]
[label lbl_sel01a]
[cueSe SE_22 22_ad1177]
[fadeout white 1.0]
[wait fade]
[charaFadeout D 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
[cameraFilter gray]
[scene 105500]
[wt 0.1]
[fadein white 1.0]
[wait fade]
[wt 1.5]
[fadeout white 1.0]
[wait fade]
[charaFadeout C 0.1]
[charaTalk D]
[charaFace D 29]
[charaFadein D 0.1 1]
[cameraFilter normal]
[scene 169903]
[wt 0.1]
[fadein white 1.0]
[wait fade]
[wt 1.0]
[branch lbl_sel01end]
[label lbl_sel01b]
1(...there's still got to be something we can do.)
[wt 0.2]
[label lbl_sel01end]
[charaFadeout D 0.7]
[wt 0.7]
[se ad173]
[se ad987]
[wt 1.0]
[seStop ad173 0.5]
[seStop ad987 0.5]
[wt 1.5]
[charaScale L 1.4]
[charaFadein L 1.0 -100,-250]
[charaMove L -120,-250 1.5]
[wt 1.5]
[blur lens 1.5 2 20]
[wt 1.5]
[charaTalk off]
[subCameraOn 1]
[subCameraFilter #A through]
[charaLayer J sub #A]
[charaDepth J 3]
[charaDepth L 2]
[charaScale J 0.8]
[charaFace J 0]
[charaFadein J 0.1 300,120]
[subRenderFadein #A 0.7 0,-200]
[wt 3.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]