fgo-game-data/ScriptActionEncrypt/03/0300131920.txt
2025-01-15 08:05:46 +00:00

536 lines
11 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

03-00-13-19-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098255300 1 Nitocris]
[charaSet B 6042000 1 Koyanskaya]
[charaSet C 1098239310 1 Kadoc]
[charaSet D 98001000 1 Mash]
[charaSet E 1098257300 1 "Da Vinci"]
[charaSet F 1098257400 1 Sion]
[charaSet G 1098158330 1 Nemo]
[charaSet H 1098182100 1 "Nemo Professor"]
[charaSet I 1098254800 1 Marine]
[charaSet J 1098254800 1 Marine2]
[charaSet K 1098254800 1 Marine3]
[charaSet L 1098255100 1 Goredolf]
[sceneSet M 10000 1]
[charaScale M 1.01]
[charaDepth M 1]
[sceneSet N 132900 1]
[sceneSet O 132900 1]
[sceneSet P 132900 1]
[charaScale N 1.2]
[charaScale O 1.2]
[charaScale P 1.2]
[scene 132900]
[fadein black 2.0]
[wait fade]
[bgm BGM_KYOSU_1 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth N 1]
[charaDepth B 3]
[charaDepth C 4]
[charaDepth A 2]
[charaDepth O 7]
[charaDepth F 9]
[charaDepth E 8]
[charaDepth D 9]
[charaDepth P 1]
[charaDepth H 5]
[charaDepth G 6]
[charaDepth I 4]
[charaDepth J 3]
[charaDepth K 2]
[charaFadein N 0.6 120,-200]
[charaMove N 100,-200 2.2]
[charaFace B 8]
[charaFadein B 0.6 -320,0]
[charaMove B -340,0 2.2]
[charaFace C 0]
[charaFadein C 0.6 0,0]
[charaMove C -20,0 2.2]
[charaFace A 9]
[charaFadein A 0.6 320,0]
[charaMove A 300,0 2.2]
[wt 1.8]
[charaFadein O 0.4 -120,-200]
[charaMove O -100,-200 2.2]
[charaFace F 9]
[charaFadein F 0.6 -320,0]
[charaMove F -300,0 2.2]
[charaFace E 23]
[charaFadein E 0.6 0,0]
[charaMove E 20,0 2.2]
[charaFace D 7]
[charaFadein D 0.6 320,0]
[charaMove D 340,0 2.2]
[wt 1.0]
[charaFadeout N 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[charaFadein P 0.4 120,-200]
[charaFace H 3]
[charaFadein H 0.1 -200,0]
[charaFace G 4]
[charaFadein G 0.1 0,0]
[charaFace I 5]
[charaFadein I 0.1 200,-7]
[charaFace J 5]
[charaFadein J 0.1 -400,0]
[charaFace K 5]
[charaFadein K 0.1 400,0]
[wt 0.8]
[charaFadeout O 0.6]
[charaFadeout F 0.6]
[charaFadeout E 0.6]
[charaFadeout D 0.6]
[charaMove P 100,-200 2.2]
[charaMove H -220,0 2.2]
[charaMove G -20,0 2.2]
[charaMove I 180,-7 2.2]
[charaMove J -420,0 2.2]
[charaMove K 380,0 2.2]
[wt 1.6]
[charaFadeout P 0.6]
[charaFadeout H 0.6]
[charaFadeout G 0.6]
[charaFadeout I 0.6]
[charaFadeout J 0.6]
[charaFadeout K 0.6]
[wt 0.8]
[charaTalk on]
[charaTalk depthOn]
[charaTalk L]
[charaFace L 14]
[charaFadein L 0.1 1]
Goredolf
Good, you're all right on time!
[k]
Goredolf
Now, let's begin the briefing for our final mission in the South American Lostbelt!
[k]
Goredolf
Nemo Professor! Sion! How are the Storm Border's repairs coming along!?
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Sion
We have finished mending everything except the onboard facilities and the engine room. At the moment, we are getting ready to restart the Triton Engines.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Nemo Professor
Yessir. We're counting down the moments until we can begin repairing the armor plating's electromagnetic barrier that Kukulcan destroyed...
[k]
Nemo Professor
...and begin reapplying our Anti-Spirit and Anti-Curse membrane coatings.
[k]
Nemo Professor
We should be back to combat readiness in about ten hours.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Nemo
Once that's done, we'll restart the engines, generate new Spiritron torpedoes, and charge the main cannons.
[k]
Nemo
We expect it'll be a total of twenty hours before the ship is ready for both flight and combat.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 1]
Goredolf
I see. Excellent work. To be honest, I was secretly beside myself when the Border was nearly split in two, as I didn't see how we could possibly come back from damage like that...
[k]
[charaFace L 2]
Goredolf
...but you've actually succeeded in restoring the whole thing! Thank goodness for Mictlān's abundant resources!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 1]
Da Vinci
I've got a report to make, too.
[k]
Da Vinci
The density of the toxic gas in the eighth stratum is falling rapidly.
[k]
Da Vinci
According to Trismegistus II, the eighth and ninth strata will have breathable atmospheres in about ten hours.
[k]
Da Vinci
Which means the time of the underworld pilgrimage is finally upon us.
[k]
[charaFace E 8]
Da Vinci
The only catch is, like Nemo said, we still can't move the Border yet.
[k]
Da Vinci
If we try to fly without barriers, we'll be easy prey for Kukulcan if she decides to finish the job she started when we arrived.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 11]
[charaFadein L 0.1 1]
Goredolf
Unfortunately, Daybit is almost certainly preparing for his own underworld pilgrimage even as we speak.
[k]
Goredolf
By the time we finish rebooting the Border, he could well have reached the bottom stratum and revived ORT!
[k]
[charaFace L 14]
Goredolf
So once again, we have no choice but to send our field team ahead!
[k]
Goredolf
Master [%1] and [&his:her] Servant, Mash Kyrielight!
[k]
Goredolf
Nitocris, Koyanskaya, and[line 2]loath though I am to let you go[line 2]Technical Advisor!
[k]
Goredolf
You have two options to choose from!
[k]
[charaFace L 12]
Goredolf
Plan A: Operation Daybit Assault!
[k]
Goredolf
Locate and neutralize Daybit Sem Void on his way to the bottommost stratum. You should aim to get him somewhere between the sixth and eighth strata!
[k]
Goredolf
This should resolve the immediate threat without needing to go all the way down to the bottom stratum. The important thing is that ORT remains dead!
[k]
[charaFace L 11]
Goredolf
Plan B: Operation Tree of Emptiness Felling!
[k]
Goredolf
Reach the bottom stratum before Daybit, find the Tree of Emptiness, and cut it down!
[k]
Goredolf
No matter how powerful ORT is, it's still a part of this Lostbelt, so getting rid of the latter should remove the former too.
[k]
[charaFace L 0]
Goredolf
According to Trismegistus II's calculations, each plan has a fifty-fifty chance of succeeding.
[k]
[charaFace L 16]
Goredolf
Now, just for the record, let me ask you this, Master [%1].
[k]
Goredolf
Do you feel one of these plans has a better shot than the other? Don't be shy. Give us your honest opinion.
[k]
1...Operation Daybit Assault, I guess?
2...Operation Tree of Emptiness Felling, I guess?
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kadoc
No, we should go with both A and B, at the same time.
[k]
1Both of them!? Does that mean[line 2]
2...Kadoc, are you saying[line 2]
[charaFace C 1]
Kadoc
There's no reason for us to stick to just one choice. We should split up into a team to strike at Daybit and a team for the underworld pilgrimage.
[k]
Kadoc
Even if the strike team fails to stop Daybit, they should at least slow him down.
[k]
Kadoc
That'll buy the pilgrimage team time to reach the bottom stratum, cut down the Tree of Emptiness, and destroy this Lostbelt.
[k]
[charaFace C 0]
Kadoc
That gives us the best chance of success.
[k]
Kadoc
I'll of course be on the Daybit assault team. I'll need the Shadow Border, Koyanskaya, and the best driver you've got.
[k]
Kadoc
My plan is to go after Daybit in the third underworld.
[k]
Kadoc
If the driver has a healthy number of top-tier magical circuits, so much the better.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 4]
[charaFadein L 0.1 1]
Goredolf
Oho. I may not have been able to finish the Paris-Dakar Rally, but I still have good driving technique and off-road expertise.
[k]
Goredolf
And you're looking for a driver that surpasses me there, and who also possesses top-tier magical circuits? Where in the world are we going to find someone like that?
[k]
[messageOff]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk off]
[charaFace B 9]
[charaFadein B 0.1 0]
[charaFace A 0]
[charaFadein A 0.1 2]
[wt 1.2]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaFace F 7]
[charaFadeinFSL F 0.1 -320,0]
[charaFace E 4]
[charaFadein E 0.1 1]
[charaFace D 13]
[charaFadeinFSR D 0.1 320,0]
[wt 1.2]
1Ah yes, I see.
2Now I gotcha.
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Kadoc
Right? We have nothing to worry about there.
[k]
[charaFace C 0]
Kadoc
So you guys just focus on the underworld pilgrimage.
[k]
Kadoc
I haven't cleared the third underworld, so that rules me out of that group anyway.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Nemo
Fine. I was already planning to use the Shadow Border in this mission anyway.
[k]
Nemo
All right, the advance team will take the Shadow Border down to the sixth stratum[line 2]the third underworld boundary.
[k]
Nemo
From there, the pilgrimage team will get out and head to the bottom stratum to cut down the Tree of Emptiness.
[k]
Nemo
The Daybit assault team will stay in the third underworld boundary, set up a dragnet, and carry out the plan from the Shadow Border.
[k]
Nemo
I don't love the thought of the pilgrimage team going on foot, though. We'll need help from deinos who can act as their transport.
[k]
Nemo
I know you said the deinos have left Chichén Itzá, but there may still be some there.
[k]
Nemo
I'll have the Marines take a look around and see if they can find a porter.
[k]
Nemo
...On a related note, we should talk about Tepeu, too.
[k]
Nemo
He's been a tremendous help so far, but the conflict between the Crypter and Chaldea is a problem for Proper Human History alone.
[k]
Nemo
I don't cherish the idea of drawing him into our battle. What do you think, [%1]?
[k]
1I'll talk to him.
2It'd be wrong to leave without a word after coming this far.
[charaFace G 2]
Nemo
Got it. Then I'll leave it up to you. Tepeu likes to act mature, but he's also intensely curious.
[k]
Nemo
I'm sure he would help us if we asked. In fact, I'm not sure he'd forgive us if we didn't.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 37]
[charaFadein E 0.1 1]
Da Vinci
Agreed. Shy though he might be, he does know how to hold a grudge! Go pull that shut-in out of his comfort zone!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 2]
[charaFadein L 0.1 1]
Goredolf
I see, I see. It's nice to hear you've become such good friends with a deinos! I don't know how it happened, but by all means, go ahead and talk to him!
[k]
[charaFace L 1]
Goredolf
In the meantime, we'll continue our preparations!
[k]
Goredolf
This will likely be your last chance to take in Chichén Itzá! We don't have much time, so enjoy it while you can!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_KYOSU_1 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]