fgo-game-data/ScriptActionEncrypt/94/9406/9406490320.txt
2023-12-22 08:05:41 +00:00

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94-06-49-03-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001400 1 Mash]
[charaSet B 1046001 1 Ibuki-Douji]
[charaScale B 1.3]
[charaSet C 1046002 1 Ibuki-Douji_Third]
[charaSet D 4042000 1 Habetrot]
[charaSet E 1098214600 1 Giant]
[charaSet F 1098214600 1 "Giant 1"]
[charaSet G 1098214600 1 "Giant 2"]
[charaSet H 1046001 1 "Dummy 1"]
[charaFilter H silhouette EDEDED80]
[charaSet I 1046002 1 "Dummy 2"]
[charaFilter I silhouette EDEDED80]
[charaScale A 1.2]
[scene 128700]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[effect bit_talk_aerial_wave]
[se ade216]
[se ad496]
[seVolume ad496 0 0.6]
[wt 1.4]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 0,38]
[se ad170]
[seVolume ad170 0 0.6]
[se ad32]
[effect bit_talk_14]
[se ad671]
[seStop ad671 0.6]
[charaMoveScale A 1.0 0.2]
[charaMove A 0,0 0.2]
[wt 0.5]
[charaFace A 2]
Mash
Ibuki-Douji!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 -30,15]
Ibuki-Douji
I'm on it!
[k]
[messageOff]
[se bac30]
[seStop bac30 0.5]
[effect bit_talk_quickmove]
[charaSpecialEffect B erasureReverse 1 0.2]
[wt 0.5]
[effect bit_talk_gram_slash_green_02]
[wt 0.1]
[cueSe Servants_102800 bac658]
[wt 1.0]
[se ad42]
[bgmStop BGM_EVENT_80 1.5]
[wt 0.5]
[seStop ad42 1.5]
[wt 1.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 -30,15]
[wt 1.0]
[se adm20]
[fadeout white 1.0]
[wait fade]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 1.0]
[seStop adm20 1.0]
[wt 0.5]
[fadein white 1.5]
[wait fade]
[wt 0.5]
Ibuki-Douji
...There we go, back to normal size.[sr]That should do it, right?
[k]
1I recognized those creatures...
2Those creatures were from the Russian and Indian Lostbelts...
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.2]
[charaCrossFade A 8001410 0 0.4]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wait charaCrossFade A]
[wt 0.2]
Mash
Right. Some of them looked just like the Yaga, [bgm BGM_EVENT_70 0.1][sr]and the others were just like the kali we saw in the Indian Lostbelt...
[k]
[charaFace A 4]
Mash
Although, it's strange... I couldn't sense any sort of life force in them whatsoever.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Ibuki-Douji
Same. They were definitely coming after us, but there was nothing else to them.
[k]
Ibuki-Douji
No anger. No fear. Not even a desire to hunt to survive.
[k]
[charaFace B 12]
Ibuki-Douji
Ugh, that was so weird!
[k]
Ibuki-Douji
I know I'm having trouble with my memories right now, but I can still tell there was something off about those things.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
...[sr]...
[k]
Mash
Senpai, do you think[line 2]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.3]
[bgmStop BGM_EVENT_70 1.7]
[se ade311]
[seVolume ade311 0 0.1]
[shake 0.03 1 1 0.5]
[wt 1.2]
[se ade311]
[seVolume ade311 0 0.1]
[shake 0.03 1 1 0.5]
[wt 1.2]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 0.5]
[charaCrossFade A 8001400 7 0.4]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wait charaCrossFade A]
[wt 0.2]
Mash
More hostiles incoming![bgm BGM_EVENT_24 0.1]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Ibuki-Douji
These rumblings are a lot bigger than before... Be careful, you two. These things must be really huge.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ade311]
[seVolume ade311 0 0.3]
[shake 0.03 2 2 0.5]
[wt 1.0]
[se ade311]
[seVolume ade311 0 0.5]
[shake 0.03 2 2 0.5]
[wt 1.2]
[charaTalk depthOff]
[charaDepth F 5]
[charaDepth G 6]
[charaDepth E 7]
[charaTalk off]
[charaFace E 0]
[charaFadein E 0.4 1]
[se ade311]
[shake 0.03 3 3 0.5]
[wt 1.0]
[charaFace F 0]
[charaFadeinFSR F 0.4 350,0]
[se ade311]
[shake 0.03 3 3 0.5]
[wt 1.0]
[charaFace G 0]
[charaFadeinFSL G 0.4 -350,0]
[se ade311]
[shake 0.03 3 3 0.5]
[wt 1.2]
[se ad625]
[se ad422]
[se ad426]
[shake 0.03 3 3 1.5]
[wt 1.5]
[seStop ad426 0.5]
[seStop ad625 0.5]
[wt 0.5]
[charaFadeout G 0.1]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
!
[k]
Mash
Those are Scandinavian giants...and elite warriors, at that!
[k]
1Yeah, those are general-class giants!
2So they're like Heroic Spirits, but for giants!?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Ibuki-Douji
Advanced giants!
[k]
[charaFace B 6]
Ibuki-Douji
I remember a little bit now. Even a single giant is really, reeeally strong...
[k]
Ibuki-Douji
...and special ones like these guys are super-duper rare!
[k]
Ibuki-Douji
So the fact that we're running into them here must mean we're dealing with something strange!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[se ad625]
[se ad427]
[shake 0.03 3 3 1.0]
Giant
[image berserker_language_1]!!!
[k]
[seStop ad427 0.5]
[seStop ad625 0.5]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Ibuki-Douji
That roar shook the very ground! Now THAT'S what I'm talking about!
[k]
[charaFace B 0]
Ibuki-Douji
We'll just have to think of them as big, walking, roaring fortresses! Get ready, Master! Mash!
[k]
[charaFace B 11]
Ibuki-Douji
These giant generals are really tough!
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth H 2]
[charaDepth C 3]
[charaDepth I 4]
[charaTalk off]
[se ad302]
[effect bit_talk_charge_ppl]
[wt 1.5]
[seStop ad302 1.5]
[se ad476]
[charaFace H 0]
[charaFadein H 0.7 1]
[wt 0.3]
[charaMove H -30,15 2.5]
[charaMoveScale H 1.3 2.5]
[charaMove B -30,15 2.5]
[charaMoveScale B 1.3 2.5]
[wt 0.3]
[charaFadeout B 0.3]
[wt 0.7]
[fadeout white 1.0]
[wait fade]
[effectDestroy bit_talk_charge_ppl]
[charaFadeout H 0.1]
[wt 1.5]
[charaMoveScale C 1.3 0.1]
[charaMoveScale I 1.3 0.1]
[seStop ad476 1.0]
[charaFace I 0]
[charaFadein I 0.7 -30,15]
[charaFadeout H 0.7]
[wt 0.5]
[fadein white 1.0]
[wait fade]
[wt 0.5]
[charaFace C 4]
[charaFadein C 0.1 -30,15]
[charaFadeout I 0.4]
[wt 0.8]
[charaTalk on]
[charaTalk depthOn]
[charaFace C 5]
CIbuki-Douji
Finally, I can cut loose!
[k]
[charaFace C 6]
CIbuki-Douji
I'm sure that'll use up a lot of magical energy, so I apologize now if they kill me!
[k]
1O-okay! Got it!
2(Damn, they really must be strong for Ibuki to be saying that!)
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se bac170]
[wt 0.6]
[charaPut D 0,0]
[charaTalk D]
[charaFace D 1]
[se ad595]
[charaSpecialEffect D appearance 1 1.0]
[wait charaSpecialEffect D]
[wt 0.5]
Habetrot
You guys are in trouble already, huh!? You shoulda just let me know I was up, then!
[k]
[charaFace D 15]
[charaShake D 0.05 3 3 0.5]
Habetrot
Whoa, those guys are huge! I can't believe you're not scared of them, [%1]!
[k]
1I am, but I'm powering through it!
[charaFace D 8]
Habetrot
Yeah? I'm impressed! Guess I'd better hold it together too, then!
[k]
2Habetrot! You can come out now!?
[charaFace D 6]
Habetrot
I can do short bursts! It's pretty rough, but sometimes work is just like that, yeah?
[k]
[charaFace D 5]
Habetrot
All right then, let's hit them with a round from the Black Barrel to kick things off!
[k]
Habetrot
You ready, Mash? I'll let you handle the timing.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Right! Setting Black Barrel to Blaster Mode! Just let me know when to activate it, Master!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 -30,15]
CIbuki-Douji
Thanks for the help! All right...let's do this, nameless giant generals!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]