349 lines
5.2 KiB
Plaintext
349 lines
5.2 KiB
Plaintext
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$94-06-49-08-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 8001400 1 Mash]
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[charaSet B 1098214300 1 "Combat Beast A"]
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[charaSet C 4044001 1 Nikitich]
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[charaSet D 1098213800 1 Dragon]
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[sceneSet E 106800 1]
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[charaScale E 1.1]
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[scene 126000]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_72 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[wt 0.2]
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[cueSe SE_21 21_ade652]
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[se bac312]
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[wt 1.2]
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[seStop 21_ade652 0.5]
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[wt 0.3]
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[charaFadeout B 0.1]
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[wt 0.1]
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[cueSe SE_21 21_ade653]
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[effect bit_talk_shot_02 -150,70]
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[wt 0.4]
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[effect bit_talk_shot_02 250,-100]
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[wt 0.4]
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[effect bit_talk_shot_02]
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[wt 0.5]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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[cueSe SE_21 21_ade653]
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[seStop 21_ade653 0.7]
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[effect bit_talk_14 -150,-100]
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[charaShake A 0.05 4 4 0.8]
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[se ad602]
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[se ad170]
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[seVolume ad170 0 0.6]
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[wt 0.2]
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[effect bit_talk_14 150,100]
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[se ad602]
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[se ad170]
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[seVolume ad170 0 0.6]
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[wt 0.2]
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[effect bit_talk_14]
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[se ad170]
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[seVolume ad170 0 0.6]
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[wt 0.5]
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[effectDestroy bit_talk_shot_02]
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[charaFace A 2]
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@Mash
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Master!
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[k]
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?1:(Why...can't I move?)
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?!
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[cueSe SE_21 21_ade670]
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[seVolume 21_ade670 0 0.6]
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[wt 1.0]
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[se ade4]
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[wt 2.0]
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[seStop ade4 0.5]
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@Nikitich
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I'll keep [%1] safe back here for now![sr]You hold the front line, Mash!
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[k]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Understood, Nikitich!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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@Nikitich
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Hang on tight, [%1]! Let's get away from those things!
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[k]
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[messageOff]
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[se ade216]
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[wt 0.1]
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[cameraMove 0.5 0,-60 1.15]
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[wt 0.2]
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[wipeout upToDown 0.4 1.0]
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[bgm BGM_EVENT_72 0.4 0.5]
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[wait wipe]
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[cameraHome 0.1]
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[scene 10000]
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[charaDepth E 1]
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[charaFadein E 0.1 65,-200]
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[wt 0.5]
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[wipein downToUp 0.4 1.0]
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[bgm BGM_EVENT_72 0.4 1.0]
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[wait wipe]
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[wt 0.4]
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[se ade4]
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[wt 2.0]
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[seStop ade4 1.0]
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?1:I'm okay! Please put me back on the ground!
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?2:It's okay! I can still fight!
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?!
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Nikitich
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Don't play tough, you're not fooling anyone.
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[k]
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[charaFace C 11]
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@Nikitich
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I get it. Those things making you freeze up is normal.
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[k]
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[charaFace C 19]
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@Nikitich
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It was cruel of Taigong Wang to force you into battles you didn't need to fight.
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[k]
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[charaFace C 4]
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@Nikitich
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And all just to make you experience what it's like to face these beasts yourselves. It's mean, but...
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[k]
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@Nikitich
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You see, he... Well, let's just say it was the same for him.
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[k]
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?1:Huh?
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?!
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[charaFace C 11]
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@Nikitich
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Just talking to myself.[sr]Anyway, those things...the combat beasts.
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[k]
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@Nikitich
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They embody humans' drive to murder. That's why they're so tough.
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[k]
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[messageOff]
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[charaFace C 26]
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[wt 1.0]
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[charaFace C 11]
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@Nikitich
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Guns can kill people over great distances. That's their whole purpose.
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[k]
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@Nikitich
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They're stronger than a bow and arrows, and they kill in the blink of an eye, effectively, ruthlessly, leaving no chance for retaliation. They're the strongest kind of portable weapon there is.
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[k]
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@Nikitich
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And above all, they're easy to use. So easy a child can do it.
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[k]
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@Nikitich
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Some people say they're humankind's greatest invention. I don't agree, but I can see where they're coming from.
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[k]
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[charaFace C 19]
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@Nikitich
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Knights, samurai, Bogatyrs, warriors...
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[k]
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@Nikitich
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Guns stole every bit of the honor there used to be in battle. There's no honor to be found in war these days.
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[k]
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@Nikitich
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And now...
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[k]
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[messageOff]
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[charaFace C 20]
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[charaShake C 0.03 1 1 0.5]
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[wt 1.2]
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[charaFace C 5]
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@Nikitich
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Just look at them, all clustered together like that! It's sickening!
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[k]
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@Nikitich
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It makes me so mad! Really mad!
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[k]
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@Nikitich
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As if destroying a warrior's honor in battle wasn't bad enough.
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[k]
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@Nikitich
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Now here they are terrorizing children who've lost their way on top of it all!
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[k]
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[messageOff]
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[cueSe SE_21 21_ade670]
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[seVolume 21_ade670 0 0.6]
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[wt 1.5]
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[se ade4]
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[wt 1.5]
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[seStop ade4 0.5]
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[bgmStop BGM_EVENT_72 1.0]
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[charaFace C 20]
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@Nikitich
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Huh!?
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[cueSe SE_21 21_ade654]
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[effect bit_talk_shot_02 -200,100]
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[wt 0.2]
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[effect bit_talk_shot_02 250,-85]
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[wt 0.2]
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[effectDestroy bit_shot_02]
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[seStop 21_ade654 0.5]
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[se ade216]
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[seStop ade216 1.2]
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[charaMove E -35,-200 0.3]
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[wipeout rightToLeft 0.3 1.0]
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[wait wipe]
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[effectDestroy bit_talk_shot_02]
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[charaPut E 35,-200]
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[wt 0.3]
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[charaMove E -65,-200 0.3]
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[wipein leftToRight 0.3 1.0]
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[wait wipe]
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[se ade4]
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[wt 1.2]
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[seStop ade4 1.5]
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[charaTalk C]
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[charaFace C 20]
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[charaFadein C 0.4 1]
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[wt 0.4]
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[bgm BGM_EVENT_24 0.1]
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@Nikitich
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...!
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[k]
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@Nikitich
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Antiair guns! Looks like something big just joined the fight!
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[k]
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[charaFace C 19]
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@Nikitich
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I can't leave them to fend for themselves, but...
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[k]
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?1:It's okay, Nikitich!
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?2:Don't worry. I won't do anything reckless.
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?!
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@Nikitich
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...Got it.
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[k]
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[charaFace C 20]
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@Nikitich
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I'll take us back down and rejoin the fight. Make sure you keep your distance!
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[k]
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?1:I will!
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?!
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[charaFace C 2]
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@Nikitich
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My beloved steed![sr]Make sure you keep [%1] safe after we land!
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[k]
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@Nikitich
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All right...here goes!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_24 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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