fgo-game-data/ScriptActionEncrypt/94/9406/9406880311.txt
2024-03-29 09:05:40 +00:00

328 lines
5.5 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-06-88-03-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098124510 1 "Da Vinci"]
[charaSet B 99502600 1 Mash]
[charaSet C 6027000 1 "Wu Zetian"]
[charaSet D 3032000 1 Ereshkigal]
[charaSet E 3040001 1 Lambda]
[charaSet F 1053900 1 "Trưng Trắc"]
[charaSet I 1098229500 1 "Hermit Crab"]
[charaSet J 1098229500 1 "Hermit Crab"]
[charaSet K 1098229400 1 "Crab Monk"]
[charaSet L 3006001 1 Benkei]
[charaSet M 3014001 1 Inshun]
[charaSet N 1098229400 1 "Crab Monk"]
[charaSet O 1098229400 1 "Crab Monk"]
[charaSet P 1098229400 1 "Crab Monk"]
[charaSet S 98115000 1 "Effect Dummy"]
[charaPut S 2000,2000]
[charaEffect S bit_talk_10_LowLevel]
[scene 147400]
[bgm BGM_EVENT_80 0.1]
[fadein black 0.5]
[wait fade]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
[wt 1.0]
[charaCrossFade N 1098229500 0 0.7]
[se ad42]
[seStop ad42 1.5]
[wait charaCrossFade N]
[wt 1.0]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 176,0]
Trưng Trắc
Huh!? What is that thing!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 2]
[charaFadein L 0.1 1]
Benkei
That is their true nature! These creatures are hermit crab monsters.
[k]
Benkei
They are said to wander the lands of Japan posing riddles while dressed as monks and killing any who cannot answer...
[k]
Benkei
A variant of the crab monk yokai!
[k]
1Then, these are Hermit Crab Monks!?
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Lambda
There HAS to be a better name for them.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Ereshkigal
Okay, it's great that we know what they are now, but what are we going to do about all of them!?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth N 5]
[charaDepth I 6]
[charaDepth J 7]
[charaDepth K 4]
[charaDepth O 3]
[charaDepth P 2]
[charaFace K 0]
[charaFadeinFSR K 0.2 406,0]
[charaFace O 0]
[charaFadein O 0.2 1]
[charaFace P 0]
[charaFadeinFSL P 0.2 -406,0]
[charaFace I 0]
[charaFadeinFSR I 0.2 256,-150]
[charaFace N 0]
[charaFadeinFSL N 0.2 -256,-150]
[se ad452 0.3]
[se ade210 0.5]
[se ade236]
[wt 0.3]
[seStop ad452 0.1]
[wt 0.2]
[seStop ade210 0.1]
[seStop ade236 0.1]
[wt 0.5]
[charaFadeout K 0.1]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[charaFadeout I 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Inshun
It appears they see no need to hide what they are now that we have answered their riddle.
[k]
Inshun
That must be why some of them are already in their shells.
[k]
Inshun
And no wonder. They know the Con can never hurt them through those shells, no matter how much we may weaken them.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaPut S 0,0]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mash
Th-then what if we broke their shells open? Would that do it?
[k]
[charaFadeout B 0.1]
[charaPut S 2000,2000]
[wt 0.1]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 1]
Inshun
You want us to not only weaken them as much as possible, but also break open their shells without damaging their insides?
[k]
Inshun
I, who mastered the Houzouin style, should be able to manage that, but what about the rest of you?
[k]
Inshun
Do you think you could execute such an intricate attack?
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaDepth E 6]
[charaDepth C 7]
[charaDepth D 5]
[charaTalk off]
[charaFace D 3]
[charaFadeinFSL D 0.1 -306,0]
[charaFace E 6]
[charaFadein E 0.1 1]
[charaFace C 1]
[charaFadeinFSR C 0.1 306,0]
Everyone Else
[f large]Nope.
[k]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 4]
[charaFadein L 0.1 1]
Benkei
I'm afraid my spear technique is more about brute strength than precision strikes, so...
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Inshun
Then I'm afraid I alone won't be able to crack open so many shells.
[k]
Inshun
The fact is, this is a war, small though the scale of it may be. And it is one that the Con themselves need to fight.
[k]
Inshun
So it may be that the Con need to deal the final blow...
[k]
Inshun
...by piercing the crabs' shells and striking their exposed weak point.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaPut S 0,0]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Da Vinci
Unfortunately, answering their riddle might remove their enhancement, but it doesn't do anything about their shells.
[k]
Da Vinci
And the Con just don't have the strength to break through them.
[k]
[charaFace A 24]
Da Vinci
Which means the only option we have is...
[k]
[charaFadeout A 0.1]
[charaPut S 2000,2000]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 176,0]
Trưng Trắc
...
[k]
[charaFace F 4]
Trưng Trắc
Then I guess we have no choice but to retreat for the time being.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 0,0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Yup.
[k]
[charaFadeout A 0.1]
[charaPut S 2000,2000]
[wt 0.1]
[charaTalk M]
[charaFace M 1]
[charaFadein M 0.1 1]
Inshun
As they say, they who fight and run away, live to fight another day. Retreat is our best option here.
[k]
Inshun
I suspect you all had the same thought as well.
[k]
[charaFace M 3]
Inshun
However, whether or not this is what the Buddha would do, I can't say, as I am still in training.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_80 2.0]
[wait fade]
[soundStopAll]
[end]