976 lines
16 KiB
Plaintext
976 lines
16 KiB
Plaintext
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$04-00-02-04-4-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098270900 1 拉妮-R]
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[charaSet B 1098270900 1 拉妮-R]
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||
[charaSet C 1098271000 1 蠢魔1]
|
||
[charaSet D 1098271000 1 蠢魔2]
|
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[charaSet E 1098271000 1 蠢魔3]
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[charaSet F 1098271000 1 蠢魔4]
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[charaSet G 1098271000 1 蠢魔5]
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[charaSet H 1098269600 1 魔术师]
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[charaSet I 1098270000 1 希翁]
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[charaSet J 1098270100 1 迦摩]
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[charaSet K 98004000 1 雷夫]
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[charaSet L 1098269500 1 莱诺尔]
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[sceneSet O 189401 1]
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[charaScale O 1.4]
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[sceneSet P 189401 1]
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[charaScale P 1.4]
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[imageSet Q back10000 1 1]
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[charaFilter Q silhouette FFFFFF80]
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[charaScale Q 1.3]
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||
[charaSet S 98115000 1 特效用dummy]
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||
[charaSet T 98115000 1 特效用dummy]
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[charaSet U 98115000 1 特效用dummy]
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||
[charaSet V 98115000 1 特效用dummy]
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[charaSet W 98115000 1 特效用dummy]
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[charaSet X 98115000 1 特效用dummy]
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[scene 189300]
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[pictureFrameTop cut063_cinema]
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[cameraFilter gray]
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[bgm BGM_EVENT_69 1.5]
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[fadein black 1.5]
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[wait fade]
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[charaTalk off]
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[charaDepth Q 9]
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[charaDepth S 8]
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[charaDepth A 4]
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[charaDepth B 3]
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[charaFace A 5]
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[charaFace B 5]
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[charaFadeinFSR A 0.1 256,-50]
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[charaFadeinFSL B 0.1 -256,-50]
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[wt 0.5]
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||
[charaMoveReturnFSR A 256,-57 0.6]
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||
[wt 0.95]
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[charaFace B 12]
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[charaMoveReturnFSL B -256,-57 0.5]
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||
[wt 0.5]
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[charaMoveReturnFSL B -256,-57 0.5]
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[wt 1.1]
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[subCameraOn 3]
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[charaLayer S sub #B]
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[subCameraFilter #B through]
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[subRenderFadein #B 0.1 0,0]
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[subRenderDepth #C 1]
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[subRenderDepth #A 2]
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[subRenderDepth #B 3]
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[se ad31]
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[charaPut S 1]
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[charaEffect S bit_talk_noise_gr]
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[charaEffect S bit_talk_noise_gr]
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[wt 0.3]
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[seStop ad31 0]
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[charaPut S 2000,2500]
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[wt 0.3]
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[se ad31]
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||
[charaPut S 1]
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[wt 0.3]
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[seStop ad31 0]
|
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[charaPut S 2000,2500]
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[wt 0.3]
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||
[se ad31]
|
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[seVolume ad31 1.0 0.4]
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[charaFadein Q 0.1 1]
|
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[wt 0.1]
|
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[charaPut S 1]
|
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[charaFadeout Q 0.1]
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||
|
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[scene 189401]
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|
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|
||
[charaDepth Q 9]
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||
[charaDepth S 8]
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||
[charaDepth T 4]
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||
|
||
[charaDepth C 7]
|
||
[charaDepth D 6]
|
||
[charaDepth E 5]
|
||
[charaDepth F 4]
|
||
[charaDepth G 3]
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||
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||
[charaFace C 0]
|
||
[charaFace D 0]
|
||
[charaFace E 0]
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[charaFace F 0]
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[charaFace G 0]
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||
[charaFadein C 0 0,-50]
|
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[charaFadeinFSR D 0 250,-50]
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||
[charaFadeinFSL E 0 -250,-50]
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[charaFadeinFSSideR F 0 450,-50]
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[charaFadeinFSSideL G 0 -450,-50]
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[charaFadeout A 0]
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||
[charaFadeout B 0]
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[wt 1.0]
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[charaFilter Q silhouette FF000080]
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[se ad1006]
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[charaMoveScale C 1.1 0.3]
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[charaMoveScale D 1.1 0.3]
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[charaMoveScale E 1.1 0.3]
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[charaMoveScale F 1.1 0.3]
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[charaMoveScale G 1.1 0.3]
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[charaMove C 0,-35 0.3]
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||
[charaMoveFSR D 260,-35 0.3]
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||
[charaMoveFSL E -260,-35 0.3]
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||
[charaMoveFSSideR F 470,-35 0.3]
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[charaMoveFSSideL G -470,-35 0.3]
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[charaFadeout C 0.3]
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[charaFadeout D 0.3]
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[charaFadeout E 0.3]
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[charaFadeout F 0.3]
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[charaFadeout G 0.3]
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[wt 0.45]
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[cueSe Battle bac267]
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[wt 0.4]
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[cueSe Servants_704200 m40101]
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[wt 0.4]
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[cueSe Servants_704200 m49207]
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||
[wt 0.4]
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[cueSe Servants_2500900 m45619]
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[charaFadein Q 0.1 1]
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||
[wt 0.05]
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||
[charaPut T 1]
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||
[charaEffect T bit_talk_blood_stay 0,0 H]
|
||
[wt 0.05]
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||
[charaFadeout Q 0.1]
|
||
[wt 0.8]
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||
[charaEffectStop T bit_talk_blood_stay]
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||
[wt 0.5]
|
||
[charaFilter Q silhouette FFFFFF80]
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[wt 0.5]
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||
|
||
[charaFadein Q 0.1 1]
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||
[wt 0.1]
|
||
[charaFadeout Q 0.1]
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|
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[scene 189401]
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|
||
[charaDepth S 9]
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[charaDepth X 8]
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||
[charaDepth W 7]
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[charaDepth V 6]
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||
[charaDepth U 5]
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||
[charaDepth H 3]
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|
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[charaFace H 12]
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[charaFadein H 0 0,-50]
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[wt 0.6]
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[se ad73]
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[charaSpecialEffect H erasureReverse 0,0 0.4]
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[wt 0.05]
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[charaPut T 1]
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[charaEffect T bit_talk_quickmove]
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[wt 0.1]
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||
[charaMove H 0,-25 0.3]
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[wt 0.4]
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|
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[se ad85]
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||
[wt 0.1]
|
||
[charaPut T 1]
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||
[charaEffect T bit_talk_x_slash_bk_01]
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||
[wt 0.5]
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||
|
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[seStop ad85 0.3]
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||
[se ad161]
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||
[cueSe SE_21 21_ad1118]
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||
[charaPut U 1]
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||
[charaEffect U bit_talk_35]
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||
[wt 0.8]
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||
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||
|
||
[se ad171]
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||
[charaPut V 1]
|
||
[charaEffect V bit_talk_x_slash_bk_02]
|
||
[wt 0.4]
|
||
|
||
[seStop ad171 0.3]
|
||
[cueSe SE_21 21_ad1091]
|
||
[charaPut W 1]
|
||
[charaEffect W bit_talk_blood_stay]
|
||
[wt 0.6]
|
||
|
||
[se ad240]
|
||
[se ad863]
|
||
[charaPut X 1]
|
||
[charaEffect X bit_talk_blood_splash_fs]
|
||
[wt 1.0]
|
||
[charaEffectStop W bit_talk_blood_stay]
|
||
[wt 0.6]
|
||
|
||
|
||
[charaLayer H sub #A]
|
||
[charaLayer O sub #A]
|
||
[subCameraFilter #A mask&gray cut359_mask06 3 0,0,0,255]
|
||
[subCameraFilter #C maskEdge cut359_mask06 3 0,0,0,255]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth O 1]
|
||
[charaDepth H 2]
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||
|
||
[charaScale H 1.2]
|
||
[charaFace H 12]
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||
[charaFadein H 0.1 0,200]
|
||
[charaFadein O 0.1 0,-200]
|
||
|
||
[subRenderFadein #A 0.5 -200,-330]
|
||
[subRenderFadein #C 0.5 -200,-330]
|
||
[subRenderMove #A 0,-330 0.5]
|
||
[subRenderMove #C 0,-330 0.5]
|
||
[wt 0.5]
|
||
|
||
[cueSe SE_23 23_ad1240]
|
||
[wt 3.7]
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||
|
||
[wipeout openEye 0 1.0]
|
||
[bgmStop BGM_EVENT_69 0.3]
|
||
[cueSeStop 23_ad1240 0.3]
|
||
[seStop ad31 0.3]
|
||
[wait wipe]
|
||
|
||
[subRenderFadeout #A 0]
|
||
[subRenderFadeout #B 0]
|
||
[subRenderFadeout #C 0]
|
||
[subRenderMove #A 2000,2500 0]
|
||
[charaFadeout H 0]
|
||
[charaFadeout O 0]
|
||
|
||
[charaPut S 2000,2500]
|
||
[charaEffectStop S bit_talk_noise_gr]
|
||
|
||
[scene 189403]
|
||
|
||
[pictureFrameTop]
|
||
[cameraFilter normal]
|
||
|
||
[cameraMove 0 0,40 1.01]
|
||
[wt 0.05]
|
||
|
||
[se ad7]
|
||
[cameraMove 0.35 0,0 1.01]
|
||
[wipein openEye 0.4 1.0]
|
||
[wait wipe]
|
||
[wt 1.0]
|
||
|
||
[charaPut S 2000,2500]
|
||
[charaEffect S bit_sepia01_fade_fs]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout O 0.1]
|
||
[wt 0.1]
|
||
[subCameraOff]
|
||
[charaLayer S normal]
|
||
[charaLayer H normal]
|
||
[charaLayer O normal]
|
||
[charaScale S 1.0]
|
||
[charaScale H 1.0]
|
||
|
||
|
||
?1:呜…………!
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||
?!
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||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[se ad661]
|
||
[wt 1.7]
|
||
|
||
[bgm BGM_EVENT_11 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 6]
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||
[charaFadein I 0.1 1]
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||
@希翁
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||
睡不着吗,[r][%1][&先生:小姐]。
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[k]
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?1:抱歉,吵醒你了……?
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||
?!
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||
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||
[charaFace I 9]
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||
@希翁
|
||
没有。你或许已经忘了,[r]现在的你我正被灵线神经联系在一起。
|
||
[k]
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||
|
||
@希翁
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||
当你像这样平躺时,[r]身体状况相当于一直在被监测。
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||
[k]
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||
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[charaFace I 1]
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||
@希翁
|
||
你一醒,我立刻就知道了。[r]……也知道了对应脉搏的参数正激烈变动。
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||
[k]
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||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 1]
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||
[charaFadein J 0.1 1]
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||
@迦摩
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我还没钻进你的被窝呢,[r]你的心脏怎么就扑通扑通跳那么快了?
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[k]
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[charaFace J 19]
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@迦摩
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……虽然,我大致也能猜到啦。
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[k]
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[charaFace J 25]
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@迦摩
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不过,你还是自己说出来吧。[r]这点事我还是愿意听的。
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[k]
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[charaFace J 0]
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@迦摩
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你一直不愿去直视,[r]不愿说出口,
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[k]
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@迦摩
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然而[line 3]却再也忍耐不下去的那件事。
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[k]
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[charaFace J 1]
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@迦摩
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||
你内心,存在这样的[#欲望:事物]吧……?
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[k]
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||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_11 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout J 0.1]
|
||
|
||
[sceneSet O 189400 1]
|
||
[charaScale O 1.4]
|
||
|
||
[charaDepth S 9]
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||
[charaDepth H 5]
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||
[charaDepth P 4]
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||
[charaDepth A 3]
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||
[charaDepth O 2]
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||
|
||
[charaPut S 1]
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||
|
||
[scene 189300]
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||
[wt 1.5]
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||
|
||
[fadein black 1.0]
|
||
[wait fade]
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||
[wt 0.4]
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||
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||
[bgm BGM_EVENT_142 0.1]
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||
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[charaScale A 1.1]
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@
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其实……自从来到这个世界以后,
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[k]
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@
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有件我一直觉得不用考虑,[r]且排除在意识之外的事。
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[k]
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||
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||
[charaFace A 5]
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||
[charaFadein A 0.8 -25,10]
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||
[charaFadein O 0.8 -150,-300]
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||
[charaMove A 25,10 20.0]
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||
[charaMove O -100,-300 20.0]
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||
@
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不过,我还是想重新、明确地宣告,
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[k]
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@
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并不是这样,[r]并不是自己以为的那样。
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||
[k]
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||
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||
@
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[line 3]对谁宣告?
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[k]
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||
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||
@
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当然,是对自己。
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||
[k]
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||
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||
|
||
[charaScale H 1.2]
|
||
[charaFace H 12]
|
||
[charaFadein H 0.8 25,0]
|
||
[charaFadein P 0.8 150,-300]
|
||
[charaMove H -25,0 20.0]
|
||
[charaMove P 100,-300 20.0]
|
||
@
|
||
说我不想避而不视,[r]不想装作视而不见。
|
||
[k]
|
||
|
||
@
|
||
仿佛被这股甚至不允许自己逃避到[r]或许能忘记一切的睡眠中的
|
||
[k]
|
||
|
||
@
|
||
侵袭心胸的焦躁感驱赶着[line 3]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_142 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaPut S 2000,2500]
|
||
|
||
[scene 189403]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_142 1.0 1.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
?1:就算是AI……
|
||
?2:也不该像那样,被用完即弃……!
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth J 6]
|
||
[charaDepth I 5]
|
||
|
||
[charaFace J 8]
|
||
[charaFace I 10]
|
||
[charaFadeinFSR J 0.1 2]
|
||
[charaFadeinFSL I 0.1 0]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.15]
|
||
|
||
|
||
|
||
[charaTalk on]
|
||
[charaTalk I]
|
||
[charaFace I 8]
|
||
[charaFadein I 0.1 1]
|
||
@希翁
|
||
我已预测到你会这样说。[r]都在,计算之中。
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@迦摩
|
||
它们的根基是没有生命的造物,[r]是靠程序驱动的仿造品。
|
||
[k]
|
||
|
||
@迦摩
|
||
即便如此,你还是会说,[r]那种景象[#不可原谅]吧。
|
||
[k]
|
||
|
||
?1:[line 3]是啊。
|
||
?!
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 6]
|
||
[charaFadein I 0.1 1]
|
||
@希翁
|
||
我来自遵从合理性的炼金术师血统。[r]因此,我还是要这样说。
|
||
[k]
|
||
|
||
@希翁
|
||
倘若严密考虑这世界的规则,以及战争条件的话,[r]魔术师的行动毫无疑问是『合理的』。
|
||
[k]
|
||
|
||
[charaFace I 10]
|
||
@希翁
|
||
这场圣杯战争的本质,是相互争夺由AI们持有,[r]相当于魔力的资源。
|
||
[k]
|
||
|
||
@希翁
|
||
既然各阵营已经设定了作为大本营的阵地,[r]最有效率的方法就是『从其他领地掠夺』。
|
||
[k]
|
||
|
||
@希翁
|
||
这种抢夺是不可逆的。
|
||
[k]
|
||
|
||
[charaFace I 8]
|
||
@希翁
|
||
换言之,杀害其他阵地的AI并夺取拉妮物质,[r]是兼具攻击与补给的一箭双雕之策[line 3]
|
||
[k]
|
||
|
||
@希翁
|
||
这是无可辩驳的事实。
|
||
[k]
|
||
|
||
@希翁
|
||
从合理性的角度来看,在不得不取胜的我们面前,[r]也存在这种选项的可能性。
|
||
[k]
|
||
|
||
[charaFace I 10]
|
||
@希翁
|
||
然而[line 3]
|
||
[k]
|
||
|
||
?1:我们绝对不会这样做。
|
||
?2:也不会让难敌他们,这样做,
|
||
?!
|
||
|
||
[charaFace I 9]
|
||
@希翁
|
||
……我就知道你会这样说呢。
|
||
[k]
|
||
|
||
|
||
@希翁
|
||
这也在计算之中。[r]毕竟是战胜了盖提亚的迦勒底嘛。
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 5]
|
||
[charaFadein J 0.1 1]
|
||
@迦摩
|
||
唔~。总觉得这种视线……[r]这种『我懂』的感觉令人火大呢……
|
||
[k]
|
||
|
||
[charaFace J 6]
|
||
@迦摩
|
||
哼。[r]纵容[&他:她]、全盘肯定[&他:她]分明是我的职责。
|
||
[k]
|
||
|
||
@迦摩
|
||
要是这一职责被外行人给抢走了,[r]最后就只剩下挖苦讽刺了吧。
|
||
[k]
|
||
|
||
[charaFace J 15]
|
||
@迦摩
|
||
毕竟,这也算爱吧?
|
||
[k]
|
||
|
||
[charaFace J 0]
|
||
@迦摩
|
||
[line 3]最终确认一遍。[r]它们也许并非生命。
|
||
[k]
|
||
|
||
@迦摩
|
||
也许是只需花费时间就能补充[r]相同存在的区区备用品。
|
||
[k]
|
||
|
||
@迦摩
|
||
即便如此?
|
||
[k]
|
||
|
||
?1:即便如此,我还是不希望……
|
||
?!
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
|
||
?1:在察觉到求救的视线后,却不出手相救。
|
||
?!
|
||
|
||
[charaFace J 6]
|
||
@迦摩
|
||
……知道啦知道啦。
|
||
[k]
|
||
|
||
@迦摩
|
||
反正都已经这样了吧?[r]又没有发生什么改变。
|
||
[k]
|
||
|
||
@迦摩
|
||
我也不会有什么意见哦~。
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 6]
|
||
[charaFadein I 0.1 1]
|
||
@希翁
|
||
从明确制定今后的方针,并言之于表[r]这点来看,肯定还是有意义的。
|
||
[k]
|
||
|
||
[charaFace I 10]
|
||
@希翁
|
||
为了回到外部世界,[r]我们要赢下这场AI圣杯战争。
|
||
[k]
|
||
|
||
@希翁
|
||
在剩下最后两骑之前,与狂战士阵营合作,[r]共享用来补给的阵地。
|
||
[k]
|
||
|
||
[charaFace I 6]
|
||
@希翁
|
||
不采用消灭AI夺取资源那种短视的补给方式,
|
||
[k]
|
||
|
||
@希翁
|
||
同时,也不放任做出这种行为的敌人[line 3][r]哪怕是同盟关系的狂战士。
|
||
[k]
|
||
|
||
@希翁
|
||
是这样吧?
|
||
[k]
|
||
|
||
?1:……嗯。
|
||
|
||
[charaFace I 9]
|
||
@希翁
|
||
我早就知道。
|
||
[k]
|
||
|
||
@希翁
|
||
你无比重视这种战斗方式。
|
||
[k]
|
||
|
||
@希翁
|
||
不只注重合理性或实际利益,[r]也会为了心中某种无形之事而行动。
|
||
[k]
|
||
|
||
[charaFace I 10]
|
||
@希翁
|
||
而这,也是我难以做到的。
|
||
[k]
|
||
|
||
?2:虽说这样做,也许并不合理、
|
||
|
||
[charaFace I 9]
|
||
@希翁
|
||
没关系,不是所有事都要用道理来决定的,[r]所有人的最优解也不会始终都是一致的。
|
||
[k]
|
||
|
||
@希翁
|
||
嗯,这就是……[r]所谓的[line 3]吧。
|
||
[k]
|
||
|
||
[charaFace I 5]
|
||
@希翁
|
||
我早就知道。
|
||
[k]
|
||
|
||
@希翁
|
||
你无比重视这种战斗方式。
|
||
[k]
|
||
|
||
@希翁
|
||
不只注重合理性或实际利益,[r]也会为了心中某种无形之事而行动。
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_142 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaFace I 2]
|
||
@希翁
|
||
好了,关于方针的话题到此结束。
|
||
[k]
|
||
|
||
?1:抱歉啦,希翁。
|
||
?!
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
[charaFace I 9]
|
||
@希翁
|
||
没事。无论背负着什么样的枷锁或是重担,[r]我都会陪着你。
|
||
[k]
|
||
|
||
@希翁
|
||
据我的计算,我们100%能平安脱身。[r]你完全不需要道歉。
|
||
[k]
|
||
|
||
@希翁
|
||
好了,如果没有其他话要说了,[r]那就继续睡觉吧。
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 14]
|
||
[charaFadein J 0.1 1]
|
||
@迦摩
|
||
啊,那我顺便问一下。
|
||
[k]
|
||
|
||
@迦摩
|
||
你会认识那个骑兵这种事其实偶有发生,[r]先姑且不论……
|
||
[k]
|
||
|
||
@迦摩
|
||
但你对骑兵御主的态度是不是也有些奇怪?
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth Q 9]
|
||
[charaDepth T 8]
|
||
[charaDepth K 5]
|
||
|
||
[bgm BGM_EVENT_2 0.5 0.5]
|
||
|
||
[se ad437]
|
||
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
|
||
[wt 0.1]
|
||
|
||
|
||
[cameraFilter gray]
|
||
|
||
[scene 189401]
|
||
|
||
[charaFace L 0]
|
||
[charaFadein L 0 1]
|
||
[charaFadeout J 0]
|
||
[wt 1.3]
|
||
|
||
[se ad31]
|
||
[seVolume ad31 0 0.6]
|
||
[charaFadein Q 0.1 1]
|
||
[wt 0.1]
|
||
[charaPut T 1]
|
||
[charaEffect T bit_talk_noise_gr]
|
||
|
||
[scene 36001]
|
||
|
||
[charaFace K 2]
|
||
[charaFadein K 0 1]
|
||
[charaFadeout L 0]
|
||
[charaFadeout Q 0.1]
|
||
[wt 1.6]
|
||
|
||
[bgm BGM_EVENT_2 0.5 1.0]
|
||
|
||
[fadeout white 0.1]
|
||
[seStop ad31 0.3]
|
||
[wait fade]
|
||
[charaPut T 2000,2500]
|
||
[charaEffectStop T bit_talk_noise_gr]
|
||
|
||
[scene 189403]
|
||
|
||
|
||
[cameraFilter normal]
|
||
|
||
[charaTalk on]
|
||
[charaTalk J]
|
||
[charaFace J 14]
|
||
[charaFadein J 0 1]
|
||
[charaFadeout K 0]
|
||
|
||
[fadein white 0.1]
|
||
[wait fade]
|
||
[wt 1.1]
|
||
|
||
|
||
?1:……虽然记不太清了,
|
||
?2:但我总觉得他曾是个决不能掉以轻心的人物……
|
||
?!
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@希翁
|
||
对于他报上的名字,你也感觉自己好像知道,[r]又好像有哪里不一样,是吗?
|
||
[k]
|
||
|
||
@希翁
|
||
这恐怕不是你的错觉吧。
|
||
[k]
|
||
|
||
[charaFace I 10]
|
||
@希翁
|
||
身在此处的我们,[r]在各种方面都不是平常的我们。
|
||
[k]
|
||
|
||
@希翁
|
||
记忆领域肯定也存在一些异常。
|
||
[k]
|
||
|
||
[charaFace I 2]
|
||
@希翁
|
||
严格说来,这应该源于硬件错误,[r]因此无法通过灵线神经来干涉。
|
||
[k]
|
||
|
||
@希翁
|
||
得不出答案固然令人心急,[r]但现在再怎么绞尽脑汁也无济于事。
|
||
[k]
|
||
|
||
[charaFace I 6]
|
||
@希翁
|
||
正如他自己说过的那样,也许是乱数器……[r]将首席AI御主化的转换工程中,
|
||
[k]
|
||
|
||
@希翁
|
||
混入了类似原型的某种东西,[r]或者随机选中了那个原型吧。
|
||
[k]
|
||
|
||
@希翁
|
||
我们对那个原型有印象,[r]却想不起来……就是这么一回事吧。
|
||
[k]
|
||
|
||
@希翁
|
||
顺带问一句,你对他的性格有何看法?
|
||
[k]
|
||
|
||
?1:这个嘛……
|
||
?2:算是……判若两人吧……?
|
||
?!
|
||
|
||
[charaFace I 10]
|
||
@希翁
|
||
唔,如果只是使用了外表数据,[r]重要度应该也不会很高……
|
||
[k]
|
||
|
||
@希翁
|
||
不过情报还是太少了,实在难以判断。
|
||
[k]
|
||
|
||
[charaFace I 0]
|
||
@希翁
|
||
你对魔术师的御主,[r]以及阿愈丝小姐没有印象吧?
|
||
[k]
|
||
|
||
@希翁
|
||
既是如此,目前也只能静观其变了吧。
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 21]
|
||
[charaFadein J 0.1 1]
|
||
@迦摩
|
||
这个世界的怪事还是那么多呢。
|
||
[k]
|
||
|
||
[charaFace J 14]
|
||
@迦摩
|
||
有时是AI的脸被替换成似曾相识的人,[r]有时是莫名其妙变小了。保持警戒保持警戒。
|
||
[k]
|
||
|
||
[charaFace J 13]
|
||
@迦摩
|
||
不过一码归一码,既然话都说完了,[r]那就睡吧。
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_2 1.5]
|
||
|
||
[charaFace J 3]
|
||
@迦摩
|
||
接下来是要采用什么手段避免做噩梦吗?
|
||
[k]
|
||
|
||
@迦摩
|
||
我倒不是没有什么好办法哦。
|
||
[k]
|
||
|
||
[se ad661]
|
||
[charaMoveScale J 1.1 1.5]
|
||
[charaMove J 0,15 1.5]
|
||
[charaFace J 22]
|
||
@迦摩
|
||
没错,比方说,抱着完美合身的抱枕就能[r]安心之类的……? 只是打个比方而已[line 3]
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
[seStop ad661 0.3]
|
||
|
||
|
||
[charaTalk I]
|
||
[charaFace I 5]
|
||
[charaFadein I 0.1 1]
|
||
@希翁
|
||
那就晚安了。
|
||
[k]
|
||
|
||
[charaFace I 10]
|
||
@希翁
|
||
强制睡眠导入效果,发动。[r]倒计时3、2、1[line 3]
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[cueSe SE_23 23_ad1307]
|
||
[wt 1.0]
|
||
|
||
[se ad920]
|
||
[fowardEffect bit_talk_switch_off]
|
||
[wt 0.5]
|
||
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout I 0.1]
|
||
|
||
[scene 10000]
|
||
[wt 0.2]
|
||
|
||
[fadein black 0.4]
|
||
[wait fade]
|
||
|
||
@迦摩
|
||
啊,慢着,喂~!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|