824 lines
12 KiB
Plaintext
824 lines
12 KiB
Plaintext
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$94-04-77-49-3-0
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[soundStopAll]
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[charaSet A 98001000 1 Mash]
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[charaSet B 25005000 1 Voyager]
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[charaSet C 9001001 1 Jeanne]
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[charaSet D 1098192800 1 Marie]
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[charaSet E 2031001 1 Napoleon]
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[charaSet F 1098192900 1 Amadeus]
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[charaSet G 6013001 1 Phantom]
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[charaSet H 5025001 1 Edison]
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[charaSet I 2016000 1 "Emiya Alter"]
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[charaSet J 1098196200 1 ???]
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[imageSet K cut171_token_208 1]
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[imageSet L cut171_token_207 1]
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[charaSet M 98115000 1 Effect]
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[charaSet T 98115000 1 "Effect 2"]
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[scene 49600]
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[pictureFrame cut170_gameframe_dark]
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[fadein black 1.5]
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[wait fade]
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[pictureFrame]
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[pictureFrameTop cut170_gameframe_dark]
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[bgm BGM_EVENT_5 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 0,-50]
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@Napoleon
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Why're you stopping me!?[sr]Don't tell me you're on his side!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 0,-50]
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@Mash
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We're not on Amadeus's side.[sr]We're just on the, well, rules' side.
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[k]
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[charaFace A 7]
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@Mash
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At any rate, please try to calm down, Napoleon.
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[k]
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@Mash
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Given everything we've seen so far, it seems[sr]pretty clear what Amadeus's role is, so[line 2]
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 19]
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[charaFadein F 0.1 0,-50]
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@Amadeus
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Oh me, oh my...oh me, oh my♪[sr]Somebody save me from the bad, bad guy♪
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 0,-50]
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@Napoleon
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W[messageShake 0.05 4 4 0.3]ho asked you to compose a new song!?
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[k]
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@Napoleon
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Come on, [%1], we can't let him get away with[sr]this! We need to nail his ass now, before he can kill anyone else!
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[k]
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?1:Don't worry. It'll be okay.
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?!
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[charaFace E 0]
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@Napoleon
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Oh? How can you be so sure?
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[k]
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?1:Because I know Emiya didn't run away.
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?!
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[charaFace E 4]
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@Napoleon
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He didn't?[sr]But, Jeanne said[line 2]
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[k]
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?1:He just left the confines of the game's rules.
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?!
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 0,-50]
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@Mash
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Left the confines of the game's rules...?
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[k]
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[charaFace A 1]
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@Mash
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Now I see! I get what you mean, Senpai.
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[k]
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@Mash
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Emiya became a Knight of Freedom and Justice so that he could protect everyone without the rules holding him back!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 0,-50]
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@Napoleon
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A Knight of Freedom and Justice?[sr]I like the sound of that.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 0,-50]
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@Amadeus
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That's ridiculous! Where's your proof? Besides, you[sr]can't just go around changing the rules like[line 2]
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 0,-50]
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@Edison
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Why not? Didn't we all agree to incorporate a new house rule right at the beginning of this game?
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[k]
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[charaFace H 5]
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@Edison
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One that YOU suggested, no less!?
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_5 1.0]
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[charaTalk F]
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[charaFace F 5]
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[charaFadein F 0.1 0,-50]
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@Amadeus
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...!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[wait fade]
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[charaFadeout F 0.1]
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[wt 0.5]
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[fadein black 0.5]
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[wait fade]
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[se ade277]
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@
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[lr]Thomas Edison: Day Four Remarks[bgm BGM_EVENT_90 0.1]
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[k]
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[messageOff]
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[wt 0.2]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 0,-50]
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@Edison
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I, for one, have no issue adding a Knight of[sr]Freedom and Justice to the rules whatsoever!
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[k]
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@Edison
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And if the werewolf tries to attack anyone tonight, you can bet he's going to have something to say about it!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 0,-50]
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@Amadeus
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This is bullshit! How's the werewolf supposed to be able to win like that!? You're turning this game into a lynch mob!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 6]
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[charaFadein E 0.1 0,-50]
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@Napoleon
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It'll just be until Emiya and Phantom come back,[sr]then we can hold a proper vote again.
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[k]
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@Napoleon
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I don't know about you,[sr]but that sounds like a fair way to play to me.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 0,-50]
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@Amadeus
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I-I guess...
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 0,-50]
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@Napoleon
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Unless you want to give yourself up now[sr]and save us the trouble, of course?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 8]
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[charaFadein F 0.1 0,-50]
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@Amadeus
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...Ha! You wish! I'm not one to just give up.[sr]I'm going to hold out for as long as I can!
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[k]
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[charaFace F 2]
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@Amadeus
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You hear that, [%1]!?[sr]You and I are gonna settle this tonight!
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[k]
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@Amadeus
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Come divine my identity, if you dare!
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[k]
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?1:I will, don't worry.
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?2:It kind of seems moot at this point...but sure.
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?!
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 0,-50]
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@Mash
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Now that we've come this far, we're not going to back down without accepting your final challenge, Amadeus!
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_90 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 0.5]
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[fadein black 1.0]
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[wait fade]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 0,-50]
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@Jeanne
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And with that, the fourth day has come to an end.
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[k]
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[messageOff]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout C 0.1]
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[scene 49800]
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[wt 1.0]
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[fadein black 1.5]
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[wait fade]
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[wt 0.3]
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[se ade305]
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[wt 0.5]
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[scene 49801 1.0]
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[wt 0.8]
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[se adm13]
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[seVolume adm13 0 0.1]
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[seVolume adm13 1.0 0.4]
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[wt 0.8]
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@Jeanne
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All players, go back to your rooms[sr]and wait there until morning.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[seStop adm13 1.0]
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[wait fade]
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|
||
[scene 50001]
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||
[wt 1.0]
|
||
|
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[fadein black 1.0]
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||
[wait fade]
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||
|
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[bgm BGM_EVENT_70 0.1]
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|
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 0,-50]
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@Mash
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||
This is it, Senpai.[sr]Tonight's the night we uncover Amadeus's identity.
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[k]
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?1:All we have to do now is wait for Jeanne to come get us.
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?!
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@Mash
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Right!
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[k]
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|
||
[messageOff]
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||
[wipeout rollRight 1.0 1.0]
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[bgm BGM_EVENT_70 1.0 0.5]
|
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[wait wipe]
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||
|
||
[charaFadeout A 0.1]
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||
|
||
[charaTalk off]
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[charaFace B 6]
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[charaFace A 0]
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||
[charaFadein B 0.1 -236,-50]
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[charaFadein A 0.1 236,-50]
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[wt 1.5]
|
||
|
||
[wipein rollLeft 1.0 1.0]
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[bgm BGM_EVENT_70 1.0 1.0]
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[wait wipe]
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[wt 0.4]
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[charaTalk on]
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@Mash
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...
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[k]
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@Voyager
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...
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[k]
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[charaFace A 4]
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@Mash
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She certainly is taking her time today, isn't she?
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[k]
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[charaFace B 11]
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@Voyager
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...Maybe something happened to her.
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[k]
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[charaFace A 12]
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@Mash
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Like what?
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[k]
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[charaFace B 11]
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@Voyager
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I don't know, but I'm sure it's not good.
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[k]
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[charaFace A 4]
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@Mash
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I hope you're wrong...
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[k]
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[bgmStop BGM_EVENT_70 1.0]
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||
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||
[charaFace B 2]
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@Voyager
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...Look out!
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[k]
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[charaFace A 6]
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@Mash
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Huh!?
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[k]
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|
||
[messageOff]
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||
[charaFadeout B 0.1]
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
|
||
[se ad193]
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||
[charaPut M 0,0]
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||
[charaEffect M bit_talk_warp_starry_sky]
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||
|
||
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
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||
[wt 0.4]
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||
[distortionstart 1.4 0.5 0.5 3.14 0 100.0]
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[wait distortion]
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||
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@Mash
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||
Jeanne? Is that you...?
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[k]
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||
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||
[messageOff]
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||
[se ad606]
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||
[wt 0.5]
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||
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||
[fadeout white 1.0]
|
||
[wait fade]
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||
|
||
[seStop ad606 1.0]
|
||
[charaPut M 1200,1200]
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||
[distortionstop 0.1]
|
||
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 2]
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||
[charaPut G 0,-50]
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||
[wt 0.5]
|
||
|
||
[fadein white 0.5]
|
||
[wait fade]
|
||
|
||
[charaSpecialEffect G wipeTimeRe 1 0.5]
|
||
[se ad598]
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||
[wt 0.5]
|
||
|
||
[charaFadein G 0.0 0,-50]
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||
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||
@Phantom
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||
R[messageShake 0.05 5 5 0.3]aaaaaaaaah![bgm BGM_EVENT_3 0.1]
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||
[k]
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||
|
||
[seStop ad598 0.5]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 14]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
Phantom!?
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||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut M 0,0]
|
||
[distortionstart 0.0 0.5 0.5 3.14 0 100.0]
|
||
|
||
[se ad606]
|
||
[wt 0.5]
|
||
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
|
||
[seStop ad606 1.0]
|
||
[charaPut M 1200,1200]
|
||
[distortionstop 0.1]
|
||
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaPut C 0,-50]
|
||
[wt 0.5]
|
||
|
||
[fadein white 0.5]
|
||
[wait fade]
|
||
|
||
[charaSpecialEffect C wipeTimeRe 1 0.5]
|
||
[se ad598]
|
||
[wt 0.5]
|
||
|
||
[charaFadein C 0.0 0,-50]
|
||
|
||
@Jeanne
|
||
Watch out!
|
||
[k]
|
||
|
||
[seStop ad598 0.5]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
Jeanne! What in the world's going on?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 0,-50]
|
||
@Jeanne
|
||
It's a revolt! They're breaking the rules to[line 2]
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||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut M 0,0]
|
||
[distortionstart 0.0 0.5 0.5 3.14 0 100.0]
|
||
|
||
[se ad606]
|
||
[wt 0.5]
|
||
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
|
||
[seStop ad606 1.0]
|
||
[charaPut M 1200,1200]
|
||
[charaEffectStop M bit_talk_warp_starry_sky]
|
||
[distortionstop 0.1]
|
||
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
|
||
|
||
[charaTalk off]
|
||
[charaFace J 0]
|
||
[charaPut J 0,-50]
|
||
[wt 0.5]
|
||
|
||
[fadein white 0.5]
|
||
[wait fade]
|
||
|
||
[charaSpecialEffect J wipeTimeRe 1 0.5]
|
||
[se ad598]
|
||
[wt 0.5]
|
||
[seStop ad598 0.5]
|
||
|
||
[charaFadein J 0.0 0,-50]
|
||
|
||
[se ad564]
|
||
@???
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||
[f large]G[messageShake 0.05 5 5 0.3]rrrrrrrrr!
|
||
[k]
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||
|
||
|
||
@Mash
|
||
An enemy!?
|
||
[k]
|
||
|
||
[seStop ad564 0.5]
|
||
|
||
@Jeanne
|
||
No! It's the werewolf!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad7]
|
||
[charaMoveScale J 1.1 0.2]
|
||
[charaMove J 0,-35 0.2]
|
||
[wt 0.15]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 0,-50]
|
||
[wt 0.2]
|
||
|
||
[bgm BGM_EVENT_3 1.0 0.4]
|
||
|
||
[se bac142]
|
||
[effect bit_talk_claw]
|
||
[wt 0.1]
|
||
[charaFace G 2]
|
||
[charaShake G 0.05 4 4 0.5]
|
||
[wt 0.7]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth T 2]
|
||
[charaDepth L 3]
|
||
[charaDepth G 1]
|
||
|
||
[se ade432]
|
||
|
||
[charaEffect G bit_talk_token_change01]
|
||
[wt 1.0]
|
||
|
||
|
||
@Phantom
|
||
Christine...![sr]Take me with you, Christine!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaEffectStop G bit_talk_token_change01]
|
||
[charaPut T 0,-10]
|
||
[charaEffect T bit_talk_token_change02]
|
||
[se ad39]
|
||
[wt 3.2]
|
||
|
||
[se ad29]
|
||
[seStop ad29 1.5]
|
||
[wt 0.5]
|
||
[charaFadeout G 0.4]
|
||
|
||
[charaEffectStop T bit_talk_token_change02]
|
||
[charaFadein L 0.4 0,-210]
|
||
[wt 2.0]
|
||
|
||
[charaEffectDestroy T bit_talk_token_change02]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
[seStop ade432 0.5]
|
||
|
||
[charaScale J 1.0]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 0,-50]
|
||
[wt 0.5]
|
||
|
||
[se ad7]
|
||
[charaMoveScale J 1.1 0.2]
|
||
[charaMove J 0,-35 0.2]
|
||
[wt 0.15]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 0,-50]
|
||
[wt 0.2]
|
||
|
||
[se bac142]
|
||
[effect bit_talk_claw]
|
||
[wt 0.1]
|
||
[charaFace C 4]
|
||
[charaShake C 0.05 4 4 0.5]
|
||
[wt 0.7]
|
||
|
||
[charaDepth T 2]
|
||
[charaDepth K 3]
|
||
[charaDepth C 1]
|
||
|
||
[se ade432]
|
||
|
||
[charaEffect C bit_talk_token_change01]
|
||
[wt 1.0]
|
||
|
||
|
||
@Jeanne
|
||
Please! You need to end this game...in my place!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaEffectStop C bit_talk_token_change01]
|
||
[charaPut T 0,-10]
|
||
[charaEffect T bit_talk_token_change02]
|
||
[se ad39]
|
||
[wt 3.2]
|
||
|
||
[se ad29]
|
||
[seStop ad29 1.5]
|
||
[wt 0.5]
|
||
[charaFadeout C 0.4]
|
||
|
||
[charaEffectStop T bit_talk_token_change02]
|
||
[charaFadein K 0.4 0,-210]
|
||
[wt 2.0]
|
||
|
||
[charaEffectDestroy T bit_talk_token_change02]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
[seStop ade432 0.5]
|
||
|
||
[bgm BGM_EVENT_3 1.0 1.0]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 15]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
It got Phantom...and now it's even got Jeanne!
|
||
[k]
|
||
|
||
@???
|
||
You're next!
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
@Mash
|
||
...!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaScale I 1.1]
|
||
[charaTalk I]
|
||
[charaFace I 5]
|
||
[charaPut I 0,-45]
|
||
[charaSpecialEffect I wipeTimeRe 1 0.4]
|
||
[se ad598]
|
||
[wt 0.4]
|
||
[seStop ad598 0.7]
|
||
[wt 0.1]
|
||
|
||
[charaFadein I 0.0 0,-45]
|
||
|
||
[se bac142]
|
||
[seVolume bac142 0 0.8]
|
||
[effect bit_talk_claw]
|
||
[wt 0.1]
|
||
[seStop bac142 0.2]
|
||
[wt 0.1]
|
||
[effectDestroy bit_talk_claw]
|
||
|
||
[se ad170]
|
||
[effect bit_talk_14]
|
||
[charaMoveScale I 1.0 0.5]
|
||
[charaMove I 0,-50 0.5]
|
||
[charaShake I 0.05 5 5 0.5]
|
||
[wt 1.0]
|
||
|
||
@Emiya Alter
|
||
Bad wolf. Aren't you only supposed to attack one person per night?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
Emiya! I mean, Knight of Freedom and Justice!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 3]
|
||
[charaFadein I 0.1 0,-50]
|
||
@Emiya Alter
|
||
...What kind of silly ass title is that?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
It was the most fitting name I could come up with for someone protecting us from the shadows, like you are.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 0,-50]
|
||
@Emiya Alter
|
||
...Hmph. If you say so.[sr]I already forgot why I'm doing this.
|
||
[k]
|
||
|
||
[charaFace I 0]
|
||
@Emiya Alter
|
||
But, hunting beasts... That, I remember just fine.
|
||
[k]
|
||
|
||
?1:We'll help you bring it down!
|
||
|
||
?!
|
||
|
||
|
||
[messageOff]
|
||
[maskout black 0.5]
|
||
[bgmStop BGM_EVENT_3 0.4]
|
||
[wait mask]
|
||
[fadeout black 0]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|
||
|
||
|