221 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			221 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
$01-00-01-02-1-0
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[soundStopAll]
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[bgm BGM_EVENT_2 0.1]
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[scene 20400 0]
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[charaSet A 8001000 1 Mash]
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[charaSet B 98003003 1 "Dr. Roman"]
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[charaSet C 98002000 1 Fou]
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[charaSet D 98014000 1 Soldier]
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[charaFace A 6]
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[charaFadein A 0]
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[fadein black 1]
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[wait fade]
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@Mash
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This is...[sr]Awful, isn't it?
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[k]
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[se ad13]
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[wait se ad13]
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[charaFadeout A 0]
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[wt 0.5]
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[charaTalk B]
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[charaFadein A 0.1 2]
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[communicationChara 98003003 0 5 0 5]
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@Dr. Roman
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It's a complete ruin on the inside... The outer wall[sr]is more or less intact, but you can't call this a fort.
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[k]
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?1:Because it's wartime?
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[charaFace A 12]
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@Mash
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...No, that would still be impossible.
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[k]
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?2:Nothing but wounded soldiers here.
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[charaFace A 12]
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@Mash
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That's right.[sr]Even though they're not in an active war[line 2]
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[k]
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?!
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[charaFace A 0]
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@Mash
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In 1431, Charles VII of France entered a peace treaty with Philip III, an ally of England.
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[k]
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@Mash
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Of course, I'm sure there were some skirmishes[line 2]
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[k]
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[charaFadeout A 0.1]
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[communicationCharaClear]
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[wait communicationChara]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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@Soldier
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Argh![sr]Here they come again!
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[k]
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[charaFadeout D 0]
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[charaTalk A]
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[charaFadein D 0.1 0]
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[charaFace A 1]
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[charaFadein A 0.1 2]
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@Mash
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Bonjour.[sr]We are travelers.
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[k]
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@Mash
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We are not here to harm you.[sr]Please put down your weapons, monsieur.
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[k]
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@Soldier
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You're not...the enemy?
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[k]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[communicationCharaLoop 98003003 1 5 0 5]
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@Dr. Roman
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Hm, that was rather easy.[sr]Perhaps they're rational now. Or[line 3]
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[k]
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[communicationCharaFace 3]
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@Dr. Roman
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They have no more fight left in them?
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaFace A 6]
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[charaFadein A 0.1 2]
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[charaFadein D 0.1 0]
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@Mash
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Why didn't Charles VII sign the peace treaty?
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[k]
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@Soldier
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King Charles? So you don't know?
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[k]
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@Soldier
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The king is dead.[sr]He was burned by a witch's flames.
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[k]
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[charaFace A 7]
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@Mash
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...Dead?[sr]By witch's flames?
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[k]
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@Soldier
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It's "Jeanne d'Arc."[sr]She has risen again as the "Dragon Witch."
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[k]
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@Soldier
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England retreated quite a while ago.[sr]But, where have we to run to?
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[k]
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@Soldier
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This is our home, but there's nothing we can do.
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[k]
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[charaFace A 6]
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@Mash
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Jeanne d'Arc is a witch?
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[k]
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?1:Who is Jeanne d'Arc?
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[charaFace A 0]
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@Mash
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Saint Jeanne d'Arc, the savior.[sr]She is a world-renowned hero.
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[k]
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@Mash
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A woman who stood up to save France from being conquered in the late stages of Hundred Years' War.
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[k]
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@Mash
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She saved France at age 17, and managed to reclaim Orleans in just one year...
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[k]
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[charaFace A 4]
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@Mash
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But she was caught by the English army,[sr]and after an inquisition, burned at the stake.
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[k]
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@Mash
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They say that from the time of her imprisonment till her burning, she endured gruesome torture and humiliation daily.
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[k]
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[charaFace A 0]
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@Mash
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England wanted to prove that she was not a saint, but a heretic.
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[k]
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@Mash
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So they tried to torture her into saying[sr]"I did not hear the Lord's voice."
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[k]
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[charaFace A 7]
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@Mash
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[line 3]However, her heart remained true.[sr]Even while burning, she held onto her prayers.
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[k]
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[charaFace A 13]
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@Mash
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Later, her honor was recognized, and after[sr]400 years she was officially made a saint.
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[k]
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@Mash
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A powerless girl's wishes changed the world[line 3][sr]In that regard, Jeanne d'Arc is definitely a top-rank Heroic Spirit.
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[k]
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?2:...
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?!
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[bgmStop BGM_EVENT_2 0.4]
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[bgm BGM_EVENT_3 0.1]
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[se ad16]
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[wt 2]
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[seStop ad16 3]
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@Soldier
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Here! They are here!
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[k]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[communicationCharaLoop 98003003 1 5 0 5]
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@Dr. Roman
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Magical energy signals are heading here!
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[k]
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@Dr. Roman
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Familiars created using human bodies...[sr]skeleton soldiers.
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[k]
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[communicationCharaFace 0]
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@Dr. Roman
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This time it's different.[sr]Both of you can be as wild as you want!
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Yes. Orders, Master![sr]Let's pulverize them!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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