201 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			201 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
$91-30-16-01-1-0
 | 
						||
 | 
						||
[soundStopAll]
 | 
						||
[bgm BGM_EVENT_2 0.1]
 | 
						||
[scene 10400]
 | 
						||
[charaSet A 98001000 2 Mash]
 | 
						||
[charaSet B 98003003 2 "Dr. Roman"]
 | 
						||
[charaSet C 98002000 2 Fou]
 | 
						||
[charaSet D 3016001 2 Hektor]
 | 
						||
[se ad8]
 | 
						||
[wt 0.3]
 | 
						||
[fadein black 1]
 | 
						||
[wt 0.4]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
[wait fade]
 | 
						||
[wt 0.3]
 | 
						||
@Mash
 | 
						||
Master, Hektor would[sr]like to ask something.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[messageOff]
 | 
						||
[wipeout leftToRight 1 1]
 | 
						||
[wait fade]
 | 
						||
[se ad8]
 | 
						||
[wt 0.3]
 | 
						||
[scene 10400]
 | 
						||
[wipein rightToLeft 1 1]
 | 
						||
[wait fade]
 | 
						||
[wt 0.3]
 | 
						||
[charaFadein D 0.4 1]
 | 
						||
[wt 0.3]
 | 
						||
@Hektor
 | 
						||
Hey Master, you there?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 1]
 | 
						||
@Hektor
 | 
						||
You don't have to be so on edge.[sr]I'm your Servant now.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:I'm not on edge.
 | 
						||
 | 
						||
?2:I'm not worried.
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
[charaFace D 0]
 | 
						||
@Hektor
 | 
						||
I see. Good. So anyway,[sr]there's something I wanted to talk to you about.
 | 
						||
[k]
 | 
						||
 | 
						||
@Hektor
 | 
						||
Mind if I ask you too, Mash?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[charaTalk A]
 | 
						||
[charaFadein A 0.1 2]
 | 
						||
[charaFace A 6]
 | 
						||
[charaFadein D 0.1 0]
 | 
						||
@Mash
 | 
						||
N-Not at all. Go ahead...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 1]
 | 
						||
@Hektor
 | 
						||
Okay, well I'll get straight to the point.[sr]I'm not using all of my power right now.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Going easy?
 | 
						||
 | 
						||
?2:You're strong if you tried?
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
[charaFace A 0]
 | 
						||
@Hektor
 | 
						||
Right. Of course, I'm not trying to go easy or anything,[sr]and I could be powerful if I tried, you know?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 4]
 | 
						||
@Hektor
 | 
						||
But my Noble Phantasm...[sr]It's gotten a bit weaker.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 13]
 | 
						||
@Mash
 | 
						||
Durandal, right? I think you called it...[sr]Durindana, was it?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 0]
 | 
						||
@Hektor
 | 
						||
Yeah, that's the name, I think.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 12]
 | 
						||
@Mash
 | 
						||
Wouldn't it be better for you to remember its[sr]True Name?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 1]
 | 
						||
@Hektor
 | 
						||
Well... Ha, ha, ha. To be honest, I don't really care[sr]what lance I have as long as I can throw it.
 | 
						||
[k]
 | 
						||
 | 
						||
@Hektor
 | 
						||
It's natural for great swords and lances[sr]to break left and right on the battlefield.
 | 
						||
[k]
 | 
						||
 | 
						||
@Hektor
 | 
						||
And even if it didn't break, it's lost once you throw it.[sr]So you learn to make do with whatever you've got.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 0]
 | 
						||
@Hektor
 | 
						||
To be honest, this old man can even kill someone with a[sr]single stone. Whether they're a Heroic Spirit or not.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 4]
 | 
						||
@Hektor
 | 
						||
Well, in any event. This lance is[sr]legendary in later generations.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 0]
 | 
						||
@Hektor
 | 
						||
I need to get it sharpened again, ya'know. Let me see.[sr]As long as I can cut down 100 more people with it[line 2]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 7]
 | 
						||
@Mash
 | 
						||
...Then how about you do some training in a[sr]programmed simulation?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 4]
 | 
						||
@Hektor
 | 
						||
A virtual battle, huh?[sr]I guess I can't be picky.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
[charaFace D 0]
 | 
						||
@Hektor
 | 
						||
Master, what do you think?[sr]Want to help this old man with some training?
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Guess I have to.
 | 
						||
 | 
						||
?2:Not a problem.
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
[charaFace D 1]
 | 
						||
@Hektor
 | 
						||
Good. Quick answers like that show one's true nature.[sr]You're a great Master after all.
 | 
						||
[k]
 | 
						||
 | 
						||
@Hektor
 | 
						||
All right. Let's go.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[soundStopAll]
 | 
						||
[wt 0.3]
 | 
						||
[effect bit_talk_07]
 | 
						||
[se ad12]
 | 
						||
[wt 4]
 | 
						||
[fadeout white 1]
 | 
						||
[wait fade]
 | 
						||
[charaSet A 8001001 2 Mash]
 | 
						||
[wt 0.3]
 | 
						||
[bgm BGM_EVENT_3 0.1]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
[charaFace A 7]
 | 
						||
[fadein black 1.2]
 | 
						||
[scene 20700]
 | 
						||
[wt 0.6]
 | 
						||
@Mash
 | 
						||
Okay, we're here.[sr]So about those enemies[line 2]
 | 
						||
[k]
 | 
						||
 | 
						||
@Mash
 | 
						||
How about we get started with the humanoid ones first?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
[charaFace D 0]
 | 
						||
@Hektor
 | 
						||
Okay, we'll use that for warm-up, then.[sr]All right Master[line 2]give me your orders!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 0.5]
 | 
						||
[bgmStop BGM_EVENT_3 0.4]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |