542 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			542 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
$91-40-15-01-1-0
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[soundStopAll]
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[bgm BGM_EVENT_2 0.1]
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[charaSet A 98001000 1 Mash]
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[charaSet B 98002000 1 Fou]
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[charaSet C 98003000 1 "Dr. Roman"]
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[charaSet D 4015001 1 Alexander]
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[charaSet E 98018100 1 Pirate]
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[charaSet F 98018100 1 Pirates]
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[charaSet G 98018100 1 Pirates]
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[scene 10204]
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[fadein black 2]
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[wait fade]
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[charaTalk A]
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[charaFace D 0]
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[charaFadein D 0.4 0]
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[charaFace A 0]
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[charaFadein A 0.4 2]
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@Mash
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...You want to meet the hero of the Iliad?
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[k]
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@Alexander
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Yes, that's right.[sr]Can you help me out?
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[k]
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@Alexander
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With your summoning system, I should be able to meet that great hero, right?
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[k]
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[charaFadeout A 0.1]
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[charaFadeout D 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Alexander
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The great Greek hero from the greatest of epics! His spear, his chariot, his body...the strongest is the only word to describe them!
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[k]
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[charaFace D 3]
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@Alexander
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I love it all. My tutor, Aristotle, gave me a copy of the Iliad a while ago[line 2]
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFadein B 0.1 0]
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[charaFace A 6]
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[charaFadein A 0.1 2]
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@Mash
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(A while ago?)
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[k]
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@Fou
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Fou, foufou.
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 1]
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@Alexander
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Oh, no, no. In life, I mean.[sr]In this form, I sometimes get it wrong.
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[k]
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[charaFace D 0]
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@Alexander
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I'm sure you know this, but I love the Iliad and its heroes.
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[k]
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[charaFace D 1]
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@Alexander
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You want to read it, Master? It's great! It's like an exquisite fruit, you never get tired of it.
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[k]
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[charaFace D 0]
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@Alexander
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Someday when I go to battle,[sr]I want to keep it with me at all times.
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFadein B 0.1 0]
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[charaFace A 12]
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[charaFadein A 0.1 2]
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@Mash
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(Someday?)
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[k]
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@Fou
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Fou, foufou?
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 1]
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@Alexander
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Oh, oops. I got it wrong again.[sr]Haha, sorry. It just all seems so strange.
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[k]
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[charaFace D 0]
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@Alexander
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My personality and emotions from when I was young are very strong in this form. Somehow, my memories are being influenced as well.
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[k]
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@Alexander
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I need to watch out for that, huh?[sr]So, how about it[line 3]Master?
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[k]
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?1:The hero of the Iliad, huh?
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?2:Achilles, huh?
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?!
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Yes, Senpai. The hero Achilles, the protagonist of the Iliad.
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[k]
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[charaFace A 12]
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@Mash
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One of Ancient Greece's greatest heroes.[sr]But now[line 2]
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[k]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.4 1]
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@Dr. Roman
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I heard what you were saying, and unfortunately...[sr]We haven't been able to summon him.
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[k]
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[charaFadeout C 0.1]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Alexander
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You haven't, huh?[sr]Well, that's even better!
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace D 1]
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[charaFadein D 0.1 0]
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[charaFace A 6]
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[charaFadein A 0.1 2]
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@Mash
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Huh? How is it even better?
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[k]
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[charaFadeout A 0.1]
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[charaFadeout D 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Dr. Roman
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...Oh, I see. Even as his younger self, he still has a heart for adventure? I've got a bad feeling about this.
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[k]
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[charaFadeout C 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 0]
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[charaFace C 4]
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[charaFadein C 0.1 2]
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@Alexander
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That's right, Doctor![sr]Now we get to go look for him!
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[k]
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[charaFace D 1]
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@Alexander
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Let's go in search of the great hero![sr]There was an era where you saw the Argo, right?
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[k]
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@Alexander
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If we go there, we might be able to find him.
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[k]
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[charaFace D 0]
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@Alexander
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Do you remember?[sr]When I met you in ancient Rome[line 2]
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[k]
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[charaFadeout C 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 2]
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@Mash
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...You're right. Your presence there seemed to guide other Heroic Spirits too.
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[k]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 2]
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@Dr. Roman
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I couldn't analyze the data in real time then, but you're right. [charaFace C 5]That big Berserker is your...
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[k]
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[charaFace D 0]
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@Alexander
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My rival...or someone destined to be.[sr]That's what I think now.
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[k]
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@Alexander
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Yes, Darius III.[sr]He was brought there by a “chained summoning.”
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[k]
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[charaFace C 3]
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@Dr. Roman
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Hmm, it makes sense.[sr]Even with the Singularity repaired[line 2]
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[k]
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[charaFace C 1]
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@Dr. Roman
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It might still be possible to chain summon in the Age of Exploration!
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[k]
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?1:Then it's settled!
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?2:Let's go!
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?!
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[charaFadeout C 0.1]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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Yes, Master.[sr]But the Third Singularity is[line 2]
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[k]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 0]
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[charaFace C 0]
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[charaFadein C 0.1 2]
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@Alexander
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Okay Doctor, get ready![sr]We're off in search of the hero of the Iliad!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_2 0.4]
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[wait fade]
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[charaFadeout D 0]
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[charaFadeout C 0]
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[charaSet A 8001001 1 Mash]
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[scene 10000]
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[fadein black 0.5]
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[wait fade]
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[effect bit_talk_07]
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[se ad12]
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[wt 4]
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[fadeout white 1]
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[wait fade]
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[scene 21100 0]
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[wt 1.5]
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[fadein white 1.0]
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[wait fade]
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[se ad37]
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[wt 2]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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@Alexander
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???[sr]Hmm?
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[k]
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[charaFace D 4]
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@Alexander
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What? What is...this? [seStop ad37 3]This thing in front of me?
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[k]
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[bgm BGM_EVENT_5 0.1]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFadein B 0.1 0]
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[charaFace A 4]
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[charaFadein A 0.1 2]
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@Mash
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(I thought so...)
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[k]
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@Fou
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Fou, fou?
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 1]
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@Alexander
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What is this?
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[k]
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?1:What's gotten into him?
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?2:He's looking in shock at the sea.
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?!
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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R-Right[line 2] The sea has a special meaning to him.
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[k]
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[charaFace A 0]
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@Mash
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Okeanos, the end of the world. What he would eventually seek later in life. The limits of his territory.
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[k]
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[charaFace A 4]
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@Mash
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It's said that all his conquests in his later years were to bring him to Okeanos[line 2]
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[k]
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@Mash
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Seeing the ocean should be a special thing for him...
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[k]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Alexander
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...It's like there's a haze over it.
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[k]
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@Alexander
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I can't see it, or hear it.[sr]Hey, what's that's over there?
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[k]
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@Alexander
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What can you hear?[sr]I can't really hear anything.
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[k]
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[charaFace D 3]
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@Alexander
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I can see the land, and I can hear your voices, but...
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace D 3]
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[charaFadein D 0.1 0]
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[charaFace A 6]
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[charaFadein A 0.1 2]
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@Mash
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Huh?
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[k]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[charaTalk C]
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[communicationCharaLoop 98003003 1 5 0 5]
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@Dr. Roman
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Maybe young Alexander is unconsciously choosing not to see it.
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[k]
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[communicationCharaFace 3]
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@Dr. Roman
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He can't see or hear it, huh? Maybe Iskandar the conqueror would have wanted to[line 2]
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[k]
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[communicationCharaFace 0]
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@Dr. Roman
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But this young Alexander might not want to see it yet.
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[k]
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?1:[line 2]How romantic.
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 2]
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[communicationCharaLoop 98003003 0 5 0 0]
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@Mash
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...Yes, you're right.
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[k]
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?2:It's kind of sad.
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.1 2]
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[communicationCharaLoop 98003003 0 5 0 0]
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@Mash
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...Yes. And very like him at the same time.
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[k]
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?!
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[communicationCharaClear]
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[wait communicationChara]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Alexander
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Hmm, I don't know.[sr]Maybe I should head over there with Bucephalus?
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[k]
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[charaFadeout D 0.1]
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[charaTalk B]
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[charaFadein B 0.1 0]
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[charaFace A 6]
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[charaFadein A 0.1 2]
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@Fou
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Fou, foufou![sr]...Kyuu?
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[k]
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[charaFace A 12]
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@Mash
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N-No, that's[line 2]
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_5 0.2]
 | 
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[wt 0.4]
 | 
						||
[bgm BGM_EVENT_2 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Alexander
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I'm fine. Sorry. It was a joke.[sr]Anyway, guys, looks like we have company.
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[k]
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[charaFadeout D 0.1]
 | 
						||
[charaTalk A]
 | 
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[charaFace D 1]
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						||
[charaFadein D 0.1 0]
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[charaFace A 6]
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[charaFadein A 0.1 2]
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@Mash
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Oh, you're right... A group of humans is approaching.[sr]I'm not detecting any trace of magical energy from them.
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[k]
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[charaFace D 0]
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@Alexander
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They're... You know... Burglars or bandits...?
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[k]
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[bgmStop BGM_EVENT_2 0.4]
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[charaFadeout A 0.1]
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[charaFadeout D 0.1]
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[wt 0.4]
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[bgm BGM_EVENT_3 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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@Pirate
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Who are ye callin' bandits?[sr]We're pirates! Real live pirates!
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[k]
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@Pirate
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We just stopped here to resupply, and it's our lucky day! A pretty lady and a rich little brat!
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[k]
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@Pirate
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Ransom 'em for all they're worth!
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[k]
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@Pirate
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Let's go, men! With our skill and pride[line 3][sr]It's super-plunderin' time!
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[k]
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 | 
						||
[charaTalk off]
 | 
						||
[se ad16]
 | 
						||
[seStop ad16 2.0]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein F 0.1 0]
 | 
						||
[charaFace G 0]
 | 
						||
[charaFadein G 0.1 2]
 | 
						||
@Pirates
 | 
						||
Aye aye! Let's finish this quick so we don't have to work overtime[line 2]!
 | 
						||
[k]
 | 
						||
 | 
						||
[wt 0.5]
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaTalk on]
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 1]
 | 
						||
[charaFadein D 0.1 0]
 | 
						||
[charaFace A 12]
 | 
						||
[charaFadein A 0.1 2]
 | 
						||
@Alexander
 | 
						||
Hahaha, you guys are hard workers, huh?[sr]But you shouldn't mix up work and hobbies.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 14]
 | 
						||
@Mash
 | 
						||
Um, just think of them as a type of bandit![sr]Senpai, enemy group approaching!
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Prepare for combat!
 | 
						||
?2:They're human, so don't kill them!
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
[charaFace A 2]
 | 
						||
@Mash
 | 
						||
Right, Master![sr][line 2]Commencing combat!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 0.5]
 | 
						||
[bgmStop BGM_EVENT_3 0.4]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |