434 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			434 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
 | 
						||
$94-00-58-42-1-0
 | 
						||
 | 
						||
[soundStopAll]
 | 
						||
[bgm BGM_EVENT_28 0.1]
 | 
						||
[charaSet A 98100400 1 Mash]
 | 
						||
[charaSet B 6024000 1 Scáthach]
 | 
						||
[charaSet C 4024000 1 Mordred]
 | 
						||
[charaSet D 3004001 1 Karna]
 | 
						||
[charaSet E 3001001 1 "Cú Chulainn"]
 | 
						||
[charaSet F 6001002 1 Kojirou]
 | 
						||
[charaSet H 98002000 1 Fou]
 | 
						||
 | 
						||
[scene 21100]
 | 
						||
[fadein black 2.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 1]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Whoa! Awesome![sr]Now that's what I call a perfect fortress!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 8]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Iron plating...spiked fences...a watch tower...[sr]It certainly seems to have impressive security.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
As the designer, if I say so myself, I never dreamed it could be built so exactly the way I imagined it!
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
It's too bad we couldn't get it to fly, though!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 4]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
 | 
						||
@Scáthach
 | 
						||
...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 14]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
(Oh... She has that expression that says,[sr]“even I have my limits!”)
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
?1:So how about you show us around?
 | 
						||
?2:It's cool! Let's explore inside!
 | 
						||
?!
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Heh, heh. You bet! Follow me!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
 | 
						||
@Fou
 | 
						||
Fou!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wipeout rightToLeft 1.0 1]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
[wt 0.5]
 | 
						||
[wipein leftToRight 1.0 1]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
@Mordred
 | 
						||
There are tons of cool features inside, too.[sr]For example, when you flip this switch[line 2]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[se ad34]
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 2]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
 | 
						||
@Cú Chulainn
 | 
						||
What the...!?[sr]A humongous iron sphere blocking the corridor?!
 | 
						||
[k]
 | 
						||
 | 
						||
[se ad14]
 | 
						||
@Cú Chulainn
 | 
						||
Hey! It's rolling towards[line 2]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[seStop ad14]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
And if someone steps into that room, take this!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[shake 0.05 0 4 1.0]
 | 
						||
[se ad57]
 | 
						||
[wt 1.0]
 | 
						||
[seStop ad57]
 | 
						||
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 15]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
A ceiling trap!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 2]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
 | 
						||
@Karna
 | 
						||
... (I managed to prop the ceiling up with my spear[line 2]but now I can't move.)
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
 | 
						||
@Kojirou
 | 
						||
Good grief, it's dangerous to aimlessly walk around here. Shall we sit here a moment and rest[line 2]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 1]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
And this button opens the trapdoor in the floor.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 2]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
 | 
						||
@Kojirou
 | 
						||
Whaaaaa[fontSize small][se ad75][charaFadeout F 0.5]aat?!
 | 
						||
[k]
 | 
						||
[seStop ad75 0.5]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 2.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[wt 0.5]
 | 
						||
[fadein black 2.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 8]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
W-What an appalling fortress. You seem to have quite a variety of security systems built into the place.
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
?1:H-How reassuring...
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Right? You know what they say: “An ounce of prevention is worth a pound of cure.”
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
But, you know...
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
?2:Maybe you went a little overboard?
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 4]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
[charaFace C 4]
 | 
						||
@Mordred
 | 
						||
...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace C 3]
 | 
						||
@Mordred
 | 
						||
Hey. Lemme ask you something.[sr]Do you know why I'm so hung up on strong defenses?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace C 6]
 | 
						||
@Mordred
 | 
						||
It's because I've gotta protect you, at all costs.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 13]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Mordred...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 2]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
The island's pretty developed now, but we can't let our guard down. This place is huge. There may be enemies here that we don't know about yet.
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
And in war, if you lose your leader, you're more or less done for. You can't ever recover from that.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace C 3]
 | 
						||
@Mordred
 | 
						||
That's why, see? How do I put this...?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace C 6]
 | 
						||
@Mordred
 | 
						||
Unlike me, you're kind of a weakling.[sr]And if you got killed, it would be over for all of us.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 3]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 0]
 | 
						||
@Mash
 | 
						||
Yes...indeed! I agree, Mordred![sr]Keeping Master alive should be our top priority.
 | 
						||
[k]
 | 
						||
 | 
						||
@Mash
 | 
						||
I feel the same way as you do. Until we can leave this island, we don't know what might happen. We mustn't lower our guard until the very end.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 7]
 | 
						||
@Mash
 | 
						||
Let's use this impenetrable fortress to establish an unsurpassed level of security!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Heh, heh! Well, either way you don't have to worry about enemies with invincible me here, but whatever.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
 | 
						||
@Fou
 | 
						||
Fooou...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 12]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Ah! Fou's fur feels quite damp.[sr]A considerable amount of heat is building up here.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 8]
 | 
						||
@Mash
 | 
						||
Um, Mordred.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 12]
 | 
						||
@Mash
 | 
						||
Does this fortress have an air-conditioning system?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 1]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Hm? 'Course not.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
“No enemy shall ever enter! Whoever does will never leave here alive!” That's my concept, see? Can't beat 'em with AC.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 14]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Um, but what about the living conditions for Senpai and the others?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 1]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Okay, to the beach! Let's go to the beach! If you get hot, just ride the waves! That should solve everything!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
?1:Why does it feel like the topic got drastically changed?
 | 
						||
 | 
						||
 | 
						||
[charaFace C 0]
 | 
						||
@Mordred
 | 
						||
Don't sweat the small stuff! All you've gotta do is put your faith in me and the waves!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace C 1]
 | 
						||
@Mordred
 | 
						||
C'mon, let's go!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
?2:Okay, let's just forget everything and go to the beach!
 | 
						||
 | 
						||
[charaFace C 1]
 | 
						||
@Mordred
 | 
						||
Right on! That's the way you've gotta roll, Master!
 | 
						||
[k]
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 2.0]
 | 
						||
[bgmStop BGM_EVENT_28 2.0]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 | 
						||
 |