746 lines
14 KiB
Plaintext
746 lines
14 KiB
Plaintext
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$03-00-00-05-1-0
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[soundStopAll]
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[charaSet A 98001000 1 Mash]
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[charaSet B 98002000 1 Fou]
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[charaSet C 9005001 1 Holmes]
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[charaSet D 1098124800 1 "Alien Girl"]
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[charaSet E 1098123000 1 "Chaldea Staff"]
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[charaSet F 1098123300 1 Koyanskaya]
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[charaSet G 1098123600 1 Oprichnik]
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[charaSet H 1098123600 1 Oprichnik]
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[scene 10313]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.7 0,-40]
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[wt 2.0]
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[charaFace D 1]
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[scene 51402]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_11 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Holmes
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...And there you are.[sr]That is the situation we find ourselves in.
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[k]
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@Holmes
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Chaldea is under attack by an unknown military force.[sr]All exits have been sealed off, preventing any escape.
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[k]
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@Holmes
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Goredolf's private soldiers are doing their best to fight the intruders off, but it won't be long now before our adversary claims victory.
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[k]
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@Holmes
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Our task is quite simple. As we cannot escape outside, we will escape underground.
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[k]
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@Holmes
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Our adversary has yet to occupy the underground hangar, so that is where we will go. There we will find a shipping container in which we can take shelter.
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[k]
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@Holmes
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As it happens, I rescued four other staff members along the way and instructed them to head to the hangar as well.
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[k]
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@Holmes
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I would counsel alacrity. Move now, while the[sr]hallways are still empty of enemy soldiers.
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[k]
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@Holmes
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Their attention appears to be directed towards the Command Room for the moment, but once they have seen to their business there, it won't be long before they find the underground facilities.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Chaldea Staff
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The hangar... Oh, you mean the dock we use to send cargo down the mountain! That WOULD work as a shelter!
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[k]
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[charaFace E 1]
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@Chaldea Staff
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This is great! We're saved! Come on, Mash, [%1], what're we waiting for!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Mash
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Yes... That is our best chance.[sr]But...
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[k]
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?1:We can't leave Da Vinci behind.
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?2:Go on without us, Meunière.
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?!
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[charaFace A 6]
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@Mash
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Senpai...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Fou
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Fou, fou.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Chaldea Staff
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Are you kidding me!? Holmes JUST told you the Command Room is the most dangerous place here!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Holmes
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...I can see you've steeled yourself for the dangers ahead. Good. A word of advice, then.
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[k]
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@Holmes
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Go around to the Command Room by way of the L2 stairs. That will send you in the opposite direction of those black-garbed soldiers.
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[k]
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@Holmes
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I expect you will find Ms. Da Vinci inside her workshop, but you will need to make your way through the Command Room regardless.
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[k]
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@Holmes
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Once you have met up with her, come straight to the hangar. Regretfully, I will not be able to go with you.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Chaldea Staff
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Huh!? You're gonna let them go off on their own, Holmes!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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That's okay. Holmes has his own things he needs to take care of. Right, Master?
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[k]
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?1:I'm counting on you to rescue everyone else.
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?2:A bit nerve-racking, but I'll be okay with Mash here.
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Holmes
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Precisely, [&Mr.:Ms.] [%1]!
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[k]
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[charaFace C 0]
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@Holmes
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Very well, I shall leave Da Vinci's rescue in your capable hands. Come, Mr. Meunière. I can accompany you to the hangar, at least partway.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 1]
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@Chaldea Staff
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J-just me...? But...[sr]Right... Figures...
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[k]
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[charaFace E 0]
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@Chaldea Staff
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Okay, Mash, [%1]. Sorry to run off ahead, but I'll see you two back at the hangar!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Mash
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Okay! Be careful, Mr. Meunière![sr]Thanks for doing this, Holmes!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Holmes
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Of course. Just make sure you both exercise caution as well.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[wt 0.1]
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[charaMoveReturn B 0,10 0.25]
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@Fou
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Fou, fou!
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[k]
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[messageOff]
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[wipeout leftToRight 0.7 1]
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[wait fade]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 0,-40]
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@Fou
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Fooou...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 0,-40]
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@Mash
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...Good, we made it to the back of the Command Room without those soldiers spotting us...
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[k]
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@Mash
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Unfortunately, it looks like they've taken control of it, just as Holmes said.
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[k]
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@Mash
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I don't see Da Vinci anywhere. If she escaped to her workshop, then[line 2]Wait, is that...?
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[charaTalk F]
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[charaFace F 19]
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[charaFadein F 0.4 0,-40]
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[wt 1.0]
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@Fou
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Fooou...!
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[k]
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@Koyanskaya
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Ugh, don't tell me you STILL haven't found that graph? If it's not on the main server, it must be hidden somewhere else.
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[k]
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@Koyanskaya
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Remember, our primary mission may be to take control of Chaldea, but our secondary objective is to seize that data at any cost.
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[k]
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@Koyanskaya
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You may be satisfied as long as you can keep killing, but I told you that data is more important, didn't I?
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[k]
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[charaFace F 4]
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@Koyanskaya
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...I swear, this is what happens when you just go around slaughtering without a moment's thought.
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[k]
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@Koyanskaya
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Oprichniki are supposed to be the best of the best, but you guys are completely useless. You can't even capture a lone Servant.
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[k]
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[charaFace F 8]
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@Koyanskaya
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Oh well, at least we gained control of the Command Room. You all, remain on standby.
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[k]
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@Koyanskaya
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The Grand Duchess will be here any moment now. I trust you at least know how to welcome royalty properly?
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[k]
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?1:That's...Koyanskaya!
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?2:So she's working with those soldiers...
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?!
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[messageOff]
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||
[fadeout black 1.0]
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||
[wait fade]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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||
[charaFadeout H 0.1]
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||
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[charaSet G 5009001 1 "Da Vinci"]
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||
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||
[charaTalk A]
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||
[charaFace A 7]
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[charaFadein A 0.1 0,-40]
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||
[wt 0.5]
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||
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||
[fadein black 1.0]
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||
[wait fade]
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||
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||
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||
@Mash
|
||
...So it would seem. Although, she called them “Oprichniki”... Where have I heard that name before...?
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||
[k]
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||
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@Mash
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||
No, never mind that now. Saving Da Vinci comes first. Let's stay out of sight and make our way to the workshop, Master.
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||
[k]
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||
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@Mash
|
||
It doesn't look like the soldiers are going to leave the Command Room anytime soon... That is probably what's stopping Da Vinci from leaving.
|
||
[k]
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||
|
||
[messageOff]
|
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_5 1.0]
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[scene 10000]
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[wait wipe]
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[scene 10600]
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[wt 1.0]
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[wipein rightToLeft 0.7 1]
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[wait wipe]
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[bgm BGM_EVENT_2 0.1]
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||
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||
[charaTalk G]
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||
[charaFace G 2]
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||
[charaFadein G 0.1 1]
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||
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||
@Da Vinci
|
||
Hey there, [%1]![sr]Thanks for stopping by!
|
||
[k]
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||
|
||
@Da Vinci
|
||
I THOUGHT you might show up![sr]I had no REASON to think that, but now I'm glad I did!
|
||
[k]
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||
|
||
[charaFadeout G 0.1]
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||
[wt 0.1]
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||
|
||
[charaTalk A]
|
||
[charaFace A 1]
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||
[charaFadein A 0.1 1]
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||
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||
@Mash
|
||
Da Vinci![sr]Thank goodness you're all right!
|
||
[k]
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||
|
||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk B]
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||
[charaFace B 0]
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||
[charaFadein B 0.1 1]
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||
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||
@Fou
|
||
Fou!
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||
[k]
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||
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||
[charaFadeout B 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk G]
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||
[charaFace G 0]
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||
[charaFadein G 0.1 1]
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||
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@Da Vinci
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||
Yup, I'm doing okay. Things were looking pretty dicey for a while there, but I made it here intact.
|
||
[k]
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||
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@Da Vinci
|
||
Those things are awful, you know? No matter how many times you kill them, they just keep getting back up and swarming all over you.
|
||
[k]
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||
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@Da Vinci
|
||
Now I know how it feels to be a lump of sugar getting mobbed by ants. Or maybe a piece of meat getting attacked by piranhas? Something like that.
|
||
[k]
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||
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||
[charaFace G 4]
|
||
|
||
@Da Vinci
|
||
Anyway... So you went and transformed, Mash. Just when you had a chance to get your body back to normal, too.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Now we'll have to start your treatment all over again.
|
||
[k]
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||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
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||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
...I'm sorry.[sr]I know you've all been so considerate of me...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
Eh, don't worry about it. Can't really complain when[sr][%1] and I are alive now thanks to that decision.
|
||
[k]
|
||
|
||
[charaFace G 5]
|
||
|
||
@Da Vinci
|
||
Now then, [%1]. I think we'd better save the long-winded explanations until later.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
I take it you ran into Holmes? He's still here, right?[sr]Then I don't have to waste my breath telling you that you need to escape to the hangar.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
I was planning to head there myself once I'd met up with you, but there's something I left behind.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[imageSet F back10000 1]
|
||
[imageSet H cut053_trk 1]
|
||
[charaScale F 1.01]
|
||
[charaScale H 1.01]
|
||
[charaDepth H 10]
|
||
[charaFadeTime F 0.3 0.5]
|
||
[wt 0.4]
|
||
[charaFadein H 0.7 0,-200]
|
||
[wt 1.0]
|
||
|
||
@Da Vinci
|
||
This is the one thing we can't let them get their hands on. It contains a copy of the graph made up of the data patterns for the Spirit Origins of all the Heroic Spirits you've formed contracts with to date...
|
||
[k]
|
||
|
||
@Da Vinci
|
||
In short, it contains your bonds with them.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
As long as you have this and Mash with you, you'll be able to summon Heroic Spirits again. Though you WILL need access to a good leyline and a ton of energy to activate it, of course.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Chaldea may not be able to get it up and running right now, but as long as we can make it through this predicament, we should be able to figure something out.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
I bet this Spirit Origin graph is what they're looking for, too.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
I originally moved it to this briefcase to keep it out of Goredolf's hands. Either way, good thing I did.
|
||
[k]
|
||
|
||
[charaFadeout H 0.3]
|
||
[charaFadeout F 0.3]
|
||
[bgmStop BGM_EVENT_2 0.7]
|
||
[wt 0.4]
|
||
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_4 0.1]
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
Anyway, now that you and Mash are here, [%1], we can slip out through the Command Room.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Mash, I know that your body isn't operating at its peak, but do you think you can hang in there for just a few more battles?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Of course. It'd be my honor to accompany you,[sr]Acting Director Da Vinci.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
Great. Then I'll be counting on you two to back me up. We'll need to take out the soldiers in the hallway to make it to the hangar.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
We have no choice but to cut through the Command Room along the way, but I do NOT want to fight in there if we can possibly avoid it.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
As I'm sure you saw for yourselves, something is attacking Chaldeas.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Ordinarily, Chaldeas should be protected by a powerful force field, making it impossible to touch. I'm still not sure exactly what's going on, but it looks like they've somehow managed to seal Chaldeas away.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
And that means there's a chance that Chaldeas could be physically destroyed. Even a single stray shot or ricochet could damage it.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
We have to avoid that at all costs. If Chaldeas ends up broken, fixing it would be impossible.
|
||
[k]
|
||
|
||
?1:Got it.
|
||
?2:...Let's go!
|
||
|
||
?!
|
||
|
||
[charaFace G 5]
|
||
|
||
@Da Vinci
|
||
That's the spirit. This takes me back to our battle in the Holy Land. ...You've grown so much since then.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Really now, you didn't have to come back for me. You would've been just fine even if I was gone. But, thanks for coming all the same.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Which isn't to say I couldn't take care of myself![sr]Now let's get out of here and head to the hangar!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_4 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|